#ifndef _Z_BG_SPOT01_FUSYA_H_
#define _Z_BG_SPOT01_FUSYA_H_

#include <ultra64.h>
#include <global.h>

struct BgSpot01Fusya;

typedef void (*BgSpot01FusyaActionFunc)(struct BgSpot01Fusya*, GlobalContext*);

typedef struct BgSpot01Fusya {
    /* 0x0000 */ Actor actor;
    /* 0x014C */ BgSpot01FusyaActionFunc actionFunc;
    /* 0x0150 */ char unk_150[0x4];
    /* 0x0154 */ f32 unk_154;
    /* 0x0158 */ f32 unk_158;
    /* 0x015C */ f32 unk_15C;
} BgSpot01Fusya; // size = 0x0160

extern const ActorInit Bg_Spot01_Fusya_InitVars;

#endif
