/*============================================================================= Copyright (c) 2011-2013 Bolero MURAKAMI https://github.com/bolero-MURAKAMI/Sprout Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #ifndef SPROUT_DARKROOM_LIGHTS_AMBIENT_LIGHT_HPP #define SPROUT_DARKROOM_LIGHTS_AMBIENT_LIGHT_HPP #include #include #include #include #include #include #include namespace sprout { namespace darkroom { namespace lights { // // basic_ambient_light // template class basic_ambient_light { public: typedef Color color_type; private: color_type col_; public: explicit SPROUT_CONSTEXPR basic_ambient_light(color_type const& col) : col_(col) {} template SPROUT_CONSTEXPR color_type operator()(Intersection const& inter, Objects const&) const { return sprout::darkroom::colors::filter( col_, sprout::darkroom::materials::color(sprout::darkroom::intersects::material(inter)) ); } }; // // make_ambient_light // template inline SPROUT_CONSTEXPR sprout::darkroom::lights::basic_ambient_light make_ambient_light(Color const& col) { return sprout::darkroom::lights::basic_ambient_light(col); } } // namespace lights } // namespace darkroom } // namespace sprout #endif // #ifndef SPROUT_DARKROOM_LIGHTS_AMBIENT_LIGHT_HPP