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oot/assets/xml/textures/map_i_static.xml

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<Root>
<File Name="map_i_static" Segment="11">
<Texture Name="gDekuTreeRoom0Floor1MinimapTex" OutName="deku_tree_room_0_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x0"/>
<Texture Name="gDekuTreeRoom1MinimapTex" OutName="deku_tree_room_1_minimap" Format="i4" Width="96" Height="85" Offset="0xFF0"/>
<Texture Name="gDekuTreeRoom2MinimapTex" OutName="deku_tree_room_2_minimap" Format="i4" Width="96" Height="85" Offset="0x1FE0"/>
<Texture Name="gDekuTreeRoom3MinimapTex" OutName="deku_tree_room_3_minimap" Format="i4" Width="96" Height="85" Offset="0x2FD0"/>
<Texture Name="gDekuTreeRoom4MinimapTex" OutName="deku_tree_room_4_minimap" Format="i4" Width="96" Height="85" Offset="0x3FC0"/>
<Texture Name="gDekuTreeRoom5MinimapTex" OutName="deku_tree_room_5_minimap" Format="i4" Width="96" Height="85" Offset="0x4FB0"/>
<Texture Name="gDekuTreeRoom6MinimapTex" OutName="deku_tree_room_6_minimap" Format="i4" Width="96" Height="85" Offset="0x5FA0"/>
<Texture Name="gDekuTreeRoom7MinimapTex" OutName="deku_tree_room_7_minimap" Format="i4" Width="96" Height="85" Offset="0x6F90"/>
<Texture Name="gDekuTreeRoom8MinimapTex" OutName="deku_tree_room_8_minimap" Format="i4" Width="96" Height="85" Offset="0x7F80"/>
<Texture Name="gDekuTreeRoom9MinimapTex" OutName="deku_tree_room_9_minimap" Format="i4" Width="96" Height="85" Offset="0x8F70"/>
<Texture Name="gDekuTreeRoom10MinimapTex" OutName="deku_tree_room_10_minimap" Format="i4" Width="96" Height="85" Offset="0x9F60"/>
<Texture Name="gDekuTreeRoom0Floor2MinimapTex" OutName="deku_tree_room_0_floor_2_minimap" Format="i4" Width="96" Height="85" Offset="0xAF50"/>
<Texture Name="gDekuTreeRoom0Floor3MinimapTex" OutName="deku_tree_room_0_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0xBF40"/>
<Texture Name="gDodongosCavernRoom0MinimapTex" OutName="dodongos_cavern_room_0_minimap" Format="i4" Width="96" Height="85" Offset="0xCF30"/>
<Texture Name="gDodongosCavernRoom1MinimapTex" OutName="dodongos_cavern_room_1_minimap" Format="i4" Width="96" Height="85" Offset="0xDF20"/>
<Texture Name="gDodongosCavernRoom2MinimapTex" OutName="dodongos_cavern_room_2_minimap" Format="i4" Width="96" Height="85" Offset="0xEF10"/>
<Texture Name="gDodongosCavernRoom3MinimapTex" OutName="dodongos_cavern_room_3_minimap" Format="i4" Width="96" Height="85" Offset="0xFF00"/>
<Texture Name="gDodongosCavernRoom4MinimapTex" OutName="dodongos_cavern_room_4_minimap" Format="i4" Width="96" Height="85" Offset="0x10EF0"/>
<Texture Name="gDodongosCavernRoom5MinimapTex" OutName="dodongos_cavern_room_5_minimap" Format="i4" Width="96" Height="85" Offset="0x11EE0"/>
<Texture Name="gDodongosCavernRoom6MinimapTex" OutName="dodongos_cavern_room_6_minimap" Format="i4" Width="96" Height="85" Offset="0x12ED0"/>
<Texture Name="gDodongosCavernRoom7MinimapTex" OutName="dodongos_cavern_room_7_minimap" Format="i4" Width="96" Height="85" Offset="0x13EC0"/>
<Texture Name="gDodongosCavernRoom8MinimapTex" OutName="dodongos_cavern_room_8_minimap" Format="i4" Width="96" Height="85" Offset="0x14EB0"/>
<Texture Name="gDodongosCavernRoom9MinimapTex" OutName="dodongos_cavern_room_9_minimap" Format="i4" Width="96" Height="85" Offset="0x15EA0"/>
<Texture Name="gDodongosCavernRoom10MinimapTex" OutName="dodongos_cavern_room_10_minimap" Format="i4" Width="96" Height="85" Offset="0x16E90"/>
<Texture Name="gDodongosCavernRoom11MinimapTex" OutName="dodongos_cavern_room_11_minimap" Format="i4" Width="96" Height="85" Offset="0x17E80"/>
<Texture Name="gDodongosCavernRoom12MinimapTex" OutName="dodongos_cavern_room_12_minimap" Format="i4" Width="96" Height="85" Offset="0x18E70"/>
<Texture Name="gDodongosCavernRoom13MinimapTex" OutName="dodongos_cavern_room_13_minimap" Format="i4" Width="96" Height="85" Offset="0x19E60"/>
<Texture Name="gDodongosCavernRoom14MinimapTex" OutName="dodongos_cavern_room_14_minimap" Format="i4" Width="96" Height="85" Offset="0x1AE50"/>
<Texture Name="gDodongosCavernRoom15MinimapTex" OutName="dodongos_cavern_room_15_minimap" Format="i4" Width="96" Height="85" Offset="0x1BE40"/>
<Texture Name="gDodongosCavernRoom0Floor3MinimapTex" OutName="dodongos_cavern_room_0_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x1CE30"/>
<Texture Name="gDodongosCavernRoom2Floor3MinimapTex" OutName="dodongos_cavern_room_2_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x1DE20"/>
<Texture Name="gDodongosCavernRoom3Floor3MinimapTex" OutName="dodongos_cavern_room_3_floor_3_minimap" Format="i4" Width="96" Height="85" Offset="0x1EE10"/>
<Texture Name="gJabuRoom0MinimapTex" OutName="jabu_room_0_minimap" Format="i4" Width="96" Height="85" Offset="0x1FE00"/>
<Texture Name="gJabuRoom1MinimapTex" OutName="jabu_room_1_minimap" Format="i4" Width="96" Height="85" Offset="0x20DF0"/>
<Texture Name="gJabuRoom2MinimapTex" OutName="jabu_room_2_minimap" Format="i4" Width="96" Height="85" Offset="0x21DE0"/>
<Texture Name="gJabuRoom3MinimapTex" OutName="jabu_room_3_minimap" Format="i4" Width="96" Height="85" Offset="0x22DD0"/>
<Texture Name="gJabuRoom4MinimapTex" OutName="jabu_room_4_minimap" Format="i4" Width="96" Height="85" Offset="0x23DC0"/>
<Texture Name="gJabuRoom5MinimapTex" OutName="jabu_room_5_minimap" Format="i4" Width="96" Height="85" Offset="0x24DB0"/>
<Texture Name="gJabuRoom6MinimapTex" OutName="jabu_room_6_minimap" Format="i4" Width="96" Height="85" Offset="0x25DA0"/>
<Texture Name="gJabuRoom7MinimapTex" OutName="jabu_room_7_minimap" Format="i4" Width="96" Height="85" Offset="0x26D90"/>
<Texture Name="gJabuRoom8MinimapTex" OutName="jabu_room_8_minimap" Format="i4" Width="96" Height="85" Offset="0x27D80"/>
<Texture Name="gJabuRoom9MinimapTex" OutName="jabu_room_9_minimap" Format="i4" Width="96" Height="85" Offset="0x28D70"/>
<Texture Name="gJabuRoom10MinimapTex" OutName="jabu_room_10_minimap" Format="i4" Width="96" Height="85" Offset="0x29D60"/>
<Texture Name="gJabuRoom11MinimapTex" OutName="jabu_room_11_minimap" Format="i4" Width="96" Height="85" Offset="0x2AD50"/>
<Texture Name="gJabuRoom12MinimapTex" OutName="jabu_room_12_minimap" Format="i4" Width="96" Height="85" Offset="0x2BD40"/>
<Texture Name="gJabuRoom13MinimapTex" OutName="jabu_room_13_minimap" Format="i4" Width="96" Height="85" Offset="0x2CD30"/>
<Texture Name="gJabuRoom14MinimapTex" OutName="jabu_room_14_minimap" Format="i4" Width="96" Height="85" Offset="0x2DD20"/>
<Texture Name="gJabuRoom1Basement1MinimapTex" OutName="jabu_room_1_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0x2ED10"/>
<Texture Name="gJabuRoom6Basement1MinimapTex" OutName="jabu_room_6_basement_1_minimap" Format="i4" Width="96" Height="85" Offset="0x2FD00"/>
<Texture Name="gForestTempleRoom0Floor1MinimapTex" OutName="forest_temple_room_0_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x30CF0"/>
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<Texture Name="gForestTempleRoom2MinimapTex" OutName="forest_temple_room_2_minimap" Format="i4" Width="96" Height="85" Offset="0x32CD0"/>
<Texture Name="gForestTempleRoom3MinimapTex" OutName="forest_temple_room_3_minimap" Format="i4" Width="96" Height="85" Offset="0x33CC0"/>
<Texture Name="gForestTempleRoom4MinimapTex" OutName="forest_temple_room_4_minimap" Format="i4" Width="96" Height="85" Offset="0x34CB0"/>
<Texture Name="gForestTempleRoom5MinimapTex" OutName="forest_temple_room_5_minimap" Format="i4" Width="96" Height="85" Offset="0x35CA0"/>
<Texture Name="gForestTempleRoom6Floor1MinimapTex" OutName="forest_temple_room_6_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x36C90"/>
<Texture Name="gForestTempleRoom7Floor1MinimapTex" OutName="forest_temple_room_7_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x37C80"/>
<Texture Name="gForestTempleRoom8Floor1MinimapTex" OutName="forest_temple_room_8_floor_1_minimap" Format="i4" Width="96" Height="85" Offset="0x38C70"/>
<Texture Name="gForestTempleRoom9MinimapTex" OutName="forest_temple_room_9_minimap" Format="i4" Width="96" Height="85" Offset="0x39C60"/>
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<Texture Name="gForestTempleRoom14MinimapTex" OutName="forest_temple_room_14_minimap" Format="i4" Width="96" Height="85" Offset="0x3EC10"/>
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<Texture Name="gForestTempleRoom17MinimapTex" OutName="forest_temple_room_17_minimap" Format="i4" Width="96" Height="85" Offset="0x41BE0"/>
<Texture Name="gForestTempleRoom18MinimapTex" OutName="forest_temple_room_18_minimap" Format="i4" Width="96" Height="85" Offset="0x42BD0"/>
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