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oot/include/kaleido_manager.h

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#ifndef KALEIDO_MANAGER_H
#define KALEIDO_MANAGER_H
#include "ultra64.h"
#include "romfile.h"
struct PlayState;
typedef struct KaleidoMgrOverlay {
/* 0x00 */ void* loadedRamAddr;
/* 0x04 */ RomFile file;
/* 0x0C */ void* vramStart;
/* 0x10 */ void* vramEnd;
/* 0x14 */ u32 offset; // loadedRamAddr - vramStart
/* 0x18 */ const char* name;
} KaleidoMgrOverlay; // size = 0x1C
typedef enum KaleidoOverlayType {
/* 0 */ KALEIDO_OVL_KALEIDO_SCOPE,
/* 1 */ KALEIDO_OVL_PLAYER_ACTOR,
/* 2 */ KALEIDO_OVL_MAX
} KaleidoOverlayType;
void KaleidoManager_LoadOvl(KaleidoMgrOverlay* ovl);
void KaleidoManager_ClearOvl(KaleidoMgrOverlay* ovl);
void KaleidoManager_Init(struct PlayState* play);
void KaleidoManager_Destroy(void);
void* KaleidoManager_GetRamAddr(void* vram);
extern KaleidoMgrOverlay gKaleidoMgrOverlayTable[KALEIDO_OVL_MAX];
extern KaleidoMgrOverlay* gKaleidoMgrCurOvl;
void KaleidoScopeCall_LoadPlayer(void);
void KaleidoScopeCall_Init(struct PlayState* play);
void KaleidoScopeCall_Destroy(struct PlayState* play);
void KaleidoScopeCall_Update(struct PlayState* play);
void KaleidoScopeCall_Draw(struct PlayState* play);
#endif