#include #include #include #include #include #include #include #include #include #ifdef _MSC_VER #pragma warning (disable : 4018) // signed/unsigned mismatch #endif #include "..\defs.h" #include "..\structs.h" #include "..\3rdParty\Storm\Source\storm.h" #include "diabloui.h" #define UNKCALL __fastcall #define USERCALL __fastcall #define USERPURGE __fastcall //temporarily include everything directly #include "_temp_funcs.h" #include "_temp_data.cpp" #include "artfont.cpp" #include "bnetgw.cpp" #include "bn_prof.cpp" #include "connect.cpp" #include "copyprot.cpp" #include "cr8game.cpp" #include "creadung.cpp" #include "creastat.cpp" #include "credits.cpp" #include "diabedit.cpp" #include "dirlink.cpp" #include "disclaim.cpp" #include "doom.cpp" #include "entdial.cpp" #include "entname.cpp" #include "fade.cpp" #include "focus.cpp" #include "local.cpp" #include "mainmenu.cpp" #include "modem.cpp" #include "modmstat.cpp" #include "okcancel.cpp" #include "progress.cpp" #include "sbar.cpp" #include "selclass.cpp" #include "selconn.cpp" #include "seldial.cpp" #include "selgame.cpp" #include "selhero.cpp" #include "selipx.cpp" #include "sellist.cpp" #include "selload.cpp" #include "selmodem.cpp" #include "selregn.cpp" #include "selyesno.cpp" #include "title.cpp" #include "titlesnd.cpp" // ref: 0x10005C2A int __cdecl DiabloUI_GetSpawned() { return sgbIsSpawn; } // 1002972C: using guessed type int sgbIsSpawn; // ref: 0x10005C30 void __stdcall UiOnPaint(int a1) { return; } // ref: 0x10005C33 void __stdcall UiSetBackgroundBitmap(int a1, PALETTEENTRY *a2, int a3, int a4, int a5) { backbmp_flag1 = a3; backbmp_flag2 = a4; backbmp_flag3 = a5; SDrawUpdatePalette(0xAu, 0xECu, a2 + 10, 0); } // 1002971C: using guessed type int backbmp_flag1; // 10029720: using guessed type int backbmp_flag2; // 10029724: using guessed type int backbmp_flag3; // ref: 0x10005C67 void __stdcall UiSetSpawned(BOOL bSpawned) { sgbIsSpawn = bSpawned; } // 1002972C: using guessed type int sgbIsSpawn; // ref: 0x10005C73 void __stdcall UiInitialize() { sgbUiIsInitialized = 1; TitleSnd_InitSoundFunc(); artfont_InitAllFonts(); Connect_LoadGFXAndStuff(); local_LoadArtCursor(); bn_prof_100021C4(); } // 10029714: using guessed type int sgbUiIsInitialized; // ref: 0x10005C96 void __stdcall UiDestroy() { bn_prof_10002247(); local_FreeArtCursor(); Connect_FreeConnectData(); sgbUiIsInitialized = 0; } // 10029714: using guessed type int sgbUiIsInitialized; // ref: 0x10005CAD void __stdcall UiAppActivate(BOOL bActive) { app_is_active = bActive; } // 10029728: using guessed type int app_is_active; // ref: 0x10005CB9 BOOL __stdcall DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) { if ( fdwReason ) { if ( fdwReason == 1 ) { ghUiInst = hinstDLL; DiabEdit_SetupWindow(); local_InitUiPalette(); } } else { local_DelUiPalette(); } return 1; } // ref: 0x10005CEA void __cdecl DiabloUI_cpp_init() { DiabloUI_cpp_float = DiabloUI_cpp_float_value; } // 1001F410: using guessed type int DiabloUI_cpp_float_value; // 10029710: using guessed type int DiabloUI_cpp_float;