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https://github.com/bolero-MURAKAMI/Sprout.git
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326 lines
10 KiB
C++
326 lines
10 KiB
C++
#ifndef SPROUT_RANDOM_RANDOM_ITERATOR_HPP
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#define SPROUT_RANDOM_RANDOM_ITERATOR_HPP
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#include <cstddef>
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#include <iterator>
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#include <utility>
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#include <stdexcept>
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#include <type_traits>
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#include <sprout/config.hpp>
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#include <sprout/iterator/next.hpp>
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#include <sprout/random/random_result.hpp>
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namespace sprout {
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namespace random {
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//
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// random_iterator
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//
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template<typename Engine, typename Distribution = void, typename Enable = void>
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class random_iterator;
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template<typename Engine, typename Distribution>
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class random_iterator<
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Engine,
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Distribution,
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typename std::enable_if<!std::is_same<Distribution, void>::value>::type
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>
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: public std::iterator<
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typename std::iterator_traits<sprout::random::random_result<Engine, Distribution> >::iterator_category,
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typename std::iterator_traits<sprout::random::random_result<Engine, Distribution> >::value_type,
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typename std::iterator_traits<sprout::random::random_result<Engine, Distribution> >::difference_type,
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typename std::iterator_traits<sprout::random::random_result<Engine, Distribution> >::pointer,
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typename std::iterator_traits<sprout::random::random_result<Engine, Distribution> >::reference
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>
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{
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public:
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typedef sprout::random::random_result<Engine, Distribution> random_result_type;
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typedef typename random_result_type::engine_type engine_type;
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typedef typename random_result_type::distribution_type distribution_type;
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typedef typename random_result_type::result_type result_type;
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typedef typename std::iterator_traits<random_result_type>::iterator_category iterator_category;
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typedef typename std::iterator_traits<random_result_type>::value_type value_type;
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typedef typename std::iterator_traits<random_result_type>::difference_type difference_type;
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typedef typename std::iterator_traits<random_result_type>::pointer pointer;
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typedef typename std::iterator_traits<random_result_type>::reference reference;
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private:
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random_result_type random_;
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difference_type count_;
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public:
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//random_iterator() = default; // ???
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SPROUT_CONSTEXPR random_iterator()
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: random_()
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, count_()
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{}
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SPROUT_CONSTEXPR random_iterator(
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engine_type const& engine,
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distribution_type const& distribution,
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difference_type count = -1
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)
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: random_(distribution(engine))
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, count_(count)
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{}
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explicit SPROUT_CONSTEXPR random_iterator(
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random_result_type const& random,
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difference_type count = -1
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)
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: random_(random)
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, count_(count)
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{}
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SPROUT_CONSTEXPR random_iterator operator()() const {
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return count_ != 0
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? random_iterator(random_(), count_ > 0 ? count_ - 1 : count_)
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: throw std::out_of_range("random_iterator<>: increment at out of range")
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;
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}
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random_result_type& random_result() {
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return random_;
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}
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SPROUT_CONSTEXPR random_result_type const& random_result() const {
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return random_;
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}
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result_type& result() {
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return random_.result();
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}
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SPROUT_CONSTEXPR result_type const& result() const {
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return random_.result();
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}
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engine_type& engine() {
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return random_.engine();
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}
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SPROUT_CONSTEXPR engine_type const& engine() const {
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return random_.engine();
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}
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distribution_type& distribution() {
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return random_.distribution();
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}
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SPROUT_CONSTEXPR distribution_type const& distribution() const {
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return random_.distribution();
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}
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SPROUT_CONSTEXPR result_type min() const {
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return random_.min();
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}
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SPROUT_CONSTEXPR result_type max() const {
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return random_.max();
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}
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SPROUT_CONSTEXPR result_type count() const {
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return count_;
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}
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void swap(random_iterator& other) {
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using std::swap;
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swap(random_, other.random_);
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swap(count_, other.count_);
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}
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friend SPROUT_CONSTEXPR bool operator==(random_iterator const& lhs, random_iterator const& rhs) {
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return lhs.count_ == rhs.count_ && (lhs.count_ == 0 || lhs.random_ == rhs.random_);
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}
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friend SPROUT_CONSTEXPR bool operator!=(random_iterator const& lhs, random_iterator const& rhs) {
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return !(lhs == rhs);
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}
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SPROUT_CONSTEXPR reference operator*() const {
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return count_ != 0
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? random_.result()
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: (throw std::out_of_range("random_iterator<>: dereference at out of range"), random_.result())
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;
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}
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SPROUT_CONSTEXPR pointer operator->() const {
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return count_ != 0
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? &random_.result()
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: throw std::out_of_range("random_iterator<>: dereference at out of range")
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;
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}
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random_iterator& operator++() {
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random_iterator temp((*this)());
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temp.swap(*this);
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return *this;
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}
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random_iterator operator++(int) {
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random_iterator result(*this);
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++*this;
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return result;
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}
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};
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template<typename Engine, typename Distribution>
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class random_iterator<
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Engine,
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Distribution,
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typename std::enable_if<std::is_same<Distribution, void>::value>::type
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>
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: public std::iterator<
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typename std::iterator_traits<sprout::random::random_result<Engine> >::iterator_category,
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typename std::iterator_traits<sprout::random::random_result<Engine> >::value_type,
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typename std::iterator_traits<sprout::random::random_result<Engine> >::difference_type,
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typename std::iterator_traits<sprout::random::random_result<Engine> >::pointer,
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typename std::iterator_traits<sprout::random::random_result<Engine> >::reference
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>
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{
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public:
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typedef sprout::random::random_result<Engine> random_result_type;
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typedef typename random_result_type::engine_type engine_type;
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typedef typename random_result_type::result_type result_type;
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typedef typename std::iterator_traits<random_result_type>::iterator_category iterator_category;
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typedef typename std::iterator_traits<random_result_type>::value_type value_type;
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typedef typename std::iterator_traits<random_result_type>::difference_type difference_type;
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typedef typename std::iterator_traits<random_result_type>::pointer pointer;
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typedef typename std::iterator_traits<random_result_type>::reference reference;
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private:
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random_result_type random_;
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difference_type count_;
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public:
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//random_iterator() = default; // ???
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SPROUT_CONSTEXPR random_iterator()
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: random_()
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, count_()
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{}
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SPROUT_CONSTEXPR random_iterator(
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engine_type const& engine,
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difference_type count = -1
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)
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: random_(engine())
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, count_(count)
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{}
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explicit SPROUT_CONSTEXPR random_iterator(
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random_result_type const& random,
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difference_type count = -1
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)
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: random_(random)
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, count_(count)
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{}
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SPROUT_CONSTEXPR random_iterator operator()() const {
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return count_ != 0
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? random_iterator(random_(), count_ > 0 ? count_ - 1 : count_)
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: throw std::out_of_range("random_iterator<>: increment at out of range")
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;
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}
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random_result_type& random_result() {
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return random_;
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}
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SPROUT_CONSTEXPR random_result_type const& random_result() const {
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return random_;
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}
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result_type& result() {
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return random_.result();
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}
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SPROUT_CONSTEXPR result_type const& result() const {
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return random_.result();
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}
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engine_type& engine() {
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return random_.engine();
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}
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SPROUT_CONSTEXPR engine_type const& engine() const {
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return random_.engine();
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}
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SPROUT_CONSTEXPR result_type min() const {
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return random_.min();
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}
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SPROUT_CONSTEXPR result_type max() const {
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return random_.max();
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}
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SPROUT_CONSTEXPR result_type count() const {
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return count_;
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}
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void swap(random_iterator& other) {
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using std::swap;
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swap(random_, other.random_);
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swap(count_, other.count_);
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}
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friend SPROUT_CONSTEXPR bool operator==(random_iterator const& lhs, random_iterator const& rhs) {
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return lhs.count_ == rhs.count_ && (lhs.count_ == 0 || lhs.random_ == rhs.random_);
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}
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friend SPROUT_CONSTEXPR bool operator!=(random_iterator const& lhs, random_iterator const& rhs) {
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return !(lhs == rhs);
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}
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SPROUT_CONSTEXPR reference operator*() const {
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return count_ != 0
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? random_.result()
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: (throw std::out_of_range("random_iterator<>: dereference at out of range"), random_.result())
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;
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}
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SPROUT_CONSTEXPR pointer operator->() const {
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return count_ > 0
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? &random_.result()
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: throw std::out_of_range("random_iterator<>: dereference at out of range")
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;
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}
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random_iterator& operator++() {
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random_iterator temp((*this)());
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temp.swap(*this);
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return *this;
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}
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random_iterator operator++(int) {
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random_iterator result(*this);
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++*this;
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return result;
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}
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};
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//
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// swap
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//
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template<typename Engine, typename Distribution>
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void swap(
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sprout::random::random_iterator<Engine, Distribution>& lhs,
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sprout::random::random_iterator<Engine, Distribution>& rhs
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)
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{
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lhs.swap(rhs);
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}
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//
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// begin
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//
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template<typename Engine, typename Distribution>
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SPROUT_CONSTEXPR typename std::enable_if<
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!std::is_integral<Distribution>::value,
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sprout::random::random_iterator<Engine, Distribution>
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>::type begin(
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Engine const& engine,
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Distribution const& distribution,
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typename sprout::random::random_iterator<Engine, Distribution>::difference_type count = -1
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)
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{
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return sprout::random::random_iterator<Engine, Distribution>(engine, distribution, count);
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}
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template<typename Engine>
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SPROUT_CONSTEXPR sprout::random::random_iterator<Engine> begin(
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Engine const& engine,
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typename sprout::random::random_iterator<Engine>::difference_type count = -1
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)
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{
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return sprout::random::random_iterator<Engine>(engine, count);
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}
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//
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// end
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//
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template<typename Engine, typename Distribution>
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SPROUT_CONSTEXPR sprout::random::random_iterator<Engine, Distribution> end(
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Engine const& engine,
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Distribution const& distribution
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)
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{
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return sprout::random::random_iterator<Engine, Distribution>();
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}
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template<typename Engine>
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SPROUT_CONSTEXPR sprout::random::random_iterator<Engine> end(
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Engine const& engine
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)
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{
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return sprout::random::random_iterator<Engine>();
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}
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//
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// next
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//
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template<typename Engine, typename Distribution>
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SPROUT_CONSTEXPR sprout::random::random_iterator<Engine, Distribution> next(
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sprout::random::random_iterator<Engine, Distribution> const& it
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)
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{
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return it();
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}
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} // namespace random
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using sprout::random::random_iterator;
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} // namespace sprout
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#endif // #ifndef SPROUT_RANDOM_RANDOM_ITERATOR_HPP
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