#ifndef _Z_BG_SPOT06_OBJECTS_H_
#define _Z_BG_SPOT06_OBJECTS_H_

#include <ultra64.h>
#include <global.h>

struct BgSpot06Objects;

typedef struct BgSpot06Objects {
    /* 0x0000 */ Actor actor;
    /* 0x014C */ char unk_14C[0x84];
} BgSpot06Objects; // size = 0x01D0

extern const ActorInit Bg_Spot06_Objects_InitVars;

#endif
