#ifndef SPROUT_DARKROOM_TRACERS_RAYTRACER_HPP #define SPROUT_DARKROOM_TRACERS_RAYTRACER_HPP #include #include #include namespace sprout { namespace darkroom { namespace tracers { // // raytracer // template class raytracer { public: typedef Color color_type; public: template< typename Renderer, typename Camera, typename Objects, typename Lights, typename Unit2D > SPROUT_CONSTEXPR color_type operator()( Renderer const& renderer, Camera const& camera, Objects const& objs, Lights const& lights, Unit2D const& x, Unit2D const& y, Unit2D const& width, Unit2D const& height, std::size_t depth_max = 8 ) const { return renderer.template operator()( camera, objs, lights, camera.template operator()(x, y, width, height), depth_max ); } }; } // namespace tracers } // namespace darkroom } // namespace sprout #endif // #ifndef SPROUT_DARKROOM_TRACERS_RAYTRACER_HPP