#ifndef SPROUT_RANDOM_UNIFORM_01_HPP #define SPROUT_RANDOM_UNIFORM_01_HPP #include #include #include #include #include #ifdef SPROUT_WORKAROUND_NOT_TERMINATE_RECURSIVE_CONSTEXPR_FUNCTION_TEMPLATE # include #endif namespace sprout { namespace random { // // uniform_01 // template class uniform_01 { public: typedef RealType input_type; typedef RealType result_type; public: // // param_type // class param_type { public: typedef uniform_01 distribution_type; public: template friend std::basic_istream& operator>>( std::basic_istream& lhs, param_type& rhs ) { return lhs; } template friend std::basic_ostream& operator<<( std::basic_ostream& lhs, param_type const& rhs ) { return lhs; } friend SPROUT_CONSTEXPR bool operator==(param_type const& lhs, param_type const& rhs) SPROUT_NOEXCEPT { return true; } friend SPROUT_CONSTEXPR bool operator!=(param_type const& lhs, param_type const& rhs) SPROUT_NOEXCEPT { return !(lhs == rhs); } }; private: #ifdef SPROUT_WORKAROUND_NOT_TERMINATE_RECURSIVE_CONSTEXPR_FUNCTION_TEMPLATE template SPROUT_CONSTEXPR sprout::random::random_result generate_1(Engine const& eng, sprout::random::random_result const& rnd, result_type result) const { return result < result_type(1) ? sprout::random::random_result(result, rnd.engine(), *this) : generate(rnd.engine(), rnd.engine()()) ; } template SPROUT_CONSTEXPR sprout::random::random_result generate_1(Engine const& eng, sprout::random::random_result const& rnd, result_type result) const { return sprout::throw_recursive_function_template_instantiation_exeeded(); } template SPROUT_CONSTEXPR sprout::random::random_result generate(Engine const& eng, sprout::random::random_result const& rnd) const { typedef typename Engine::result_type base_result; return generate_1( eng, rnd, result_type(rnd.result() - eng.min()) * ( result_type(1) / ( result_type(eng.max() - eng.min()) + result_type( std::numeric_limits::is_integer ? 1 : 0 ) ) ) ); } template SPROUT_CONSTEXPR sprout::random::random_result generate(Engine const& eng, sprout::random::random_result const& rnd) const { return sprout::throw_recursive_function_template_instantiation_exeeded(); } #else template SPROUT_CONSTEXPR sprout::random::random_result generate_1(Engine const& eng, sprout::random::random_result const& rnd, result_type result) const { return result < result_type(1) ? sprout::random::random_result(result, rnd.engine(), *this) : generate(rnd.engine(), rnd.engine()()) ; } template SPROUT_CONSTEXPR sprout::random::random_result generate(Engine const& eng, sprout::random::random_result const& rnd) const { typedef typename Engine::result_type base_result; return generate_1( eng, rnd, result_type(rnd.result() - eng.min()) * ( result_type(1) / ( result_type(eng.max() - eng.min()) + result_type( std::numeric_limits::is_integer ? 1 : 0 ) ) ) ); } #endif public: explicit SPROUT_CONSTEXPR uniform_01() {} explicit SPROUT_CONSTEXPR uniform_01(param_type const& parm) {} SPROUT_CONSTEXPR result_type min() const SPROUT_NOEXCEPT { return result_type(0); } SPROUT_CONSTEXPR result_type max() const SPROUT_NOEXCEPT { return result_type(1); } SPROUT_CONSTEXPR param_type param() const SPROUT_NOEXCEPT { return param_type(); } void param(param_type const& parm) { } template SPROUT_CONSTEXPR sprout::random::random_result operator()(Engine const& eng) const { return generate(eng, eng()); } template friend std::basic_istream& operator>>( std::basic_istream& lhs, uniform_01& rhs ) { return lhs; } template friend std::basic_ostream& operator<<( std::basic_ostream& lhs, uniform_01 const& rhs ) { return lhs; } friend SPROUT_CONSTEXPR bool operator==(uniform_01 const& lhs, uniform_01 const& rhs) SPROUT_NOEXCEPT { return true; } friend SPROUT_CONSTEXPR bool operator!=(uniform_01 const& lhs, uniform_01 const& rhs) SPROUT_NOEXCEPT { return !(lhs == rhs); } }; } // namespace random using sprout::random::uniform_01; } // namespace sprout #endif // #ifndef SPROUT_RANDOM_UNIFORM_01_HPP