//HEADER_GOES_HERE #ifndef __MAINMENU_H__ #define __MAINMENU_H__ extern char gszHero[16]; void mainmenu_refresh_music(); void __stdcall mainmenu_create_hero(int a1, int a2, int a3, int a4, char *name_1, char *name_2); int __stdcall mainmenu_select_hero_dialog(int u1, int u2, int u3, int u4, int mode, char *cname, int clen, char *cdesc, int cdlen, int *multi); void mainmenu_loop(); int mainmenu_single_player(); int mainmenu_init_menu(int a1); int mainmenu_multi_player(); void mainmenu_play_intro(); /* data */ extern int menu_music_track_id; // idb #endif /* __MAINMENU_H__ */