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oot/assets/xml/objects/object_xc.xml

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<Root>
<File Name="object_xc" Segment="6">
<Skeleton Name="gShiekSkel" Type="Flex" LimbType="Standard" Offset="0x12AF0"/>
<Animation Name="gShiekPlayingHarpAnim" Offset="0xB6C"/>
<Animation Name="gShiekShowingTriforceOnHandAnim" Offset="0x1A08"/>
<Animation Name="gShiekShowingTriforceOnHandIdleAnim" Offset="0x1D14"/>
<Animation Name="gShiekPlayingHarp2Anim" Offset="0x289C"/>
<Animation Name="gShiekPlayingHarp3Anim" Offset="0x35C8"/>
<Animation Name="gShiekPlayingHarp4Anim" Offset="0x4570"/>
<Animation Name="gShiekIdleAnim" Offset="0x4828"/>
<Animation Name="gShiekWalkingAnim" Offset="0x12FD0"/>
<Animation Name="gShiekArmsCrossedIdleAnim" Offset="0x13AA4"/>
<Animation Name="gShiekFallingFromContortionsAnim" Offset="0x149E4"/>
<Animation Name="gShiekContortionsAnim" Offset="0x169E8"/>
<Animation Name="gShiekPlayingHarp5Anim" Offset="0x177F8"/>
<Animation Name="gShiekInitialHarpAnim" Offset="0x17C54"/>
<Animation Name="gShiekDefenseStanceAnim" Offset="0x18B00"/>
<Animation Name="gShiekThrowingNutAnim" Offset="0x19598"/>
<Animation Name="gShiekKneelingAnim" Offset="0x19C30"/>
<Animation Name="gShiekHittingGroundAnim" Offset="0x19F78"/>
<Animation Name="gShiekAnim_01A048" Offset="0x1A048"/>
<Animation Name="gShiekPullingOutHarpAnim" Offset="0x1B19C"/>
<Animation Name="gShiekFallingFromSkyAnim" Offset="0x1C0E8"/>
<Texture Name="gShiekEyeOpenTex" OutName="shiek_eye_open" Format="ci8" Width="32" Height="32" Offset="0x4CC0"/>
<Texture Name="gShiekEyeHalfClosedTex" OutName="shiek_eye_half_closed" Format="ci8" Width="32" Height="32" Offset="0x50C0"/>
<Texture Name="gShiekEyeShutTex" OutName="shiek_eye_shut" Format="ci8" Width="32" Height="32" Offset="0x54C0"/>
<Texture Name="gShiekEyeSquintingTex" OutName="shiek_eye_squinting" Format="ci8" Width="32" Height="32" Offset="0x58C0"/>
<DList Name="gShiekHarpDL" Offset="0x11150"/>
<DList Name="gShiekDL_011620" Offset="0x11620"/>
<DList Name="gShiekDL_012970" Offset="0x12970"/>
</File>
</Root>