There are debug features available through both in-game and through the command-line. These have been ported from the 12-21-96 debug build. Note that not all of them are available yet. Command-line parameters - `-^` : enable god mode and debug tools - `-$` : enable god mode with less stuff (further documenting needed) [NOT YET IMPLEMENTED] - `-b` : enables item drop log [NOT YET IMPLEMENTED] - `-d` : disable startup video + increased item drops [PARTIALLY IMPLEMENTED] - `-f` : display frames per second - `-i` : disable network timeout - `-n` : disable startup video - `-s` : unused - `-v` : draw yellow debug tiles - `-w` : enable cheats - `-x` : disable exclusive DirectDraw access [NOT YET IMPLEMENTED] - `-j <##>` : init trigger at level [NOT YET IMPLEMENTED] - `-l <#> <##>` : start in level as type - `-m <###>` : add debug monster, up to 10 allowed - `-q <#>` : force a certain quest - `-r <##########>` : set map seed to - `-t <##>` : sets current quest level In-game hotkeys - `?` -> enter quest text mode [NOT YET IMPLEMENTED] - `-`/`_` -> decrease message number/speed - `+`/`=` -> increase message number/speed - `Enter` -> play selected message - `Esc` -> stop quest text mode - `Shift` -> while holding, use the mouse to scroll screen - `F2` -> display dungeon information [NOT YET IMPLEMENTED] - `F3` -> display number of items on the ground/cursor item - `F4` -> display quest status information - `0`/`)` -> cycle between regular/magic arrows - `8`/`*` -> level up character - `~` -> refresh vendor items (Griswold premium and Adria) - `]` -> all spells level 10 - `:` -> all spells preset level - `[` -> delete all gold in inventory - `|` -> fill inventory with gold (5000 piece piles) - `.` -> display dungeon Y/sum [NOT YET IMPLEMENTED] - `a` -> increase level of the last spell casted and enable `Teleport` in town - `A` -> display "Mid" monster related - `d` -> print debug player info - `D` -> switch current debug player - `e` -> display "EFlag" - `l`/`L` -> toggle lighting in dungeon - `m` -> print debug monster info - `M` -> switch current debug monster - `r`/`R` -> display game seeds - `t`/`T` -> display player and cursor coordinates Multiplayer hotkeys [NOT YET IMPLEMENTED] - `Ctrl`+`C` -> trigger breakpoint - `Ctrl`+`P` -> print mouse clicks and frame counter for each player - `Ctrl`+`S` -> sleep the network thread