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oot/src/code/debug_malloc.c

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2020-03-17 04:31:30 +00:00
#include <global.h>
#define LOG_SEVERITY_NOLOG 0
#define LOG_SEVERITY_ERROR 2
#define LOG_SEVERITY_VERBOSE 3
s32 gDebugArenaLogSeverity = LOG_SEVERITY_ERROR;
Arena sDebugArena;
void DebugArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action)
{
if (!ptr)
{
if (gDebugArenaLogSeverity >= LOG_SEVERITY_ERROR)
{
//"%s: %u bytes %s failed\n"
osSyncPrintf("%s: %u バイトの%sに失敗しました\n", name, size, action);
__osDisplayArena(&sDebugArena);
return;
}
}
else if (gDebugArenaLogSeverity >= LOG_SEVERITY_VERBOSE)
{
//"%s: %u bytes %s succeeded\n"
osSyncPrintf("%s: %u バイトの%sに成功しました\n", name, size, action);
}
}
void* DebugArena_Malloc(u32 size)
{
void* ptr;
ptr = __osMalloc(&sDebugArena, size);
DebugArena_CheckPointer(ptr, size, "debug_malloc", "確保"); //Secure
return ptr;
}
void* DebugArena_MallocDebug(u32 size, const char* file, s32 line)
{
void* ptr;
ptr = __osMallocDebug(&sDebugArena, size, file, line);
DebugArena_CheckPointer(ptr, size, "debug_malloc_DEBUG", "確保"); //Secure
return ptr;
}
void* DebugArena_MallocR(u32 size)
{
void* ptr;
ptr = __osMallocR(&sDebugArena, size);
DebugArena_CheckPointer(ptr, size, "debug_malloc_r", "確保"); //Secure
return ptr;
}
void* DebugArena_MallocRDebug(u32 size, const char* file, s32 line)
{
void* ptr;
ptr = __osMallocRDebug(&sDebugArena, size, file, line);
DebugArena_CheckPointer(ptr, size, "debug_malloc_r_DEBUG", "確保"); //Secure
return ptr;
}
void* DebugArena_Realloc(void* ptr, u32 newSize)
{
ptr = __osRealloc(&sDebugArena, ptr, newSize);
DebugArena_CheckPointer(ptr, newSize, "debug_realloc", "再確保"); // Re-securing
return ptr;
}
void* DebugArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line)
{
ptr = __osReallocDebug(&sDebugArena, ptr, newSize, file, line);
DebugArena_CheckPointer(ptr, newSize, "debug_realloc_DEBUG", "再確保"); // Re-securing
return ptr;
}
void DebugArena_Free(void* ptr)
{
__osFree(&sDebugArena, ptr);
}
void DebugArena_FreeDebug(void* ptr, const char* file, s32 line)
{
__osFreeDebug(&sDebugArena, ptr, file, line);
}
void* DebugArena_Calloc(u32 num, u32 size)
{
void* ret;
u32 n;
n = num*size;
ret = __osMalloc(&sDebugArena, n);
if (ret)
bzero(ret, n);
DebugArena_CheckPointer(ret, n, "debug_calloc", "確保");
return ret;
}
void DebugArena_Display()
{
//Zelda heap display (devs forgot to change "Zelda" to "Debug" apparently)
osSyncPrintf("ゼルダヒープ表示\n");
__osDisplayArena(&sDebugArena);
}
void DebugArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc)
{
ArenaImpl_GetSizes(&sDebugArena, outMaxFree, outFree, outAlloc);
}
void DebugArena_Check()
{
__osCheckArena(&sDebugArena);
}
void DebugArena_Init(void* start, u32 size)
{
gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG;
__osMallocInit(&sDebugArena, start, size);
}
void DebugArena_Cleanup()
{
gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG;
__osMallocCleanup(&sDebugArena);
}
u8 DebugArena_IsInitalized()
{
return __osMallocIsInitalized(&sDebugArena);
}