Sprout/sprout/detail/math/float.hpp
bolero-MURAKAMI cb1077d247 add copyright
2013-08-08 18:54:33 +09:00

167 lines
5.1 KiB
C++

/*=============================================================================
Copyright (c) 2011-2013 Bolero MURAKAMI
https://github.com/bolero-MURAKAMI/Sprout
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
=============================================================================*/
#ifndef SPROUT_DETAIL_FLOAT_HPP
#define SPROUT_DETAIL_FLOAT_HPP
#include <type_traits>
#include <sprout/config.hpp>
#include <sprout/math/abs.hpp>
#include <sprout/math/floor.hpp>
#include <sprout/math/round.hpp>
#include <sprout/type_traits/enabler_if.hpp>
#include <sprout/utility/pair/pair.hpp>
#include <sprout/detail/pow.hpp>
namespace sprout {
namespace detail {
//
// float_pow10
//
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR FloatType
float_pow10(int exponent) {
return sprout::detail::pow_n(FloatType(10), exponent);
}
//
// float_exponent10
//
// !!!
template<typename FloatType>
inline SPROUT_CONSTEXPR int
float_exponent10_positive(FloatType val) {
return val < 10 ? 0
: 1 + sprout::detail::float_exponent10_positive(val / 10)
;
}
template<typename FloatType>
inline SPROUT_CONSTEXPR int
float_exponent10_negative(FloatType val) {
return val < 1 ? 1 + sprout::detail::float_exponent10_negative(val * 10)
: 0
;
}
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR int
float_exponent10(FloatType val) {
return val < 0
? val > -1
? sprout::detail::float_exponent10_negative(-val)
: sprout::detail::float_exponent10_positive(-val)
: val < 1
? sprout::detail::float_exponent10_negative(val)
: sprout::detail::float_exponent10_positive(val)
;
}
//
// float_digit_at
//
template<typename FloatType>
inline SPROUT_CONSTEXPR int
float_digit_of_impl(FloatType val) {
return static_cast<int>((val - sprout::math::floor(val)) * 10);
}
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR int
float_digit_at(FloatType val, int digits) {
return sprout::detail::float_digit_of_impl(val / sprout::detail::float_pow10<FloatType>(digits + 1));
}
//
// float_digits
//
template<typename FloatType>
inline SPROUT_CONSTEXPR sprout::pair<int, FloatType>
float_digits_impl_1(sprout::pair<int, FloatType> const& current, FloatType val, int n) {
typedef sprout::pair<int, FloatType> type;
return (val / current.second) < 1 ? current
: n == 1 ? type(current.first + 1, current.second * FloatType(10))
: sprout::detail::float_digits_impl_1(
sprout::detail::float_digits_impl_1(
current,
val, n / 2
),
val, n - n / 2
)
;
}
template<typename FloatType>
inline SPROUT_CONSTEXPR sprout::pair<int, FloatType>
float_digits_impl(sprout::pair<int, FloatType> const& current, FloatType val, int n) {
return (val / current.second) < 1 ? current
: sprout::detail::float_digits_impl(
sprout::detail::float_digits_impl_1(
current,
val, n
),
val, n * 2
)
;
}
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR int
float_digits(FloatType val) {
typedef sprout::pair<int, FloatType> type;
return val < 0
? val > -1 ? 1 : sprout::detail::float_digits_impl(type(1, FloatType(10)), -val, 1).first
: val < 1 ? 1 : sprout::detail::float_digits_impl(type(1, FloatType(10)), val, 1).first
;
}
//
// float_digits_checked
//
template<typename FloatType>
inline SPROUT_CONSTEXPR int
float_digits_checked_impl(FloatType val, int digits) {
return val == 0 ? digits
: sprout::detail::float_digit_at(val, digits - 1) == 0 ? digits - 1 : digits
;
}
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR int
float_digits_checked(FloatType val) {
return sprout::detail::float_digits_checked_impl(val, sprout::detail::float_digits(val));
}
//
// float_round_at
//
template<typename FloatType>
inline SPROUT_CONSTEXPR FloatType
float_round_impl(FloatType val, FloatType p10) {
return sprout::math::round(val * p10) / p10;
}
template<
typename FloatType,
typename sprout::enabler_if<std::is_floating_point<FloatType>::value>::type = sprout::enabler
>
inline SPROUT_CONSTEXPR FloatType
float_round_at(FloatType val, int digits) {
return sprout::detail::float_round_impl(val, sprout::detail::float_pow10<FloatType>(digits));
}
} // namespace detail
} // namespace sprout
#endif // #ifndef SPROUT_DETAIL_FLOAT_HPP