fix darkroom parallel_light

This commit is contained in:
bolero-MURAKAMI 2012-08-15 03:32:43 +09:00
parent dc1e85923b
commit e9910b090d
3 changed files with 25 additions and 79 deletions

View file

@ -3,9 +3,6 @@
#include <limits>
#include <sprout/config.hpp>
#include <sprout/tuple/tuple.hpp>
#include <sprout/tuple/functions.hpp>
#include <sprout/utility/forward.hpp>
#include <sprout/darkroom/access/access.hpp>
#include <sprout/darkroom/colors/rgb.hpp>
#include <sprout/darkroom/coords/vector.hpp>
@ -35,7 +32,7 @@ namespace sprout {
color_type col_;
private:
template<typename Intersection>
SPROUT_CONSTEXPR color_type shade_4(
SPROUT_CONSTEXPR color_type shade_2(
Intersection const& inter,
unit_type const& intensity
) const
@ -49,85 +46,51 @@ namespace sprout {
);
}
template<typename Intersection, typename LightRayIntersection>
SPROUT_CONSTEXPR color_type shade_3(
SPROUT_CONSTEXPR color_type shade_1(
Intersection const& inter,
position_type const& diff,
position_type const& direction,
LightRayIntersection const& light_ray_inter
) const
{
return shade_4(
return shade_2(
inter,
!sprout::darkroom::intersects::does_intersect(light_ray_inter)
|| sprout::darkroom::intersects::distance(light_ray_inter)
> sprout::darkroom::coords::length(diff)
|| sprout::darkroom::intersects::distance(light_ray_inter)
< std::numeric_limits<unit_type>::epsilon()
? NS_SSCRISK_CEL_OR_SPROUT::max(
std::numeric_limits<unit_type>::epsilon(),
sprout::darkroom::coords::dot(
direction,
dir_,
sprout::darkroom::intersects::normal(inter)
)
)
: 0
);
}
template<typename Intersection, typename Objects>
SPROUT_CONSTEXPR color_type shade_2(
Intersection const& inter,
Objects const& objs,
position_type const& diff,
position_type const& direction
) const
{
return shade_3(
inter,
diff,
direction,
sprout::darkroom::objects::intersect_list(
objs,
sprout::darkroom::rays::make_ray(
sprout::darkroom::coords::add(
sprout::darkroom::coords::scale(
direction,
std::numeric_limits<unit_type>::epsilon() * 256
),
sprout::darkroom::intersects::point_of_intersection(inter)
),
direction
)
)
);
}
template<typename Intersection, typename Objects>
SPROUT_CONSTEXPR color_type shade_1(
Intersection const& inter,
Objects const& objs,
position_type const& diff
) const
{
return shade_2(
inter,
objs,
diff,
sprout::darkroom::coords::normalize(diff)
);
}
public:
SPROUT_CONSTEXPR basic_parallel_light(
position_type const& dir,
color_type const& col
)
: dir_(dir)
: dir_(sprout::darkroom::coords::normalize(dir))
, col_(col)
{}
template<typename Intersection, typename Objects>
SPROUT_CONSTEXPR color_type operator()(Intersection const& inter, Objects const& objs) const {
return shade_1(
inter,
objs,
dir_
sprout::darkroom::objects::intersect_list(
objs,
sprout::darkroom::rays::make_ray(
sprout::darkroom::coords::add(
sprout::darkroom::coords::scale(
dir_,
std::numeric_limits<unit_type>::epsilon() * 256
),
sprout::darkroom::intersects::point_of_intersection(inter)
),
dir_
)
)
);
}
};

View file

@ -3,9 +3,6 @@
#include <limits>
#include <sprout/config.hpp>
#include <sprout/tuple/tuple.hpp>
#include <sprout/tuple/functions.hpp>
#include <sprout/utility/forward.hpp>
#include <sprout/darkroom/access/access.hpp>
#include <sprout/darkroom/colors/rgb.hpp>
#include <sprout/darkroom/coords/vector.hpp>

View file

@ -64,18 +64,21 @@ namespace sprout {
return direction_value_ == aa_plane_direction::z;
}
template<typename Ray>
SPROUT_CONSTEXPR typename intersection<Ray>::type intersect_6(
SPROUT_CONSTEXPR typename intersection<Ray>::type intersect_5(
int hit_side,
bool does_intersect,
unit_type distance,
position_type const& point_of_intersection,
position_type const& normal
position_type const& point_of_intersection
) const
{
return typename intersection<Ray>::type(
does_intersect,
distance,
point_of_intersection,
normal,
is_x() ? position_type(hit_side > 0 ? 1 : -1, 0, 0)
: is_y() ? position_type(0, hit_side > 0 ? 1 : -1, 0)
: position_type(0, 0, hit_side > 0 ? 1 : -1)
,
is_x() ? sprout::darkroom::materials::calc_material(
mat_,
sprout::darkroom::coords::z(point_of_intersection),
@ -94,23 +97,6 @@ namespace sprout {
);
}
template<typename Ray>
SPROUT_CONSTEXPR typename intersection<Ray>::type intersect_5(
int hit_side,
bool does_intersect,
unit_type distance,
position_type const& point_of_intersection
) const
{
return intersect_6<Ray>(
does_intersect,
distance,
point_of_intersection,
is_x() ? position_type(hit_side > 0 ? 1 : -1, 0, 0)
: is_y() ? position_type(0, hit_side > 0 ? 1 : -1, 0)
: position_type(0, 0, hit_side > 0 ? 1 : -1)
);
}
template<typename Ray>
SPROUT_CONSTEXPR typename intersection<Ray>::type intersect_4(
Ray const& ray,
int hit_side,