// ref: 0x10010306 void __fastcall TitleSnd_SetSoundFunction(void (__stdcall *func)(const char *file)) { gfnSoundFunction = func; } // ref: 0x1001030D void __cdecl TitleSnd_InitSoundFunc() { gfnSoundFunction = 0; } // ref: 0x10010315 void __cdecl TitleSnd_PlayMoveSound() { if ( gfnSoundFunction ) gfnSoundFunction("sfx\\items\\titlemov.wav"); } // ref: 0x1001031F void __cdecl TitleSnd_PlaySelectSound() { if ( gfnSoundFunction ) gfnSoundFunction("sfx\\items\\titlslct.wav"); } // ref: 0x1001032E void __cdecl TitleSnd_cpp_init() { titlesnd_cpp_float = titlesnd_cpp_float_value; } // 1001F480: using guessed type int titlesnd_cpp_float_value; // 1002A590: using guessed type int titlesnd_cpp_float;