#pragma once
#include <stdint.h>
struct Vec3s
{
int16_t x, y, z;
Vec3s()
x = 0;
y = 0;
z = 0;
};
Vec3s(int16_t nX, int16_t nY, int16_t nZ)
x = nX;
y = nY;
z = nZ;