#ifndef _Z_BG_MORI_HINERI_H_
#define _Z_BG_MORI_HINERI_H_

#include <ultra64.h>
#include <global.h>

struct BgMoriHineri;

typedef struct BgMoriHineri {
    /* 0x0000 */ Actor actor;
    /* 0x014C */ char unk_14C[0x20];
} BgMoriHineri; // size = 0x016C

extern const ActorInit Bg_Mori_Hineri_InitVars;

#endif
