libbpg-0.9.3
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jctvc/TLibCommon/ContextModel3DBuffer.h
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jctvc/TLibCommon/ContextModel3DBuffer.h
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/* The copyright in this software is being made available under the BSD
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* License, included below. This software may be subject to other third party
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* and contributor rights, including patent rights, and no such rights are
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* granted under this license.
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*
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* Copyright (c) 2010-2014, ITU/ISO/IEC
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* * Neither the name of the ITU/ISO/IEC nor the names of its contributors may
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* be used to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/** \file ContextModel3DBuffer.h
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\brief context model 3D buffer class (header)
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*/
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#ifndef __CONTEXTMODEL3DBUFFER__
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#define __CONTEXTMODEL3DBUFFER__
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#include <stdio.h>
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#include <assert.h>
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#include <memory.h>
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#include "CommonDef.h"
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#include "ContextModel.h"
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//! \ingroup TLibCommon
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//! \{
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// ====================================================================================================================
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// Class definition
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// ====================================================================================================================
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/// context model 3D buffer class
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class ContextModel3DBuffer
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{
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protected:
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ContextModel* m_contextModel; ///< array of context models
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const UInt m_sizeX; ///< X size of 3D buffer
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const UInt m_sizeXY; ///< X times Y size of 3D buffer
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const UInt m_sizeXYZ; ///< total size of 3D buffer
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public:
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ContextModel3DBuffer ( UInt uiSizeZ, UInt uiSizeY, UInt uiSizeX, ContextModel *basePtr, Int &count );
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~ContextModel3DBuffer () {}
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// access functions
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ContextModel& get( UInt uiZ, UInt uiY, UInt uiX )
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{
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return m_contextModel[ uiZ * m_sizeXY + uiY * m_sizeX + uiX ];
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}
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ContextModel* get( UInt uiZ, UInt uiY )
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{
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return &m_contextModel[ uiZ * m_sizeXY + uiY * m_sizeX ];
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}
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ContextModel* get( UInt uiZ )
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{
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return &m_contextModel[ uiZ * m_sizeXY ];
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}
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// initialization & copy functions
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Void initBuffer( SliceType eSliceType, Int iQp, UChar* ctxModel ); ///< initialize 3D buffer by slice type & QP
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UInt calcCost( SliceType sliceType, Int qp, UChar* ctxModel ); ///< determine cost of choosing a probability table based on current probabilities
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/** copy from another buffer
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* \param src buffer to copy from
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*/
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Void copyFrom( const ContextModel3DBuffer* src )
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{
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assert( m_sizeXYZ == src->m_sizeXYZ );
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::memcpy( m_contextModel, src->m_contextModel, sizeof(ContextModel) * m_sizeXYZ );
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}
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};
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//! \}
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#endif // _HM_CONTEXT_MODEL_3DBUFFER_H_
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