Sprout/sprout/math/remainder.hpp

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#ifndef SPROUT_MATH_REMAINDER_HPP
#define SPROUT_MATH_REMAINDER_HPP
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#include <limits>
#include <type_traits>
#include <stdexcept>
#include <sprout/config.hpp>
#include <sprout/math/detail/config.hpp>
#include <sprout/math/round.hpp>
#include <sprout/type_traits/enabler_if.hpp>
#include <sprout/type_traits/float_promote.hpp>
namespace sprout {
namespace math {
namespace detail {
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR FloatType
remainder(FloatType x, FloatType y) {
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return x == std::numeric_limits<FloatType>::infinity() || x == -std::numeric_limits<FloatType>::infinity() || y == 0
? std::numeric_limits<FloatType>::quiet_NaN()
: x == 0 ? FloatType(0)
: y == std::numeric_limits<FloatType>::infinity() || y == -std::numeric_limits<FloatType>::infinity() ? x
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: x - sprout::math::round(x / y) * y
;
}
template<
typename ArithmeticType1,
typename ArithmeticType2,
typename sprout::enabler_if<
std::is_arithmetic<ArithmeticType1>::value && std::is_arithmetic<ArithmeticType2>::value
>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR typename sprout::float_promote<ArithmeticType1, ArithmeticType2>::type
remainder(ArithmeticType1 x, ArithmeticType2 y) {
typedef typename sprout::float_promote<ArithmeticType1, ArithmeticType2>::type type;
return sprout::math::detail::remainder(static_cast<type>(x), static_cast<type>(y));
}
} // namespace detail
using NS_SPROUT_MATH_DETAIL::remainder;
} // namespace math
using sprout::math::remainder;
} // namespace sprout
#endif // #ifndef SPROUT_MATH_REMAINDER_HPP