Sprout/sprout/random/random_iterator.hpp

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#ifndef SPROUT_RANDOM_RANDOM_ITERATOR_HPP
#define SPROUT_RANDOM_RANDOM_ITERATOR_HPP
#include <cstddef>
#include <iterator>
#include <utility>
#include <stdexcept>
#include <type_traits>
#include <sprout/config.hpp>
#include <sprout/iterator/next.hpp>
#include <sprout/random/random_result.hpp>
namespace sprout {
namespace random {
//
// random_iterator
//
template<typename Engine, typename Distribution = void, typename Enable = void>
class random_iterator;
template<typename Engine, typename Distribution>
class random_iterator<
Engine,
Distribution,
typename std::enable_if<!std::is_same<Distribution, void>::value>::type
>
: public std::iterator<
typename std::iterator_traits<sprout::random::random_result<Engine, Distribution> >::iterator_category,
typename std::iterator_traits<sprout::random::random_result<Engine, Distribution> >::value_type,
typename std::iterator_traits<sprout::random::random_result<Engine, Distribution> >::difference_type,
typename std::iterator_traits<sprout::random::random_result<Engine, Distribution> >::pointer,
typename std::iterator_traits<sprout::random::random_result<Engine, Distribution> >::reference
>
{
public:
typedef sprout::random::random_result<Engine, Distribution> random_result_type;
typedef typename random_result_type::engine_type engine_type;
typedef typename random_result_type::distribution_type distribution_type;
typedef typename random_result_type::result_type result_type;
typedef typename std::iterator_traits<random_result_type>::iterator_category iterator_category;
typedef typename std::iterator_traits<random_result_type>::value_type value_type;
typedef typename std::iterator_traits<random_result_type>::difference_type difference_type;
typedef typename std::iterator_traits<random_result_type>::pointer pointer;
typedef typename std::iterator_traits<random_result_type>::reference reference;
private:
random_result_type random_;
difference_type count_;
public:
//random_iterator() = default; // ???
SPROUT_CONSTEXPR random_iterator()
: random_()
, count_()
{}
SPROUT_CONSTEXPR random_iterator(
engine_type const& engine,
distribution_type const& distribution,
difference_type count = -1
)
: random_(distribution(engine))
, count_(count)
{}
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explicit SPROUT_CONSTEXPR random_iterator(
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random_result_type const& random,
difference_type count = -1
)
: random_(random)
, count_(count)
{}
SPROUT_CONSTEXPR random_iterator operator()() const {
return count_ != 0
? random_iterator(random_(), count_ > 0 ? count_ - 1 : count_)
: throw std::out_of_range("random_iterator<>: increment at out of range")
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;
}
random_result_type& random_result() {
return random_;
}
SPROUT_CONSTEXPR random_result_type const& random_result() const {
return random_;
}
result_type& result() {
return random_.result();
}
SPROUT_CONSTEXPR result_type const& result() const {
return random_.result();
}
engine_type& engine() {
return random_.engine();
}
SPROUT_CONSTEXPR engine_type const& engine() const {
return random_.engine();
}
distribution_type& distribution() {
return random_.distribution();
}
SPROUT_CONSTEXPR distribution_type const& distribution() const {
return random_.distribution();
}
SPROUT_CONSTEXPR result_type min() const {
return random_.min();
}
SPROUT_CONSTEXPR result_type max() const {
return random_.max();
}
SPROUT_CONSTEXPR result_type count() const {
return count_;
}
void swap(random_iterator& other) {
using std::swap;
swap(random_, other.random_);
swap(count_, other.count_);
}
friend SPROUT_CONSTEXPR bool operator==(random_iterator const& lhs, random_iterator const& rhs) {
return lhs.count_ == rhs.count_ && (lhs.count_ == 0 || lhs.random_ == rhs.random_);
}
friend SPROUT_CONSTEXPR bool operator!=(random_iterator const& lhs, random_iterator const& rhs) {
return !(lhs == rhs);
}
SPROUT_CONSTEXPR reference operator*() const {
return count_ != 0
? random_.result()
: (throw std::out_of_range("random_iterator<>: dereference at out of range"), random_.result())
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;
}
SPROUT_CONSTEXPR pointer operator->() const {
return count_ != 0
? &random_.result()
: throw std::out_of_range("random_iterator<>: dereference at out of range")
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;
}
random_iterator& operator++() {
random_iterator temp((*this)());
temp.swap(*this);
return *this;
}
random_iterator operator++(int) {
random_iterator result(*this);
++*this;
return result;
}
};
template<typename Engine, typename Distribution>
class random_iterator<
Engine,
Distribution,
typename std::enable_if<std::is_same<Distribution, void>::value>::type
>
: public std::iterator<
typename std::iterator_traits<sprout::random::random_result<Engine> >::iterator_category,
typename std::iterator_traits<sprout::random::random_result<Engine> >::value_type,
typename std::iterator_traits<sprout::random::random_result<Engine> >::difference_type,
typename std::iterator_traits<sprout::random::random_result<Engine> >::pointer,
typename std::iterator_traits<sprout::random::random_result<Engine> >::reference
>
{
public:
typedef sprout::random::random_result<Engine> random_result_type;
typedef typename random_result_type::engine_type engine_type;
typedef typename random_result_type::result_type result_type;
typedef typename std::iterator_traits<random_result_type>::iterator_category iterator_category;
typedef typename std::iterator_traits<random_result_type>::value_type value_type;
typedef typename std::iterator_traits<random_result_type>::difference_type difference_type;
typedef typename std::iterator_traits<random_result_type>::pointer pointer;
typedef typename std::iterator_traits<random_result_type>::reference reference;
private:
random_result_type random_;
difference_type count_;
public:
//random_iterator() = default; // ???
SPROUT_CONSTEXPR random_iterator()
: random_()
, count_()
{}
SPROUT_CONSTEXPR random_iterator(
engine_type const& engine,
difference_type count = -1
)
: random_(engine())
, count_(count)
{}
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explicit SPROUT_CONSTEXPR random_iterator(
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random_result_type const& random,
difference_type count = -1
)
: random_(random)
, count_(count)
{}
SPROUT_CONSTEXPR random_iterator operator()() const {
return count_ != 0
? random_iterator(random_(), count_ > 0 ? count_ - 1 : count_)
: throw std::out_of_range("random_iterator<>: increment at out of range")
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;
}
random_result_type& random_result() {
return random_;
}
SPROUT_CONSTEXPR random_result_type const& random_result() const {
return random_;
}
result_type& result() {
return random_.result();
}
SPROUT_CONSTEXPR result_type const& result() const {
return random_.result();
}
engine_type& engine() {
return random_.engine();
}
SPROUT_CONSTEXPR engine_type const& engine() const {
return random_.engine();
}
SPROUT_CONSTEXPR result_type min() const {
return random_.min();
}
SPROUT_CONSTEXPR result_type max() const {
return random_.max();
}
SPROUT_CONSTEXPR result_type count() const {
return count_;
}
void swap(random_iterator& other) {
using std::swap;
swap(random_, other.random_);
swap(count_, other.count_);
}
friend SPROUT_CONSTEXPR bool operator==(random_iterator const& lhs, random_iterator const& rhs) {
return lhs.count_ == rhs.count_ && (lhs.count_ == 0 || lhs.random_ == rhs.random_);
}
friend SPROUT_CONSTEXPR bool operator!=(random_iterator const& lhs, random_iterator const& rhs) {
return !(lhs == rhs);
}
SPROUT_CONSTEXPR reference operator*() const {
return count_ != 0
? random_.result()
: (throw std::out_of_range("random_iterator<>: dereference at out of range"), random_.result())
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;
}
SPROUT_CONSTEXPR pointer operator->() const {
return count_ > 0
? &random_.result()
: throw std::out_of_range("random_iterator<>: dereference at out of range")
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;
}
random_iterator& operator++() {
random_iterator temp((*this)());
temp.swap(*this);
return *this;
}
random_iterator operator++(int) {
random_iterator result(*this);
++*this;
return result;
}
};
//
// swap
//
template<typename Engine, typename Distribution>
void swap(
sprout::random::random_iterator<Engine, Distribution>& lhs,
sprout::random::random_iterator<Engine, Distribution>& rhs
)
{
lhs.swap(rhs);
}
//
// begin
//
template<typename Engine, typename Distribution>
SPROUT_CONSTEXPR typename std::enable_if<
!std::is_integral<Distribution>::value,
sprout::random::random_iterator<Engine, Distribution>
>::type begin(
Engine const& engine,
Distribution const& distribution,
typename sprout::random::random_iterator<Engine, Distribution>::difference_type count = -1
)
{
return sprout::random::random_iterator<Engine, Distribution>(engine, distribution, count);
}
template<typename Engine>
SPROUT_CONSTEXPR sprout::random::random_iterator<Engine> begin(
Engine const& engine,
typename sprout::random::random_iterator<Engine>::difference_type count = -1
)
{
return sprout::random::random_iterator<Engine>(engine, count);
}
//
// end
//
template<typename Engine, typename Distribution>
SPROUT_CONSTEXPR sprout::random::random_iterator<Engine, Distribution> end(
Engine const& engine,
Distribution const& distribution
)
{
return sprout::random::random_iterator<Engine, Distribution>();
}
template<typename Engine>
SPROUT_CONSTEXPR sprout::random::random_iterator<Engine> end(
Engine const& engine
)
{
return sprout::random::random_iterator<Engine>();
}
//
// next
//
template<typename Engine, typename Distribution>
SPROUT_CONSTEXPR sprout::random::random_iterator<Engine, Distribution> next(
sprout::random::random_iterator<Engine, Distribution> const& it
)
{
return it();
}
} // namespace random
using sprout::random::random_iterator;
} // namespace sprout
#endif // #ifndef SPROUT_RANDOM_RANDOM_ITERATOR_HPP