#ifndef SPROUT_MATH_REMAINDER_HPP #define SPROUT_MATH_REMAINDER_HPP #include #include #include #include #include #include #include #include namespace sprout { namespace math { namespace detail { template< typename FloatType, typename sprout::enabler_if::value>::type = sprout::enabler > inline SPROUT_CONSTEXPR FloatType remainder(FloatType x, FloatType y) { return x == std::numeric_limits::infinity() || x == -std::numeric_limits::infinity() || y == 0 ? std::numeric_limits::quiet_NaN() : x == 0 ? FloatType(0) : y == std::numeric_limits::infinity() || y == -std::numeric_limits::infinity() ? x : x - sprout::round(x / y) * y ; } template< typename ArithmeticType1, typename ArithmeticType2, typename sprout::enabler_if< std::is_arithmetic::value && std::is_arithmetic::value >::type = sprout::enabler > inline SPROUT_CONSTEXPR typename sprout::float_promote::type remainder(ArithmeticType1 x, ArithmeticType2 y) { typedef typename sprout::float_promote::type type; return sprout::math::detail::remainder(static_cast(x), static_cast(y)); } } // namespace detail using NS_SPROUT_MATH_DETAIL::remainder; } // namespace math using sprout::math::remainder; } // namespace sprout #endif // #ifndef SPROUT_MATH_REMAINDER_HPP