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30 lines
1.1 KiB
C++
30 lines
1.1 KiB
C++
#ifndef SPROUT_COMPLEX_NEAREST_HPP
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#define SPROUT_COMPLEX_NEAREST_HPP
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#include <sprout/config.hpp>
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#include <sprout/complex/complex.hpp>
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#include <sprout/math/ceil.hpp>
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#include <sprout/math/floor.hpp>
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#include <sprout/math/trunc.hpp>
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#include <sprout/math/round.hpp>
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namespace sprout {
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template<typename T>
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inline SPROUT_CONSTEXPR sprout::complex<T> ceil(sprout::complex<T> const& x) {
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return sprout::complex<T>(sprout::ceil(x.real()), sprout::ceil(x.imag()));
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}
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template<typename T>
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inline SPROUT_CONSTEXPR sprout::complex<T> floor(sprout::complex<T> const& x) {
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return sprout::complex<T>(sprout::floor(x.real()), sprout::floor(x.imag()));
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}
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template<typename T>
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inline SPROUT_CONSTEXPR sprout::complex<T> trunc(sprout::complex<T> const& x) {
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return sprout::complex<T>(sprout::trunc(x.real()), sprout::trunc(x.imag()));
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}
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template<typename T>
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inline SPROUT_CONSTEXPR sprout::complex<T> round(sprout::complex<T> const& x) {
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return sprout::complex<T>(sprout::round(x.real()), sprout::round(x.imag()));
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}
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} // namespace sprout
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#endif // #ifndef SPROUT_COMPLEX_NEAREST_HPP
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