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devilution/2020_03_31/Source/towners.cpp
PrisonOfMirrors b720183846 initial up
2020-11-28 18:24:54 -06:00

1005 lines
27 KiB
C++

#include "diablo.h"
int storeflag; // weak
int sgnCowMsg; // weak
int numtowners; // idb
DWORD sgdwCowClicks; // weak
BOOL bannerflag; // weak // unused 0x6AAC28
BOOL boyloadflag; // weak
BYTE *pCowCels; // idb
TownerStruct towner[16];
/* data */
char AnimOrder[6][148] =
{
{
5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
14, 13, 12, 11, 10, 9, 8, 7, 6, 5,
5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
14, 13, 12, 11, 10, 9, 8, 7, 6, 5,
5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
14, 13, 12, 11, 10, 9, 8, 7, 6, 5,
5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
14, 13, 12, 11, 10, 9, 8, 7, 6, 5,
5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
14, 13, 12, 11, 10, 9, 8, 7, 6, 5,
5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 5, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 2, 3, 4,
-1
},
{
1, 2, 3, 3, 2, 1, 20, 19, 19, 20,
1, 2, 3, 3, 2, 1, 20, 19, 19, 20,
1, 2, 3, 3, 2, 1, 20, 19, 19, 20,
1, 2, 3, 3, 2, 1, 20, 19, 19, 20,
1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
11, 12, 13, 14, 15, 16, 15, 14, 13, 12,
11, 10, 9, 8, 7, 6, 5, 4, 5, 6,
7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
15, 14, 13, 12, 11, 10, 9, 8, 7, 6,
5, 4, 5, 6, 7, 8, 9, 10, 11, 12,
13, 14, 15, 16, 17, 18, 19, 20, -1
},
{
1, 1, 25, 25, 24, 23, 22, 21, 20, 19,
18, 17, 16, 15, 16, 17, 18, 19, 20, 21,
22, 23, 24, 25, 25, 25, 1, 1, 1, 25,
1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
11, 12, 13, 14, 15, 14, 13, 12, 11, 10,
9, 8, 7, 6, 5, 4, 3, 2, 1, -1
},
{
1, 2, 3, 3, 2, 1, 16, 15, 14, 14,
16, 1, 2, 3, 3, 2, 1, 16, 15, 14,
14, 15, 16, 1, 2, 3, 3, 2, 1, 16,
15, 14, 14, 15, 16, 1, 2, 3, 3, 2,
1, 16, 15, 14, 14, 15, 16, 1, 2, 3,
3, 2, 1, 16, 15, 14, 14, 15, 16, 1,
2, 3, 3, 2, 1, 16, 15, 14, 14, 15,
16, 1, 2, 3, 3, 2, 1, 16, 15, 14,
14, 15, 16, 1, 2, 3, 2, 1, 16, 15,
14, 14, 15, 16, 1, 2, 3, 4, 5, 6,
7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
-1
},
{
1, 1, 1, 2, 3, 4, 5, 6, 7, 8,
9, 10, 11, 11, 11, 11, 12, 13, 14, 15,
16, 17, 18, 18, 1, 1, 1, 18, 17, 16,
15, 14, 13, 12, 11, 10, 11, 12, 13, 14,
15, 16, 17, 18, 1, 2, 3, 4, 5, 5,
5, 4, 3, 2, -1
},
{
4, 4, 4, 5, 6, 6, 6, 5, 4, 15,
14, 13, 13, 13, 14, 15, 4, 5, 6, 6,
6, 5, 4, 4, 4, 5, 6, 6, 6, 5,
4, 15, 14, 13, 13, 13, 14, 15, 4, 5,
6, 6, 6, 5, 4, 4, 4, 5, 6, 6,
6, 5, 4, 15, 14, 13, 13, 13, 14, 15,
4, 5, 6, 6, 6, 5, 4, 3, 2, 1,
19, 18, 19, 1, 2, 1, 19, 18, 19, 1,
2, 1, 2, 3, 4, 5, 6, 7, 8, 9,
10, 11, 12, 13, 14, 15, 15, 15, 14, 13,
13, 13, 13, 14, 15, 15, 15, 14, 13, 12,
12, 12, 11, 10, 10, 10, 9, 8, 9, 10,
10, 11, 12, 13, 14, 15, 16, 17, 18, 19,
1, 2, 1, 19, 18, 19, 1, 2, 1, 2,
3, -1
}
};
int TownCowX[3] = { 58, 56, 59 };
int TownCowY[3] = { 16, 14, 20 };
int TownCowDir[3] = { 1, 3, 4 };
int cowoffx[8] = { -1, 0, -1, -1, -1, 0, -1, -1 };
int cowoffy[8] = { -1, -1, -1, 0, -1, -1, -1, 0 };
int Qtalklist[11][16] =
{
{ TEXT_INFRA6, TEXT_MUSH6, -1, -1, TEXT_VEIL5, -1, TEXT_BUTCH5, TEXT_BANNER6, TEXT_BLIND5, TEXT_BLOOD5, TEXT_ANVIL6, TEXT_WARLRD5, TEXT_KING7, TEXT_POISON7, TEXT_BONE5, TEXT_VILE9 },
{ TEXT_INFRA3, -1, -1, -1, TEXT_VEIL3, -1, TEXT_BUTCH3, TEXT_BANNER4, TEXT_BLIND3, TEXT_BLOOD3, TEXT_ANVIL3, TEXT_WARLRD3, TEXT_KING5, TEXT_POISON4, TEXT_BONE3, TEXT_VILE7 },
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 },
{ TEXT_INFRA2, TEXT_MUSH2, -1, -1, TEXT_VEIL2, -1, TEXT_BUTCH2, -1, TEXT_BLIND2, TEXT_BLOOD2, TEXT_ANVIL2, TEXT_WARLRD2, TEXT_KING3, TEXT_POISON2, TEXT_BONE2, TEXT_VILE4 },
{ TEXT_INFRA1, TEXT_MUSH1, -1, -1, TEXT_VEIL1, TEXT_VILE3, TEXT_BUTCH1, TEXT_BANNER1, TEXT_BLIND1, TEXT_BLOOD1, TEXT_ANVIL1, TEXT_WARLRD1, TEXT_KING1, TEXT_POISON1, TEXT_BONE1, TEXT_VILE2 },
{ TEXT_INFRA8, TEXT_MUSH7, -1, -1, TEXT_VEIL6, -1, TEXT_BUTCH6, TEXT_BANNER7, TEXT_BLIND6, TEXT_BLOOD6, TEXT_ANVIL8, TEXT_WARLRD6, TEXT_KING8, TEXT_POISON8, TEXT_BONE6, TEXT_VILE10 },
{ TEXT_INFRA9, TEXT_MUSH9, -1, -1, TEXT_VEIL7, -1, TEXT_BUTCH7, TEXT_BANNER8, TEXT_BLIND7, TEXT_BLOOD7, TEXT_ANVIL9, TEXT_WARLRD7, TEXT_KING9, TEXT_POISON9, TEXT_BONE7, TEXT_VILE11 },
{ TEXT_INFRA4, TEXT_MUSH5, -1, -1, TEXT_VEIL4, -1, TEXT_BUTCH4, TEXT_BANNER5, TEXT_BLIND4, TEXT_BLOOD4, TEXT_ANVIL4, TEXT_WARLRD4, TEXT_KING6, TEXT_POISON6, TEXT_BONE4, TEXT_VILE8 },
{ TEXT_INFRA10, TEXT_MUSH13, -1, -1, TEXT_VEIL8, -1, TEXT_BUTCH8, TEXT_BANNER9, TEXT_BLIND8, TEXT_BLOOD8, TEXT_ANVIL10, TEXT_WARLRD8, TEXT_KING10, TEXT_POISON10, TEXT_BONE8, TEXT_VILE12 },
{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 },
{ TEXT_KING1, TEXT_KING1, TEXT_KING1, TEXT_KING1, TEXT_KING1, TEXT_KING1, TEXT_KING1, TEXT_KING1, TEXT_KING1, TEXT_KING1, TEXT_KING1, TEXT_KING1, TEXT_KING1, TEXT_KING1, TEXT_KING1, TEXT_KING1 }
};
int CowPlaying = -1;
int GetActiveTowner(int t)
{
int i;
for(i = 0; i < numtowners; i++) {
if(towner[i]._ttype == t) {
return i;
}
}
return -1;
}
void SetTownerGPtrs(BYTE *pData, BYTE **pAnim)
{
int i;
#ifdef USE_ASM
BYTE *src;
for(i = 0; i < 8; i++) {
src = pData;
__asm {
mov eax, src
mov ebx, eax
mov edx, i
shl edx, 2
add ebx, edx
mov edx, [ebx]
add eax, edx
mov src, eax
}
pAnim[i] = src;
}
#else
DWORD *pFrameTable;
pFrameTable = (DWORD *)pData;
for(i = 0; i < 8; i++) {
pAnim[i] = &pData[pFrameTable[i]];
}
#endif
}
void NewTownerAnim(int tnum, unsigned char *pAnim, int numFrames, int Delay)
{
/// ASSERT: assert(pAnim);
towner[tnum]._tAnimData = pAnim;
towner[tnum]._tAnimLen = numFrames;
towner[tnum]._tAnimFrame = 1;
towner[tnum]._tAnimCnt = 0;
towner[tnum]._tAnimDelay = Delay;
}
void InitTownerInfo(int i, long w, BOOL sel, int t, int x, int y, char ao, int tp) /* int ao */
{
memset(&towner[i], 0, sizeof(*towner));
towner[i]._tSelFlag = sel;
towner[i]._tAnimWidth = w;
towner[i]._tAnimWidth2 = (w - 64) >> 1;
towner[i]._tMsgSaid = FALSE;
towner[i]._ttype = t;
towner[i]._tx = x;
towner[i]._ty = y;
dMonster[x][y] = i + 1;
towner[i]._tAnimOrder = ao;
towner[i]._tTenPer = tp;
towner[i]._tSeed = GetRndSeed();
}
void InitQstSnds(int i)
{
int j, quest;
j = i;
if(boyloadflag) {
j++;
}
for(quest = 0; quest < MAXQUESTS; quest++) {
towner[i].qsts[quest]._qsttype = quests[quest]._qtype;
towner[i].qsts[quest]._qstmsg = Qtalklist[j][quest];
if(Qtalklist[j][quest] != -1) {
towner[i].qsts[quest]._qstmsgact = TRUE;
} else {
towner[i].qsts[quest]._qstmsgact = FALSE;
}
}
}
void InitSmith()
{
int i;
InitTownerInfo(numtowners, 96, 1, 0, 62, 63, 0, 10);
/// ASSERT: assert(! towner[numtowners]._tNData);
InitQstSnds(numtowners);
towner[numtowners]._tNData = DiabLoad("Towners\\Smith\\SmithN.CEL", NULL, 'TOWN');
for(i = 0; i < 8; i++) {
towner[numtowners]._tNAnim[i] = towner[numtowners]._tNData;
}
towner[numtowners]._tNFrames = 16;
NewTownerAnim(numtowners, towner[numtowners]._tNAnim[1], towner[numtowners]._tNFrames, 3);
strcpy(towner[numtowners]._tName, "Griswold the Blacksmith");
numtowners++;
}
void InitBarOwner()
{
int i;
bannerflag = FALSE;
InitTownerInfo(numtowners, 96, 1, 3, 55, 62, 3, 10);
/// ASSERT: assert(! towner[numtowners]._tNData);
InitQstSnds(numtowners);
towner[numtowners]._tNData = DiabLoad("Towners\\TwnF\\TwnFN.CEL", NULL, 'TOWN');
for(i = 0; i < 8; i++) {
towner[numtowners]._tNAnim[i] = towner[numtowners]._tNData;
}
towner[numtowners]._tNFrames = 16;
NewTownerAnim(numtowners, towner[numtowners]._tNAnim[1], towner[numtowners]._tNFrames, 3);
strcpy(towner[numtowners]._tName, "Ogden the Tavern owner");
numtowners++;
}
void InitTownDead()
{
int i;
InitTownerInfo(numtowners, 96, 1, 2, 24, 32, -1, 10);
/// ASSERT: assert(! towner[numtowners]._tNData);
InitQstSnds(numtowners);
towner[numtowners]._tNData = DiabLoad("Towners\\Butch\\Deadguy.CEL", NULL, 'TOWN');
for(i = 0; i < 8; i++) {
towner[numtowners]._tNAnim[i] = towner[numtowners]._tNData;
}
towner[numtowners]._tNFrames = 8;
NewTownerAnim(numtowners, towner[numtowners]._tNAnim[4], towner[numtowners]._tNFrames, 6);
strcpy(towner[numtowners]._tName, "Wounded Townsman");
numtowners++;
}
void InitWitch()
{
int i;
InitTownerInfo(numtowners, 96, 1, 6, 80, 20, 5, 10);
/// ASSERT: assert(! towner[numtowners]._tNData);
InitQstSnds(numtowners);
towner[numtowners]._tNData = DiabLoad("Towners\\TownWmn1\\Witch.CEL", NULL, 'TOWN');
for(i = 0; i < 8; i++) {
towner[numtowners]._tNAnim[i] = towner[numtowners]._tNData;
}
towner[numtowners]._tNFrames = 19;
NewTownerAnim(numtowners, towner[numtowners]._tNAnim[0], towner[numtowners]._tNFrames, 6);
strcpy(towner[numtowners]._tName, "Adria the Witch");
numtowners++;
}
void InitBarmaid()
{
int i;
InitTownerInfo(numtowners, 96, 1, 7, 43, 66, -1, 10);
/// ASSERT: assert(! towner[numtowners]._tNData);
InitQstSnds(numtowners);
towner[numtowners]._tNData = DiabLoad("Towners\\TownWmn1\\WmnN.CEL", NULL, 'TOWN');
for(i = 0; i < 8; i++) {
towner[numtowners]._tNAnim[i] = towner[numtowners]._tNData;
}
towner[numtowners]._tNFrames = 18;
NewTownerAnim(numtowners, towner[numtowners]._tNAnim[0], towner[numtowners]._tNFrames, 6);
strcpy(towner[numtowners]._tName, "Gillian the Barmaid");
numtowners++;
}
void InitBoy()
{
int i;
boyloadflag = TRUE;
InitTownerInfo(numtowners, 96, 1, 8, 11, 53, -1, 10);
/// ASSERT: assert(! towner[numtowners]._tNData);
InitQstSnds(numtowners);
towner[numtowners]._tNData = DiabLoad("Towners\\TownBoy\\PegKid1.CEL", NULL, 'TOWN');
for(i = 0; i < 8; i++) {
towner[numtowners]._tNAnim[i] = towner[numtowners]._tNData;
}
towner[numtowners]._tNFrames = 20;
NewTownerAnim(numtowners, towner[numtowners]._tNAnim[0], towner[numtowners]._tNFrames, 6);
strcpy(towner[numtowners]._tName, "Wirt the Peg-legged boy");
numtowners++;
}
void InitHealer()
{
int i;
InitTownerInfo(numtowners, 96, 1, 1, 55, 79, 1, 10);
/// ASSERT: assert(! towner[numtowners]._tNData);
InitQstSnds(numtowners);
towner[numtowners]._tNData = DiabLoad("Towners\\Healer\\Healer.CEL", NULL, 'TOWN');
for(i = 0; i < 8; i++) {
towner[numtowners]._tNAnim[i] = towner[numtowners]._tNData;
}
towner[numtowners]._tNFrames = 20;
NewTownerAnim(numtowners, towner[numtowners]._tNAnim[7], towner[numtowners]._tNFrames, 6);
strcpy(towner[numtowners]._tName, "Pepin the Healer");
numtowners++;
}
void InitTeller()
{
int i;
InitTownerInfo(numtowners, 96, 1, 4, 62, 71, 2, 10);
/// ASSERT: assert(! towner[numtowners]._tNData);
InitQstSnds(numtowners);
towner[numtowners]._tNData = DiabLoad("Towners\\Strytell\\Strytell.CEL", NULL, 'TOWN');
for(i = 0; i < 8; i++) {
towner[numtowners]._tNAnim[i] = towner[numtowners]._tNData;
}
towner[numtowners]._tNFrames = 25;
NewTownerAnim(numtowners, towner[numtowners]._tNAnim[0], towner[numtowners]._tNFrames, 3);
strcpy(towner[numtowners]._tName, "Cain the Elder");
numtowners++;
}
void InitDrunk()
{
int i;
InitTownerInfo(numtowners, 96, 1, 5, 71, 84, 4, 10);
/// ASSERT: assert(! towner[numtowners]._tNData);
InitQstSnds(numtowners);
towner[numtowners]._tNData = DiabLoad("Towners\\Drunk\\TwnDrunk.CEL", NULL, 'TOWN');
for(i = 0; i < 8; i++) {
towner[numtowners]._tNAnim[i] = towner[numtowners]._tNData;
}
towner[numtowners]._tNFrames = 18;
NewTownerAnim(numtowners, towner[numtowners]._tNAnim[0], towner[numtowners]._tNFrames, 3);
strcpy(towner[numtowners]._tName, "Farnham the Drunk");
numtowners++;
}
void InitCows()
{
int i, x, y, d, x2, y2;
/// ASSERT: assert(! pCowCels);
pCowCels = DiabLoad("Towners\\Animals\\Cow.CEL", NULL, 'TOWN');
for(i = 0; i < 3; i++) {
x = TownCowX[i];
y = TownCowY[i];
d = TownCowDir[i];
InitTownerInfo(numtowners, 128, 0, 9, x, y, -1, 10);
towner[numtowners]._tNData = pCowCels;
SetTownerGPtrs(towner[numtowners]._tNData, towner[numtowners]._tNAnim);
towner[numtowners]._tNFrames = 12;
NewTownerAnim(numtowners, towner[numtowners]._tNAnim[d], towner[numtowners]._tNFrames, 3);
towner[numtowners]._tAnimFrame = random(0, 11) + 1;
towner[numtowners]._tSelFlag = 1;
strcpy(towner[numtowners]._tName, "Cow");
x2 = x + cowoffx[d];
y2 = y + cowoffy[d];
if(dMonster[x][y2] == 0) {
dMonster[x][y2] = -(numtowners + 1);
}
if(dMonster[x2][y] == 0) {
dMonster[x2][y] = -(numtowners + 1);
}
if(dMonster[x2][y2] == 0) {
dMonster[x2][y2] = -(numtowners + 1);
}
numtowners++;
}
}
void InitTowners()
{
numtowners = 0;
boyloadflag = FALSE;
InitSmith();
InitHealer();
if(quests[6]._qactive != 0 && quests[6]._qactive != 3) {
InitTownDead();
}
InitBarOwner();
InitTeller();
InitDrunk();
InitWitch();
InitBarmaid();
InitBoy();
InitCows();
}
void FreeTownerGFX()
{
int i;
for(i = 0; i < 16; i++) {
if(towner[i]._tNData == pCowCels) {
towner[i]._tNData = NULL;
} else if(towner[i]._tNData != NULL) {
MemFreeDbg(towner[i]._tNData);
}
}
MemFreeDbg(pCowCels);
}
void TownCtrlMsg(int i)
{
int p, dx, dy;
if(towner[i]._tbtcnt == 0) {
return;
}
p = towner[i]._tVar1;
dx = abs(towner[i]._tx - plr[p].WorldX);
dy = abs(towner[i]._ty - plr[p].WorldY);
if(dx >= 2 || dy >= 2) {
towner[i]._tbtcnt = 0;
}
if(towner[i]._tbtcnt == 0) {
qtextflag = 0;
stream_stop();
}
}
void TownBlackSmith()
{
int /* x, y, */ tidx;
tidx = GetActiveTowner(TOWN_SMITH);
TownCtrlMsg(tidx);
}
void TownBarOwner()
{
int /* x, y, */ tidx;
tidx = GetActiveTowner(TOWN_TAVERN);
TownCtrlMsg(tidx);
}
void TownDead()
{
int tidx;
tidx = GetActiveTowner(TOWN_DEADGUY);
TownCtrlMsg(tidx);
if(!qtextflag) {
if((quests[6]._qactive != 2 || quests[6]._qlog) && quests[6]._qactive != 1) {
towner[tidx]._tAnimDelay = 1000;
towner[tidx]._tAnimFrame = 1;
strcpy(towner[tidx]._tName, "Slain Townsman");
} else {
return;
}
}
if(quests[6]._qactive != 1) {
towner[tidx]._tAnimCnt = 0;
}
}
void TownHealer()
{
TownCtrlMsg(GetActiveTowner(TOWN_HEALER));
}
void TownStory()
{
TownCtrlMsg(GetActiveTowner(TOWN_STORY));
}
void TownDrunk()
{
TownCtrlMsg(GetActiveTowner(TOWN_DRUNK));
}
void TownBoy()
{
TownCtrlMsg(GetActiveTowner(TOWN_PEGBOY));
}
void TownWitch()
{
TownCtrlMsg(GetActiveTowner(TOWN_WITCH));
}
void TownBarMaid()
{
TownCtrlMsg(GetActiveTowner(TOWN_BMAID));
}
void TownCow()
{
TownCtrlMsg(GetActiveTowner(TOWN_COW));
}
void ProcessTowners()
{
int i, ao;
for(i = 0; i < 16; i++) {
switch(towner[i]._ttype) {
case TOWN_SMITH:
TownBlackSmith();
break;
case TOWN_HEALER:
TownHealer();
break;
case TOWN_DEADGUY:
TownDead();
break;
case TOWN_TAVERN:
TownBarOwner();
break;
case TOWN_STORY:
TownStory();
break;
case TOWN_DRUNK:
TownDrunk();
break;
case TOWN_WITCH:
TownWitch();
break;
case TOWN_BMAID:
TownBarMaid();
break;
case TOWN_PEGBOY:
TownBoy();
break;
case TOWN_COW:
TownCow();
break;
}
towner[i]._tAnimCnt++;
if(towner[i]._tAnimCnt >= towner[i]._tAnimDelay) {
towner[i]._tAnimCnt = 0;
if(towner[i]._tAnimOrder >= 0) {
ao = towner[i]._tAnimOrder;
towner[i]._tAnimFrameCnt++;
if(AnimOrder[ao][towner[i]._tAnimFrameCnt] == -1) {
towner[i]._tAnimFrameCnt = 0;
}
towner[i]._tAnimFrame = AnimOrder[ao][towner[i]._tAnimFrameCnt];
} else {
towner[i]._tAnimFrame++;
if(towner[i]._tAnimFrame > towner[i]._tAnimLen) {
towner[i]._tAnimFrame = 1;
}
}
}
}
}
ItemStruct *PlrHasItem(int pnum, int item, int &i)
{
for(i = 0; i < plr[pnum]._pNumInv; i++) {
if(plr[pnum].InvList[i].IDidx == item) {
return &plr[pnum].InvList[i];
}
}
return NULL;
}
void TownerTalk(int first, int t)
{
sgdwCowClicks = 0;
sgnCowMsg = 0;
storeflag = 1;
InitQTextMsg(first);
}
void TalkToTowner(int p, int t)
{
int i, dx, dy, rv1, rv2, rv3;
ItemStruct *Item;
rv1 = random(6, 3); /* unused */
rv2 = random(6, 4); /* unused */
rv3 = random(6, 5); /* unused */
dx = abs(plr[p].WorldX - towner[t]._tx);
dy = abs(plr[p].WorldY - towner[t]._ty);
#ifdef _DEBUG
if(!debug_mode_key_d && (dx >= 2 || dy >= 2)) {
return;
}
#else
if(dx >= 2 || dy >= 2) {
return;
}
#endif
if(qtextflag) {
return;
}
towner[t]._tMsgSaid = FALSE;
if(pcurs >= CURSOR_FIRSTITEM && !DropItemBeforeTrig()) {
return;
}
if(t == GetActiveTowner(TOWN_TAVERN)) {
if(!plr[p]._pLvlVisited[0] && !towner[t]._tMsgSaid) {
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_INTRO);
towner[t]._tMsgSaid = TRUE;
}
if((plr[p]._pLvlVisited[2] || plr[p]._pLvlVisited[4]) && quests[Q_SKELKING]._qactive != 0) {
if(quests[Q_SKELKING]._qvar2 == 0) {
if(!towner[t]._tMsgSaid) {
quests[Q_SKELKING]._qvar2 = 1;
quests[Q_SKELKING]._qlog = TRUE;
if(quests[Q_SKELKING]._qactive == 1) {
quests[Q_SKELKING]._qactive = 2;
quests[Q_SKELKING]._qvar1 = 1;
}
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_KING2);
towner[t]._tMsgSaid = TRUE;
NetSendCmdQuest(TRUE, Q_SKELKING);
}
}
if(quests[Q_SKELKING]._qactive == 3 && quests[Q_SKELKING]._qvar2 == 1) {
if(!towner[t]._tMsgSaid) {
quests[Q_SKELKING]._qvar2 = 2;
quests[Q_SKELKING]._qvar1 = 2;
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_KING4);
towner[t]._tMsgSaid = TRUE;
NetSendCmdQuest(TRUE, Q_SKELKING);
}
}
}
if(gbMaxPlayers == 1 && plr[p]._pLvlVisited[3] && quests[Q_LTBANNER]._qactive != 0) {
if((quests[Q_LTBANNER]._qactive == 1 || quests[Q_LTBANNER]._qactive == 2) && quests[Q_LTBANNER]._qvar2 == 0) {
if(!towner[t]._tMsgSaid) {
quests[Q_LTBANNER]._qvar2 = 1;
if(quests[Q_LTBANNER]._qactive == 1) {
quests[Q_LTBANNER]._qvar1 = 1;
quests[Q_LTBANNER]._qactive = 2;
}
quests[Q_LTBANNER]._qlog = TRUE;
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_BANNER2);
towner[t]._tMsgSaid = TRUE;
}
}
if(quests[Q_LTBANNER]._qvar2 == 1 && PlrHasItem(p, IDI_BANNER, i) != NULL) {
if(!towner[t]._tMsgSaid) {
quests[Q_LTBANNER]._qactive = 3;
quests[Q_LTBANNER]._qvar1 = 3;
RemoveInvItem(p, i);
CreateItem(UITEM_HARCREST, towner[t]._tx, towner[t]._ty + 1);
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_BANNER3);
towner[t]._tMsgSaid = TRUE;
}
}
}
if(!qtextflag) {
TownerTalk(TEXT_OGDEN1, t);
if(storeflag) {
StartStore(STORE_TAVERN);
}
}
} else if(t == GetActiveTowner(TOWN_DEADGUY)) {
if(quests[Q_BUTCHER]._qactive == 2 && quests[Q_BUTCHER]._qvar1 == 1) {
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
quests[Q_BUTCHER]._qvar1 = 1;
if(plr[p]._pClass == 0 && !effect_is_playing(PS_WARR8)) {
PlaySFX(PS_WARR8);
} else if(plr[p]._pClass == 1 && !effect_is_playing(PS_ROGUE8)) {
PlaySFX(PS_ROGUE8);
} else if(plr[p]._pClass == 2 && !effect_is_playing(PS_MAGE8)) {
PlaySFX(PS_MAGE8);
}
towner[t]._tMsgSaid = TRUE;
} else if(quests[Q_BUTCHER]._qactive == 3 && quests[Q_BUTCHER]._qvar1 == 1) {
quests[Q_BUTCHER]._qvar1 = 1;
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
towner[t]._tMsgSaid = TRUE;
} else if(quests[Q_BUTCHER]._qactive == 1 || quests[Q_BUTCHER]._qactive == 2 && quests[Q_BUTCHER]._qvar1 == 0) {
quests[Q_BUTCHER]._qactive = 2;
quests[Q_BUTCHER]._qlog = TRUE;
quests[Q_BUTCHER]._qmsg = TEXT_BUTCH9;
quests[Q_BUTCHER]._qvar1 = 1;
towner[t]._tbtcnt = 50;
towner[t]._tVar1 = p;
towner[t]._tVar2 = 3;
InitQTextMsg(TEXT_BUTCH9);
towner[t]._tMsgSaid = TRUE;
NetSendCmdQuest(TRUE, Q_BUTCHER);
}
} else if(t == GetActiveTowner(TOWN_SMITH)) {
if(gbMaxPlayers == 1) {
if(plr[p]._pLvlVisited[4] && quests[Q_ROCK]._qactive != 0) {
if(quests[Q_ROCK]._qvar2 == 0) {
quests[Q_ROCK]._qvar2 = 1;
quests[Q_ROCK]._qlog = TRUE;
if(quests[Q_ROCK]._qactive == 1) {
quests[Q_ROCK]._qactive = 2;
quests[Q_ROCK]._qvar1 = 1;
}
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_INFRA5);
towner[t]._tMsgSaid = TRUE;
}
if(quests[Q_ROCK]._qvar2 == 1 && PlrHasItem(p, IDI_ROCK, i) != NULL) {
if(!towner[t]._tMsgSaid) {
quests[Q_ROCK]._qactive = 3;
quests[Q_ROCK]._qvar2 = 2;
quests[Q_ROCK]._qvar1 = 2;
RemoveInvItem(p, i);
CreateItem(UITEM_INFRARING, towner[t]._tx, towner[t]._ty + 1);
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_INFRA7);
towner[t]._tMsgSaid = TRUE;
}
}
}
if(plr[p]._pLvlVisited[9] && quests[Q_ANVIL]._qactive != 0) {
if((quests[Q_ANVIL]._qactive == 1 || quests[Q_ANVIL]._qactive == 2) && quests[Q_ANVIL]._qvar2 == 0) {
if(!towner[t]._tMsgSaid) {
if(quests[Q_ROCK]._qvar2 == 2 || quests[Q_ROCK]._qactive == 2 && quests[Q_ROCK]._qvar2 == 1) {
quests[Q_ANVIL]._qvar2 = 1;
quests[Q_ANVIL]._qlog = TRUE;
if(quests[Q_ANVIL]._qactive == 1) {
quests[Q_ANVIL]._qactive = 2;
quests[Q_ANVIL]._qvar1 = 1;
}
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_ANVIL5);
towner[t]._tMsgSaid = TRUE;
}
}
}
if(quests[Q_ANVIL]._qvar2 == 1 && PlrHasItem(p, IDI_ANVIL, i) != NULL) {
if(!towner[t]._tMsgSaid) {
quests[Q_ANVIL]._qactive = 3;
quests[Q_ANVIL]._qvar2 = 2;
quests[Q_ANVIL]._qvar1 = 2;
RemoveInvItem(p, i);
CreateItem(UITEM_GRISWOLD, towner[t]._tx, towner[t]._ty + 1);
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_ANVIL7);
towner[t]._tMsgSaid = TRUE;
}
}
}
}
if(!qtextflag) {
TownerTalk(TEXT_GRISWOLD1, t);
if(storeflag) {
StartStore(STORE_SMITH);
}
}
} else if(t == GetActiveTowner(TOWN_WITCH)) {
if(quests[Q_MUSHROOM]._qactive == 1 && PlrHasItem(p, IDI_FUNGALTM, i) != NULL) {
RemoveInvItem(p, i);
quests[Q_MUSHROOM]._qactive = 2;
quests[Q_MUSHROOM]._qlog = TRUE;
quests[Q_MUSHROOM]._qvar1 = 2;
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_MUSH8);
towner[t]._tMsgSaid = TRUE;
} else if(quests[Q_MUSHROOM]._qactive == 2) {
if(quests[Q_MUSHROOM]._qvar1 >= 2 && quests[Q_MUSHROOM]._qvar1 <= 4) {
if(PlrHasItem(p, IDI_MUSHROOM, i) != NULL) {
RemoveInvItem(p, i);
quests[Q_MUSHROOM]._qvar1 = 5;
Qtalklist[TOWN_HEALER][Q_MUSHROOM] = TEXT_MUSH3;
Qtalklist[TOWN_WITCH][Q_MUSHROOM] = -1;
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
quests[Q_MUSHROOM]._qmsg = TEXT_MUSH10;
InitQTextMsg(TEXT_MUSH10);
towner[t]._tMsgSaid = TRUE;
} else if(quests[Q_MUSHROOM]._qmsg != TEXT_MUSH9) {
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
quests[Q_MUSHROOM]._qmsg = TEXT_MUSH9;
InitQTextMsg(TEXT_MUSH9);
towner[t]._tMsgSaid = TRUE;
}
} else {
Item = PlrHasItem(p, IDI_SPECELIX, i);
if(Item != NULL) {
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_MUSH12);
quests[Q_MUSHROOM]._qactive = 3;
towner[t]._tMsgSaid = TRUE;
AllItemsList[Item->IDidx].iUsable = TRUE;
} else if(PlrHasItem(p, IDI_BRAIN, i) != NULL && quests[Q_MUSHROOM]._qvar2 != TEXT_MUSH11) {
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
quests[Q_MUSHROOM]._qvar2 = TEXT_MUSH11;
InitQTextMsg(TEXT_MUSH11);
towner[t]._tMsgSaid = TRUE;
}
}
}
if(!qtextflag) {
TownerTalk(TEXT_ADRIA1, t);
if(storeflag) {
StartStore(STORE_WITCH);
}
}
} else if(t == GetActiveTowner(TOWN_BMAID)) {
if(!qtextflag) {
TownerTalk(TEXT_GILLIAN1, t);
if(storeflag) {
StartStore(STORE_BARMAID);
}
}
} else if(t == GetActiveTowner(TOWN_DRUNK)) {
if(!qtextflag) {
TownerTalk(TEXT_FARNHAM1, t);
if(storeflag) {
StartStore(STORE_DRUNK);
}
}
} else if(t == GetActiveTowner(TOWN_HEALER)) {
if(gbMaxPlayers == 1) {
if(plr[p]._pLvlVisited[1] && !towner[t]._tMsgSaid) {
if(quests[Q_PWATER]._qactive == 1) {
quests[Q_PWATER]._qactive = 2;
quests[Q_PWATER]._qlog = TRUE;
quests[Q_PWATER]._qmsg = TEXT_POISON3;
quests[Q_PWATER]._qvar1 = 1;
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_POISON3);
towner[t]._tMsgSaid = TRUE;
} else if(quests[Q_PWATER]._qactive == 3 && quests[Q_PWATER]._qvar1 != 2) {
quests[Q_PWATER]._qvar1 = 2;
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_POISON5);
CreateItem(UITEM_TRING, towner[t]._tx, towner[t]._ty + 1);
towner[t]._tMsgSaid = TRUE;
}
}
if(quests[Q_MUSHROOM]._qactive == 2 && quests[Q_MUSHROOM]._qmsg == TEXT_MUSH10 && PlrHasItem(p, IDI_BRAIN, i) != NULL) {
RemoveInvItem(p, i);
SpawnQuestItem(IDI_SPECELIX, towner[t]._tx, towner[t]._ty + 1, 0, 0);
InitQTextMsg(TEXT_MUSH4);
quests[Q_MUSHROOM]._qvar1 = 7;
Qtalklist[TOWN_HEALER][Q_MUSHROOM] = -1;
}
}
if(!qtextflag) {
TownerTalk(TEXT_PEPIN1, t);
if(storeflag) {
StartStore(STORE_HEALER);
}
}
} else if(t == GetActiveTowner(TOWN_PEGBOY)) {
if(!qtextflag) {
TownerTalk(TEXT_WIRT1, t);
if(storeflag) {
StartStore(STORE_BOY);
}
}
} else if(t == GetActiveTowner(TOWN_STORY)) {
if(gbMaxPlayers == 1) {
if(quests[Q_BETRAYER]._qactive == 1 && PlrHasItem(p, IDI_LAZSTAFF, i) != NULL) {
RemoveInvItem(p, i);
quests[Q_BETRAYER]._qvar1 = 2;
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_VILE1);
quests[Q_BETRAYER]._qactive = 2;
quests[Q_BETRAYER]._qlog = TRUE;
towner[t]._tMsgSaid = TRUE;
} else if(quests[Q_BETRAYER]._qactive == 3 && quests[Q_BETRAYER]._qvar1 == 7) {
quests[Q_BETRAYER]._qvar1 = 8;
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_VILE3);
quests[Q_DIABLO]._qlog = TRUE;
towner[t]._tMsgSaid = TRUE;
}
}
if(gbMaxPlayers != 1) {
if(quests[Q_BETRAYER]._qactive == 2 && !quests[Q_BETRAYER]._qlog) {
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_VILE1);
towner[t]._tMsgSaid = TRUE;
quests[Q_BETRAYER]._qlog = TRUE;
NetSendCmdQuest(TRUE, Q_BETRAYER);
} else if(quests[Q_BETRAYER]._qactive == 3 && quests[Q_BETRAYER]._qvar1 == 7) {
quests[Q_BETRAYER]._qvar1 = 8;
towner[t]._tbtcnt = 150;
towner[t]._tVar1 = p;
InitQTextMsg(TEXT_VILE3);
towner[t]._tMsgSaid = TRUE;
NetSendCmdQuest(TRUE, Q_BETRAYER);
quests[Q_DIABLO]._qlog = TRUE;
NetSendCmdQuest(TRUE, Q_DIABLO);
}
}
if(!qtextflag) {
TownerTalk(TEXT_STORY1, t);
if(storeflag) {
StartStore(STORE_STORY);
}
}
} else if(towner[t]._ttype == TOWN_COW && !qtextflag) {
CowSFX(p);
}
}
void CowSFX(int pnum)
{
static const int snSFX[3][3] = {
{ PS_WARR52, PS_ROGUE52, PS_MAGE52 },
{ PS_WARR49, PS_ROGUE49, PS_MAGE49 },
{ PS_WARR50, PS_ROGUE50, PS_MAGE50 }
};
static const int snLastCowSFX = sizeof(snSFX) / sizeof(snSFX[0]);
if(CowPlaying != -1 && effect_is_playing(CowPlaying)) {
return;
}
sgdwCowClicks++;
if(sgdwCowClicks >= 8) {
PlaySfxLoc(TSFX_COW1, plr[pnum].WorldX, plr[pnum].WorldY + 5);
sgdwCowClicks = 4;
CowPlaying = snSFX[sgnCowMsg][plr[pnum]._pClass];
sgnCowMsg++;
if(sgnCowMsg >= snLastCowSFX) {
sgnCowMsg = 0;
}
} else {
if(sgdwCowClicks != 4) {
CowPlaying = TSFX_COW1;
} else {
CowPlaying = TSFX_COW2;
}
}
PlaySfxLoc(CowPlaying, plr[pnum].WorldX, plr[pnum].WorldY);
}