#ifndef _Z_BOSS_VA_H_
#define _Z_BOSS_VA_H_

#include <ultra64.h>
#include <global.h>

struct BossVa;

typedef struct BossVa {
    /* 0x0000 */ Actor actor;
    /* 0x014C */ char unk_14C[0x26C];
} BossVa; // size = 0x03B8

extern const ActorInit Boss_Va_InitVars;

#endif
