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workaround for Clang3.2 (geometric_distribution)
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2 changed files with 5 additions and 5 deletions
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@ -5,7 +5,7 @@
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#include <type_traits>
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#include <sprout/config.hpp>
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#include <sprout/algorithm/max.hpp>
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#include <sprout/math/abs.hpp>
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#include <sprout/math/fabs.hpp>
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#include <sprout/type_traits/arithmetic_promote.hpp>
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#include <sprout/type_traits/enabler_if.hpp>
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@ -22,8 +22,8 @@ namespace sprout {
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inline SPROUT_CONSTEXPR bool
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equal_to_impl(FloatType x, FloatType y) {
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return x == y
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|| sprout::abs(x - y)
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<= std::numeric_limits<FloatType>::epsilon() * sprout::math::detail::max3(std::abs(x), std::abs(y), FloatType(1.0))
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|| sprout::fabs(x - y)
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<= std::numeric_limits<FloatType>::epsilon() * sprout::math::detail::max3(sprout::fabs(x), sprout::fabs(y), FloatType(1))
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;
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}
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@ -69,7 +69,7 @@ namespace sprout {
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sprout::random::random_result<Engine, uniform_01>()
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;
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}
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template<int D = 0, typename Engine, SPROUT_RECURSIVE_FUNCTION_TEMPLATE_CONTINUE(D)>
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template<int D = 2, typename Engine, SPROUT_RECURSIVE_FUNCTION_TEMPLATE_CONTINUE(D)>
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SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_01>
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generate(Engine const& eng, sprout::random::random_result<Engine> const& rnd) const {
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typedef typename Engine::result_type base_result;
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@ -85,7 +85,7 @@ namespace sprout {
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)
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);
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}
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template<int D = 0, typename Engine, SPROUT_RECURSIVE_FUNCTION_TEMPLATE_BREAK(D)>
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template<int D = 2, typename Engine, SPROUT_RECURSIVE_FUNCTION_TEMPLATE_BREAK(D)>
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SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_01>
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generate(Engine const& eng, sprout::random::random_result<Engine> const& rnd) const {
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return throw std::runtime_error(SPROUT_RECURSIVE_FUNCTION_TEMPLATE_INSTANTIATION_EXCEEDED_MESSAGE),
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