mirror of
https://github.com/bolero-MURAKAMI/Sprout.git
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163 lines
6.4 KiB
C++
163 lines
6.4 KiB
C++
/*=============================================================================
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Copyright (c) 2011-2014 Bolero MURAKAMI
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https://github.com/bolero-MURAKAMI/Sprout
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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=============================================================================*/
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#ifndef SPROUT_DARKROOM_OBJECTS_INTERSECT_HPP
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#define SPROUT_DARKROOM_OBJECTS_INTERSECT_HPP
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#include <cstddef>
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#include <sprout/config.hpp>
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#include <sprout/tuple/flex.hpp>
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#include <sprout/type_traits/enabler_if.hpp>
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#include <sprout/darkroom/access/traits.hpp>
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#include <sprout/darkroom/access/access.hpp>
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#include <sprout/darkroom/intersects/intersection.hpp>
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namespace sprout {
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namespace darkroom {
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namespace objects {
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template<typename Object, typename Ray>
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struct intersection_result;
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namespace detail {
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template<typename Object, typename Ray, typename IndexTuple>
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struct intersection_result_impl;
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template<typename Object, typename Ray, sprout::index_t... Indexes>
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struct intersection_result_impl<Object, Ray, sprout::index_tuple<Indexes...> >
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: public sprout::tuples::common_recursive_flex_type<
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typename sprout::darkroom::objects::intersection_result<typename sprout::darkroom::access::element<Indexes, Object>::type, Ray>::type...
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>
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{};
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template<typename Object, typename Ray, bool IsTuple>
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struct intersection_result;
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template<typename Object, typename Ray>
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struct intersection_result<Object, Ray, false>
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: public Object::template intersection<Ray>
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{};
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template<typename Object, typename Ray>
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struct intersection_result<Object, Ray, true>
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: public sprout::darkroom::objects::detail::intersection_result_impl<
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Object, Ray,
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typename sprout::make_index_tuple<sprout::darkroom::access::size<Object>::value>::type
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>
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{};
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} // namespace detail
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//
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// intersection_result
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//
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template<typename Object, typename Ray>
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struct intersection_result
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: public sprout::darkroom::objects::detail::intersection_result<
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Object, Ray,
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sprout::darkroom::access::is_tuple<Object>::value
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>
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{};
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template<typename Object, typename Ray>
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struct intersection_result<Object const, Ray>
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: public sprout::darkroom::objects::intersection_result<Object, Ray>
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{};
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template<typename Object, typename Ray>
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struct intersection_result<Object volatile, Ray>
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: public sprout::darkroom::objects::intersection_result<Object, Ray>
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{};
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template<typename Object, typename Ray>
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struct intersection_result<Object const volatile, Ray>
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: public sprout::darkroom::objects::intersection_result<Object, Ray>
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{};
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//
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// intersect
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//
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template<
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typename Object, typename Ray,
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typename sprout::enabler_if<!sprout::darkroom::access::is_tuple<Object>::value>::type = sprout::enabler
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>
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inline SPROUT_CONSTEXPR typename sprout::darkroom::objects::intersection_result<Object, Ray>::type
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intersect(Object const& obj, Ray const& ray);
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template<
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typename Object, typename Ray,
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typename sprout::enabler_if<sprout::darkroom::access::is_tuple<Object>::value>::type = sprout::enabler
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>
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inline SPROUT_CONSTEXPR typename sprout::darkroom::objects::intersection_result<Object, Ray>::type
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intersect(Object const& obj, Ray const& ray);
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namespace detail {
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template<std::size_t N>
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struct intersect_list_impl {
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private:
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template<typename Objects, typename Ray, typename A, typename B>
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SPROUT_CONSTEXPR typename sprout::darkroom::objects::intersection_result<Objects, Ray>::type
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comp(A const& a, B const& b) const {
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typedef typename sprout::darkroom::objects::intersection_result<Objects, Ray>::type type;
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return sprout::darkroom::intersects::does_intersect(a)
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&& sprout::darkroom::intersects::does_intersect(b)
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? sprout::darkroom::intersects::distance(a) < sprout::darkroom::intersects::distance(b)
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? sprout::tuples::recursive_flex<type>(a)
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: sprout::tuples::recursive_flex<type>(b)
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: sprout::darkroom::intersects::does_intersect(a)
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? sprout::tuples::recursive_flex<type>(a)
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: sprout::tuples::recursive_flex<type>(b)
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;
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}
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public:
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template<typename Objects, typename Ray>
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SPROUT_CONSTEXPR typename sprout::darkroom::objects::intersection_result<Objects, Ray>::type
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operator()(Objects const& objs, Ray const& ray) const {
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return comp<Objects, Ray>(
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sprout::darkroom::objects::intersect(sprout::darkroom::access::get<N>(objs), ray),
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intersect_list_impl<N - 1>()(objs, ray)
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);
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}
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};
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template<>
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struct intersect_list_impl<0> {
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public:
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template<typename Objects, typename Ray>
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SPROUT_CONSTEXPR typename sprout::darkroom::objects::intersection_result<Objects, Ray>::type
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operator()(Objects const& objs, Ray const& ray) const {
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return sprout::tuples::recursive_flex(
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sprout::darkroom::objects::intersect(sprout::darkroom::access::get<0>(objs), ray)
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);
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}
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};
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} // namespace detail
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//
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// intersect_list
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//
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template<typename Objects, typename Ray>
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inline SPROUT_CONSTEXPR typename sprout::darkroom::objects::intersection_result<Objects, Ray>::type
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intersect_list(Objects const& objs, Ray const& ray) {
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return sprout::darkroom::objects::detail::intersect_list_impl<
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sprout::darkroom::access::size<Objects>::value - 1
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>()(objs, ray);
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}
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//
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// intersect
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//
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template<
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typename Object, typename Ray,
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typename sprout::enabler_if<!sprout::darkroom::access::is_tuple<Object>::value>::type
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>
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inline SPROUT_CONSTEXPR typename sprout::darkroom::objects::intersection_result<Object, Ray>::type
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intersect(Object const& obj, Ray const& ray) {
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return obj.intersect(ray);
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}
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template<
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typename Object, typename Ray,
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typename sprout::enabler_if<sprout::darkroom::access::is_tuple<Object>::value>::type
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>
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inline SPROUT_CONSTEXPR typename sprout::darkroom::objects::intersection_result<Object, Ray>::type
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intersect(Object const& obj, Ray const& ray) {
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return sprout::darkroom::objects::intersect_list(obj, ray);
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}
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} // namespace objects
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} // namespace darkroom
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} // namespace sprout
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#endif // #ifndef SPROUT_DARKROOM_OBJECTS_INTERSECT_HPP
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