#ifndef _Z_BG_JYA_BLOCK_H_
#define _Z_BG_JYA_BLOCK_H_

#include <ultra64.h>
#include <global.h>

struct BgJyaBlock;

typedef struct BgJyaBlock {
    /* 0x0000 */ DynaPolyActor dyna;
} BgJyaBlock; // size = 0x0164

extern const ActorInit Bg_Jya_Block_InitVars;

#endif
