2020-03-17 04:31:30 +00:00
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#!/usr/bin/python3
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import os
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import sys
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import re
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from disassemble import get_z_name
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script_dir = os.path.dirname(os.path.realpath(__file__))
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root_dir = script_dir + "/../"
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asm_dir = root_dir + "asm/non_matchings/overlays/actors"
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src_dir = root_dir + "src/overlays/actors"
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include_dir = root_dir + "include"
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indent = " "
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includes = "#include <ultra64.h>\n#include <global.h>\n\n"
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def remove_struct(root, filename):
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with open(os.path.join(root, filename)) as f:
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c_text = f.read()
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2022-01-23 23:09:02 +00:00
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2020-03-17 04:31:30 +00:00
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struct_start = c_text.find("typedef")
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struct_end = c_text.find("#define")
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struct = c_text[struct_start:struct_end]
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2022-01-23 23:09:02 +00:00
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2020-03-17 04:31:30 +00:00
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newfile_text = "#include \"" + filename[:-2] + ".h\"" + "\n\n" + c_text[struct_end:]
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with open(os.path.join(root, filename), "w", newline="\n") as f:
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f.write(newfile_text)
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return struct
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def handle_file(root, filename):
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guard_name = "_" + filename[:-2].upper() + "_H_"
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top_guard = "#ifndef " + guard_name + "\n#define " + guard_name + "\n\n"
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header_text = top_guard
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header_text += includes
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struct = remove_struct(root, filename)
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header_text += struct
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u_split = filename[:-2].split("_")
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init_vars_name = ""
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for part in u_split[1:]:
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init_vars_name += part[0].upper()
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if len(part) > 1:
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init_vars_name += part[1:]
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init_vars_name += "_"
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init_vars_name += "InitVars"
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header_text += "extern const ActorInit " + init_vars_name + ";\n\n"
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header_text += "#endif\n"
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2022-01-23 23:09:02 +00:00
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2020-03-17 04:31:30 +00:00
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with open(os.path.join(root, filename[:-2] + ".h"), "w", newline="\n") as f:
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f.write(header_text)
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def main():
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for root, dirs, files in os.walk(src_dir):
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for filename in files:
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if filename.endswith(".c"):
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file_path = os.path.join(root, filename)
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with open(file_path) as f:
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file_text = f.read()
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brace_count = file_text.count("{")
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if brace_count == 2:
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handle_file(root, filename)
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dog = 5
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main()
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