//HEADER_GOES_HERE #ifndef __MULTI_H__ #define __MULTI_H__ extern char gbSomebodyWonGameKludge; // weak #ifdef _DEBUG extern DWORD gdwHistTicks; #endif extern TBuffer sgHiPriBuf; extern char szPlayerDescript[128]; extern WORD sgwPackPlrOffsetTbl[MAX_PLRS]; extern PkPlayerStruct netplr[MAX_PLRS]; extern BYTE sgbPlayerTurnBitTbl[MAX_PLRS]; extern char sgbPlayerLeftGameTbl[MAX_PLRS]; extern int sgbSentThisCycle; // idb extern int dword_678628; // weak extern char gbActivePlayers; // weak extern char gbGameDestroyed; // weak extern char sgbSendDeltaTbl[MAX_PLRS]; extern _gamedata sgGameInitInfo; extern char gbSelectProvider; // weak extern int sglTimeoutStart; // weak extern int sgdwPlayerLeftReasonTbl[MAX_PLRS]; extern TBuffer sgLoPriBuf; extern unsigned int sgdwGameLoops; // idb extern unsigned char gbMaxPlayers; // weak extern char sgbTimeout; // weak extern char szPlayerName[128]; extern BYTE gbDeltaSender; // weak extern int sgbNetInited; // weak extern DWORD player_state[MAX_PLRS]; #ifdef _DEBUG void __cdecl dumphist(const char *pszFmt, ...); #endif void multi_msg_add(const BYTE *pbMsg, BYTE bLen); void NetSendLoPri(const BYTE *pbMsg, BYTE bLen); void multi_copy_packet(TBuffer *pBuf, const BYTE *pbMsg, BYTE bLen); void multi_send_packet(const BYTE *pbMsg, BYTE bLen); void NetRecvPlrData(TPkt *pkt); void NetSendHiPri(const BYTE *pbMsg, BYTE bLen); BYTE *multi_recv_packet(TBuffer *pBuf, BYTE *p, DWORD *dwSize); void multi_send_msg_packet(int msk, const BYTE *pbMsg, BYTE bLen); void multi_msg_countdown(); void multi_parse_turn(int pnum, DWORD turn); void multi_handle_turn_upper_bit(int pnum); void multi_player_left(int pnum, DWORD reason); void multi_clear_left_tbl(); void multi_player_left_msg(int pnum, BOOL left); void multi_net_ping(); BOOL multi_handle_delta(); BOOL multi_check_pkt_valid(TBuffer *pBuf); void multi_mon_seeds(); void multi_begin_timeout(); void multi_check_drop_player(); void multi_process_network_packets(); void multi_handle_all_packets(int pnum, BYTE *pData, DWORD dwSize); void multi_process_tmsgs(); void multi_send_zero_packet(int pnum, BYTE bCmd, BYTE *pbSrc, DWORD dwLen); void NetClose(); void multi_event_handler(BOOL reg); void __stdcall multi_handle_events(_SNETEVENT *pEvt); BOOL NetInit(BOOL bSinglePlayer, BOOL *pfExitProgram); void buffer_init(TBuffer *pBuf); void multi_send_pinfo(int pnum, BYTE cmd); int InitLevelType(int l); void SetupLocalCoords(); BOOL multi_init_single(_SNETPROGRAMDATA *progdata, _SNETPLAYERDATA *plrdata, _SNETUIDATA *uidata); BOOL multi_init_multi(_SNETPROGRAMDATA *progdata, _SNETPLAYERDATA *plrdata, _SNETUIDATA *uidata, BOOL *pfExitProgram); BOOL multi_upgrade(BOOL *pfExitProgram); void recv_plrinfo(int pnum, TCmdPlrInfoHdr *p, BOOL recv); /* rdata */ extern const int event_types[3]; #endif /* __MULTI_H__ */