mirror of
https://github.com/bolero-MURAKAMI/Sprout.git
synced 2024-11-14 10:39:05 +00:00
224 lines
7 KiB
C++
224 lines
7 KiB
C++
#ifndef SPROUT_DARKROOM_OBJECTS_SPHERE_HPP
|
|
#define SPROUT_DARKROOM_OBJECTS_SPHERE_HPP
|
|
|
|
#include <cstddef>
|
|
#include <type_traits>
|
|
#include <sprout/config.hpp>
|
|
#include <sprout/tuple/tuple.hpp>
|
|
#include <sprout/tuple/functions.hpp>
|
|
#include <sprout/math/constants.hpp>
|
|
#include <sprout/math/atan2.hpp>
|
|
#include <sprout/math/sqrt.hpp>
|
|
#include <sprout/darkroom/access/access.hpp>
|
|
#include <sprout/darkroom/coords/vector.hpp>
|
|
#include <sprout/darkroom/rays/ray.hpp>
|
|
#include <sprout/darkroom/materials/material.hpp>
|
|
|
|
namespace sprout {
|
|
namespace darkroom {
|
|
namespace objects {
|
|
//
|
|
// basic_sphere
|
|
//
|
|
template<typename Material, typename Position = sprout::darkroom::coords::vector3d>
|
|
class basic_sphere {
|
|
public:
|
|
typedef Material material_type;
|
|
typedef Position position_type;
|
|
typedef typename sprout::darkroom::access::unit<position_type>::type unit_type;
|
|
typedef unit_type radius_type;
|
|
public:
|
|
template<typename Ray>
|
|
struct intersection {
|
|
typedef sprout::tuples::tuple<
|
|
bool,
|
|
unit_type,
|
|
position_type,
|
|
position_type,
|
|
decltype(sprout::darkroom::materials::calc_material(
|
|
std::declval<material_type const&>(),
|
|
std::declval<unit_type const&>(),
|
|
std::declval<unit_type const&>()
|
|
))
|
|
> type;
|
|
};
|
|
private:
|
|
typedef sprout::tuples::tuple<int, bool, unit_type> zwo_type;
|
|
typedef sprout::tuples::tuple<position_type, position_type> drei_type;
|
|
struct zw {
|
|
SPROUT_STATIC_CONSTEXPR std::size_t hit_side = 0;
|
|
SPROUT_STATIC_CONSTEXPR std::size_t does_intersect = 1;
|
|
SPROUT_STATIC_CONSTEXPR std::size_t distance = 2;
|
|
};
|
|
struct dr {
|
|
SPROUT_STATIC_CONSTEXPR std::size_t point_of_intersection = 0;
|
|
SPROUT_STATIC_CONSTEXPR std::size_t normal = 1;
|
|
};
|
|
private:
|
|
position_type pos_;
|
|
radius_type rad_;
|
|
material_type mat_;
|
|
private:
|
|
template<typename Ray>
|
|
SPROUT_CONSTEXPR zwo_type
|
|
zweitens_2(Ray const& ray, unit_type const& i1, unit_type const& i2, int hit_side, bool does_intersect) const {
|
|
return zwo_type(
|
|
hit_side,
|
|
does_intersect,
|
|
hit_side < 0 ? i2
|
|
: hit_side > 0 ? i1
|
|
: -1
|
|
);
|
|
}
|
|
template<typename Ray>
|
|
SPROUT_CONSTEXPR zwo_type
|
|
zweitens_1(Ray const& ray, unit_type const& i1, unit_type const& i2) const {
|
|
return zweitens_2(
|
|
ray,
|
|
i1,
|
|
i2,
|
|
i2 > 0
|
|
? i1 < 0 ? -1 : 1
|
|
: 0
|
|
,
|
|
i2 > 0
|
|
);
|
|
}
|
|
template<typename Ray>
|
|
SPROUT_CONSTEXPR zwo_type
|
|
zweitens(Ray const& ray, bool neg, unit_type const& b, unit_type const& det) const {
|
|
return neg
|
|
? zweitens_1(ray, b - det, b + det)
|
|
: zwo_type(0, false, -1)
|
|
;
|
|
}
|
|
template<typename Ray>
|
|
SPROUT_CONSTEXPR drei_type
|
|
drittens_1(Ray const& ray, typename sprout::darkroom::access::unit<Ray>::type point_of_intersection) const {
|
|
return drei_type(
|
|
point_of_intersection,
|
|
sprout::darkroom::coords::normalize(
|
|
sprout::darkroom::coords::sub(point_of_intersection, pos_)
|
|
)
|
|
);
|
|
}
|
|
template<typename Ray>
|
|
SPROUT_CONSTEXPR drei_type
|
|
drittens(Ray const& ray, bool neg, unit_type const& distance) const {
|
|
return neg
|
|
? drittens_1(ray, sprout::darkroom::rays::point_of_intersection(ray, distance))
|
|
: drei_type(
|
|
sprout::tuples::make<position_type>(0, 0, 0),
|
|
sprout::tuples::make<position_type>(1, 1, 1)
|
|
)
|
|
;
|
|
}
|
|
template<typename Ray, typename Vec>
|
|
SPROUT_CONSTEXPR typename intersection<Ray>::type
|
|
intersect_6(Ray const& ray, zwo_type const& zwo, drei_type const& drei, Vec const& normal) const {
|
|
return typename intersection<Ray>::type(
|
|
sprout::tuples::get<zw::does_intersect>(zwo),
|
|
sprout::tuples::get<zw::distance>(zwo),
|
|
sprout::tuples::get<dr::point_of_intersection>(drei),
|
|
sprout::tuples::get<dr::normal>(drei),
|
|
sprout::darkroom::materials::calc_material( // ! Spherical
|
|
mat_,
|
|
sprout::atan2(
|
|
sprout::darkroom::coords::z(normal),
|
|
sprout::darkroom::coords::x(normal)
|
|
)
|
|
/ sprout::math::pi<unit_type>()
|
|
,
|
|
sprout::atan2(
|
|
sprout::darkroom::coords::y(normal),
|
|
sprout::sqrt(
|
|
sprout::darkroom::coords::x(normal) * sprout::darkroom::coords::x(normal)
|
|
+ sprout::darkroom::coords::z(normal) * sprout::darkroom::coords::z(normal)
|
|
)
|
|
)
|
|
/ sprout::math::half_pi<unit_type>()
|
|
)
|
|
);
|
|
}
|
|
template<typename Ray>
|
|
SPROUT_CONSTEXPR typename intersection<Ray>::type
|
|
intersect_5(Ray const& ray, zwo_type const& zwo, drei_type const& drei) const {
|
|
return intersect_6(
|
|
ray,
|
|
zwo,
|
|
drei,
|
|
sprout::tuples::get<dr::normal>(drei)
|
|
);
|
|
}
|
|
template<typename Ray>
|
|
SPROUT_CONSTEXPR typename intersection<Ray>::type
|
|
intersect_4(Ray const& ray, zwo_type const& zwo) const {
|
|
return intersect_5(
|
|
ray,
|
|
zwo,
|
|
drittens(
|
|
ray,
|
|
sprout::tuples::get<zw::does_intersect>(zwo),
|
|
sprout::tuples::get<zw::distance>(zwo)
|
|
)
|
|
);
|
|
}
|
|
template<typename Ray>
|
|
SPROUT_CONSTEXPR typename intersection<Ray>::type
|
|
intersect_3(Ray const& ray, unit_type const& b, unit_type const& det_sq) const {
|
|
return intersect_4(
|
|
ray,
|
|
zweitens(
|
|
ray,
|
|
det_sq > 0,
|
|
b,
|
|
sprout::sqrt(det_sq)
|
|
)
|
|
);
|
|
}
|
|
template<typename Ray>
|
|
SPROUT_CONSTEXPR typename intersection<Ray>::type
|
|
intersect_2(Ray const& ray, position_type const& v, unit_type const& b) const {
|
|
return intersect_3(
|
|
ray,
|
|
b,
|
|
b * b - sprout::darkroom::coords::length_sq(v) + rad_ * rad_
|
|
);
|
|
}
|
|
template<typename Ray>
|
|
SPROUT_CONSTEXPR typename intersection<Ray>::type
|
|
intersect_1(Ray const& ray, position_type const& v) const {
|
|
return intersect_2(
|
|
ray,
|
|
v,
|
|
-sprout::darkroom::coords::dot(v, sprout::darkroom::rays::direction(ray))
|
|
);
|
|
}
|
|
public:
|
|
SPROUT_CONSTEXPR basic_sphere(position_type const& pos, radius_type rad, material_type const& mat)
|
|
: pos_(pos)
|
|
, rad_(rad)
|
|
, mat_(mat)
|
|
{}
|
|
template<typename Ray>
|
|
SPROUT_CONSTEXPR typename intersection<Ray>::type
|
|
intersect(Ray const& ray) const {
|
|
return intersect_1(
|
|
ray,
|
|
sprout::darkroom::coords::sub(sprout::darkroom::rays::position(ray), pos_)
|
|
);
|
|
}
|
|
};
|
|
//
|
|
// make_sphere
|
|
//
|
|
template<typename Material, typename Position, typename Radius>
|
|
inline SPROUT_CONSTEXPR sprout::darkroom::objects::basic_sphere<Material, Position>
|
|
make_sphere(Position const& pos, Radius const& rad, Material const& mat) {
|
|
return sprout::darkroom::objects::basic_sphere<Material, Position>(pos, rad, mat);
|
|
}
|
|
} // namespace objects
|
|
} // namespace darkroom
|
|
} // namespace sprout
|
|
|
|
#endif // #ifndef SPROUT_DARKROOM_OBJECTS_SPHERE_HPP
|