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devilution/2020_03_31/Source/doom.h

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2020-11-29 00:24:54 +00:00
//HEADER_GOES_HERE
#ifndef __DOOM_H__
#define __DOOM_H__
extern int doom_quest_time; // weak
extern int doom_stars_drawn; // weak
extern void *pDoomCel;
extern int doomflag; // weak
extern int DoomQuestState; // idb
int doom_get_frame_from_time();
void doom_alloc_cel();
void doom_cleanup();
void doom_load_graphics();
void doom_init();
void doom_close();
void doom_draw();
#endif /* __DOOM_H__ */