Sprout/sprout/random/uniform_real_distribution.hpp
2012-04-11 23:28:29 +09:00

338 lines
10 KiB
C++

#ifndef SPROUT_RANDOM_UNIFORM_REAL_DISTRIBUTION_HPP
#define SPROUT_RANDOM_UNIFORM_REAL_DISTRIBUTION_HPP
#include <ios>
#include <istream>
#include <stdexcept>
#include <type_traits>
#include <sprout/config.hpp>
#include <sprout/random/detail/signed_unsigned_tools.hpp>
#include <sprout/random/random_result.hpp>
namespace sprout {
namespace random {
namespace detail {
template<typename T, typename Engine>
struct generate_uniform_real_result {
public:
T result;
Engine engine;
};
template<typename Engine, typename T>
SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result<T, Engine> generate_uniform_real_false_1(
sprout::random::random_result<Engine> const& rnd,
T min_value,
T max_value
);
template<typename Engine, typename T>
SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result<T, Engine> generate_uniform_real_false_3(
Engine const& eng,
T min_value,
T max_value,
T result
)
{
return result < max_value
? sprout::random::detail::generate_uniform_real_result<T, Engine>{result, eng}
: sprout::random::detail::generate_uniform_real_false_1(eng(), min_value, max_value)
;
}
template<typename Engine, typename T>
SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result<T, Engine> generate_uniform_real_false_2(
Engine const& eng,
T min_value,
T max_value,
T numerator,
T divisor
)
{
return divisor > 0
? numerator >= 0 && numerator <= divisor
? sprout::random::detail::generate_uniform_real_false_3(
eng,
min_value,
max_value,
numerator / divisor * (max_value - min_value) + min_value
)
: throw std::domain_error("generate_uniform_real(): domain error (numerator >= 0 && numerator <= divisor)")
: throw std::domain_error("generate_uniform_real(): domain error (divisor > 0)")
;
}
template<typename Engine, typename T>
SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result<T, Engine> generate_uniform_real_false_1(
sprout::random::random_result<Engine> const& rnd,
T min_value,
T max_value
)
{
return sprout::random::detail::generate_uniform_real_false_2(
rnd.engine(),
min_value,
max_value,
static_cast<T>(rnd.result() - rnd.engine().min()),
static_cast<T>(rnd.engine().max() - rnd.engine().min())
);
}
template<typename Engine, typename T>
SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result<T, Engine> generate_uniform_real(
Engine const& eng,
T min_value,
T max_value,
std::false_type
)
{
return sprout::random::detail::generate_uniform_real_false_1(
eng(),
min_value,
max_value
);
}
template<typename Engine, typename T>
SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result<T, Engine> generate_uniform_real_true_1(
sprout::random::random_result<Engine> const& rnd,
T min_value,
T max_value
);
template<typename Engine, typename T>
SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result<T, Engine> generate_uniform_real_true_3(
Engine const& eng,
T min_value,
T max_value,
T result
)
{
return result < max_value
? sprout::random::detail::generate_uniform_real_result<T, Engine>{result, eng}
: sprout::random::detail::generate_uniform_real_true_1(eng(), min_value, max_value)
;
}
template<typename Engine, typename T>
SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result<T, Engine> generate_uniform_real_true_2(
Engine const& eng,
T min_value,
T max_value,
T numerator,
T divisor
)
{
return divisor > 0
? numerator >= 0 && numerator <= divisor
? sprout::random::detail::generate_uniform_real_true_3(
eng,
min_value,
max_value,
numerator / divisor * (max_value - min_value) + min_value
)
: throw std::domain_error("generate_uniform_real(): domain error (numerator >= 0 && numerator <= divisor)")
: throw std::domain_error("generate_uniform_real(): domain error (divisor > 0)")
;
}
template<typename Engine, typename T>
SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result<T, Engine> generate_uniform_real_true_1(
sprout::random::random_result<Engine> const& rnd,
T min_value,
T max_value
)
{
typedef T result_type;
typedef typename Engine::result_type base_result;
return sprout::random::detail::generate_uniform_real_true_2(
rnd.engine(),
min_value,
max_value,
static_cast<T>(sprout::random::detail::subtract<base_result>()(rnd.result(), rnd.engine().min())),
static_cast<T>(sprout::random::detail::subtract<base_result>()(rnd.engine().max(), rnd.engine().min())) + 1
);
}
template<typename Engine, typename T>
SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result<T, Engine> generate_uniform_real(
Engine const& eng,
T min_value,
T max_value,
std::true_type
)
{
return sprout::random::detail::generate_uniform_real_true_1(
eng(),
min_value,
max_value
);
}
template<typename Engine, typename T>
SPROUT_CONSTEXPR sprout::random::detail::generate_uniform_real_result<T, Engine> generate_uniform_real(
Engine const& eng,
T min_value,
T max_value
)
{
return sprout::random::detail::generate_uniform_real(
eng,
min_value,
max_value,
std::is_integral<typename Engine::result_type>()
);
}
} // namespace detail
//
// uniform_real_distribution
//
template<typename RealType = double>
class uniform_real_distribution {
public:
typedef RealType input_type;
typedef RealType result_type;
private:
static SPROUT_CONSTEXPR bool arg_check_nothrow(RealType min_arg, RealType max_arg) {
return min_arg <= max_arg;
}
static SPROUT_CONSTEXPR RealType arg_check(RealType min_arg, RealType max_arg) {
return arg_check_nothrow(min_arg, max_arg)
? min_arg
: throw std::invalid_argument("uniform_real_distribution<>: invalid argument (min_arg <= max_arg)")
;
}
public:
//
// param_type
//
class param_type {
public:
typedef uniform_real_distribution distribution_type;
private:
static SPROUT_CONSTEXPR bool arg_check_nothrow(RealType min_arg, RealType max_arg) {
return distribution_type::arg_check_nothrow(min_arg, max_arg);
}
private:
RealType min_;
RealType max_;
public:
SPROUT_CONSTEXPR param_type()
: min_(RealType(0.0))
, max_(RealType(1.0))
{}
explicit SPROUT_CONSTEXPR param_type(RealType min_arg, RealType max_arg = RealType(1.0))
: min_(arg_check(min_arg, max_arg))
, max_(max_arg)
{}
SPROUT_CONSTEXPR RealType a() const {
return min_;
}
SPROUT_CONSTEXPR RealType b() const {
return max_;
}
template<typename Elem, typename Traits>
friend std::basic_istream<Elem, Traits>& operator>>(
std::basic_istream<Elem, Traits>& lhs,
param_type& rhs
)
{
RealType min;
RealType max;
if (lhs >> min >> std::ws >> max) {
if (arg_check_nothrow(min, max)) {
rhs.min_ = min;
rhs.max_ = max;
} else {
lhs.setstate(std::ios_base::failbit);
}
}
return lhs;
}
template<typename Elem, typename Traits>
friend std::basic_ostream<Elem, Traits>& operator<<(
std::basic_ostream<Elem, Traits>& lhs,
param_type const& rhs
)
{
return lhs << rhs.min_ << " " << rhs.max_;
}
SPROUT_CONSTEXPR friend bool operator==(param_type const& lhs, param_type const& rhs) {
return lhs.min_ == rhs.min_ && lhs.max_ == rhs.max_;
}
SPROUT_CONSTEXPR friend bool operator!=(param_type const& lhs, param_type const& rhs) {
return !(lhs == rhs);
}
};
private:
RealType min_;
RealType max_;
private:
template<typename Engine, typename Result>
SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_real_distribution> generate(Result const& rnd) const {
return sprout::random::random_result<Engine, uniform_real_distribution>(
rnd.result,
rnd.engine,
*this
);
}
public:
SPROUT_CONSTEXPR uniform_real_distribution()
: min_(RealType(0.0))
, max_(RealType(1.0))
{}
explicit SPROUT_CONSTEXPR uniform_real_distribution(RealType min_arg, RealType max_arg = RealType(1.0))
: min_(arg_check(min_arg, max_arg))
, max_(max_arg)
{}
explicit SPROUT_CONSTEXPR uniform_real_distribution(param_type const& parm)
: min_(parm.a())
, max_(parm.b())
{}
SPROUT_CONSTEXPR result_type a() const {
return min_;
}
SPROUT_CONSTEXPR result_type b() const {
return max_;
}
SPROUT_CONSTEXPR result_type min() const {
return min_;
}
SPROUT_CONSTEXPR result_type max() const {
return max_;
}
SPROUT_CONSTEXPR param_type param() const {
return param_type(min_, max_);
}
void param(param_type const& parm) {
min_ = parm.a();
max_ = parm.b();
}
template<typename Engine>
SPROUT_CONSTEXPR sprout::random::random_result<Engine, uniform_real_distribution> operator()(Engine const& eng) const {
return generate<Engine>(sprout::random::detail::generate_uniform_real(eng, min_, max_));
}
template<typename Elem, typename Traits>
friend std::basic_istream<Elem, Traits>& operator>>(
std::basic_istream<Elem, Traits>& lhs,
uniform_real_distribution& rhs
)
{
param_type parm;
if (lhs >> parm) {
rhs.param(parm);
}
return lhs;
}
template<typename Elem, typename Traits>
friend std::basic_ostream<Elem, Traits>& operator<<(
std::basic_ostream<Elem, Traits>& lhs,
uniform_real_distribution const& rhs
)
{
return lhs << rhs.param();
}
SPROUT_CONSTEXPR friend bool operator==(uniform_real_distribution const& lhs, uniform_real_distribution const& rhs) {
return lhs.param() == rhs.param();
}
SPROUT_CONSTEXPR friend bool operator!=(uniform_real_distribution const& lhs, uniform_real_distribution const& rhs) {
return !(lhs == rhs);
}
};
} // namespace random
using sprout::random::uniform_real_distribution;
} // namespace sprout
#endif // #ifndef SPROUT_RANDOM_UNIFORM_REAL_DISTRIBUTION_HPP