#include "diablo.h" #include "../3rdParty/Storm/Source/storm.h" BOOL sgbIsScrolling; // weak int sgdwLastWalk; // weak _bool sgbIsWalking; // weak void track_process() { int v0; // eax DWORD v1; // eax if ( sgbIsWalking ) { if ( cursmx >= 0 && cursmx < 111 && cursmy >= 0 && cursmy < 111 ) { v0 = myplr; if ( (plr[myplr]._pVar8 > 6 || plr[v0]._pmode == PM_STAND) && (cursmx != plr[v0]._ptargx || cursmy != plr[v0]._ptargy) ) { v1 = GetTickCount(); if ( v1 - sgdwLastWalk >= 300 ) { sgdwLastWalk = v1; NetSendCmdLoc(1u, CMD_WALKXY, cursmx, cursmy); if ( !sgbIsScrolling ) sgbIsScrolling = 1; } } } } } void track_repeat_walk(BOOL rep) { if ( sgbIsWalking != rep ) { sgbIsWalking = rep; if ( rep ) { sgbIsScrolling = 0; sgdwLastWalk = GetTickCount() - 50; NetSendCmdLoc(1u, CMD_WALKXY, cursmx, cursmy); } else if ( sgbIsScrolling ) { sgbIsScrolling = 0; } } } BOOL track_isscrolling() { return sgbIsScrolling; }