//HEADER_GOES_HERE #ifndef __DEBUG_H__ #define __DEBUG_H__ extern void *pSquareCel; extern char dMonsDbg[NUMLEVELS][MAXDUNX][MAXDUNY]; extern char dFlagDbg[NUMLEVELS][MAXDUNX][MAXDUNY]; void LoadDebugGFX(); void FreeDebugGFX(); #ifdef _DEBUG void init_seed_desync(); void seed_desync_index_get(); void seed_desync_index_set(); void seed_desync_check(int seed); #endif void CheckDungeonClear(); #ifdef _DEBUG void GiveGoldCheat(); void StoresCheat(); void TakeGoldCheat(); void MaxSpellsCheat(); void SetSpellLevelCheat(char spl, int spllvl); void SetAllSpellsCheat(); void PrintDebugPlayer(_bool bNextPlayer); void PrintDebugQuest(); void PrintDebugMonster(int m); void GetDebugMonster(); void NextDebugMonster(); #endif #endif /* __DEBUG_H__ */