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devilution/2020_03_31/Source/plrmsg.cpp

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2020-11-29 00:24:54 +00:00
#include "diablo.h"
int plrmsg_ticks; // weak
char plr_msg_slot; // weak
_plrmsg plr_msgs[8];
const char text_color_from_player_num[5] = { COL_WHITE, COL_WHITE, COL_WHITE, COL_WHITE, COL_GOLD };
void plrmsg_delay(int a1)
{
_plrmsg *pMsg; // eax
signed int v2; // ecx
if ( a1 )
{
plrmsg_ticks = -GetTickCount();
}
else
{
plrmsg_ticks += GetTickCount();
pMsg = plr_msgs;
v2 = 8;
do
{
pMsg->time += plrmsg_ticks;
++pMsg;
--v2;
}
while ( v2 );
}
}
char *ErrorPlrMsg(char *pszMsg)
{
_plrmsg *pMsg; // esi
char *v2; // edi
char *result; // eax
pMsg = &plr_msgs[(unsigned char)plr_msg_slot];
v2 = pszMsg;
plr_msg_slot = (plr_msg_slot + 1) & 7;
pMsg->player = 4;
pMsg->time = GetTickCount();
result = strncpy(pMsg->str, v2, 0x90u);
pMsg->str[143] = 0;
return result;
}
size_t __cdecl EventPlrMsg(char *pszFmt, ...)
{
char *v1; // esi
va_list va; // [esp+Ch] [ebp+8h]
va_start(va, pszFmt);
v1 = (char *)&plr_msgs[(unsigned char)plr_msg_slot];
plr_msg_slot = (plr_msg_slot + 1) & 7;
v1[4] = 4;
*(_DWORD *)v1 = GetTickCount();
v1 += 5;
vsprintf(v1, pszFmt, va);
return strlen(v1);
}
void SendPlrMsg(int pnum, const char *pszStr)
{
_plrmsg *pMsg; // esi
int v3; // ebx
const char *v4; // ebp
int v5; // edi
const char *v6; // ebx
pMsg = &plr_msgs[(unsigned char)plr_msg_slot];
v3 = pnum;
v4 = pszStr;
plr_msg_slot = (plr_msg_slot + 1) & 7;
pMsg->player = pnum;
pMsg->time = GetTickCount();
v5 = v3;
v6 = plr[v3]._pName;
strlen(v6); /* these are used in debug */
strlen(v4);
sprintf(pMsg->str, "%s (lvl %d): %s", v6, plr[v5]._pLevel, v4);
}
void ClearPlrMsg()
{
_plrmsg *pMsg; // esi
DWORD v1; // eax
signed int v2; // ecx
pMsg = plr_msgs;
v1 = GetTickCount();
v2 = 8;
do
{
if ( (signed int)(v1 - pMsg->time) > 10000 )
pMsg->str[0] = 0;
++pMsg;
--v2;
}
while ( v2 );
}
void InitPlrMsg()
{
memset(plr_msgs, 0, 0x4C0u);
plr_msg_slot = 0;
}
void DrawPlrMsg()
{
int v0; // ebx
int v1; // ebp
int v2; // edi
char *v3; // esi
signed int v4; // [esp+Ch] [ebp-4h]
v0 = 74;
v1 = 230;
v2 = 620;
if ( chrflag || questlog )
{
if ( invflag || sbookflag )
return;
v0 = 394;
goto LABEL_9;
}
if ( invflag || sbookflag )
LABEL_9:
v2 = 300;
v3 = plr_msgs[0].str;
v4 = 8;
do
{
if ( *v3 )
PrintPlrMsg(v0, v1, v2, v3, (unsigned char)text_color_from_player_num[(unsigned char)*(v3 - 1)]);
v3 += 152;
v1 += 35;
--v4;
}
while ( v4 );
}
void PrintPlrMsg(int no, int x, int y, char *str, int just)
{
char *v5; // edi
int *v6; // edx
int v7; // esi
char *v8; // edx
int v9; // esi
unsigned int v10; // eax
unsigned char v11; // cl
unsigned char v12; // cl
int v13; // eax
unsigned char v14; // bl
int v15; // [esp+Ch] [ebp-Ch]
int *v16; // [esp+10h] [ebp-8h]
int v17; // [esp+14h] [ebp-4h]
char *stra; // [esp+24h] [ebp+Ch]
v17 = 0;
v5 = str;
v15 = no;
if ( *str )
{
v6 = &PitchTbl[x];
v16 = v6;
do
{
v7 = *v6;
v8 = v5;
v9 = v15 + v7;
v10 = 0;
stra = v5;
while ( 1 )
{
v11 = *v8;
if ( !*v8 )
break;
++v8;
v12 = fontframe[gbFontTransTbl[v11]];
v10 += fontkern[v12] + 1;
if ( v12 )
{
if ( v10 >= y )
goto LABEL_13;
}
else
{
stra = v8;
}
}
stra = v8;
LABEL_13:
while ( v5 < stra )
{
v13 = (unsigned char)*v5++;
v14 = fontframe[gbFontTransTbl[v13]];
if ( v14 )
PrintChar(v9, v14, just);
v9 += fontkern[v14] + 1;
}
v6 = v16 + 10;
++v17;
v16 += 10;
}
while ( v17 != 3 && *v5 );
}
}