/*============================================================================= Copyright (c) 2011-2016 Bolero MURAKAMI https://github.com/bolero-MURAKAMI/Sprout Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #ifndef SPROUT_RANDOM_UNIFORM_REAL_DISTRIBUTION_HPP #define SPROUT_RANDOM_UNIFORM_REAL_DISTRIBUTION_HPP #include #include #include #include #include #include #include #include #ifdef SPROUT_WORKAROUND_NOT_TERMINATE_RECURSIVE_CONSTEXPR_FUNCTION_TEMPLATE # include #endif namespace sprout { namespace random { namespace detail { template struct generate_uniform_real_result { public: T result; Engine engine; }; template inline SPROUT_CXX14_CONSTEXPR T generate_uniform_real( Engine& eng, T min_value, T max_value, std::false_type ) { for (; ; ) { typedef T result_type; typedef typename Engine::result_type base_result; result_type numerator = static_cast(static_cast(eng()) - eng.min()); result_type divisor = static_cast(eng.max() - eng.min()); SPROUT_ASSERT(divisor > 0); SPROUT_ASSERT(numerator >= 0 && numerator <= divisor); result_type result = numerator / divisor * (max_value - min_value) + min_value; if (result < max_value) { return result; } } } template inline SPROUT_CXX14_CONSTEXPR T generate_uniform_real( Engine& eng, T min_value, T max_value, std::true_type ) { for (; ; ) { typedef T result_type; typedef typename Engine::result_type base_result; result_type numerator = static_cast(sprout::random::detail::subtract()(static_cast(eng()), eng.min())); result_type divisor = static_cast(sprout::random::detail::subtract()(eng.max(), eng.min())) + 1; SPROUT_ASSERT(divisor > 0); SPROUT_ASSERT(numerator >= 0 && numerator <= divisor); result_type result = numerator / divisor * (max_value - min_value) + min_value; if (result < max_value) { return result; } } } template inline SPROUT_CXX14_CONSTEXPR T generate_uniform_real( Engine& eng, T min_value, T max_value ) { return sprout::random::detail::generate_uniform_real( eng, min_value, max_value, typename std::is_integral::type() ); } #ifdef SPROUT_WORKAROUND_NOT_TERMINATE_RECURSIVE_CONSTEXPR_FUNCTION_TEMPLATE template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_false_1( EngineResult const& rnd, T min_value, T max_value ); template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_false_1( EngineResult const& rnd, T min_value, T max_value ); template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_false_3( Engine const& eng, T min_value, T max_value, T result ) { return result < max_value ? sprout::random::detail::generate_uniform_real_result{result, eng} : sprout::random::detail::generate_uniform_real_false_1(eng(), min_value, max_value) ; } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_false_3( Engine const&, T, T, T ) { return sprout::throw_recursive_function_template_instantiation_exeeded(); } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_false_2( Engine const& eng, T min_value, T max_value, T numerator, T divisor ) { return SPROUT_ASSERT(divisor > 0), SPROUT_ASSERT(numerator >= 0 && numerator <= divisor), sprout::random::detail::generate_uniform_real_false_3( eng, min_value, max_value, numerator / divisor * (max_value - min_value) + min_value ) ; } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_false_2( Engine const&, T, T, T, T ) { return sprout::throw_recursive_function_template_instantiation_exeeded(); } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_false_1( EngineResult const& rnd, T min_value, T max_value ) { return sprout::random::detail::generate_uniform_real_false_2( sprout::random::next(rnd), min_value, max_value, static_cast(sprout::random::result(rnd) - sprout::random::next(rnd).min()), static_cast(sprout::random::next(rnd).max() - sprout::random::next(rnd).min()) ); } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_false_1( EngineResult const&, T, T ) { return sprout::throw_recursive_function_template_instantiation_exeeded(); } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_true_1( EngineResult const& rnd, T min_value, T max_value ); template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_true_1( EngineResult const& rnd, T min_value, T max_value ); template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_true_3( Engine const& eng, T min_value, T max_value, T result ) { return result < max_value ? sprout::random::detail::generate_uniform_real_result{result, eng} : sprout::random::detail::generate_uniform_real_true_1(eng(), min_value, max_value) ; } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_true_3( Engine const&, T, T, T ) { return sprout::throw_recursive_function_template_instantiation_exeeded(); } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_true_2( Engine const& eng, T min_value, T max_value, T numerator, T divisor ) { return SPROUT_ASSERT(divisor > 0), SPROUT_ASSERT(numerator >= 0 && numerator <= divisor), sprout::random::detail::generate_uniform_real_true_3( eng, min_value, max_value, numerator / divisor * (max_value - min_value) + min_value ) ; } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_true_2( Engine const&, T, T, T, T ) { return sprout::throw_recursive_function_template_instantiation_exeeded(); } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_true_1( EngineResult const& rnd, T min_value, T max_value ) { typedef typename EngineResult::result_type base_result; return sprout::random::detail::generate_uniform_real_true_2( sprout::random::next(rnd), min_value, max_value, static_cast(sprout::random::detail::subtract()(sprout::random::result(rnd), sprout::random::next(rnd).min())), static_cast(sprout::random::detail::subtract()(sprout::random::next(rnd).max(), sprout::random::next(rnd).min())) + 1 ); } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_true_1( EngineResult const&, T, T ) { return sprout::throw_recursive_function_template_instantiation_exeeded(); } #else template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_false_1( EngineResult const& rnd, T min_value, T max_value ); template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_false_3( Engine const& eng, T min_value, T max_value, T result ) { return result < max_value ? sprout::random::detail::generate_uniform_real_result{result, eng} : sprout::random::detail::generate_uniform_real_false_1(eng(), min_value, max_value) ; } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_false_2( Engine const& eng, T min_value, T max_value, T numerator, T divisor ) { return SPROUT_ASSERT(divisor > 0), SPROUT_ASSERT(numerator >= 0 && numerator <= divisor), sprout::random::detail::generate_uniform_real_false_3( eng, min_value, max_value, numerator / divisor * (max_value - min_value) + min_value ) ; } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_false_1( EngineResult const& rnd, T min_value, T max_value ) { return sprout::random::detail::generate_uniform_real_false_2( sprout::random::next(rnd), min_value, max_value, static_cast(sprout::random::result(rnd) - sprout::random::next(rnd).min()), static_cast(sprout::random::next(rnd).max() - sprout::random::next(rnd).min()) ); } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_true_1( EngineResult const& rnd, T min_value, T max_value ); template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_true_3( Engine const& eng, T min_value, T max_value, T result ) { return result < max_value ? sprout::random::detail::generate_uniform_real_result{result, eng} : sprout::random::detail::generate_uniform_real_true_1(eng(), min_value, max_value) ; } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_true_2( Engine const& eng, T min_value, T max_value, T numerator, T divisor ) { return SPROUT_ASSERT(divisor > 0), SPROUT_ASSERT(numerator >= 0 && numerator <= divisor), sprout::random::detail::generate_uniform_real_true_3( eng, min_value, max_value, numerator / divisor * (max_value - min_value) + min_value ) ; } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real_true_1( EngineResult const& rnd, T min_value, T max_value ) { typedef typename EngineResult::result_type base_result; return sprout::random::detail::generate_uniform_real_true_2( sprout::random::next(rnd), min_value, max_value, static_cast(sprout::random::detail::subtract()(sprout::random::result(rnd), sprout::random::next(rnd).min())), static_cast(sprout::random::detail::subtract()(sprout::random::next(rnd).max(), sprout::random::next(rnd).min())) + 1 ); } #endif template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real( Engine const& eng, T min_value, T max_value, std::false_type ) { return sprout::random::detail::generate_uniform_real_false_1( eng(), min_value, max_value ); } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real( Engine const& eng, T min_value, T max_value, std::true_type ) { return sprout::random::detail::generate_uniform_real_true_1( eng(), min_value, max_value ); } template inline SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result generate_uniform_real( Engine const& eng, T min_value, T max_value ) { return sprout::random::detail::generate_uniform_real( eng, min_value, max_value, typename std::is_integral::type() ); } } // namespace detail // // uniform_real_distribution // template class uniform_real_distribution { public: typedef RealType input_type; typedef RealType result_type; public: // // param_type // class param_type { public: typedef uniform_real_distribution distribution_type; private: RealType min_; RealType max_; public: SPROUT_CONSTEXPR param_type() : min_(RealType(0.0)) , max_(RealType(1.0)) {} param_type(param_type const&) = default; explicit SPROUT_CONSTEXPR param_type(RealType min_arg, RealType max_arg = RealType(1.0)) : min_((SPROUT_ASSERT(min_arg <= max_arg), min_arg)) , max_(max_arg) {} SPROUT_CONSTEXPR RealType a() const SPROUT_NOEXCEPT { return min_; } SPROUT_CONSTEXPR RealType b() const SPROUT_NOEXCEPT { return max_; } template friend SPROUT_NON_CONSTEXPR std::basic_istream& operator>>( std::basic_istream& lhs, param_type& rhs ) { RealType min; RealType max; if (lhs >> min >> std::ws >> max) { if (min <= max) { rhs.min_ = min; rhs.max_ = max; } else { lhs.setstate(std::ios_base::failbit); } } return lhs; } template friend SPROUT_NON_CONSTEXPR std::basic_ostream& operator<<( std::basic_ostream& lhs, param_type const& rhs ) { return lhs << rhs.min_ << " " << rhs.max_; } friend SPROUT_CONSTEXPR bool operator==(param_type const& lhs, param_type const& rhs) SPROUT_NOEXCEPT { return lhs.min_ == rhs.min_ && lhs.max_ == rhs.max_; } friend SPROUT_CONSTEXPR bool operator!=(param_type const& lhs, param_type const& rhs) SPROUT_NOEXCEPT { return !(lhs == rhs); } }; private: RealType min_; RealType max_; private: template SPROUT_CONSTEXPR sprout::random::random_result generate(Result const& rnd) const { return sprout::random::random_result( rnd.result, rnd.engine, *this ); } public: SPROUT_CONSTEXPR uniform_real_distribution() SPROUT_NOEXCEPT : min_(RealType(0.0)) , max_(RealType(1.0)) {} uniform_real_distribution(uniform_real_distribution const&) = default; explicit SPROUT_CONSTEXPR uniform_real_distribution(RealType min_arg, RealType max_arg = RealType(1.0)) : min_((SPROUT_ASSERT(min_arg <= max_arg), min_arg)) , max_(max_arg) {} explicit SPROUT_CONSTEXPR uniform_real_distribution(param_type const& parm) SPROUT_NOEXCEPT : min_(parm.a()) , max_(parm.b()) {} SPROUT_CONSTEXPR result_type a() const SPROUT_NOEXCEPT { return min_; } SPROUT_CONSTEXPR result_type b() const SPROUT_NOEXCEPT { return max_; } SPROUT_CONSTEXPR result_type min() const SPROUT_NOEXCEPT { return min_; } SPROUT_CONSTEXPR result_type max() const SPROUT_NOEXCEPT { return max_; } SPROUT_CXX14_CONSTEXPR void reset() SPROUT_NOEXCEPT {} SPROUT_CONSTEXPR param_type param() const SPROUT_NOEXCEPT { return param_type(min_, max_); } SPROUT_CXX14_CONSTEXPR void param(param_type const& parm) { min_ = parm.a(); max_ = parm.b(); } template SPROUT_CXX14_CONSTEXPR result_type operator()(Engine& eng) const { return sprout::random::detail::generate_uniform_real(eng, min_, max_); } template SPROUT_CONSTEXPR sprout::random::random_result const operator()(Engine const& eng) const { return generate(sprout::random::detail::generate_uniform_real(eng, min_, max_)); } template SPROUT_CXX14_CONSTEXPR result_type operator()(Engine& eng, param_type const& parm) const { return sprout::random::detail::generate_uniform_real(eng, parm.a(), parm.b()); } template SPROUT_CONSTEXPR sprout::random::random_result const operator()(Engine const& eng, param_type const& parm) const { return generate(sprout::random::detail::generate_uniform_real(eng, parm.a(), parm.b())); } template friend SPROUT_NON_CONSTEXPR std::basic_istream& operator>>( std::basic_istream& lhs, uniform_real_distribution& rhs ) { param_type parm; if (lhs >> parm) { rhs.param(parm); } return lhs; } template friend SPROUT_NON_CONSTEXPR std::basic_ostream& operator<<( std::basic_ostream& lhs, uniform_real_distribution const& rhs ) { return lhs << rhs.param(); } friend SPROUT_CONSTEXPR bool operator==(uniform_real_distribution const& lhs, uniform_real_distribution const& rhs) SPROUT_NOEXCEPT { return lhs.param() == rhs.param(); } friend SPROUT_CONSTEXPR bool operator!=(uniform_real_distribution const& lhs, uniform_real_distribution const& rhs) SPROUT_NOEXCEPT { return !(lhs == rhs); } }; } // namespace random using sprout::random::uniform_real_distribution; } // namespace sprout #endif // #ifndef SPROUT_RANDOM_UNIFORM_REAL_DISTRIBUTION_HPP