libbpg/x265/source/input/yuv.h

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2015-10-27 10:46:00 +00:00
/*****************************************************************************
* Copyright (C) 2013 x265 project
*
* Authors: Steve Borho <steve@borho.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
*
* This program is also available under a commercial proprietary license.
* For more information, contact us at license @ x265.com.
*****************************************************************************/
#ifndef X265_YUV_H
#define X265_YUV_H
#include "input.h"
#include "threading.h"
#include <fstream>
#define QUEUE_SIZE 5
namespace X265_NS {
// private x265 namespace
class YUVInput : public InputFile, public Thread
{
protected:
int width;
int height;
int colorSpace; //< source Color Space Parameter
uint32_t depth;
uint32_t framesize;
bool threadActive;
ThreadSafeInteger readCount;
ThreadSafeInteger writeCount;
char* buf[QUEUE_SIZE];
std::istream *ifs;
int guessFrameCount();
void threadMain();
bool populateFrameQueue();
public:
YUVInput(InputFileInfo& info);
virtual ~YUVInput();
void release();
bool isEof() const { return ifs && ifs->eof(); }
bool isFail() { return !(ifs && !ifs->fail() && threadActive); }
void startReader();
bool readPicture(x265_picture&);
const char *getName() const { return "yuv"; }
};
}
#endif // ifndef X265_YUV_H