libbpg-0.9.6
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175
x265/source/common/threadpool.h
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175
x265/source/common/threadpool.h
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/*****************************************************************************
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* Copyright (C) 2013 x265 project
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*
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* Authors: Steve Borho <steve@borho.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
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*
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* This program is also available under a commercial proprietary license.
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* For more information, contact us at license @ x265.com
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*****************************************************************************/
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#ifndef X265_THREADPOOL_H
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#define X265_THREADPOOL_H
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#include "common.h"
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#include "threading.h"
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namespace X265_NS {
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// x265 private namespace
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class ThreadPool;
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class WorkerThread;
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class BondedTaskGroup;
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#if X86_64
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typedef uint64_t sleepbitmap_t;
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#else
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typedef uint32_t sleepbitmap_t;
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#endif
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static const sleepbitmap_t ALL_POOL_THREADS = (sleepbitmap_t)-1;
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enum { MAX_POOL_THREADS = sizeof(sleepbitmap_t) * 8 };
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enum { INVALID_SLICE_PRIORITY = 10 }; // a value larger than any X265_TYPE_* macro
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// Frame level job providers. FrameEncoder and Lookahead derive from
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// this class and implement findJob()
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class JobProvider
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{
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public:
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ThreadPool* m_pool;
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sleepbitmap_t m_ownerBitmap;
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int m_jpId;
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int m_sliceType;
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bool m_helpWanted;
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bool m_isFrameEncoder; /* rather ugly hack, but nothing better presents itself */
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JobProvider()
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: m_pool(NULL)
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, m_ownerBitmap(0)
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, m_jpId(-1)
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, m_sliceType(INVALID_SLICE_PRIORITY)
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, m_helpWanted(false)
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, m_isFrameEncoder(false)
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{}
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virtual ~JobProvider() {}
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// Worker threads will call this method to perform work
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virtual void findJob(int workerThreadId) = 0;
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// Will awaken one idle thread, preferring a thread which most recently
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// performed work for this provider.
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void tryWakeOne();
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};
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class ThreadPool
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{
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public:
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sleepbitmap_t m_sleepBitmap;
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int m_numProviders;
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int m_numWorkers;
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void* m_numaMask; // node mask in linux, cpu mask in windows
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#if defined(_WIN32_WINNT) && _WIN32_WINNT >= _WIN32_WINNT_WIN7
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DWORD m_winCpuMask;
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#endif
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bool m_isActive;
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JobProvider** m_jpTable;
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WorkerThread* m_workers;
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ThreadPool();
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~ThreadPool();
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bool create(int numThreads, int maxProviders, uint32_t nodeMask);
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bool start();
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void stopWorkers();
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void setCurrentThreadAffinity();
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int tryAcquireSleepingThread(sleepbitmap_t firstTryBitmap, sleepbitmap_t secondTryBitmap);
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int tryBondPeers(int maxPeers, sleepbitmap_t peerBitmap, BondedTaskGroup& master);
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static ThreadPool* allocThreadPools(x265_param* p, int& numPools);
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static int getCpuCount();
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static int getNumaNodeCount();
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static void setThreadNodeAffinity(void *numaMask);
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};
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/* Any worker thread may enlist the help of idle worker threads from the same
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* job provider. They must derive from this class and implement the
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* processTasks() method. To use, an instance must be instantiated by a worker
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* thread (referred to as the master thread) and then tryBondPeers() must be
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* called. If it returns non-zero then some number of slave worker threads are
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* already in the process of calling your processTasks() function. The master
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* thread should participate and call processTasks() itself. When
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* waitForExit() returns, all bonded peer threads are quarunteed to have
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* exitied processTasks(). Since the thread count is small, it uses explicit
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* locking instead of atomic counters and bitmasks */
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class BondedTaskGroup
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{
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public:
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Lock m_lock;
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ThreadSafeInteger m_exitedPeerCount;
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int m_bondedPeerCount;
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int m_jobTotal;
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int m_jobAcquired;
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BondedTaskGroup() { m_bondedPeerCount = m_jobTotal = m_jobAcquired = 0; }
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/* Do not allow the instance to be destroyed before all bonded peers have
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* exited processTasks() */
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~BondedTaskGroup() { waitForExit(); }
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/* Try to enlist the help of idle worker threads on most recently associated
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* with the given job provider and "bond" them to work on your tasks. Up to
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* maxPeers worker threads will call your processTasks() method. */
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int tryBondPeers(JobProvider& jp, int maxPeers)
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{
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int count = jp.m_pool->tryBondPeers(maxPeers, jp.m_ownerBitmap, *this);
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m_bondedPeerCount += count;
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return count;
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}
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/* Try to enlist the help of any idle worker threads and "bond" them to work
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* on your tasks. Up to maxPeers worker threads will call your
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* processTasks() method. */
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int tryBondPeers(ThreadPool& pool, int maxPeers)
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{
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int count = pool.tryBondPeers(maxPeers, ALL_POOL_THREADS, *this);
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m_bondedPeerCount += count;
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return count;
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}
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/* Returns when all bonded peers have exited processTasks(). It does *NOT*
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* ensure all tasks are completed (but this is generally implied). */
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void waitForExit()
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{
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int exited = m_exitedPeerCount.get();
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while (m_bondedPeerCount != exited)
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exited = m_exitedPeerCount.waitForChange(exited);
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}
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/* Derived classes must define this method. The worker thread ID may be
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* used to index into thread local data, or ignored. The ID will be between
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* 0 and jp.m_numWorkers - 1 */
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virtual void processTasks(int workerThreadId) = 0;
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};
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} // end namespace X265_NS
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#endif // ifndef X265_THREADPOOL_H
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