mirror of
https://github.com/galaxyhaxz/devilution
synced 2025-02-22 12:34:59 +00:00
154 lines
3.1 KiB
C++
154 lines
3.1 KiB
C++
|
#include <windows.h>
|
||
|
#include <stdio.h>
|
||
|
#include <ddraw.h>
|
||
|
#include <dsound.h>
|
||
|
#include <io.h>
|
||
|
#include <math.h>
|
||
|
#include <time.h>
|
||
|
#include <process.h>
|
||
|
#include <shlobj.h>
|
||
|
|
||
|
#ifdef _MSC_VER
|
||
|
#pragma warning (disable : 4018) // signed/unsigned mismatch
|
||
|
#endif
|
||
|
|
||
|
#include "..\defs.h"
|
||
|
#include "..\structs.h"
|
||
|
#include "..\3rdParty\Storm\Source\storm.h"
|
||
|
#include "diabloui.h"
|
||
|
|
||
|
#define UNKCALL __fastcall
|
||
|
#define USERCALL __fastcall
|
||
|
#define USERPURGE __fastcall
|
||
|
|
||
|
//temporarily include everything directly
|
||
|
#include "_temp_funcs.h"
|
||
|
#include "_temp_data.cpp"
|
||
|
|
||
|
#include "artfont.cpp"
|
||
|
#include "bnetgw.cpp"
|
||
|
#include "bn_prof.cpp"
|
||
|
#include "connect.cpp"
|
||
|
#include "copyprot.cpp"
|
||
|
#include "cr8game.cpp"
|
||
|
#include "creadung.cpp"
|
||
|
#include "creastat.cpp"
|
||
|
#include "credits.cpp"
|
||
|
#include "diabedit.cpp"
|
||
|
#include "dirlink.cpp"
|
||
|
#include "disclaim.cpp"
|
||
|
#include "doom.cpp"
|
||
|
#include "entdial.cpp"
|
||
|
#include "entname.cpp"
|
||
|
#include "fade.cpp"
|
||
|
#include "focus.cpp"
|
||
|
#include "local.cpp"
|
||
|
#include "mainmenu.cpp"
|
||
|
#include "modem.cpp"
|
||
|
#include "modmstat.cpp"
|
||
|
#include "okcancel.cpp"
|
||
|
#include "progress.cpp"
|
||
|
#include "sbar.cpp"
|
||
|
#include "selclass.cpp"
|
||
|
#include "selconn.cpp"
|
||
|
#include "seldial.cpp"
|
||
|
#include "selgame.cpp"
|
||
|
#include "selhero.cpp"
|
||
|
#include "selipx.cpp"
|
||
|
#include "sellist.cpp"
|
||
|
#include "selload.cpp"
|
||
|
#include "selmodem.cpp"
|
||
|
#include "selregn.cpp"
|
||
|
#include "selyesno.cpp"
|
||
|
#include "title.cpp"
|
||
|
#include "titlesnd.cpp"
|
||
|
|
||
|
|
||
|
// ref: 0x10005C2A
|
||
|
int __cdecl DiabloUI_GetSpawned()
|
||
|
{
|
||
|
return sgbIsSpawn;
|
||
|
}
|
||
|
// 1002972C: using guessed type int sgbIsSpawn;
|
||
|
|
||
|
// ref: 0x10005C30
|
||
|
void __stdcall UiOnPaint(int a1)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// ref: 0x10005C33
|
||
|
void __stdcall UiSetBackgroundBitmap(int a1, PALETTEENTRY *a2, int a3, int a4, int a5)
|
||
|
{
|
||
|
backbmp_flag1 = a3;
|
||
|
backbmp_flag2 = a4;
|
||
|
backbmp_flag3 = a5;
|
||
|
SDrawUpdatePalette(0xAu, 0xECu, a2 + 10, 0);
|
||
|
}
|
||
|
// 1002971C: using guessed type int backbmp_flag1;
|
||
|
// 10029720: using guessed type int backbmp_flag2;
|
||
|
// 10029724: using guessed type int backbmp_flag3;
|
||
|
|
||
|
// ref: 0x10005C67
|
||
|
void __stdcall UiSetSpawned(BOOL bSpawned)
|
||
|
{
|
||
|
sgbIsSpawn = bSpawned;
|
||
|
}
|
||
|
// 1002972C: using guessed type int sgbIsSpawn;
|
||
|
|
||
|
// ref: 0x10005C73
|
||
|
void __stdcall UiInitialize()
|
||
|
{
|
||
|
sgbUiIsInitialized = 1;
|
||
|
TitleSnd_InitSoundFunc();
|
||
|
artfont_InitAllFonts();
|
||
|
Connect_LoadGFXAndStuff();
|
||
|
local_LoadArtCursor();
|
||
|
bn_prof_100021C4();
|
||
|
}
|
||
|
// 10029714: using guessed type int sgbUiIsInitialized;
|
||
|
|
||
|
// ref: 0x10005C96
|
||
|
void __stdcall UiDestroy()
|
||
|
{
|
||
|
bn_prof_10002247();
|
||
|
local_FreeArtCursor();
|
||
|
Connect_FreeConnectData();
|
||
|
sgbUiIsInitialized = 0;
|
||
|
}
|
||
|
// 10029714: using guessed type int sgbUiIsInitialized;
|
||
|
|
||
|
// ref: 0x10005CAD
|
||
|
void __stdcall UiAppActivate(BOOL bActive)
|
||
|
{
|
||
|
app_is_active = bActive;
|
||
|
}
|
||
|
// 10029728: using guessed type int app_is_active;
|
||
|
|
||
|
// ref: 0x10005CB9
|
||
|
BOOL __stdcall DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
|
||
|
{
|
||
|
if ( fdwReason )
|
||
|
{
|
||
|
if ( fdwReason == 1 )
|
||
|
{
|
||
|
ghUiInst = hinstDLL;
|
||
|
DiabEdit_SetupWindow();
|
||
|
local_InitUiPalette();
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
local_DelUiPalette();
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
// ref: 0x10005CEA
|
||
|
void __cdecl DiabloUI_cpp_init()
|
||
|
{
|
||
|
DiabloUI_cpp_float = DiabloUI_cpp_float_value;
|
||
|
}
|
||
|
// 1001F410: using guessed type int DiabloUI_cpp_float_value;
|
||
|
// 10029710: using guessed type int DiabloUI_cpp_float;
|