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oot/assets/xml/scenes/dungeons/HAKAdanCH_mq.xml

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<Root>
<File Name="HAKAdanCH_scene" Segment="2">
<Path Name="HAKAdanCH_scenePathList_000248" Offset="0x0248" NumPaths="2"/>
<Scene Name="HAKAdanCH_scene" Offset="0x0"/>
</File>
<File Name="HAKAdanCH_room_0" Segment="3">
<Room Name="HAKAdanCH_room_0" Offset="0x0"/>
</File>
<File Name="HAKAdanCH_room_1" Segment="3">
<Room Name="HAKAdanCH_room_1" Offset="0x0"/>
</File>
<File Name="HAKAdanCH_room_2" Segment="3">
<Room Name="HAKAdanCH_room_2" Offset="0x0"/>
</File>
<File Name="HAKAdanCH_room_3" Segment="3">
<Room Name="HAKAdanCH_room_3" Offset="0x0"/>
</File>
<File Name="HAKAdanCH_room_4" Segment="3">
<Room Name="HAKAdanCH_room_4" Offset="0x0"/>
</File>
<File Name="HAKAdanCH_room_5" Segment="3">
<Room Name="HAKAdanCH_room_5" Offset="0x0"/>
</File>
<File Name="HAKAdanCH_room_6" Segment="3">
<Room Name="HAKAdanCH_room_6" Offset="0x0"/>
</File>
</Root>