fix darkroom bilineer interpolation

This commit is contained in:
bolero-MURAKAMI 2012-08-13 10:56:48 +09:00
commit 744146ae38
6 changed files with 80 additions and 61 deletions

View file

@ -3,6 +3,7 @@
#include <sprout/config.hpp>
#include <sprout/darkroom/materials/material.hpp>
#include <sprout/darkroom/materials/interpolation.hpp>
#include <sprout/darkroom/materials/uniform.hpp>
#include <sprout/darkroom/materials/plaid.hpp>
#include <sprout/darkroom/materials/texture_map.hpp>