/***************************************************************************** * Copyright (C) 2013 x265 project * * Authors: Steve Borho * Mandar Gurav * Mahesh Pittala * Min Chen * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA. * * This program is also available under a commercial proprietary license. * For more information, contact us at license @ x265.com. *****************************************************************************/ #include "common.h" #include "primitives.h" #include "x265.h" #include // abs() using namespace X265_NS; namespace { // place functions in anonymous namespace (file static) template int sad(const pixel* pix1, intptr_t stride_pix1, const pixel* pix2, intptr_t stride_pix2) { int sum = 0; for (int y = 0; y < ly; y++) { for (int x = 0; x < lx; x++) sum += abs(pix1[x] - pix2[x]); pix1 += stride_pix1; pix2 += stride_pix2; } return sum; } template int sad(const int16_t* pix1, intptr_t stride_pix1, const int16_t* pix2, intptr_t stride_pix2) { int sum = 0; for (int y = 0; y < ly; y++) { for (int x = 0; x < lx; x++) sum += abs(pix1[x] - pix2[x]); pix1 += stride_pix1; pix2 += stride_pix2; } return sum; } template void sad_x3(const pixel* pix1, const pixel* pix2, const pixel* pix3, const pixel* pix4, intptr_t frefstride, int32_t* res) { res[0] = 0; res[1] = 0; res[2] = 0; for (int y = 0; y < ly; y++) { for (int x = 0; x < lx; x++) { res[0] += abs(pix1[x] - pix2[x]); res[1] += abs(pix1[x] - pix3[x]); res[2] += abs(pix1[x] - pix4[x]); } pix1 += FENC_STRIDE; pix2 += frefstride; pix3 += frefstride; pix4 += frefstride; } } template void sad_x4(const pixel* pix1, const pixel* pix2, const pixel* pix3, const pixel* pix4, const pixel* pix5, intptr_t frefstride, int32_t* res) { res[0] = 0; res[1] = 0; res[2] = 0; res[3] = 0; for (int y = 0; y < ly; y++) { for (int x = 0; x < lx; x++) { res[0] += abs(pix1[x] - pix2[x]); res[1] += abs(pix1[x] - pix3[x]); res[2] += abs(pix1[x] - pix4[x]); res[3] += abs(pix1[x] - pix5[x]); } pix1 += FENC_STRIDE; pix2 += frefstride; pix3 += frefstride; pix4 += frefstride; pix5 += frefstride; } } template sse_ret_t sse(const T1* pix1, intptr_t stride_pix1, const T2* pix2, intptr_t stride_pix2) { sse_ret_t sum = 0; int tmp; for (int y = 0; y < ly; y++) { for (int x = 0; x < lx; x++) { tmp = pix1[x] - pix2[x]; sum += (tmp * tmp); } pix1 += stride_pix1; pix2 += stride_pix2; } return sum; } #define BITS_PER_SUM (8 * sizeof(sum_t)) #define HADAMARD4(d0, d1, d2, d3, s0, s1, s2, s3) { \ sum2_t t0 = s0 + s1; \ sum2_t t1 = s0 - s1; \ sum2_t t2 = s2 + s3; \ sum2_t t3 = s2 - s3; \ d0 = t0 + t2; \ d2 = t0 - t2; \ d1 = t1 + t3; \ d3 = t1 - t3; \ } // in: a pseudo-simd number of the form x+(y<<16) // return: abs(x)+(abs(y)<<16) inline sum2_t abs2(sum2_t a) { sum2_t s = ((a >> (BITS_PER_SUM - 1)) & (((sum2_t)1 << BITS_PER_SUM) + 1)) * ((sum_t)-1); return (a + s) ^ s; } static int satd_4x4(const pixel* pix1, intptr_t stride_pix1, const pixel* pix2, intptr_t stride_pix2) { sum2_t tmp[4][2]; sum2_t a0, a1, a2, a3, b0, b1; sum2_t sum = 0; for (int i = 0; i < 4; i++, pix1 += stride_pix1, pix2 += stride_pix2) { a0 = pix1[0] - pix2[0]; a1 = pix1[1] - pix2[1]; b0 = (a0 + a1) + ((a0 - a1) << BITS_PER_SUM); a2 = pix1[2] - pix2[2]; a3 = pix1[3] - pix2[3]; b1 = (a2 + a3) + ((a2 - a3) << BITS_PER_SUM); tmp[i][0] = b0 + b1; tmp[i][1] = b0 - b1; } for (int i = 0; i < 2; i++) { HADAMARD4(a0, a1, a2, a3, tmp[0][i], tmp[1][i], tmp[2][i], tmp[3][i]); a0 = abs2(a0) + abs2(a1) + abs2(a2) + abs2(a3); sum += ((sum_t)a0) + (a0 >> BITS_PER_SUM); } return (int)(sum >> 1); } static int satd_4x4(const int16_t* pix1, intptr_t stride_pix1) { int32_t tmp[4][4]; int32_t s01, s23, d01, d23; int32_t satd = 0; int d; for (d = 0; d < 4; d++, pix1 += stride_pix1) { s01 = pix1[0] + pix1[1]; s23 = pix1[2] + pix1[3]; d01 = pix1[0] - pix1[1]; d23 = pix1[2] - pix1[3]; tmp[d][0] = s01 + s23; tmp[d][1] = s01 - s23; tmp[d][2] = d01 - d23; tmp[d][3] = d01 + d23; } for (d = 0; d < 4; d++) { s01 = tmp[0][d] + tmp[1][d]; s23 = tmp[2][d] + tmp[3][d]; d01 = tmp[0][d] - tmp[1][d]; d23 = tmp[2][d] - tmp[3][d]; satd += abs(s01 + s23) + abs(s01 - s23) + abs(d01 - d23) + abs(d01 + d23); } return (int)(satd / 2); } // x264's SWAR version of satd 8x4, performs two 4x4 SATDs at once static int satd_8x4(const pixel* pix1, intptr_t stride_pix1, const pixel* pix2, intptr_t stride_pix2) { sum2_t tmp[4][4]; sum2_t a0, a1, a2, a3; sum2_t sum = 0; for (int i = 0; i < 4; i++, pix1 += stride_pix1, pix2 += stride_pix2) { a0 = (pix1[0] - pix2[0]) + ((sum2_t)(pix1[4] - pix2[4]) << BITS_PER_SUM); a1 = (pix1[1] - pix2[1]) + ((sum2_t)(pix1[5] - pix2[5]) << BITS_PER_SUM); a2 = (pix1[2] - pix2[2]) + ((sum2_t)(pix1[6] - pix2[6]) << BITS_PER_SUM); a3 = (pix1[3] - pix2[3]) + ((sum2_t)(pix1[7] - pix2[7]) << BITS_PER_SUM); HADAMARD4(tmp[i][0], tmp[i][1], tmp[i][2], tmp[i][3], a0, a1, a2, a3); } for (int i = 0; i < 4; i++) { HADAMARD4(a0, a1, a2, a3, tmp[0][i], tmp[1][i], tmp[2][i], tmp[3][i]); sum += abs2(a0) + abs2(a1) + abs2(a2) + abs2(a3); } return (((sum_t)sum) + (sum >> BITS_PER_SUM)) >> 1; } template // calculate satd in blocks of 4x4 int satd4(const pixel* pix1, intptr_t stride_pix1, const pixel* pix2, intptr_t stride_pix2) { int satd = 0; for (int row = 0; row < h; row += 4) for (int col = 0; col < w; col += 4) satd += satd_4x4(pix1 + row * stride_pix1 + col, stride_pix1, pix2 + row * stride_pix2 + col, stride_pix2); return satd; } template // calculate satd in blocks of 8x4 int satd8(const pixel* pix1, intptr_t stride_pix1, const pixel* pix2, intptr_t stride_pix2) { int satd = 0; for (int row = 0; row < h; row += 4) for (int col = 0; col < w; col += 8) satd += satd_8x4(pix1 + row * stride_pix1 + col, stride_pix1, pix2 + row * stride_pix2 + col, stride_pix2); return satd; } inline int _sa8d_8x8(const pixel* pix1, intptr_t i_pix1, const pixel* pix2, intptr_t i_pix2) { sum2_t tmp[8][4]; sum2_t a0, a1, a2, a3, a4, a5, a6, a7, b0, b1, b2, b3; sum2_t sum = 0; for (int i = 0; i < 8; i++, pix1 += i_pix1, pix2 += i_pix2) { a0 = pix1[0] - pix2[0]; a1 = pix1[1] - pix2[1]; b0 = (a0 + a1) + ((a0 - a1) << BITS_PER_SUM); a2 = pix1[2] - pix2[2]; a3 = pix1[3] - pix2[3]; b1 = (a2 + a3) + ((a2 - a3) << BITS_PER_SUM); a4 = pix1[4] - pix2[4]; a5 = pix1[5] - pix2[5]; b2 = (a4 + a5) + ((a4 - a5) << BITS_PER_SUM); a6 = pix1[6] - pix2[6]; a7 = pix1[7] - pix2[7]; b3 = (a6 + a7) + ((a6 - a7) << BITS_PER_SUM); HADAMARD4(tmp[i][0], tmp[i][1], tmp[i][2], tmp[i][3], b0, b1, b2, b3); } for (int i = 0; i < 4; i++) { HADAMARD4(a0, a1, a2, a3, tmp[0][i], tmp[1][i], tmp[2][i], tmp[3][i]); HADAMARD4(a4, a5, a6, a7, tmp[4][i], tmp[5][i], tmp[6][i], tmp[7][i]); b0 = abs2(a0 + a4) + abs2(a0 - a4); b0 += abs2(a1 + a5) + abs2(a1 - a5); b0 += abs2(a2 + a6) + abs2(a2 - a6); b0 += abs2(a3 + a7) + abs2(a3 - a7); sum += (sum_t)b0 + (b0 >> BITS_PER_SUM); } return (int)sum; } inline int sa8d_8x8(const pixel* pix1, intptr_t i_pix1, const pixel* pix2, intptr_t i_pix2) { return (int)((_sa8d_8x8(pix1, i_pix1, pix2, i_pix2) + 2) >> 2); } inline int _sa8d_8x8(const int16_t* pix1, intptr_t i_pix1) { int32_t tmp[8][8]; int32_t a0, a1, a2, a3, a4, a5, a6, a7; int32_t sum = 0; for (int i = 0; i < 8; i++, pix1 += i_pix1) { a0 = pix1[0] + pix1[1]; a1 = pix1[2] + pix1[3]; a2 = pix1[4] + pix1[5]; a3 = pix1[6] + pix1[7]; a4 = pix1[0] - pix1[1]; a5 = pix1[2] - pix1[3]; a6 = pix1[4] - pix1[5]; a7 = pix1[6] - pix1[7]; tmp[i][0] = (a0 + a1) + (a2 + a3); tmp[i][1] = (a0 + a1) - (a2 + a3); tmp[i][2] = (a0 - a1) + (a2 - a3); tmp[i][3] = (a0 - a1) - (a2 - a3); tmp[i][4] = (a4 + a5) + (a6 + a7); tmp[i][5] = (a4 + a5) - (a6 + a7); tmp[i][6] = (a4 - a5) + (a6 - a7); tmp[i][7] = (a4 - a5) - (a6 - a7); } for (int i = 0; i < 8; i++) { a0 = (tmp[0][i] + tmp[1][i]) + (tmp[2][i] + tmp[3][i]); a2 = (tmp[0][i] + tmp[1][i]) - (tmp[2][i] + tmp[3][i]); a1 = (tmp[0][i] - tmp[1][i]) + (tmp[2][i] - tmp[3][i]); a3 = (tmp[0][i] - tmp[1][i]) - (tmp[2][i] - tmp[3][i]); a4 = (tmp[4][i] + tmp[5][i]) + (tmp[6][i] + tmp[7][i]); a6 = (tmp[4][i] + tmp[5][i]) - (tmp[6][i] + tmp[7][i]); a5 = (tmp[4][i] - tmp[5][i]) + (tmp[6][i] - tmp[7][i]); a7 = (tmp[4][i] - tmp[5][i]) - (tmp[6][i] - tmp[7][i]); a0 = abs(a0 + a4) + abs(a0 - a4); a0 += abs(a1 + a5) + abs(a1 - a5); a0 += abs(a2 + a6) + abs(a2 - a6); a0 += abs(a3 + a7) + abs(a3 - a7); sum += a0; } return (int)sum; } static int sa8d_8x8(const int16_t* pix1, intptr_t i_pix1) { return (int)((_sa8d_8x8(pix1, i_pix1) + 2) >> 2); } static int sa8d_16x16(const pixel* pix1, intptr_t i_pix1, const pixel* pix2, intptr_t i_pix2) { int sum = _sa8d_8x8(pix1, i_pix1, pix2, i_pix2) + _sa8d_8x8(pix1 + 8, i_pix1, pix2 + 8, i_pix2) + _sa8d_8x8(pix1 + 8 * i_pix1, i_pix1, pix2 + 8 * i_pix2, i_pix2) + _sa8d_8x8(pix1 + 8 + 8 * i_pix1, i_pix1, pix2 + 8 + 8 * i_pix2, i_pix2); // This matches x264 sa8d_16x16, but is slightly different from HM's behavior because // this version only rounds once at the end return (sum + 2) >> 2; } template // Calculate sa8d in blocks of 8x8 int sa8d8(const pixel* pix1, intptr_t i_pix1, const pixel* pix2, intptr_t i_pix2) { int cost = 0; for (int y = 0; y < h; y += 8) for (int x = 0; x < w; x += 8) cost += sa8d_8x8(pix1 + i_pix1 * y + x, i_pix1, pix2 + i_pix2 * y + x, i_pix2); return cost; } template // Calculate sa8d in blocks of 16x16 int sa8d16(const pixel* pix1, intptr_t i_pix1, const pixel* pix2, intptr_t i_pix2) { int cost = 0; for (int y = 0; y < h; y += 16) for (int x = 0; x < w; x += 16) cost += sa8d_16x16(pix1 + i_pix1 * y + x, i_pix1, pix2 + i_pix2 * y + x, i_pix2); return cost; } template int pixel_ssd_s_c(const int16_t* a, intptr_t dstride) { int sum = 0; for (int y = 0; y < size; y++) { for (int x = 0; x < size; x++) sum += a[x] * a[x]; a += dstride; } return sum; } template void blockfill_s_c(int16_t* dst, intptr_t dstride, int16_t val) { for (int y = 0; y < size; y++) for (int x = 0; x < size; x++) dst[y * dstride + x] = val; } template void cpy2Dto1D_shl(int16_t* dst, const int16_t* src, intptr_t srcStride, int shift) { X265_CHECK(((intptr_t)dst & 15) == 0, "dst alignment error\n"); X265_CHECK((((intptr_t)src | (srcStride * sizeof(*src))) & 15) == 0 || size == 4, "src alignment error\n"); X265_CHECK(shift >= 0, "invalid shift\n"); for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) dst[j] = src[j] << shift; src += srcStride; dst += size; } } template void cpy2Dto1D_shr(int16_t* dst, const int16_t* src, intptr_t srcStride, int shift) { X265_CHECK(((intptr_t)dst & 15) == 0, "dst alignment error\n"); X265_CHECK((((intptr_t)src | (srcStride * sizeof(*src))) & 15) == 0 || size == 4, "src alignment error\n"); X265_CHECK(shift > 0, "invalid shift\n"); int16_t round = 1 << (shift - 1); for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) dst[j] = (src[j] + round) >> shift; src += srcStride; dst += size; } } template void cpy1Dto2D_shl(int16_t* dst, const int16_t* src, intptr_t dstStride, int shift) { X265_CHECK((((intptr_t)dst | (dstStride * sizeof(*dst))) & 15) == 0 || size == 4, "dst alignment error\n"); X265_CHECK(((intptr_t)src & 15) == 0, "src alignment error\n"); X265_CHECK(shift >= 0, "invalid shift\n"); for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) dst[j] = src[j] << shift; src += size; dst += dstStride; } } template void cpy1Dto2D_shr(int16_t* dst, const int16_t* src, intptr_t dstStride, int shift) { X265_CHECK((((intptr_t)dst | (dstStride * sizeof(*dst))) & 15) == 0 || size == 4, "dst alignment error\n"); X265_CHECK(((intptr_t)src & 15) == 0, "src alignment error\n"); X265_CHECK(shift > 0, "invalid shift\n"); int16_t round = 1 << (shift - 1); for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) dst[j] = (src[j] + round) >> shift; src += size; dst += dstStride; } } template void getResidual(const pixel* fenc, const pixel* pred, int16_t* residual, intptr_t stride) { for (int y = 0; y < blockSize; y++) { for (int x = 0; x < blockSize; x++) residual[x] = static_cast(fenc[x]) - static_cast(pred[x]); fenc += stride; residual += stride; pred += stride; } } template void transpose(pixel* dst, const pixel* src, intptr_t stride) { for (int k = 0; k < blockSize; k++) for (int l = 0; l < blockSize; l++) dst[k * blockSize + l] = src[l * stride + k]; } static void weight_sp_c(const int16_t* src, pixel* dst, intptr_t srcStride, intptr_t dstStride, int width, int height, int w0, int round, int shift, int offset) { int x, y; #if CHECKED_BUILD || _DEBUG const int correction = (IF_INTERNAL_PREC - X265_DEPTH); X265_CHECK(!((w0 << 6) > 32767), "w0 using more than 16 bits, asm output will mismatch\n"); X265_CHECK(!(round > 32767), "round using more than 16 bits, asm output will mismatch\n"); X265_CHECK((shift >= correction), "shift must be include factor correction, please update ASM ABI\n"); #endif for (y = 0; y <= height - 1; y++) { for (x = 0; x <= width - 1; ) { // note: width can be odd dst[x] = x265_clip(((w0 * (src[x] + IF_INTERNAL_OFFS) + round) >> shift) + offset); x++; } src += srcStride; dst += dstStride; } } static void weight_pp_c(const pixel* src, pixel* dst, intptr_t stride, int width, int height, int w0, int round, int shift, int offset) { int x, y; const int correction = (IF_INTERNAL_PREC - X265_DEPTH); X265_CHECK(!(width & 15), "weightp alignment error\n"); X265_CHECK(!((w0 << 6) > 32767), "w0 using more than 16 bits, asm output will mismatch\n"); X265_CHECK(!(round > 32767), "round using more than 16 bits, asm output will mismatch\n"); X265_CHECK((shift >= correction), "shift must be include factor correction, please update ASM ABI\n"); X265_CHECK(!(round & ((1 << correction) - 1)), "round must be include factor correction, please update ASM ABI\n"); for (y = 0; y <= height - 1; y++) { for (x = 0; x <= width - 1; ) { // simulating pixel to short conversion int16_t val = src[x] << correction; dst[x] = x265_clip(((w0 * (val) + round) >> shift) + offset); x++; } src += stride; dst += stride; } } template void pixelavg_pp(pixel* dst, intptr_t dstride, const pixel* src0, intptr_t sstride0, const pixel* src1, intptr_t sstride1, int) { for (int y = 0; y < ly; y++) { for (int x = 0; x < lx; x++) dst[x] = (src0[x] + src1[x] + 1) >> 1; src0 += sstride0; src1 += sstride1; dst += dstride; } } static void scale1D_128to64(pixel *dst, const pixel *src) { int x; const pixel* src1 = src; const pixel* src2 = src + 128; pixel* dst1 = dst; pixel* dst2 = dst + 64/*128*/; for (x = 0; x < 128; x += 2) { // Top pixel pixel pix0 = src1[(x + 0)]; pixel pix1 = src1[(x + 1)]; // Left pixel pixel pix2 = src2[(x + 0)]; pixel pix3 = src2[(x + 1)]; int sum1 = pix0 + pix1; int sum2 = pix2 + pix3; dst1[x >> 1] = (pixel)((sum1 + 1) >> 1); dst2[x >> 1] = (pixel)((sum2 + 1) >> 1); } } static void scale2D_64to32(pixel* dst, const pixel* src, intptr_t stride) { uint32_t x, y; for (y = 0; y < 64; y += 2) { for (x = 0; x < 64; x += 2) { pixel pix0 = src[(y + 0) * stride + (x + 0)]; pixel pix1 = src[(y + 0) * stride + (x + 1)]; pixel pix2 = src[(y + 1) * stride + (x + 0)]; pixel pix3 = src[(y + 1) * stride + (x + 1)]; int sum = pix0 + pix1 + pix2 + pix3; dst[y / 2 * 32 + x / 2] = (pixel)((sum + 2) >> 2); } } } static void frame_init_lowres_core(const pixel* src0, pixel* dst0, pixel* dsth, pixel* dstv, pixel* dstc, intptr_t src_stride, intptr_t dst_stride, int width, int height) { for (int y = 0; y < height; y++) { const pixel* src1 = src0 + src_stride; const pixel* src2 = src1 + src_stride; for (int x = 0; x < width; x++) { // slower than naive bilinear, but matches asm #define FILTER(a, b, c, d) ((((a + b + 1) >> 1) + ((c + d + 1) >> 1) + 1) >> 1) dst0[x] = FILTER(src0[2 * x], src1[2 * x], src0[2 * x + 1], src1[2 * x + 1]); dsth[x] = FILTER(src0[2 * x + 1], src1[2 * x + 1], src0[2 * x + 2], src1[2 * x + 2]); dstv[x] = FILTER(src1[2 * x], src2[2 * x], src1[2 * x + 1], src2[2 * x + 1]); dstc[x] = FILTER(src1[2 * x + 1], src2[2 * x + 1], src1[2 * x + 2], src2[2 * x + 2]); #undef FILTER } src0 += src_stride * 2; dst0 += dst_stride; dsth += dst_stride; dstv += dst_stride; dstc += dst_stride; } } /* structural similarity metric */ static void ssim_4x4x2_core(const pixel* pix1, intptr_t stride1, const pixel* pix2, intptr_t stride2, int sums[2][4]) { for (int z = 0; z < 2; z++) { uint32_t s1 = 0, s2 = 0, ss = 0, s12 = 0; for (int y = 0; y < 4; y++) { for (int x = 0; x < 4; x++) { int a = pix1[x + y * stride1]; int b = pix2[x + y * stride2]; s1 += a; s2 += b; ss += a * a; ss += b * b; s12 += a * b; } } sums[z][0] = s1; sums[z][1] = s2; sums[z][2] = ss; sums[z][3] = s12; pix1 += 4; pix2 += 4; } } static float ssim_end_1(int s1, int s2, int ss, int s12) { /* Maximum value for 10-bit is: ss*64 = (2^10-1)^2*16*4*64 = 4286582784, which will overflow in some cases. * s1*s1, s2*s2, and s1*s2 also obtain this value for edge cases: ((2^10-1)*16*4)^2 = 4286582784. * Maximum value for 9-bit is: ss*64 = (2^9-1)^2*16*4*64 = 1069551616, which will not overflow. */ #define PIXEL_MAX ((1 << X265_DEPTH) - 1) #if HIGH_BIT_DEPTH X265_CHECK((X265_DEPTH == 10) || (X265_DEPTH == 12), "ssim invalid depth\n"); #define type float static const float ssim_c1 = (float)(.01 * .01 * PIXEL_MAX * PIXEL_MAX * 64); static const float ssim_c2 = (float)(.03 * .03 * PIXEL_MAX * PIXEL_MAX * 64 * 63); #else X265_CHECK(X265_DEPTH == 8, "ssim invalid depth\n"); #define type int static const int ssim_c1 = (int)(.01 * .01 * PIXEL_MAX * PIXEL_MAX * 64 + .5); static const int ssim_c2 = (int)(.03 * .03 * PIXEL_MAX * PIXEL_MAX * 64 * 63 + .5); #endif type fs1 = (type)s1; type fs2 = (type)s2; type fss = (type)ss; type fs12 = (type)s12; type vars = (type)(fss * 64 - fs1 * fs1 - fs2 * fs2); type covar = (type)(fs12 * 64 - fs1 * fs2); return (float)(2 * fs1 * fs2 + ssim_c1) * (float)(2 * covar + ssim_c2) / ((float)(fs1 * fs1 + fs2 * fs2 + ssim_c1) * (float)(vars + ssim_c2)); #undef type #undef PIXEL_MAX } static float ssim_end_4(int sum0[5][4], int sum1[5][4], int width) { float ssim = 0.0; for (int i = 0; i < width; i++) { ssim += ssim_end_1(sum0[i][0] + sum0[i + 1][0] + sum1[i][0] + sum1[i + 1][0], sum0[i][1] + sum0[i + 1][1] + sum1[i][1] + sum1[i + 1][1], sum0[i][2] + sum0[i + 1][2] + sum1[i][2] + sum1[i + 1][2], sum0[i][3] + sum0[i + 1][3] + sum1[i][3] + sum1[i + 1][3]); } return ssim; } template uint64_t pixel_var(const pixel* pix, intptr_t i_stride) { uint32_t sum = 0, sqr = 0; for (int y = 0; y < size; y++) { for (int x = 0; x < size; x++) { sum += pix[x]; sqr += pix[x] * pix[x]; } pix += i_stride; } return sum + ((uint64_t)sqr << 32); } #if defined(_MSC_VER) #pragma warning(disable: 4127) // conditional expression is constant #endif template int psyCost_pp(const pixel* source, intptr_t sstride, const pixel* recon, intptr_t rstride) { static pixel zeroBuf[8] /* = { 0 } */; if (size) { int dim = 1 << (size + 2); uint32_t totEnergy = 0; for (int i = 0; i < dim; i += 8) { for (int j = 0; j < dim; j+= 8) { /* AC energy, measured by sa8d (AC + DC) minus SAD (DC) */ int sourceEnergy = sa8d_8x8(source + i * sstride + j, sstride, zeroBuf, 0) - (sad<8, 8>(source + i * sstride + j, sstride, zeroBuf, 0) >> 2); int reconEnergy = sa8d_8x8(recon + i * rstride + j, rstride, zeroBuf, 0) - (sad<8, 8>(recon + i * rstride + j, rstride, zeroBuf, 0) >> 2); totEnergy += abs(sourceEnergy - reconEnergy); } } return totEnergy; } else { /* 4x4 is too small for sa8d */ int sourceEnergy = satd_4x4(source, sstride, zeroBuf, 0) - (sad<4, 4>(source, sstride, zeroBuf, 0) >> 2); int reconEnergy = satd_4x4(recon, rstride, zeroBuf, 0) - (sad<4, 4>(recon, rstride, zeroBuf, 0) >> 2); return abs(sourceEnergy - reconEnergy); } } template int psyCost_ss(const int16_t* source, intptr_t sstride, const int16_t* recon, intptr_t rstride) { static int16_t zeroBuf[8] /* = { 0 } */; if (size) { int dim = 1 << (size + 2); uint32_t totEnergy = 0; for (int i = 0; i < dim; i += 8) { for (int j = 0; j < dim; j+= 8) { /* AC energy, measured by sa8d (AC + DC) minus SAD (DC) */ int sourceEnergy = sa8d_8x8(source + i * sstride + j, sstride) - (sad<8, 8>(source + i * sstride + j, sstride, zeroBuf, 0) >> 2); int reconEnergy = sa8d_8x8(recon + i * rstride + j, rstride) - (sad<8, 8>(recon + i * rstride + j, rstride, zeroBuf, 0) >> 2); totEnergy += abs(sourceEnergy - reconEnergy); } } return totEnergy; } else { /* 4x4 is too small for sa8d */ int sourceEnergy = satd_4x4(source, sstride) - (sad<4, 4>(source, sstride, zeroBuf, 0) >> 2); int reconEnergy = satd_4x4(recon, rstride) - (sad<4, 4>(recon, rstride, zeroBuf, 0) >> 2); return abs(sourceEnergy - reconEnergy); } } template void blockcopy_pp_c(pixel* a, intptr_t stridea, const pixel* b, intptr_t strideb) { for (int y = 0; y < by; y++) { for (int x = 0; x < bx; x++) a[x] = b[x]; a += stridea; b += strideb; } } template void blockcopy_ss_c(int16_t* a, intptr_t stridea, const int16_t* b, intptr_t strideb) { for (int y = 0; y < by; y++) { for (int x = 0; x < bx; x++) a[x] = b[x]; a += stridea; b += strideb; } } template void blockcopy_sp_c(pixel* a, intptr_t stridea, const int16_t* b, intptr_t strideb) { for (int y = 0; y < by; y++) { for (int x = 0; x < bx; x++) { X265_CHECK((b[x] >= 0) && (b[x] <= ((1 << X265_DEPTH) - 1)), "blockcopy pixel size fail\n"); a[x] = (pixel)b[x]; } a += stridea; b += strideb; } } template void blockcopy_ps_c(int16_t* a, intptr_t stridea, const pixel* b, intptr_t strideb) { for (int y = 0; y < by; y++) { for (int x = 0; x < bx; x++) a[x] = (int16_t)b[x]; a += stridea; b += strideb; } } template void pixel_sub_ps_c(int16_t* a, intptr_t dstride, const pixel* b0, const pixel* b1, intptr_t sstride0, intptr_t sstride1) { for (int y = 0; y < by; y++) { for (int x = 0; x < bx; x++) a[x] = (int16_t)(b0[x] - b1[x]); b0 += sstride0; b1 += sstride1; a += dstride; } } template void pixel_add_ps_c(pixel* a, intptr_t dstride, const pixel* b0, const int16_t* b1, intptr_t sstride0, intptr_t sstride1) { for (int y = 0; y < by; y++) { for (int x = 0; x < bx; x++) a[x] = x265_clip(b0[x] + b1[x]); b0 += sstride0; b1 += sstride1; a += dstride; } } template void addAvg(const int16_t* src0, const int16_t* src1, pixel* dst, intptr_t src0Stride, intptr_t src1Stride, intptr_t dstStride) { int shiftNum, offset; shiftNum = IF_INTERNAL_PREC + 1 - X265_DEPTH; offset = (1 << (shiftNum - 1)) + 2 * IF_INTERNAL_OFFS; for (int y = 0; y < by; y++) { for (int x = 0; x < bx; x += 2) { dst[x + 0] = x265_clip((src0[x + 0] + src1[x + 0] + offset) >> shiftNum); dst[x + 1] = x265_clip((src0[x + 1] + src1[x + 1] + offset) >> shiftNum); } src0 += src0Stride; src1 += src1Stride; dst += dstStride; } } static void planecopy_cp_c(const uint8_t* src, intptr_t srcStride, pixel* dst, intptr_t dstStride, int width, int height, int shift) { for (int r = 0; r < height; r++) { for (int c = 0; c < width; c++) dst[c] = ((pixel)src[c]) << shift; dst += dstStride; src += srcStride; } } static void planecopy_sp_c(const uint16_t* src, intptr_t srcStride, pixel* dst, intptr_t dstStride, int width, int height, int shift, uint16_t mask) { for (int r = 0; r < height; r++) { for (int c = 0; c < width; c++) dst[c] = (pixel)((src[c] >> shift) & mask); dst += dstStride; src += srcStride; } } static void planecopy_sp_shl_c(const uint16_t* src, intptr_t srcStride, pixel* dst, intptr_t dstStride, int width, int height, int shift, uint16_t mask) { for (int r = 0; r < height; r++) { for (int c = 0; c < width; c++) dst[c] = (pixel)((src[c] << shift) & mask); dst += dstStride; src += srcStride; } } /* Estimate the total amount of influence on future quality that could be had if we * were to improve the reference samples used to inter predict any given CU. */ static void estimateCUPropagateCost(int* dst, const uint16_t* propagateIn, const int32_t* intraCosts, const uint16_t* interCosts, const int32_t* invQscales, const double* fpsFactor, int len) { double fps = *fpsFactor / 256; for (int i = 0; i < len; i++) { double intraCost = intraCosts[i] * invQscales[i]; double propagateAmount = (double)propagateIn[i] + intraCost * fps; double propagateNum = (double)intraCosts[i] - (interCosts[i] & ((1 << 14) - 1)); double propagateDenom = (double)intraCosts[i]; dst[i] = (int)(propagateAmount * propagateNum / propagateDenom + 0.5); } } static pixel planeClipAndMax_c(pixel *src, intptr_t stride, int width, int height, uint64_t *outsum, const pixel minPix, const pixel maxPix) { pixel maxLumaLevel = 0; uint64_t sumLuma = 0; for (int r = 0; r < height; r++) { for (int c = 0; c < width; c++) { /* Clip luma of source picture to max and min values before extending edges of picYuv */ src[c] = x265_clip3((pixel)minPix, (pixel)maxPix, src[c]); /* Determine maximum and average luma level in a picture */ maxLumaLevel = X265_MAX(src[c], maxLumaLevel); sumLuma += src[c]; } src += stride; } *outsum = sumLuma; return maxLumaLevel; } } // end anonymous namespace namespace X265_NS { // x265 private namespace /* Extend the edges of a picture so that it may safely be used for motion * compensation. This function assumes the picture is stored in a buffer with * sufficient padding for the X and Y margins */ void extendPicBorder(pixel* pic, intptr_t stride, int width, int height, int marginX, int marginY) { /* extend left and right margins */ primitives.extendRowBorder(pic, stride, width, height, marginX); /* copy top row to create above margin */ pixel* top = pic - marginX; for (int y = 0; y < marginY; y++) memcpy(top - (y + 1) * stride, top, stride * sizeof(pixel)); /* copy bottom row to create below margin */ pixel* bot = pic - marginX + (height - 1) * stride; for (int y = 0; y < marginY; y++) memcpy(bot + (y + 1) * stride, bot, stride * sizeof(pixel)); } /* Initialize entries for pixel functions defined in this file */ void setupPixelPrimitives_c(EncoderPrimitives &p) { #define LUMA_PU(W, H) \ p.pu[LUMA_ ## W ## x ## H].copy_pp = blockcopy_pp_c; \ p.pu[LUMA_ ## W ## x ## H].addAvg = addAvg; \ p.pu[LUMA_ ## W ## x ## H].sad = sad; \ p.pu[LUMA_ ## W ## x ## H].sad_x3 = sad_x3; \ p.pu[LUMA_ ## W ## x ## H].sad_x4 = sad_x4; \ p.pu[LUMA_ ## W ## x ## H].pixelavg_pp = pixelavg_pp; #define LUMA_CU(W, H) \ p.cu[BLOCK_ ## W ## x ## H].sub_ps = pixel_sub_ps_c; \ p.cu[BLOCK_ ## W ## x ## H].add_ps = pixel_add_ps_c; \ p.cu[BLOCK_ ## W ## x ## H].copy_sp = blockcopy_sp_c; \ p.cu[BLOCK_ ## W ## x ## H].copy_ps = blockcopy_ps_c; \ p.cu[BLOCK_ ## W ## x ## H].copy_ss = blockcopy_ss_c; \ p.cu[BLOCK_ ## W ## x ## H].blockfill_s = blockfill_s_c; \ p.cu[BLOCK_ ## W ## x ## H].cpy2Dto1D_shl = cpy2Dto1D_shl; \ p.cu[BLOCK_ ## W ## x ## H].cpy2Dto1D_shr = cpy2Dto1D_shr; \ p.cu[BLOCK_ ## W ## x ## H].cpy1Dto2D_shl = cpy1Dto2D_shl; \ p.cu[BLOCK_ ## W ## x ## H].cpy1Dto2D_shr = cpy1Dto2D_shr; \ p.cu[BLOCK_ ## W ## x ## H].psy_cost_pp = psyCost_pp; \ p.cu[BLOCK_ ## W ## x ## H].psy_cost_ss = psyCost_ss; \ p.cu[BLOCK_ ## W ## x ## H].transpose = transpose; \ p.cu[BLOCK_ ## W ## x ## H].ssd_s = pixel_ssd_s_c; \ p.cu[BLOCK_ ## W ## x ## H].var = pixel_var; \ p.cu[BLOCK_ ## W ## x ## H].calcresidual = getResidual; \ p.cu[BLOCK_ ## W ## x ## H].sse_pp = sse; \ p.cu[BLOCK_ ## W ## x ## H].sse_ss = sse; LUMA_PU(4, 4); LUMA_PU(8, 8); LUMA_PU(16, 16); LUMA_PU(32, 32); LUMA_PU(64, 64); LUMA_PU(4, 8); LUMA_PU(8, 4); LUMA_PU(16, 8); LUMA_PU(8, 16); LUMA_PU(16, 12); LUMA_PU(12, 16); LUMA_PU(16, 4); LUMA_PU(4, 16); LUMA_PU(32, 16); LUMA_PU(16, 32); LUMA_PU(32, 24); LUMA_PU(24, 32); LUMA_PU(32, 8); LUMA_PU(8, 32); LUMA_PU(64, 32); LUMA_PU(32, 64); LUMA_PU(64, 48); LUMA_PU(48, 64); LUMA_PU(64, 16); LUMA_PU(16, 64); p.pu[LUMA_4x4].satd = satd_4x4; p.pu[LUMA_8x8].satd = satd8<8, 8>; p.pu[LUMA_8x4].satd = satd_8x4; p.pu[LUMA_4x8].satd = satd4<4, 8>; p.pu[LUMA_16x16].satd = satd8<16, 16>; p.pu[LUMA_16x8].satd = satd8<16, 8>; p.pu[LUMA_8x16].satd = satd8<8, 16>; p.pu[LUMA_16x12].satd = satd8<16, 12>; p.pu[LUMA_12x16].satd = satd4<12, 16>; p.pu[LUMA_16x4].satd = satd8<16, 4>; p.pu[LUMA_4x16].satd = satd4<4, 16>; p.pu[LUMA_32x32].satd = satd8<32, 32>; p.pu[LUMA_32x16].satd = satd8<32, 16>; p.pu[LUMA_16x32].satd = satd8<16, 32>; p.pu[LUMA_32x24].satd = satd8<32, 24>; p.pu[LUMA_24x32].satd = satd8<24, 32>; p.pu[LUMA_32x8].satd = satd8<32, 8>; p.pu[LUMA_8x32].satd = satd8<8, 32>; p.pu[LUMA_64x64].satd = satd8<64, 64>; p.pu[LUMA_64x32].satd = satd8<64, 32>; p.pu[LUMA_32x64].satd = satd8<32, 64>; p.pu[LUMA_64x48].satd = satd8<64, 48>; p.pu[LUMA_48x64].satd = satd8<48, 64>; p.pu[LUMA_64x16].satd = satd8<64, 16>; p.pu[LUMA_16x64].satd = satd8<16, 64>; LUMA_CU(4, 4); LUMA_CU(8, 8); LUMA_CU(16, 16); LUMA_CU(32, 32); LUMA_CU(64, 64); p.cu[BLOCK_4x4].sa8d = satd_4x4; p.cu[BLOCK_8x8].sa8d = sa8d_8x8; p.cu[BLOCK_16x16].sa8d = sa8d_16x16; p.cu[BLOCK_32x32].sa8d = sa8d16<32, 32>; p.cu[BLOCK_64x64].sa8d = sa8d16<64, 64>; #define CHROMA_PU_420(W, H) \ p.chroma[X265_CSP_I420].pu[CHROMA_420_ ## W ## x ## H].addAvg = addAvg; \ p.chroma[X265_CSP_I420].pu[CHROMA_420_ ## W ## x ## H].copy_pp = blockcopy_pp_c; \ CHROMA_PU_420(2, 2); CHROMA_PU_420(2, 4); CHROMA_PU_420(4, 4); CHROMA_PU_420(8, 8); CHROMA_PU_420(16, 16); CHROMA_PU_420(32, 32); CHROMA_PU_420(4, 2); CHROMA_PU_420(8, 4); CHROMA_PU_420(4, 8); CHROMA_PU_420(8, 6); CHROMA_PU_420(6, 8); CHROMA_PU_420(8, 2); CHROMA_PU_420(2, 8); CHROMA_PU_420(16, 8); CHROMA_PU_420(8, 16); CHROMA_PU_420(16, 12); CHROMA_PU_420(12, 16); CHROMA_PU_420(16, 4); CHROMA_PU_420(4, 16); CHROMA_PU_420(32, 16); CHROMA_PU_420(16, 32); CHROMA_PU_420(32, 24); CHROMA_PU_420(24, 32); CHROMA_PU_420(32, 8); CHROMA_PU_420(8, 32); p.chroma[X265_CSP_I420].pu[CHROMA_420_2x2].satd = NULL; p.chroma[X265_CSP_I420].pu[CHROMA_420_4x4].satd = satd_4x4; p.chroma[X265_CSP_I420].pu[CHROMA_420_8x8].satd = satd8<8, 8>; p.chroma[X265_CSP_I420].pu[CHROMA_420_16x16].satd = satd8<16, 16>; p.chroma[X265_CSP_I420].pu[CHROMA_420_32x32].satd = satd8<32, 32>; p.chroma[X265_CSP_I420].pu[CHROMA_420_4x2].satd = NULL; p.chroma[X265_CSP_I420].pu[CHROMA_420_2x4].satd = NULL; p.chroma[X265_CSP_I420].pu[CHROMA_420_8x4].satd = satd_8x4; p.chroma[X265_CSP_I420].pu[CHROMA_420_4x8].satd = satd4<4, 8>; p.chroma[X265_CSP_I420].pu[CHROMA_420_16x8].satd = satd8<16, 8>; p.chroma[X265_CSP_I420].pu[CHROMA_420_8x16].satd = satd8<8, 16>; p.chroma[X265_CSP_I420].pu[CHROMA_420_32x16].satd = satd8<32, 16>; p.chroma[X265_CSP_I420].pu[CHROMA_420_16x32].satd = satd8<16, 32>; p.chroma[X265_CSP_I420].pu[CHROMA_420_8x6].satd = NULL; p.chroma[X265_CSP_I420].pu[CHROMA_420_6x8].satd = NULL; p.chroma[X265_CSP_I420].pu[CHROMA_420_8x2].satd = NULL; p.chroma[X265_CSP_I420].pu[CHROMA_420_2x8].satd = NULL; p.chroma[X265_CSP_I420].pu[CHROMA_420_16x12].satd = satd4<16, 12>; p.chroma[X265_CSP_I420].pu[CHROMA_420_12x16].satd = satd4<12, 16>; p.chroma[X265_CSP_I420].pu[CHROMA_420_16x4].satd = satd4<16, 4>; p.chroma[X265_CSP_I420].pu[CHROMA_420_4x16].satd = satd4<4, 16>; p.chroma[X265_CSP_I420].pu[CHROMA_420_32x24].satd = satd8<32, 24>; p.chroma[X265_CSP_I420].pu[CHROMA_420_24x32].satd = satd8<24, 32>; p.chroma[X265_CSP_I420].pu[CHROMA_420_32x8].satd = satd8<32, 8>; p.chroma[X265_CSP_I420].pu[CHROMA_420_8x32].satd = satd8<8, 32>; #define CHROMA_CU_420(W, H) \ p.chroma[X265_CSP_I420].cu[BLOCK_420_ ## W ## x ## H].sse_pp = sse; \ p.chroma[X265_CSP_I420].cu[BLOCK_420_ ## W ## x ## H].copy_sp = blockcopy_sp_c; \ p.chroma[X265_CSP_I420].cu[BLOCK_420_ ## W ## x ## H].copy_ps = blockcopy_ps_c; \ p.chroma[X265_CSP_I420].cu[BLOCK_420_ ## W ## x ## H].copy_ss = blockcopy_ss_c; \ p.chroma[X265_CSP_I420].cu[BLOCK_420_ ## W ## x ## H].sub_ps = pixel_sub_ps_c; \ p.chroma[X265_CSP_I420].cu[BLOCK_420_ ## W ## x ## H].add_ps = pixel_add_ps_c; CHROMA_CU_420(2, 2) CHROMA_CU_420(4, 4) CHROMA_CU_420(8, 8) CHROMA_CU_420(16, 16) CHROMA_CU_420(32, 32) p.chroma[X265_CSP_I420].cu[BLOCK_8x8].sa8d = p.chroma[X265_CSP_I420].pu[CHROMA_420_4x4].satd; p.chroma[X265_CSP_I420].cu[BLOCK_16x16].sa8d = sa8d8<8, 8>; p.chroma[X265_CSP_I420].cu[BLOCK_32x32].sa8d = sa8d16<16, 16>; p.chroma[X265_CSP_I420].cu[BLOCK_64x64].sa8d = sa8d16<32, 32>; #define CHROMA_PU_422(W, H) \ p.chroma[X265_CSP_I422].pu[CHROMA_422_ ## W ## x ## H].addAvg = addAvg; \ p.chroma[X265_CSP_I422].pu[CHROMA_422_ ## W ## x ## H].copy_pp = blockcopy_pp_c; \ CHROMA_PU_422(2, 4); CHROMA_PU_422(4, 8); CHROMA_PU_422(8, 16); CHROMA_PU_422(16, 32); CHROMA_PU_422(32, 64); CHROMA_PU_422(4, 4); CHROMA_PU_422(2, 8); CHROMA_PU_422(8, 8); CHROMA_PU_422(4, 16); CHROMA_PU_422(8, 12); CHROMA_PU_422(6, 16); CHROMA_PU_422(8, 4); CHROMA_PU_422(2, 16); CHROMA_PU_422(16, 16); CHROMA_PU_422(8, 32); CHROMA_PU_422(16, 24); CHROMA_PU_422(12, 32); CHROMA_PU_422(16, 8); CHROMA_PU_422(4, 32); CHROMA_PU_422(32, 32); CHROMA_PU_422(16, 64); CHROMA_PU_422(32, 48); CHROMA_PU_422(24, 64); CHROMA_PU_422(32, 16); CHROMA_PU_422(8, 64); p.chroma[X265_CSP_I422].pu[CHROMA_422_2x4].satd = NULL; p.chroma[X265_CSP_I422].pu[CHROMA_422_4x8].satd = satd4<4, 8>; p.chroma[X265_CSP_I422].pu[CHROMA_422_8x16].satd = satd8<8, 16>; p.chroma[X265_CSP_I422].pu[CHROMA_422_16x32].satd = satd8<16, 32>; p.chroma[X265_CSP_I422].pu[CHROMA_422_32x64].satd = satd8<32, 64>; p.chroma[X265_CSP_I422].pu[CHROMA_422_4x4].satd = satd_4x4; p.chroma[X265_CSP_I422].pu[CHROMA_422_2x8].satd = NULL; p.chroma[X265_CSP_I422].pu[CHROMA_422_8x8].satd = satd8<8, 8>; p.chroma[X265_CSP_I422].pu[CHROMA_422_4x16].satd = satd4<4, 16>; p.chroma[X265_CSP_I422].pu[CHROMA_422_16x16].satd = satd8<16, 16>; p.chroma[X265_CSP_I422].pu[CHROMA_422_8x32].satd = satd8<8, 32>; p.chroma[X265_CSP_I422].pu[CHROMA_422_32x32].satd = satd8<32, 32>; p.chroma[X265_CSP_I422].pu[CHROMA_422_16x64].satd = satd8<16, 64>; p.chroma[X265_CSP_I422].pu[CHROMA_422_8x12].satd = satd4<8, 12>; p.chroma[X265_CSP_I422].pu[CHROMA_422_6x16].satd = NULL; p.chroma[X265_CSP_I422].pu[CHROMA_422_8x4].satd = satd4<8, 4>; p.chroma[X265_CSP_I422].pu[CHROMA_422_2x16].satd = NULL; p.chroma[X265_CSP_I422].pu[CHROMA_422_16x24].satd = satd8<16, 24>; p.chroma[X265_CSP_I422].pu[CHROMA_422_12x32].satd = satd4<12, 32>; p.chroma[X265_CSP_I422].pu[CHROMA_422_16x8].satd = satd8<16, 8>; p.chroma[X265_CSP_I422].pu[CHROMA_422_4x32].satd = satd4<4, 32>; p.chroma[X265_CSP_I422].pu[CHROMA_422_32x48].satd = satd8<32, 48>; p.chroma[X265_CSP_I422].pu[CHROMA_422_24x64].satd = satd8<24, 64>; p.chroma[X265_CSP_I422].pu[CHROMA_422_32x16].satd = satd8<32, 16>; p.chroma[X265_CSP_I422].pu[CHROMA_422_8x64].satd = satd8<8, 64>; #define CHROMA_CU_422(W, H) \ p.chroma[X265_CSP_I422].cu[BLOCK_422_ ## W ## x ## H].sse_pp = sse; \ p.chroma[X265_CSP_I422].cu[BLOCK_422_ ## W ## x ## H].copy_sp = blockcopy_sp_c; \ p.chroma[X265_CSP_I422].cu[BLOCK_422_ ## W ## x ## H].copy_ps = blockcopy_ps_c; \ p.chroma[X265_CSP_I422].cu[BLOCK_422_ ## W ## x ## H].copy_ss = blockcopy_ss_c; \ p.chroma[X265_CSP_I422].cu[BLOCK_422_ ## W ## x ## H].sub_ps = pixel_sub_ps_c; \ p.chroma[X265_CSP_I422].cu[BLOCK_422_ ## W ## x ## H].add_ps = pixel_add_ps_c; CHROMA_CU_422(2, 4) CHROMA_CU_422(4, 8) CHROMA_CU_422(8, 16) CHROMA_CU_422(16, 32) CHROMA_CU_422(32, 64) p.chroma[X265_CSP_I422].cu[BLOCK_8x8].sa8d = p.chroma[X265_CSP_I422].pu[CHROMA_422_4x8].satd; p.chroma[X265_CSP_I422].cu[BLOCK_16x16].sa8d = sa8d8<8, 16>; p.chroma[X265_CSP_I422].cu[BLOCK_32x32].sa8d = sa8d16<16, 32>; p.chroma[X265_CSP_I422].cu[BLOCK_64x64].sa8d = sa8d16<32, 64>; p.weight_pp = weight_pp_c; p.weight_sp = weight_sp_c; p.scale1D_128to64 = scale1D_128to64; p.scale2D_64to32 = scale2D_64to32; p.frameInitLowres = frame_init_lowres_core; p.ssim_4x4x2_core = ssim_4x4x2_core; p.ssim_end_4 = ssim_end_4; p.planecopy_cp = planecopy_cp_c; p.planecopy_sp = planecopy_sp_c; p.planecopy_sp_shl = planecopy_sp_shl_c; p.planeClipAndMax = planeClipAndMax_c; p.propagateCost = estimateCUPropagateCost; } }