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https://github.com/zeldaret/oot.git
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18 lines
1 KiB
XML
18 lines
1 KiB
XML
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<Root>
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<File Name="ovl_End_Title" BaseAddress="0x80B65720" RangeStart="0x780" RangeEnd="0x4128">
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<Texture Name="sTheLegendOfZeldaTex" OutName="the_legend_of_zelda" Format="ia8" Width="120" Height="24" Offset="0x780"/>
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<Texture Name="sOcarinaOfTimeTex" OutName="ocarina_of_time" Format="ia8" Width="112" Height="16" Offset="0x12C0"/>
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<Texture Name="sTheEndTex" OutName="the_end" Format="ia8" Width="80" Height="24" Offset="0x19C0"/>
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<Texture Name="sNintendoLeftTex" OutName="nintendo_left" Format="ia8" Width="64" Height="48" Offset="0x2140"/>
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<Texture Name="sNintendoRightTex" OutName="nintendo_right" Format="ia8" Width="64" Height="48" Offset="0x2D40"/>
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<Texture Name="sPresentedByTex" OutName="presented_by" Format="ia8" Width="96" Height="16" Offset="0x3940"/>
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<Array Name="sTriforceVtx" Count="6" Offset="0x3F40">
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<Vtx/>
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</Array>
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<DList Name="sTriforceDL" Offset="0x3FA0"/>
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<DList Name="sPresentedByNintendoDL" Offset="0x4000"/>
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</File>
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</Root>
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