#ifndef _Z_BG_SPOT18_OBJ_H_
#define _Z_BG_SPOT18_OBJ_H_

#include <ultra64.h>
#include <global.h>

struct BgSpot18Obj;

typedef void (*BgSpot18ObjActionFunc)(struct BgSpot18Obj*, GlobalContext*);
typedef s32 (*BgSpot18ObjInitFunc)(struct BgSpot18Obj*, GlobalContext*);

typedef struct BgSpot18Obj {
    /* 0x0000 */ DynaPolyActor dyna;
    /* 0x0164 */ BgSpot18ObjActionFunc actionFunc;
    /* 0x0168 */ s16 unk_168;
} BgSpot18Obj; // size = 0x016C

extern const ActorInit Bg_Spot18_Obj_InitVars;

#endif
