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devilution/2020_03_31/Source/cursor.cpp
PrisonOfMirrors b720183846 initial up
2020-11-28 18:24:54 -06:00

920 lines
16 KiB
C++

#include "diablo.h"
int cursH; // weak
int icursH28; // idb
int cursW; // idb
int pcursmonst; // idb
int icursW28; // idb
BYTE *pCursCels;
int icursH; // weak
char pcursinvitem; // weak
int icursW; // weak
char pcursitem; // weak
char pcursobj; // weak
char pcursplr; // weak
int cursmx;
int cursmy;
int pcurstemp; // weak
int pcurs; // idb
/* rdata */
const int InvItemWidth[180] =
{
0,
33,
32,
32,
32,
32,
32,
32,
32,
32,
32,
23,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56
};
const int InvItemHeight[180] =
{
0,
29,
32,
32,
32,
32,
32,
32,
32,
32,
32,
35,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
28,
56,
56,
56,
56,
56,
56,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
56,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84,
84
};
void InitCursor()
{
pCursCels = DiabLoad("Data\\Inv\\Objcurs.CEL", NULL, 'CRSR');
ClearCursor();
}
void FreeCursor()
{
void *v0; // ecx
v0 = pCursCels;
pCursCels = 0;
mem_free_dbg(v0);
ClearCursor();
}
void SetICursor(int i)
{
int v1; // ecx
v1 = i;
icursW = InvItemWidth[v1];
icursH = InvItemHeight[v1];
icursW28 = icursW / 28;
icursH28 = icursH / 28;
}
void SetCursor_(int i)
{
int v1; // eax
v1 = InvItemWidth[i];
pcurs = i;
cursW = v1;
cursH = InvItemHeight[i];
SetICursor(i);
}
void InitLevelCursor()
{
SetCursor_(CURSOR_HAND);
cursmx = ViewX;
cursmy = ViewY;
pcurstemp = -1;
pcursmonst = -1;
pcursobj = -1;
pcursitem = -1;
pcursplr = -1;
ClearCursor();
}
void CheckTown()
{
int i, mx;
for(i = 0; i < nummissiles; i++) {
mx = missileactive[i];
if(missile[mx]._mitype == MIS_TOWN) {
if(cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy
|| cursmx == missile[mx]._mix && cursmy == missile[mx]._miy - 1
|| cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 1
|| cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 1
|| cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 2
|| cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 2
|| cursmx == missile[mx]._mix && cursmy == missile[mx]._miy) {
trigflag = 1;
ClearPanel();
strcpy(infostr, "Town Portal");
sprintf(tempstr, "from %s", plr[missile[mx]._misource]._pName);
AddPanelString(tempstr, 1);
cursmx = missile[mx]._mix;
cursmy = missile[mx]._miy;
}
}
}
}
void CheckRportal()
{
int i, mx;
for(i = 0; i < nummissiles; i++) {
mx = missileactive[i];
if(missile[mx]._mitype == MIS_RPORTAL) {
if(cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy
|| cursmx == missile[mx]._mix && cursmy == missile[mx]._miy - 1
|| cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 1
|| cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 1
|| cursmx == missile[mx]._mix - 2 && cursmy == missile[mx]._miy - 2
|| cursmx == missile[mx]._mix - 1 && cursmy == missile[mx]._miy - 2
|| cursmx == missile[mx]._mix && cursmy == missile[mx]._miy) {
trigflag = 1;
ClearPanel();
strcpy(infostr, "Portal to");
if(!setlevel)
strcpy(tempstr, "The Unholy Altar");
else
strcpy(tempstr, "level 15");
AddPanelString(tempstr, 1);
cursmx = missile[mx]._mix;
cursmy = missile[mx]._miy;
}
}
}
}
void CheckCursMove()
{
int i, sx, sy, mx, my, tx, ty, px, py, xx, yy, mi;
char bv;
BOOL flipflag, flipx, flipy;
sx = MouseX;
sy = MouseY;
if(chrflag || questlog) {
if(sx >= 160) {
sx -= 160;
} else {
sx = 0;
}
} else if(invflag || sbookflag) {
if(sx <= 320) {
sx += 160;
} else {
sx = 0;
}
}
if(sy > 351 && track_isscrolling()) {
sy = 351;
}
if(!zoomflag) {
sx >>= 1;
sy >>= 1;
}
sx -= ScrollInfo._sxoff;
sy -= ScrollInfo._syoff;
if(ScrollInfo._sdir != 0) {
sx += ((plr[myplr]._pVar6 + plr[myplr]._pxvel) >> 8) - (plr[myplr]._pVar6 >> 8);
sy += ((plr[myplr]._pVar7 + plr[myplr]._pyvel) >> 8) - (plr[myplr]._pVar7 >> 8);
}
if(sx < 0) {
sx = 0;
}
if(sx >= 640) {
sx = 640;
}
if(sy < 0) {
sy = 0;
}
if(sy >= 480) {
sy = 480;
}
tx = sx >> 6;
ty = sy >> 5;
px = sx & 0x3F;
py = sy & 0x1F;
mx = ViewX + tx + ty - (zoomflag ? 10 : 5);
my = ViewY + ty - tx;
flipy = py < px >> 1;
if(flipy) {
my--;
}
flipx = py >= 32 - (px >> 1);
if(flipx) {
mx++;
}
if(mx < 0) {
mx = 0;
}
if(mx >= MAXDUNX) {
mx = MAXDUNX - 1;
}
if(my < 0) {
my = 0;
}
if(my >= MAXDUNY) {
my = MAXDUNY - 1;
}
flipflag = flipy && flipx || (flipy || flipx) && px < 32;
pcurstemp = pcursmonst;
pcursmonst = -1;
pcursobj = -1;
pcursitem = -1;
if(pcursinvitem != -1) {
drawsbarflag = 1;
}
pcursinvitem = -1;
pcursplr = -1;
uitemflag = 0;
panelflag = 0;
trigflag = 0;
if(plr[myplr]._pInvincible) {
return;
}
if(pcurs >= CURSOR_FIRSTITEM || spselflag) {
cursmx = mx;
cursmy = my;
return;
}
if(MouseY > 352) {
CheckPanelInfo();
return;
}
if(doomflag) {
return;
}
if(invflag && MouseX > 320) {
pcursinvitem = CheckInvHLight();
return;
}
if(sbookflag && MouseX > 320) {
return;
}
if((chrflag || questlog) && MouseX < 320) {
return;
}
if(leveltype != DTYPE_TOWN) {
if(pcurstemp != -1) {
if(!flipflag && dMonster[mx + 2][my + 1] != 0 && dFlags[mx + 2][my + 1] & 0x40) {
mi = dMonster[mx + 2][my + 1] > 0 ? dMonster[mx + 2][my + 1] - 1 : -(dMonster[mx + 2][my + 1] + 1);
if(mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
cursmx = mx + 1; /// BUGFIX: 'mx + 2'
cursmy = my + 2; /// BUGFIX: 'my + 1'
pcursmonst = mi;
}
}
if(flipflag && dMonster[mx + 1][my + 2] != 0 && dFlags[mx + 1][my + 2] & 0x40) {
mi = dMonster[mx + 1][my + 2] > 0 ? dMonster[mx + 1][my + 2] - 1 : -(dMonster[mx + 1][my + 2] + 1);
if(mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
cursmx = mx + 1;
cursmy = my + 2;
pcursmonst = mi;
}
}
if(dMonster[mx + 2][my + 2] != 0 && dFlags[mx + 2][my + 2] & 0x40) {
mi = dMonster[mx + 2][my + 2] > 0 ? dMonster[mx + 2][my + 2] - 1 : -(dMonster[mx + 2][my + 2] + 1);
if(mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
cursmx = mx + 2;
cursmy = my + 2;
pcursmonst = mi;
}
}
if(!flipflag && dMonster[mx + 1][my] != 0 && dFlags[mx + 1][my] & 0x40) {
mi = dMonster[mx + 1][my] > 0 ? dMonster[mx + 1][my] - 1 : -(dMonster[mx + 1][my] + 1);
if(mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
cursmx = mx + 1;
cursmy = my;
pcursmonst = mi;
}
}
if(flipflag && dMonster[mx][my + 1] != 0 && dFlags[mx][my + 1] & 0x40) {
mi = dMonster[mx][my + 1] > 0 ? dMonster[mx][my + 1] - 1 : -(dMonster[mx][my + 1] + 1);
if(mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
cursmx = mx;
cursmy = my + 1;
pcursmonst = mi;
}
}
if(dMonster[mx][my] != 0 && dFlags[mx][my] & 0x40) {
mi = dMonster[mx][my] > 0 ? dMonster[mx][my] - 1 : -(dMonster[mx][my] + 1);
if(mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 1) {
cursmx = mx;
cursmy = my;
pcursmonst = mi;
}
}
if(dMonster[mx + 1][my + 1] != 0 && dFlags[mx + 1][my + 1] & 0x40) {
mi = dMonster[mx + 1][my + 1] > 0 ? dMonster[mx + 1][my + 1] - 1 : -(dMonster[mx + 1][my + 1] + 1);
if(mi == pcurstemp && monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
cursmx = mx + 1;
cursmy = my + 1;
pcursmonst = mi;
}
}
if(pcursmonst != -1 && monster[pcursmonst]._mFlags & 1) {
pcursmonst = -1;
cursmx = mx;
cursmy = my;
}
if(pcursmonst != -1 && monster[pcursmonst]._mFlags & 0x20) {
pcursmonst = -1;
}
if(pcursmonst != -1) {
return;
}
}
if(!flipflag && dMonster[mx + 2][my + 1] != 0 && dFlags[mx + 2][my + 1] & 0x40) {
mi = dMonster[mx + 2][my + 1] > 0 ? dMonster[mx + 2][my + 1] - 1 : -(dMonster[mx + 2][my + 1] + 1);
if(monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
cursmx = mx + 2;
cursmy = my + 1;
pcursmonst = mi;
}
}
if(flipflag && dMonster[mx + 1][my + 2] != 0 && dFlags[mx + 1][my + 2] & 0x40) {
mi = dMonster[mx + 1][my + 2] > 0 ? dMonster[mx + 1][my + 2] - 1 : -(dMonster[mx + 1][my + 2] + 1);
if(monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
cursmx = mx + 1;
cursmy = my + 2;
pcursmonst = mi;
}
}
if(dMonster[mx + 2][my + 2] != 0 && dFlags[mx + 2][my + 2] & 0x40) {
mi = dMonster[mx + 2][my + 2] > 0 ? dMonster[mx + 2][my + 2] - 1 : -(dMonster[mx + 2][my + 2] + 1);
if(monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 4) {
cursmx = mx + 2;
cursmy = my + 2;
pcursmonst = mi;
}
}
if(!flipflag && dMonster[mx + 1][my] != 0 && dFlags[mx + 1][my] & 0x40) {
mi = dMonster[mx + 1][my] > 0 ? dMonster[mx + 1][my] - 1 : -(dMonster[mx + 1][my] + 1);
if(monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
cursmx = mx + 1;
cursmy = my;
pcursmonst = mi;
}
}
if(flipflag && dMonster[mx][my + 1] != 0 && dFlags[mx][my + 1] & 0x40) {
mi = dMonster[mx][my + 1] > 0 ? dMonster[mx][my + 1] - 1 : -(dMonster[mx][my + 1] + 1);
if(monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
cursmx = mx;
cursmy = my + 1;
pcursmonst = mi;
}
}
if(dMonster[mx][my] != 0 && dFlags[mx][my] & 0x40) {
mi = dMonster[mx][my] > 0 ? dMonster[mx][my] - 1 : -(dMonster[mx][my] + 1);
if(monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 1) {
cursmx = mx;
cursmy = my;
pcursmonst = mi;
}
}
if(dMonster[mx + 1][my + 1] != 0 && dFlags[mx + 1][my + 1] & 0x40) {
mi = dMonster[mx + 1][my + 1] > 0 ? dMonster[mx + 1][my + 1] - 1 : -(dMonster[mx + 1][my + 1] + 1);
if(monster[mi]._mhitpoints >> 6 > 0 && monster[mi].MData->mSelFlag & 2) {
cursmx = mx + 1;
cursmy = my + 1;
pcursmonst = mi;
}
}
if(pcursmonst != -1 && monster[pcursmonst]._mFlags & 1) {
pcursmonst = -1;
cursmx = mx;
cursmy = my;
}
if(pcursmonst != -1 && monster[pcursmonst]._mFlags & 0x20) {
pcursmonst = -1;
}
} else {
if(!flipflag && dMonster[mx + 1][my] > 0) {
pcursmonst = dMonster[mx + 1][my] - 1;
cursmx = mx + 1;
cursmy = my;
}
if(flipflag && dMonster[mx][my + 1] > 0) {
pcursmonst = dMonster[mx][my + 1] - 1;
cursmx = mx;
cursmy = my + 1;
}
if(dMonster[mx][my] > 0) {
pcursmonst = dMonster[mx][my] - 1;
cursmx = mx;
cursmy = my;
}
if(dMonster[mx + 1][my + 1] > 0) {
pcursmonst = dMonster[mx + 1][my + 1] - 1;
cursmx = mx + 1;
cursmy = my + 1;
}
if(!towner[pcursmonst]._tSelFlag) { /// BUGFIX: Add check 'pcursmonst != -1'
pcursmonst = -1;
}
}
if(pcursmonst == -1) {
if(!flipflag && dPlayer[mx + 1][my] != 0) {
bv = dPlayer[mx + 1][my] > 0 ? dPlayer[mx + 1][my] - 1 : -(dPlayer[mx + 1][my] + 1);
if(bv != myplr && plr[bv]._pHitPoints != 0) {
cursmx = mx + 1;
cursmy = my;
pcursplr = bv;
}
}
if(flipflag && dPlayer[mx][my + 1] != 0) {
bv = dPlayer[mx][my + 1] > 0 ? dPlayer[mx][my + 1] - 1 : -(dPlayer[mx][my + 1] + 1);
if(bv != myplr && plr[bv]._pHitPoints != 0) {
cursmx = mx;
cursmy = my + 1;
pcursplr = bv;
}
}
if(dPlayer[mx][my] != 0) {
bv = dPlayer[mx][my] > 0 ? dPlayer[mx][my] - 1 : -(dPlayer[mx][my] + 1);
if(bv != myplr) {
cursmx = mx;
cursmy = my;
pcursplr = bv;
}
}
if(dFlags[mx][my] & 4) {
for(i = 0; i < MAX_PLRS; i++) {
if(plr[i].WorldX == mx && plr[i].WorldY == my && i != myplr) {
cursmx = mx;
cursmy = my;
pcursplr = i;
}
}
}
if(pcurs == CURSOR_RESURRECT) {
for(xx = -1; xx < 2; xx++) {
for(yy = -1; yy < 2; yy++) {
if(dFlags[mx + xx][my + yy] & 4) {
for(i = 0; i < MAX_PLRS; i++) {
if(plr[i].WorldX == mx + xx && plr[i].WorldY == my + yy && i != myplr) {
cursmx = mx + xx;
cursmy = my + yy;
pcursplr = i;
}
}
}
}
}
}
if(dPlayer[mx + 1][my + 1] != 0) {
bv = dPlayer[mx + 1][my + 1] > 0 ? dPlayer[mx + 1][my + 1] - 1 : -(dPlayer[mx + 1][my + 1] + 1);
if(bv != myplr && plr[bv]._pHitPoints != 0) {
cursmx = mx + 1;
cursmy = my + 1;
pcursplr = bv;
}
}
}
if(pcursmonst == -1 && pcursplr == -1) {
if(!flipflag && dObject[mx + 1][my] != 0) {
bv = dObject[mx + 1][my] > 0 ? dObject[mx + 1][my] - 1 : -(dObject[mx + 1][my] + 1);
if(object[bv]._oSelFlag >= 2) {
cursmx = mx + 1;
cursmy = my;
pcursobj = bv;
}
}
if(flipflag && dObject[mx][my + 1] != 0) {
bv = dObject[mx][my + 1] > 0 ? dObject[mx][my + 1] - 1 : -(dObject[mx][my + 1] + 1);
if(object[bv]._oSelFlag >= 2) {
cursmx = mx;
cursmy = my + 1;
pcursobj = bv;
}
}
if(dObject[mx][my] != 0) {
bv = dObject[mx][my] > 0 ? dObject[mx][my] - 1 : -(dObject[mx][my] + 1);
if(object[bv]._oSelFlag == 1 || object[bv]._oSelFlag == 3) {
cursmx = mx;
cursmy = my;
pcursobj = bv;
}
}
if(dObject[mx + 1][my + 1] != 0) {
bv = dObject[mx + 1][my + 1] > 0 ? dObject[mx + 1][my + 1] - 1 : -(dObject[mx + 1][my + 1] + 1);
if(object[bv]._oSelFlag >= 2) {
cursmx = mx + 1;
cursmy = my + 1;
pcursobj = bv;
}
}
}
if(pcursplr == -1 && pcursobj == -1 && pcursmonst == -1) {
if(!flipflag && dItem[mx + 1][my] > 0) {
bv = dItem[mx + 1][my] - 1;
if(item[bv]._iSelFlag >= 2) {
cursmx = mx + 1;
cursmy = my;
pcursitem = bv;
}
}
if(flipflag && dItem[mx][my + 1] > 0) {
bv = dItem[mx][my + 1] - 1;
if(item[bv]._iSelFlag >= 2) {
cursmx = mx;
cursmy = my + 1;
pcursitem = bv;
}
}
if(dItem[mx][my] > 0) {
bv = dItem[mx][my] - 1;
if(item[bv]._iSelFlag == 1 || item[bv]._iSelFlag == 3) {
cursmx = mx;
cursmy = my;
pcursitem = bv;
}
}
if(dItem[mx + 1][my + 1] > 0) {
bv = dItem[mx + 1][my + 1] - 1;
if(item[bv]._iSelFlag >= 2) {
cursmx = mx + 1;
cursmy = my + 1;
pcursitem = bv;
}
}
if(pcursitem == -1) {
cursmx = mx;
cursmy = my;
CheckTrigForce();
CheckTown();
CheckRportal();
}
}
if(pcurs == CURSOR_IDENTIFY) {
pcursobj = -1;
pcursmonst = -1;
pcursitem = -1;
cursmx = mx;
cursmy = my;
}
if(pcursmonst != -1 && monster[pcursmonst]._mFlags & 0x20) {
pcursmonst = -1;
}
}