mirror of
https://github.com/galaxyhaxz/devilution
synced 2024-11-14 16:29:02 +00:00
920 lines
16 KiB
C++
920 lines
16 KiB
C++
#include "diablo.h"
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int cursH; // weak
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int icursH28; // idb
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int cursW; // idb
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int pcursmonst; // idb
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int icursW28; // idb
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BYTE *pCursCels;
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int icursH; // weak
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char pcursinvitem; // weak
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int icursW; // weak
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char pcursitem; // weak
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char pcursobj; // weak
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char pcursplr; // weak
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int cursmx;
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int cursmy;
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int pcurstemp; // weak
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int pcurs; // idb
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/* rdata */
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const int InvItemWidth[180] =
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{
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0,
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33,
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};
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const int InvItemHeight[180] =
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{
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0,
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29,
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32,
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35,
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};
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void InitCursor()
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{
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pCursCels = DiabLoad("Data\\Inv\\Objcurs.CEL", NULL, 'CRSR');
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ClearCursor();
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}
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void FreeCursor()
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{
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void *v0; // ecx
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v0 = pCursCels;
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pCursCels = 0;
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mem_free_dbg(v0);
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ClearCursor();
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}
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void SetICursor(int i)
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{
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int v1; // ecx
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v1 = i;
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icursW = InvItemWidth[v1];
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icursH = InvItemHeight[v1];
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icursW28 = icursW / 28;
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icursH28 = icursH / 28;
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}
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void SetCursor_(int i)
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{
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int v1; // eax
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v1 = InvItemWidth[i];
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pcurs = i;
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cursW = v1;
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cursH = InvItemHeight[i];
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SetICursor(i);
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}
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void InitLevelCursor()
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{
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SetCursor_(CURSOR_HAND);
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cursmx = ViewX;
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cursmy = ViewY;
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pcurstemp = -1;
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pcursmonst = -1;
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pcursobj = -1;
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pcursitem = -1;
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pcursplr = -1;
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ClearCursor();
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}
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void CheckTown()
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{
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int i, mx;
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for(i = 0; i < nummissiles; i++) {
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mx = missileactive[i];
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if(missile[mx]._mitype == MIS_TOWN) {
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if(cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy
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|| cursmx == missile[mx]._mix && cursmy == missile[mx]._miy - 1
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|| cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 1
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|| cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 1
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|| cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 2
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|| cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 2
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|| cursmx == missile[mx]._mix && cursmy == missile[mx]._miy) {
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trigflag = 1;
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ClearPanel();
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strcpy(infostr, "Town Portal");
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sprintf(tempstr, "from %s", plr[missile[mx]._misource]._pName);
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AddPanelString(tempstr, 1);
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cursmx = missile[mx]._mix;
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cursmy = missile[mx]._miy;
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}
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}
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}
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}
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void CheckRportal()
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{
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int i, mx;
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for(i = 0; i < nummissiles; i++) {
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mx = missileactive[i];
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if(missile[mx]._mitype == MIS_RPORTAL) {
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if(cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy
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|| cursmx == missile[mx]._mix && cursmy == missile[mx]._miy - 1
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|| cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 1
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|| cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 1
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|| cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 2
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|| cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 2
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|| cursmx == missile[mx]._mix && cursmy == missile[mx]._miy) {
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trigflag = 1;
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ClearPanel();
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strcpy(infostr, "Portal to");
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if(!setlevel)
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strcpy(tempstr, "The Unholy Altar");
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else
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strcpy(tempstr, "level 15");
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AddPanelString(tempstr, 1);
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cursmx = missile[mx]._mix;
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cursmy = missile[mx]._miy;
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}
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}
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}
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}
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void CheckCursMove()
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{
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int i, sx, sy, mx, my, tx, ty, px, py, xx, yy, mi;
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char bv;
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BOOL flipflag, flipx, flipy;
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sx = MouseX;
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sy = MouseY;
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if(chrflag || questlog) {
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if(sx >= 160) {
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sx -= 160;
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} else {
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sx = 0;
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}
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} else if(invflag || sbookflag) {
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if(sx <= 320) {
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sx += 160;
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} else {
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sx = 0;
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}
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}
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if(sy > 351 && track_isscrolling()) {
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sy = 351;
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}
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if(!zoomflag) {
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sx >>= 1;
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sy >>= 1;
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}
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sx -= ScrollInfo._sxoff;
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sy -= ScrollInfo._syoff;
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if(ScrollInfo._sdir != 0) {
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sx += ((plr[myplr]._pVar6 + plr[myplr]._pxvel) >> 8) - (plr[myplr]._pVar6 >> 8);
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sy += ((plr[myplr]._pVar7 + plr[myplr]._pyvel) >> 8) - (plr[myplr]._pVar7 >> 8);
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}
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if(sx < 0) {
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sx = 0;
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}
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if(sx >= 640) {
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sx = 640;
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}
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if(sy < 0) {
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sy = 0;
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}
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if(sy >= 480) {
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sy = 480;
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}
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tx = sx >> 6;
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ty = sy >> 5;
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px = sx & 0x3F;
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py = sy & 0x1F;
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mx = ViewX + tx + ty - (zoomflag ? 10 : 5);
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my = ViewY + ty - tx;
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flipy = py < px >> 1;
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if(flipy) {
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my--;
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}
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flipx = py >= 32 - (px >> 1);
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if(flipx) {
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mx++;
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}
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if(mx < 0) {
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mx = 0;
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}
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if(mx >= MAXDUNX) {
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mx = MAXDUNX - 1;
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}
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if(my < 0) {
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my = 0;
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}
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if(my >= MAXDUNY) {
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my = MAXDUNY - 1;
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}
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flipflag = flipy && flipx || (flipy || flipx) && px < 32;
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pcurstemp = pcursmonst;
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pcursmonst = -1;
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pcursobj = -1;
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pcursitem = -1;
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if(pcursinvitem != -1) {
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drawsbarflag = 1;
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}
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pcursinvitem = -1;
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pcursplr = -1;
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uitemflag = 0;
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panelflag = 0;
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trigflag = 0;
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if(plr[myplr]._pInvincible) {
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return;
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}
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if(pcurs >= CURSOR_FIRSTITEM || spselflag) {
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cursmx = mx;
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cursmy = my;
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return;
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}
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if(MouseY > 352) {
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CheckPanelInfo();
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return;
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}
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if(doomflag) {
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return;
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}
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if(invflag && MouseX > 320) {
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pcursinvitem = CheckInvHLight();
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return;
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}
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if(sbookflag && MouseX > 320) {
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return;
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}
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if((chrflag || questlog) && MouseX < 320) {
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return;
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}
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if(leveltype != DTYPE_TOWN) {
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if(pcurstemp != -1) {
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if(!flipflag && dMonster[mx + 2][my + 1] != 0 && dFlags[mx + 2][my + 1] & 0x40) {
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mi = dMonster[mx + 2][my + 1] > 0 ? dMonster[mx + 2][my + 1] - 1 : -(dMonster[mx + 2][my + 1] + 1);
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if(mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
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cursmx = mx + 1; /// BUGFIX: 'mx + 2'
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cursmy = my + 2; /// BUGFIX: 'my + 1'
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pcursmonst = mi;
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}
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}
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if(flipflag && dMonster[mx + 1][my + 2] != 0 && dFlags[mx + 1][my + 2] & 0x40) {
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mi = dMonster[mx + 1][my + 2] > 0 ? dMonster[mx + 1][my + 2] - 1 : -(dMonster[mx + 1][my + 2] + 1);
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if(mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
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cursmx = mx + 1;
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cursmy = my + 2;
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pcursmonst = mi;
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}
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}
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if(dMonster[mx + 2][my + 2] != 0 && dFlags[mx + 2][my + 2] & 0x40) {
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mi = dMonster[mx + 2][my + 2] > 0 ? dMonster[mx + 2][my + 2] - 1 : -(dMonster[mx + 2][my + 2] + 1);
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if(mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
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cursmx = mx + 2;
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cursmy = my + 2;
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pcursmonst = mi;
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}
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}
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if(!flipflag && dMonster[mx + 1][my] != 0 && dFlags[mx + 1][my] & 0x40) {
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mi = dMonster[mx + 1][my] > 0 ? dMonster[mx + 1][my] - 1 : -(dMonster[mx + 1][my] + 1);
|
|
if(mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
|
|
cursmx = mx + 1;
|
|
cursmy = my;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if(flipflag && dMonster[mx][my + 1] != 0 && dFlags[mx][my + 1] & 0x40) {
|
|
mi = dMonster[mx][my + 1] > 0 ? dMonster[mx][my + 1] - 1 : -(dMonster[mx][my + 1] + 1);
|
|
if(mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
|
|
cursmx = mx;
|
|
cursmy = my + 1;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if(dMonster[mx][my] != 0 && dFlags[mx][my] & 0x40) {
|
|
mi = dMonster[mx][my] > 0 ? dMonster[mx][my] - 1 : -(dMonster[mx][my] + 1);
|
|
if(mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 1) {
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if(dMonster[mx + 1][my + 1] != 0 && dFlags[mx + 1][my + 1] & 0x40) {
|
|
mi = dMonster[mx + 1][my + 1] > 0 ? dMonster[mx + 1][my + 1] - 1 : -(dMonster[mx + 1][my + 1] + 1);
|
|
if(mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
|
|
cursmx = mx + 1;
|
|
cursmy = my + 1;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if(pcursmonst != -1 && monster[pcursmonst]._mFlags & 1) {
|
|
pcursmonst = -1;
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
}
|
|
if(pcursmonst != -1 && monster[pcursmonst]._mFlags & 0x20) {
|
|
pcursmonst = -1;
|
|
}
|
|
if(pcursmonst != -1) {
|
|
return;
|
|
}
|
|
}
|
|
if(!flipflag && dMonster[mx + 2][my + 1] != 0 && dFlags[mx + 2][my + 1] & 0x40) {
|
|
mi = dMonster[mx + 2][my + 1] > 0 ? dMonster[mx + 2][my + 1] - 1 : -(dMonster[mx + 2][my + 1] + 1);
|
|
if(monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
|
|
cursmx = mx + 2;
|
|
cursmy = my + 1;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if(flipflag && dMonster[mx + 1][my + 2] != 0 && dFlags[mx + 1][my + 2] & 0x40) {
|
|
mi = dMonster[mx + 1][my + 2] > 0 ? dMonster[mx + 1][my + 2] - 1 : -(dMonster[mx + 1][my + 2] + 1);
|
|
if(monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
|
|
cursmx = mx + 1;
|
|
cursmy = my + 2;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if(dMonster[mx + 2][my + 2] != 0 && dFlags[mx + 2][my + 2] & 0x40) {
|
|
mi = dMonster[mx + 2][my + 2] > 0 ? dMonster[mx + 2][my + 2] - 1 : -(dMonster[mx + 2][my + 2] + 1);
|
|
if(monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
|
|
cursmx = mx + 2;
|
|
cursmy = my + 2;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if(!flipflag && dMonster[mx + 1][my] != 0 && dFlags[mx + 1][my] & 0x40) {
|
|
mi = dMonster[mx + 1][my] > 0 ? dMonster[mx + 1][my] - 1 : -(dMonster[mx + 1][my] + 1);
|
|
if(monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
|
|
cursmx = mx + 1;
|
|
cursmy = my;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if(flipflag && dMonster[mx][my + 1] != 0 && dFlags[mx][my + 1] & 0x40) {
|
|
mi = dMonster[mx][my + 1] > 0 ? dMonster[mx][my + 1] - 1 : -(dMonster[mx][my + 1] + 1);
|
|
if(monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
|
|
cursmx = mx;
|
|
cursmy = my + 1;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if(dMonster[mx][my] != 0 && dFlags[mx][my] & 0x40) {
|
|
mi = dMonster[mx][my] > 0 ? dMonster[mx][my] - 1 : -(dMonster[mx][my] + 1);
|
|
if(monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 1) {
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if(dMonster[mx + 1][my + 1] != 0 && dFlags[mx + 1][my + 1] & 0x40) {
|
|
mi = dMonster[mx + 1][my + 1] > 0 ? dMonster[mx + 1][my + 1] - 1 : -(dMonster[mx + 1][my + 1] + 1);
|
|
if(monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
|
|
cursmx = mx + 1;
|
|
cursmy = my + 1;
|
|
pcursmonst = mi;
|
|
}
|
|
}
|
|
if(pcursmonst != -1 && monster[pcursmonst]._mFlags & 1) {
|
|
pcursmonst = -1;
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
}
|
|
if(pcursmonst != -1 && monster[pcursmonst]._mFlags & 0x20) {
|
|
pcursmonst = -1;
|
|
}
|
|
} else {
|
|
if(!flipflag && dMonster[mx + 1][my] > 0) {
|
|
pcursmonst = dMonster[mx + 1][my] - 1;
|
|
cursmx = mx + 1;
|
|
cursmy = my;
|
|
}
|
|
if(flipflag && dMonster[mx][my + 1] > 0) {
|
|
pcursmonst = dMonster[mx][my + 1] - 1;
|
|
cursmx = mx;
|
|
cursmy = my + 1;
|
|
}
|
|
if(dMonster[mx][my] > 0) {
|
|
pcursmonst = dMonster[mx][my] - 1;
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
}
|
|
if(dMonster[mx + 1][my + 1] > 0) {
|
|
pcursmonst = dMonster[mx + 1][my + 1] - 1;
|
|
cursmx = mx + 1;
|
|
cursmy = my + 1;
|
|
}
|
|
if(!towner[pcursmonst]._tSelFlag) { /// BUGFIX: Add check 'pcursmonst != -1'
|
|
pcursmonst = -1;
|
|
}
|
|
}
|
|
|
|
if(pcursmonst == -1) {
|
|
if(!flipflag && dPlayer[mx + 1][my] != 0) {
|
|
bv = dPlayer[mx + 1][my] > 0 ? dPlayer[mx + 1][my] - 1 : -(dPlayer[mx + 1][my] + 1);
|
|
if(bv != myplr && plr[bv]._pHitPoints != 0) {
|
|
cursmx = mx + 1;
|
|
cursmy = my;
|
|
pcursplr = bv;
|
|
}
|
|
}
|
|
if(flipflag && dPlayer[mx][my + 1] != 0) {
|
|
bv = dPlayer[mx][my + 1] > 0 ? dPlayer[mx][my + 1] - 1 : -(dPlayer[mx][my + 1] + 1);
|
|
if(bv != myplr && plr[bv]._pHitPoints != 0) {
|
|
cursmx = mx;
|
|
cursmy = my + 1;
|
|
pcursplr = bv;
|
|
}
|
|
}
|
|
if(dPlayer[mx][my] != 0) {
|
|
bv = dPlayer[mx][my] > 0 ? dPlayer[mx][my] - 1 : -(dPlayer[mx][my] + 1);
|
|
if(bv != myplr) {
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
pcursplr = bv;
|
|
}
|
|
}
|
|
if(dFlags[mx][my] & 4) {
|
|
for(i = 0; i < MAX_PLRS; i++) {
|
|
if(plr[i].WorldX == mx && plr[i].WorldY == my && i != myplr) {
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
pcursplr = i;
|
|
}
|
|
}
|
|
}
|
|
if(pcurs == CURSOR_RESURRECT) {
|
|
for(xx = -1; xx < 2; xx++) {
|
|
for(yy = -1; yy < 2; yy++) {
|
|
if(dFlags[mx + xx][my + yy] & 4) {
|
|
for(i = 0; i < MAX_PLRS; i++) {
|
|
if(plr[i].WorldX == mx + xx && plr[i].WorldY == my + yy && i != myplr) {
|
|
cursmx = mx + xx;
|
|
cursmy = my + yy;
|
|
pcursplr = i;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(dPlayer[mx + 1][my + 1] != 0) {
|
|
bv = dPlayer[mx + 1][my + 1] > 0 ? dPlayer[mx + 1][my + 1] - 1 : -(dPlayer[mx + 1][my + 1] + 1);
|
|
if(bv != myplr && plr[bv]._pHitPoints != 0) {
|
|
cursmx = mx + 1;
|
|
cursmy = my + 1;
|
|
pcursplr = bv;
|
|
}
|
|
}
|
|
}
|
|
if(pcursmonst == -1 && pcursplr == -1) {
|
|
if(!flipflag && dObject[mx + 1][my] != 0) {
|
|
bv = dObject[mx + 1][my] > 0 ? dObject[mx + 1][my] - 1 : -(dObject[mx + 1][my] + 1);
|
|
if(object[bv]._oSelFlag >= 2) {
|
|
cursmx = mx + 1;
|
|
cursmy = my;
|
|
pcursobj = bv;
|
|
}
|
|
}
|
|
if(flipflag && dObject[mx][my + 1] != 0) {
|
|
bv = dObject[mx][my + 1] > 0 ? dObject[mx][my + 1] - 1 : -(dObject[mx][my + 1] + 1);
|
|
if(object[bv]._oSelFlag >= 2) {
|
|
cursmx = mx;
|
|
cursmy = my + 1;
|
|
pcursobj = bv;
|
|
}
|
|
}
|
|
if(dObject[mx][my] != 0) {
|
|
bv = dObject[mx][my] > 0 ? dObject[mx][my] - 1 : -(dObject[mx][my] + 1);
|
|
if(object[bv]._oSelFlag == 1 || object[bv]._oSelFlag == 3) {
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
pcursobj = bv;
|
|
}
|
|
}
|
|
if(dObject[mx + 1][my + 1] != 0) {
|
|
bv = dObject[mx + 1][my + 1] > 0 ? dObject[mx + 1][my + 1] - 1 : -(dObject[mx + 1][my + 1] + 1);
|
|
if(object[bv]._oSelFlag >= 2) {
|
|
cursmx = mx + 1;
|
|
cursmy = my + 1;
|
|
pcursobj = bv;
|
|
}
|
|
}
|
|
}
|
|
if(pcursplr == -1 && pcursobj == -1 && pcursmonst == -1) {
|
|
if(!flipflag && dItem[mx + 1][my] > 0) {
|
|
bv = dItem[mx + 1][my] - 1;
|
|
if(item[bv]._iSelFlag >= 2) {
|
|
cursmx = mx + 1;
|
|
cursmy = my;
|
|
pcursitem = bv;
|
|
}
|
|
}
|
|
if(flipflag && dItem[mx][my + 1] > 0) {
|
|
bv = dItem[mx][my + 1] - 1;
|
|
if(item[bv]._iSelFlag >= 2) {
|
|
cursmx = mx;
|
|
cursmy = my + 1;
|
|
pcursitem = bv;
|
|
}
|
|
}
|
|
if(dItem[mx][my] > 0) {
|
|
bv = dItem[mx][my] - 1;
|
|
if(item[bv]._iSelFlag == 1 || item[bv]._iSelFlag == 3) {
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
pcursitem = bv;
|
|
}
|
|
}
|
|
if(dItem[mx + 1][my + 1] > 0) {
|
|
bv = dItem[mx + 1][my + 1] - 1;
|
|
if(item[bv]._iSelFlag >= 2) {
|
|
cursmx = mx + 1;
|
|
cursmy = my + 1;
|
|
pcursitem = bv;
|
|
}
|
|
}
|
|
if(pcursitem == -1) {
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
CheckTrigForce();
|
|
CheckTown();
|
|
CheckRportal();
|
|
}
|
|
}
|
|
|
|
if(pcurs == CURSOR_IDENTIFY) {
|
|
pcursobj = -1;
|
|
pcursmonst = -1;
|
|
pcursitem = -1;
|
|
cursmx = mx;
|
|
cursmy = my;
|
|
}
|
|
if(pcursmonst != -1 && monster[pcursmonst]._mFlags & 0x20) {
|
|
pcursmonst = -1;
|
|
}
|
|
}
|