/*============================================================================= Copyright (c) 2011-2013 Bolero MURAKAMI https://github.com/bolero-MURAKAMI/Sprout Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ // // DARKROOM_SOURCE // #ifndef DARKROOM_SOURCE # error DARKROOM_SOURCE not defined. for example: "../../example/darkroom/two_spheres.hpp" #else # include DARKROOM_SOURCE #endif // // DARKROOM_TOTAL_WIDTH // DARKROOM_TOTAL_HEIGHT // #ifndef DARKROOM_TOTAL_WIDTH # define DARKROOM_TOTAL_WIDTH 16 #endif #ifndef DARKROOM_TOTAL_HEIGHT # define DARKROOM_TOTAL_HEIGHT DARKROOM_TOTAL_WIDTH #endif // // DARKROOM_TILE_WIDTH // DARKROOM_TILE_HEIGHT // #ifndef DARKROOM_TILE_WIDTH # define DARKROOM_TILE_WIDTH DARKROOM_TOTAL_WIDTH #endif #ifndef DARKROOM_TILE_HEIGHT # define DARKROOM_TILE_HEIGHT DARKROOM_TOTAL_HEIGHT #endif // // DARKROOM_OFFSET_X // DARKROOM_OFFSET_Y // #ifndef DARKROOM_OFFSET_X # define DARKROOM_OFFSET_X 0 #endif #ifndef DARKROOM_OFFSET_Y # define DARKROOM_OFFSET_Y 0 #endif #include #include #include namespace darkcult { SPROUT_STATIC_CONSTEXPR std::size_t total_width = DARKROOM_TOTAL_WIDTH; SPROUT_STATIC_CONSTEXPR std::size_t total_height = DARKROOM_TOTAL_HEIGHT; SPROUT_STATIC_CONSTEXPR std::size_t tile_width = DARKROOM_TILE_WIDTH; SPROUT_STATIC_CONSTEXPR std::size_t tile_height = DARKROOM_TILE_HEIGHT; SPROUT_STATIC_CONSTEXPR std::size_t offset_x = DARKROOM_OFFSET_X; SPROUT_STATIC_CONSTEXPR std::size_t offset_y = DARKROOM_OFFSET_Y; } // namespace darkcult int main() { using namespace sprout::darkroom; typedef pixels::color_pixels::type image_type; SPROUT_STATIC_CONSTEXPR auto image = pixels::generate( darkcult::raytracer, darkcult::renderer, darkcult::camera, darkcult::object, darkcult::light, darkcult::offset_x, darkcult::offset_y, darkcult::total_width, darkcult::total_height ); std::cout << "P3" << std::endl << image[0].size() << ' ' << image.size() << std::endl << 255 << std::endl ; for (auto i = image.begin(), last = image.end(); i != last; ++i) { auto const& line = *i; for (auto j = line.begin(), last = line.end(); j != last; ++j) { auto const& pixel = *j; std::cout << unsigned(colors::r(pixel)) << ' ' << unsigned(colors::g(pixel)) << ' ' << unsigned(colors::b(pixel)) << std::endl ; } } }