mirror of
https://github.com/zeldaret/oot.git
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44 lines
3 KiB
XML
44 lines
3 KiB
XML
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<Root>
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<File Name="object_ms" Segment="6">
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<!-- Bean Salesman Skeleton -->
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<Skeleton Name="gBeanSalesmanSkel" Type="Flex" LimbType="Standard" Offset="0x3DC0"/>
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<!-- Bean Salesman Limbs -->
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<Limb Name="gBeanSalesmanRootLimb" Type="Standard" Offset="0x3D40"/>
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<Limb Name="gBeanSalesmanLeftUpperArmLimb" Type="Standard" Offset="0x3D4C"/>
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<Limb Name="gBeanSalesmanLeftForearmLimb" Type="Standard" Offset="0x3D58"/>
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<Limb Name="gBeanSalesmanLeftHandLimb" Type="Standard" Offset="0x3D64"/>
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<Limb Name="gBeanSalesmanHeadLimb" Type="Standard" Offset="0x3D70"/>
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<Limb Name="gBeanSalesmanMouthLimb" Type="Standard" Offset="0x3D7C"/>
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<Limb Name="gBeanSalesmanBodyLimb" Type="Standard" Offset="0x3D88"/>
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<Limb Name="gBeanSalesmanBeanbagLimb" Type="Standard" Offset="0x3D94"/>
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<!-- Bean Salesman Limb DisplayLists -->
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<DList Name="gBeanSalesmanLeftUpperArmDL" Offset="0x2E58"/>
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<DList Name="gBeanSalesmanLeftForearmDL" Offset="0x2F90"/>
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<DList Name="gBeanSalesmanLeftHandDL" Offset="0x30C0"/>
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<DList Name="gBeanSalesmanHeadDL" Offset="0x28A0"/>
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<DList Name="gBeanSalesmanMouthDL" Offset="0x2CC8"/>
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<DList Name="gBeanSalesmanBodyDL" Offset="0x2300"/>
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<DList Name="gBeanSalesmanBeanbagDL" Offset="0x21E0"/>
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<!-- Bean Salesman Palettes -->
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<Texture Name="gBeanSalesmanTLUT" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0x3230"/>
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<!-- Bean Salesman DisplayList Textures -->
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<Texture Name="gBeanSalesmanBackOfHandTex" OutName="back_of_hand" Format="ci8" Width="16" Height="16" Offset="0x3430" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanTattooTex" OutName="tattoo" Format="ci8" Width="32" Height="32" Offset="0x3530" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanMouthTex" OutName="mouth" Format="ci8" Width="16" Height="16" Offset="0x3930" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanEarTex" OutName="ear" Format="ci8" Width="8" Height="8" Offset="0x3A30" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanNoseTex" OutName="nose" Format="ci8" Width="8" Height="8" Offset="0x3A70" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanEyeTex" OutName="eye" Format="ci8" Width="8" Height="8" Offset="0x3AB0" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanPantsTex" OutName="pants" Format="ci8" Width="16" Height="16" Offset="0x3AF0" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanShoeTex" OutName="shoe" Format="ci8" Width="8" Height="8" Offset="0x3BF0" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanSkinGradientTex" OutName="skin_gradient" Format="ci8" Width="4" Height="4" Offset="0x3C30" TlutOffset="0x3230"/>
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<Texture Name="gBeanSalesmanBeanbagTex" OutName="beanbag" Format="ci8" Width="16" Height="16" Offset="0x3C40" TlutOffset="0x3230"/>
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<!-- Bean Salesman Animations -->
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<Animation Name="gBeanSalesmanEatingAnim" Offset="0x5EC"/>
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</File>
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</Root>
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