mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-14 21:40:03 +00:00
2212 lines
77 KiB
C
2212 lines
77 KiB
C
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#include <ultra64.h>
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#include <global.h>
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u16 D_8011E1C0 = 0;
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u16 D_8011E1C4 = 0;
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typedef void (*CutsceneStateHandler)(GlobalContext*, CutsceneContext*);
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void func_80064720(GlobalContext* globalCtx, CutsceneContext* csCtx);
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void func_80064760(GlobalContext* globalCtx, CutsceneContext* csCtx);
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void func_800647C0(GlobalContext* globalCtx, CutsceneContext* csCtx);
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void func_80068C3C(GlobalContext* globalCtx, CutsceneContext* csCtx);
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void func_80068D84(GlobalContext* globalCtx, CutsceneContext* csCtx);
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void func_80068DC0(GlobalContext* globalCtx, CutsceneContext* csCtx);
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CutsceneStateHandler sCsStateHandlers1[] =
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{
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func_80064720,
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func_80064760,
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func_80064720,
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func_80068D84,
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func_80064720,
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};
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CutsceneStateHandler sCsStateHandlers2[] =
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{
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func_80064720,
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func_800647C0,
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func_80068C3C,
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func_80068DC0,
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func_80068C3C,
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};
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u8 sTitleCsState = 0;
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// TODO: use symbols for these cutscene locations once scenes and rooms are in C
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EntranceCutscene sEntranceCutsceneTable[] =
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{
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{ 0x0185, 2, 0xA0, 0x02013AA0 },
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{ 0x013D, 2, 0xA1, 0x02007EA0 },
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{ 0x00DB, 2, 0xA3, 0x0200A540 },
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{ 0x0108, 2, 0xA4, 0x02003D70 },
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{ 0x0138, 1, 0xA5, 0x02003F40 },
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{ 0x014D, 2, 0xA6, 0x02008400 },
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{ 0x0053, 2, 0xA7, 0x0200CE00 },
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{ 0x0000, 2, 0xA8, 0x0200B650 },
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{ 0x028A, 0, 0x18, 0x0200F9E0 },
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{ 0x0292, 0, 0x18, 0x0200FF00 },
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{ 0x028E, 0, 0x18, 0x02010550 },
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{ 0x0476, 0, 0x18, 0x02010B30 },
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{ 0x050F, 1, 0xA9, 0x0200BB80 },
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{ 0x0102, 2, 0xB1, 0x02007A30 },
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{ 0x0117, 2, 0xB2, 0x020031E0 },
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{ 0x0129, 2, 0xB3, 0x02006490 },
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{ 0x0157, 2, 0xB4, 0x02005BD0 },
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{ 0x0028, 2, 0xB5, 0x02015600 },
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{ 0x00E4, 2, 0xB6, 0x020070C0 },
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{ 0x0225, 2, 0xB7, 0x02004A80 },
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{ 0x0123, 2, 0xB8, 0x02007990 },
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{ 0x0147, 2, 0xB9, 0x020076D0 },
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{ 0x0138, 0, 0xBA, 0x02004280 },
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{ 0x0574, 2, 0x5A, 0x020028E0 },
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{ 0x0538, 2, 0xBB, 0x0201E790 },
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{ 0x053C, 2, 0xBC, 0x0201EF70 },
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{ 0x0540, 2, 0xBD, 0x02021380 },
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{ 0x0544, 2, 0xBE, 0x0201E3E0 },
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{ 0x0548, 2, 0xBF, 0x0201DF90 },
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{ 0x054C, 2, 0xAD, 0x0201EB40 },
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{ 0x008D, 0, 0xC0, 0x02002BB0 },
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{ 0x03B4, 0, 0xC7, 0x020055C0 },
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{ 0x0246, 2, 0xB9, 0x020076D0 },
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{ 0x05E8, 2, 0xC6, 0x0200C9D0 },
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};
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// Unused, seems to be an early list of dungeon entrance cutscene locations
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u32 D_8011E304[] =
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{
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0x0200B650, 0x02015600, 0x02014F80, 0x02003F80, 0x02000330, 0x0201DA50
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};
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u16 D_8015FCC0;
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u16 D_8015FCC2;
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u16 D_8015FCC4;
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s16 D_8015FCC6;
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u8 D_8015FCC8;
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s16 D_8015FCCA;
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u16 D_8015FCCC; // only written to, never read
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s8 D_8015FCD0[20]; // unreferenced
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u8 D_8015FCE4; // only written to, never read
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void func_80068ECC(GlobalContext* globalCtx, CutsceneContext* csCtx);
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void Cutscene_DrawDebugInfo(GlobalContext* globalCtx, Gfx** dlist, CutsceneContext* csCtx)
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{
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u8 pad[0x1C];
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GfxPrint printer;
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u8 pad2[8];
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GfxPrint_Ctor(&printer);
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GfxPrint_Open(&printer, *dlist);
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GfxPrint_SetPos(&printer, 22, 25);
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GfxPrint_SetColor(&printer, 255, 255, 55, 32);
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GfxPrint_Printf(&printer, "%s", "FLAME ");
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GfxPrint_SetColor(&printer, 255, 255, 255, 32);
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GfxPrint_Printf(&printer, "%06d", csCtx->frames);
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GfxPrint_SetColor(&printer, 50, 255, 255, 60);
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GfxPrint_SetPos(&printer, 4, 26);
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GfxPrint_Printf(&printer, "%s", "SKIP=(START) or (Cursole Right)");
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*dlist = GfxPrint_Close(&printer);
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GfxPrint_Dtor(&printer);
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}
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void func_8006450C(GlobalContext* globalCtx, CutsceneContext* csCtx)
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{
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csCtx->state = CS_STATE_IDLE;
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csCtx->unk_0C = 0.0f;
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}
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void func_80064520(GlobalContext* globalCtx, CutsceneContext* csCtx)
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{
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csCtx->state = CS_STATE_SKIPPABLE_INIT;
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csCtx->linkAction = NULL;
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}
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void func_80064534(GlobalContext* globalCtx, CutsceneContext* csCtx)
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{
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if (csCtx->state != CS_STATE_UNSKIPPABLE_EXEC)
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csCtx->state = CS_STATE_UNSKIPPABLE_INIT;
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}
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void func_80064558(GlobalContext* globalCtx, CutsceneContext* csCtx)
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{
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if (gSaveContext.cutscene_index < 0xFFF0)
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sCsStateHandlers1[csCtx->state](globalCtx, csCtx);
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}
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#ifdef NON_MATCHING
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// minor ordering and regalloc differences
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void func_800645A0(GlobalContext* globalCtx, CutsceneContext* csCtx)
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{
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CutsceneStateHandler handler;
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if (!~(globalCtx->state.input[0].padPressed | -0x201) && (csCtx->state == CS_STATE_IDLE) &&
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(gSaveContext.scene_setup_index >= 4))
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{
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D_8015FCC8 = 0;
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gSaveContext.cutscene_index = 0xFFFD;
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gSaveContext.cutscene_trigger = 1;
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}
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if (!~(globalCtx->state.input[0].padPressed | -0x801) && (csCtx->state == CS_STATE_IDLE) &&
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(gSaveContext.scene_setup_index >= 4) && (D_8011D394 == 0))
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{
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D_8015FCC8 = 1;
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gSaveContext.cutscene_index = 0xFFFD;
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gSaveContext.cutscene_trigger = 1;
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}
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if ((gSaveContext.cutscene_trigger != 0) && (globalCtx->sceneLoadFlag == 0x14))
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gSaveContext.cutscene_trigger = 0;
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if ((gSaveContext.cutscene_trigger != 0) && (csCtx->state == CS_STATE_IDLE))
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{
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// Translates to: "CUTSCENE START REQUEST ANNOUNCEMENT!"
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osSyncPrintf("\nデモ開始要求 発令!");
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gSaveContext.cutscene_index = 0xFFFD;
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gSaveContext.cutscene_trigger = 1;
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}
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if (gSaveContext.cutscene_index >= 0xFFF0)
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{
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func_80068ECC(globalCtx, csCtx);
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handler = sCsStateHandlers2[csCtx->state];
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handler(globalCtx, csCtx);
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}
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}
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#else
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_demo/func_800645A0.s")
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#endif
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void func_80064720(GlobalContext* globalCtx, CutsceneContext* csCtx)
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{
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}
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u32 func_8006472C(GlobalContext* globalCtx, CutsceneContext* csCtx, f32 target)
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{
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return Math_ApproxF(&csCtx->unk_0C, target, 0.1f);
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}
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void func_80064760(GlobalContext* globalCtx, CutsceneContext* csCtx)
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{
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Interface_ChangeAlpha(1);
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func_800B3840(0x20);
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if (func_8006472C(globalCtx, csCtx, 1.0f))
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{
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func_800F68BC(1);
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csCtx->state++;
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}
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}
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void func_800647C0(GlobalContext* globalCtx, CutsceneContext* csCtx)
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{
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func_80068C3C(globalCtx, csCtx);
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Interface_ChangeAlpha(1);
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func_800B3840(0x20);
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if (func_8006472C(globalCtx, csCtx, 1.0f))
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{
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func_800F68BC(1);
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csCtx->state++;
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}
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}
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// Command 3: Misc. Actions
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#ifdef NON_MATCHING
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// regalloc and minor ordering differences
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void func_80064824(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdBase* cmd)
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{
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Player* player = PLAYER;
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f32 temp;
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u8 sp3F;
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sp3F = 0;
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if ((csCtx->frames < cmd->startFrame) ||
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(csCtx->frames >= cmd->endFrame) && (cmd->endFrame != cmd->startFrame))
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return;
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temp = func_8006F93C(cmd->endFrame - 1, cmd->startFrame, csCtx->frames);
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if (csCtx->frames == cmd->startFrame)
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sp3F = 1;
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switch (cmd->base)
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{
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case 1:
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if (sp3F != 0)
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{
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func_800F6D58(0xE, 4, 0x3F);
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func_800F6D58(0xE, 1, 1);
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globalCtx->unk_10B12[0] = 0x14;
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}
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break;
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case 2:
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if (sp3F != 0)
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{
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func_800F6D58(0xF, 0, 0);
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func_800753C4(globalCtx, 3);
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D_8015FD70 = 1;
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}
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break;
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case 3:
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if (sp3F != 0)
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{
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func_8006C3D0(globalCtx, 0);
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if (gSaveContext.entrance_index == 0x0053)
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func_8006C3D0(globalCtx, 2);
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}
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break;
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case 6:
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if (globalCtx->unk_10AC4 < 0x3200)
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globalCtx->unk_10AC4 += 0x23;
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break;
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case 7:
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if (sp3F != 0)
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{
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globalCtx->unk_10A3D = 1;
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globalCtx->gloomySky = 1;
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globalCtx->unk_10A3C = 0;
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globalCtx->unk_10A3E = 0x3C;
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globalCtx->unk_10A45 = 1;
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globalCtx->unk_10A43 = 0;
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globalCtx->unk_10A44 = 1;
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globalCtx->unk_10A46 = globalCtx->unk_10A48 = 0x3C;
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}
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break;
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case 8:
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if (globalCtx->unk_11D30[0] < 0x80)
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globalCtx->unk_11D30[0] += 4;
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break;
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case 9:
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globalCtx->unk_10B12[3] = 0x10;
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break;
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case 10:
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func_8006C3D0(globalCtx, 1);
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break;
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case 11:
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if (globalCtx->unk_11D30[0] < 0x672)
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globalCtx->unk_11D30[0] += 0x14;
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if (csCtx->frames == 0x30F)
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func_80078884(NA_SE_EV_DEKU_DEATH);
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else if (csCtx->frames == 0x2CD)
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globalCtx->unk_11D30[0] = 0;
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break;
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case 12:
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if (sp3F != 0)
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{
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if (csCtx->state != CS_STATE_UNSKIPPABLE_EXEC)
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csCtx->state = CS_STATE_UNSKIPPABLE_INIT;
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}
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break;
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case 13:
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if (globalCtx->unk_11D30[1] == 0)
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func_80078884(NA_SE_EV_TRIFORCE_FLASH);
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if (globalCtx->unk_11D30[1] < 0xFF)
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globalCtx->unk_11D30[1] += 5;
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break;
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case 14:
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if (sp3F != 0)
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func_800BC490(globalCtx, 1);
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break;
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case 15:
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if (sp3F != 0)
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TitleCard_InitPlaceName(globalCtx, &globalCtx->actorCtx.titleCtx, player->unk_1B0,
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0xA0, 0x78, 0x90, 0x18, 0x14);
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break;
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case 16:
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if (sp3F != 0)
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{
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D_8015FCCA = func_80092F88(globalCtx->cameraCtx.activeCameraPtrs[globalCtx->cameraCtx.unk_5C0], 6);
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func_80092DAC(D_8015FCCA, 0x7FFF);
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func_80092E70(D_8015FCCA, 4, 0, 1000, 0);
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func_80092DF0(D_8015FCCA, 800);
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}
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break;
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case 17:
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if (sp3F != 0)
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func_80092FAC(D_8015FCCA);
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break;
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case 18:
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globalCtx->unk_10B12[0] = 0;
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globalCtx->gloomySkyEvent = 2;
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if (gSaveContext.day_time < 0x4AAB)
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gSaveContext.day_time += 30;
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if (globalCtx->unk_10B12[1] == 0)
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{
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D_8011FB30 = 0;
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func_800F6D58(14, 1, 0);
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}
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break;
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case 19:
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gSaveContext.event_chk_inf[6] |= 0x0020;
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break;
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case 20:
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gSaveContext.event_chk_inf[6] |= 0x0080;
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break;
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case 21:
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gSaveContext.event_chk_inf[6] |= 0x0200;
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break;
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case 22:
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D_801614B0.r = 0xFF;
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D_801614B0.g = 0xFF;
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D_801614B0.b = 0xFF;
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D_801614B0.a = 0xFF;
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break;
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case 23:
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D_801614B0.r = 0xFF;
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D_801614B0.g = 0xB4;
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D_801614B0.b = 0x64;
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D_801614B0.a = 255.0f * temp;
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break;
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case 24:
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globalCtx->roomCtx.curRoom.segment = NULL;
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break;
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case 25:
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gSaveContext.day_time += 30;
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if ((gSaveContext.day_time & 0xFFFF) > 0xCAAA)
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gSaveContext.day_time = 0xCAAA;
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break;
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case 26:
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if ((gSaveContext.day_time < 0x3000) || (gSaveContext.day_time >= 0x4555))
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{
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if ((gSaveContext.day_time >= 0x4555) && (gSaveContext.day_time < 0xAAAB))
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globalCtx->unk_10AE3 = 1;
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else if ((gSaveContext.day_time >= 0xAAAB) && (gSaveContext.day_time < 0xC556))
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globalCtx->unk_10AE3 = 2;
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else
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globalCtx->unk_10AE3 = 3;
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}
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break;
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case 27:
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if (globalCtx->state.frames & 8)
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{
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if (globalCtx->unk_10AB0[0] < 40)
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{
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||
|
globalCtx->unk_10AB0[0] += 2;
|
||
|
globalCtx->unk_10AB0[4] -= 3;
|
||
|
globalCtx->unk_10AB0[5] -= 3;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (globalCtx->unk_10AB0[0] > 2)
|
||
|
{
|
||
|
globalCtx->unk_10AB0[0] -= 2;
|
||
|
globalCtx->unk_10AB0[4] += 3;
|
||
|
globalCtx->unk_10AB0[5] += 3;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case 28:
|
||
|
globalCtx->unk_11DE9 = 1;
|
||
|
break;
|
||
|
case 29:
|
||
|
globalCtx->unk_11DE9 = 0;
|
||
|
break;
|
||
|
case 30:
|
||
|
func_8006C3D0(globalCtx, 3);
|
||
|
break;
|
||
|
case 31:
|
||
|
func_8006C3D0(globalCtx, 4);
|
||
|
break;
|
||
|
case 32:
|
||
|
if (sp3F != 0)
|
||
|
globalCtx->unk_10B0A = 1;
|
||
|
func_800788CC(0x20C0);
|
||
|
break;
|
||
|
case 33:
|
||
|
gSaveContext.unk_1422 = 1;
|
||
|
break;
|
||
|
case 34:
|
||
|
if (!gSaveContext.night_flag)
|
||
|
gSaveContext.day_time -= D_8011FB40;
|
||
|
else
|
||
|
gSaveContext.day_time -= D_8011FB40 * 2;
|
||
|
break;
|
||
|
case 35:
|
||
|
func_800EE824(csCtx);
|
||
|
csCtx->frames = cmd->startFrame - 1;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
#else
|
||
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_demo/func_80064824.s")
|
||
|
#endif
|
||
|
|
||
|
// Command 4: Set Environment Lighting
|
||
|
void Cutscene_Command_SetLighting(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdEnvLighting* cmd)
|
||
|
{
|
||
|
if (csCtx->frames == cmd->startFrame)
|
||
|
{
|
||
|
globalCtx->unk_10AE3 = cmd->setting - 1;
|
||
|
globalCtx->unk_10AFC = 1.0f;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Command 0x56: Play Background Music
|
||
|
void Cutscene_Command_PlayBGM(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdMusicChange* cmd)
|
||
|
{
|
||
|
if (csCtx->frames == cmd->startFrame)
|
||
|
func_800F595C(cmd->sequence - 1);
|
||
|
}
|
||
|
|
||
|
// Command 0x57: Stop Background Music
|
||
|
void Cutscene_Command_StopBGM(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdMusicChange* cmd)
|
||
|
{
|
||
|
if (csCtx->frames == cmd->startFrame)
|
||
|
func_800F59E8(cmd->sequence - 1);
|
||
|
}
|
||
|
|
||
|
// Command 0x7C: Fade Background Music over duration
|
||
|
void Cutscene_Command_FadeBGM(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdMusicFade* cmd)
|
||
|
{
|
||
|
u8 var1;
|
||
|
|
||
|
if ((csCtx->frames == cmd->startFrame) && (csCtx->frames < cmd->endFrame))
|
||
|
{
|
||
|
var1 = cmd->endFrame - cmd->startFrame;
|
||
|
|
||
|
if (cmd->type == 3)
|
||
|
Audio_SetBGM(var1 << 0x10 | 0x110000FF);
|
||
|
else
|
||
|
Audio_SetBGM(var1 << 0x10 | 0x100000FF);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Command 9: ?
|
||
|
void Cutscene_Command_09(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdUnknown9* cmd)
|
||
|
{
|
||
|
if (csCtx->frames == cmd->startFrame)
|
||
|
func_800AA000(0.0f, cmd->unk_06, cmd->unk_07, cmd->unk_08);
|
||
|
}
|
||
|
|
||
|
// Command 0x8C: Set Time of Day & Environment Time
|
||
|
#ifdef NON_MATCHING
|
||
|
// regalloc differences
|
||
|
void func_80065134(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdDayTime* cmd)
|
||
|
{
|
||
|
s16 temp1;
|
||
|
s16 temp2;
|
||
|
|
||
|
if (csCtx->frames == cmd->startFrame)
|
||
|
{
|
||
|
temp1 = (cmd->hour * 60.0f) / 0.021972656f;
|
||
|
temp2 = (cmd->minute + 1) / 0.021972656f;
|
||
|
gSaveContext.environment_time = gSaveContext.day_time = temp1 + temp2;
|
||
|
}
|
||
|
}
|
||
|
#else
|
||
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_demo/func_80065134.s")
|
||
|
#endif
|
||
|
|
||
|
// Command 0x3E8: Code Execution (& Terminates Cutscene?)
|
||
|
void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdBase* cmd)
|
||
|
{
|
||
|
Player* player = PLAYER;
|
||
|
s32 temp = 0;
|
||
|
|
||
|
if ((gSaveContext.game_mode != 0) && (gSaveContext.game_mode != 3) &&
|
||
|
(globalCtx->sceneNum != SCENE_SPOT00) && (csCtx->frames > 20) &&
|
||
|
(!~(globalCtx->state.input[0].padPressed | 0xFFFF7FFF) ||
|
||
|
!~(globalCtx->state.input[0].padPressed | -0x4001) ||
|
||
|
!~(globalCtx->state.input[0].padPressed | -0x1001)) &&
|
||
|
(gSaveContext.file_num != 0xFEDC) && (globalCtx->sceneLoadFlag == 0))
|
||
|
{
|
||
|
Audio_PlaySoundGeneral(NA_SE_SY_PIECE_OF_HEART, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||
|
temp = 1;
|
||
|
}
|
||
|
|
||
|
if ((csCtx->frames == cmd->startFrame) || (temp != 0) ||
|
||
|
((csCtx->frames > 20) && (!~(globalCtx->state.input[0].padPressed | -0x1001)) && (gSaveContext.file_num != 0xFEDC)))
|
||
|
{
|
||
|
csCtx->state = CS_STATE_UNSKIPPABLE_EXEC;
|
||
|
func_800F68BC(0);
|
||
|
gSaveContext.unk_1410 = 1;
|
||
|
|
||
|
// Translates to: "FUTURE FORK DESIGNATION=No. [%d]"
|
||
|
osSyncPrintf("\n分岐先指定!!=[%d]番", cmd->base);
|
||
|
|
||
|
if ((gSaveContext.game_mode != 0) && (csCtx->frames != cmd->startFrame))
|
||
|
gSaveContext.unk_13E7 = 1;
|
||
|
|
||
|
gSaveContext.cutscene_index = 0;
|
||
|
|
||
|
switch (cmd->base)
|
||
|
{
|
||
|
case 1:
|
||
|
globalCtx->nextEntranceIndex = 0x00A0;
|
||
|
gSaveContext.cutscene_index = 0xFFF1;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 2:
|
||
|
globalCtx->nextEntranceIndex = 0x00A0;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 0xA;
|
||
|
break;
|
||
|
case 3:
|
||
|
globalCtx->nextEntranceIndex = 0x0117;
|
||
|
gSaveContext.cutscene_index = 0xFFF1;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 0xA;
|
||
|
break;
|
||
|
case 4:
|
||
|
globalCtx->nextEntranceIndex = 0x013D;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 0xA;
|
||
|
break;
|
||
|
case 5:
|
||
|
globalCtx->nextEntranceIndex = 0x00EE;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 0xA;
|
||
|
break;
|
||
|
case 6:
|
||
|
globalCtx->nextEntranceIndex = 0x00A0;
|
||
|
gSaveContext.cutscene_index = 0xFFF2;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 0xA;
|
||
|
break;
|
||
|
case 7:
|
||
|
globalCtx->nextEntranceIndex = 0x00EE;
|
||
|
gSaveContext.cutscene_index = 0xFFF2;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 0xB;
|
||
|
break;
|
||
|
case 8:
|
||
|
gSaveContext.fw.set = 0;
|
||
|
gSaveContext.respawn[RESPAWN_MODE_TOP].data = 0;
|
||
|
if (!(gSaveContext.event_chk_inf[4] & 0x20))
|
||
|
{
|
||
|
gSaveContext.event_chk_inf[4] |= 0x20;
|
||
|
globalCtx->nextEntranceIndex = 0x00A0;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF3;
|
||
|
globalCtx->fadeOutTransition = 0xB;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (gSaveContext.scene_setup_index < 4)
|
||
|
{
|
||
|
if (LINK_IS_CHILD)
|
||
|
globalCtx->linkAgeOnLoad = 0;
|
||
|
else
|
||
|
globalCtx->linkAgeOnLoad = 1;
|
||
|
}
|
||
|
globalCtx->nextEntranceIndex = 0x02CA;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
gSaveContext.transition_type = 3;
|
||
|
}
|
||
|
break;
|
||
|
case 9:
|
||
|
globalCtx->nextEntranceIndex = 0x0117;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 0xc;
|
||
|
break;
|
||
|
case 10:
|
||
|
globalCtx->nextEntranceIndex = 0x00BB;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 11:
|
||
|
globalCtx->nextEntranceIndex = 0x00EE;
|
||
|
gSaveContext.cutscene_index = 0xFFF3;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 12:
|
||
|
globalCtx->nextEntranceIndex = 0x047A;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 13:
|
||
|
globalCtx->nextEntranceIndex = 0x010E;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
gSaveContext.transition_type = 2;
|
||
|
break;
|
||
|
case 14:
|
||
|
globalCtx->nextEntranceIndex = 0x0457;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 15:
|
||
|
globalCtx->nextEntranceIndex = 0x0053;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF4;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 16:
|
||
|
globalCtx->nextEntranceIndex = 0x0053;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF5;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 17:
|
||
|
globalCtx->nextEntranceIndex = 0x0053;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF6;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 18:
|
||
|
gSaveContext.event_chk_inf[4] |= 0x8000;
|
||
|
globalCtx->nextEntranceIndex = 0x0324;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
gSaveContext.transition_type = 2;
|
||
|
break;
|
||
|
case 19:
|
||
|
globalCtx->nextEntranceIndex = 0x013D;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 4;
|
||
|
gSaveContext.cutscene_index = 0x8000;
|
||
|
break;
|
||
|
case 21:
|
||
|
globalCtx->nextEntranceIndex = 0x0102;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 22:
|
||
|
Item_Give(globalCtx, ITEM_SONG_REQUIEM);
|
||
|
globalCtx->nextEntranceIndex = 0x0123;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 23:
|
||
|
globalCtx->nextEntranceIndex = 0x00A0;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF8;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 24:
|
||
|
globalCtx->nextEntranceIndex = 0x0028;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 25:
|
||
|
globalCtx->linkAgeOnLoad = 0;
|
||
|
globalCtx->nextEntranceIndex = 0x006B;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 26:
|
||
|
globalCtx->nextEntranceIndex = 0x0053;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF4;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 27:
|
||
|
globalCtx->nextEntranceIndex = 0x0053;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF5;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 28:
|
||
|
globalCtx->nextEntranceIndex = 0x0053;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF6;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 29:
|
||
|
globalCtx->nextEntranceIndex = 0x006B;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.chamber_cutscene_num = 0;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 30:
|
||
|
globalCtx->nextEntranceIndex = 0x006B;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
Item_Give(globalCtx, ITEM_MEDALLION_FIRE);
|
||
|
gSaveContext.chamber_cutscene_num = 1;
|
||
|
break;
|
||
|
case 31:
|
||
|
globalCtx->nextEntranceIndex = 0x006B;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
gSaveContext.chamber_cutscene_num = 2;
|
||
|
break;
|
||
|
case 32:
|
||
|
globalCtx->linkAgeOnLoad = 1;
|
||
|
globalCtx->nextEntranceIndex = 0x00CD;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF2;
|
||
|
globalCtx->fadeOutTransition = 0xb;
|
||
|
break;
|
||
|
case 33:
|
||
|
globalCtx->nextEntranceIndex = 0x00CD;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 34:
|
||
|
globalCtx->nextEntranceIndex = 0x00A0;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF3;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 35:
|
||
|
globalCtx->nextEntranceIndex = 0x00CD;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
globalCtx->fadeOutTransition = 4;
|
||
|
break;
|
||
|
case 38:
|
||
|
globalCtx->nextEntranceIndex = 0x00A0;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF4;
|
||
|
globalCtx->fadeOutTransition = 4;
|
||
|
break;
|
||
|
case 39:
|
||
|
globalCtx->nextEntranceIndex = 0x0053;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF9;
|
||
|
globalCtx->fadeOutTransition = 4;
|
||
|
break;
|
||
|
case 40:
|
||
|
globalCtx->linkAgeOnLoad = 0;
|
||
|
globalCtx->nextEntranceIndex = 0x0053;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFFA;
|
||
|
globalCtx->fadeOutTransition = 4;
|
||
|
break;
|
||
|
case 41:
|
||
|
globalCtx->nextEntranceIndex = 0x04E6;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 42:
|
||
|
globalCtx->nextEntranceIndex = 0x00DB;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF2;
|
||
|
globalCtx->fadeOutTransition = 4;
|
||
|
break;
|
||
|
case 43:
|
||
|
globalCtx->nextEntranceIndex = 0x0503;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 4;
|
||
|
break;
|
||
|
case 44:
|
||
|
globalCtx->nextEntranceIndex = 0x0320;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 0x11;
|
||
|
break;
|
||
|
case 46:
|
||
|
gSaveContext.event_chk_inf[4] |= 0x8000;
|
||
|
globalCtx->nextEntranceIndex = 0x0324;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 4;
|
||
|
break;
|
||
|
case 47:
|
||
|
Item_Give(globalCtx, ITEM_SONG_NOCTURNE);
|
||
|
gSaveContext.event_chk_inf[5] |= 0x10;
|
||
|
globalCtx->nextEntranceIndex = 0x00DB;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF1;
|
||
|
globalCtx->fadeOutTransition = 4;
|
||
|
break;
|
||
|
case 48:
|
||
|
globalCtx->nextEntranceIndex = 0x01ED;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 0xF;
|
||
|
gSaveContext.transition_type = 0xF;
|
||
|
break;
|
||
|
case 49:
|
||
|
globalCtx->nextEntranceIndex = 0x058C;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 4;
|
||
|
break;
|
||
|
case 50:
|
||
|
globalCtx->nextEntranceIndex = 0x0513;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 0x11;
|
||
|
break;
|
||
|
case 51:
|
||
|
globalCtx->nextEntranceIndex = 0x00CD;
|
||
|
gSaveContext.cutscene_index = 0xFFF8;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 0x29;
|
||
|
break;
|
||
|
case 52:
|
||
|
globalCtx->nextEntranceIndex = 0x0053;
|
||
|
gSaveContext.cutscene_index = 0xFFF7;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 0xb;
|
||
|
break;
|
||
|
case 53:
|
||
|
globalCtx->nextEntranceIndex = 0x050F;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 54:
|
||
|
gSaveContext.game_mode = 3;
|
||
|
func_800F7260(0x6F);
|
||
|
globalCtx->linkAgeOnLoad = 1;
|
||
|
globalCtx->nextEntranceIndex = 0x0117;
|
||
|
gSaveContext.cutscene_index = 0xFFF2;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 55:
|
||
|
globalCtx->nextEntranceIndex = 0x0129;
|
||
|
gSaveContext.cutscene_index = 0xFFF1;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 56:
|
||
|
globalCtx->nextEntranceIndex = 0x00DB;
|
||
|
gSaveContext.cutscene_index = 0xFFF4;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 57:
|
||
|
globalCtx->nextEntranceIndex = 0x013D;
|
||
|
gSaveContext.cutscene_index = 0xFFF3;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 58:
|
||
|
globalCtx->nextEntranceIndex = 0x014D;
|
||
|
gSaveContext.cutscene_index = 0xFFF1;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 59:
|
||
|
globalCtx->nextEntranceIndex = 0x0102;
|
||
|
gSaveContext.cutscene_index = 0xFFF1;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 60:
|
||
|
globalCtx->nextEntranceIndex = 0x010E;
|
||
|
gSaveContext.cutscene_index = 0xFFF2;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 61:
|
||
|
globalCtx->nextEntranceIndex = 0x0108;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 62:
|
||
|
globalCtx->linkAgeOnLoad = 0;
|
||
|
globalCtx->nextEntranceIndex = 0x00EE;
|
||
|
gSaveContext.cutscene_index = 0xFFF6;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 63:
|
||
|
globalCtx->nextEntranceIndex = 0x00EE;
|
||
|
gSaveContext.cutscene_index = 0xFFF7;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 64:
|
||
|
globalCtx->nextEntranceIndex = 0x00CD;
|
||
|
gSaveContext.cutscene_index = 0xFFF5;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 65:
|
||
|
globalCtx->linkAgeOnLoad = 1;
|
||
|
globalCtx->nextEntranceIndex = 0x0157;
|
||
|
gSaveContext.cutscene_index = 0xFFF2;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 66:
|
||
|
globalCtx->nextEntranceIndex = 0x0554;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 67:
|
||
|
globalCtx->nextEntranceIndex = 0x027E;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 68:
|
||
|
globalCtx->nextEntranceIndex = 0x00A0;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF5;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 69:
|
||
|
globalCtx->nextEntranceIndex = 0x05E8;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 70:
|
||
|
globalCtx->nextEntranceIndex = 0x013D;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF4;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
gSaveContext.transition_type = 2;
|
||
|
break;
|
||
|
case 71:
|
||
|
gSaveContext.equips.equipment |= 0x0100;
|
||
|
func_8008ECAC(globalCtx, player);
|
||
|
gSaveContext.equips.equipment |= 0x1000;
|
||
|
func_8008ECAC(globalCtx, player);
|
||
|
globalCtx->linkAgeOnLoad = 1;
|
||
|
globalCtx->nextEntranceIndex = 0x0053;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF1;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 72:
|
||
|
globalCtx->nextEntranceIndex = 0x0400;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
gSaveContext.transition_type = 2;
|
||
|
break;
|
||
|
case 73:
|
||
|
globalCtx->linkAgeOnLoad = 1;
|
||
|
globalCtx->nextEntranceIndex = 0x0157;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF2;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 74:
|
||
|
globalCtx->nextEntranceIndex = 0x0157;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF3;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
gSaveContext.transition_type = 3;
|
||
|
break;
|
||
|
case 75:
|
||
|
globalCtx->linkAgeOnLoad = 1;
|
||
|
globalCtx->nextEntranceIndex = 0x0157;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF4;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 76:
|
||
|
globalCtx->linkAgeOnLoad = 0;
|
||
|
globalCtx->nextEntranceIndex = 0x0157;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF5;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 77:
|
||
|
globalCtx->linkAgeOnLoad = 1;
|
||
|
globalCtx->nextEntranceIndex = 0x0157;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF6;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 78:
|
||
|
globalCtx->nextEntranceIndex = 0x0157;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF7;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 79:
|
||
|
case 80:
|
||
|
case 81:
|
||
|
case 82:
|
||
|
case 83:
|
||
|
case 84:
|
||
|
case 85:
|
||
|
case 86:
|
||
|
case 87:
|
||
|
case 88:
|
||
|
case 89:
|
||
|
case 90:
|
||
|
case 91:
|
||
|
case 92:
|
||
|
case 93:
|
||
|
globalCtx->nextEntranceIndex = 0x0157;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 94:
|
||
|
globalCtx->nextEntranceIndex = 0x02AE;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 95:
|
||
|
if ((gSaveContext.event_chk_inf[4] & 0x100) &&
|
||
|
(gSaveContext.event_chk_inf[4] & 0x200) &&
|
||
|
(gSaveContext.event_chk_inf[4] & 0x400))
|
||
|
{
|
||
|
globalCtx->nextEntranceIndex = 0x0053;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF3;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
switch (gSaveContext.scene_setup_index)
|
||
|
{
|
||
|
case 8:
|
||
|
globalCtx->nextEntranceIndex = 0x00FC;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 9:
|
||
|
globalCtx->nextEntranceIndex = 0x0147;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 10:
|
||
|
globalCtx->nextEntranceIndex = 0x0102;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case 96:
|
||
|
if (gBitFlags[4] & gSaveContext.quest_items)
|
||
|
{
|
||
|
globalCtx->nextEntranceIndex = 0x006B;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF1;
|
||
|
globalCtx->fadeOutTransition = 5;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
gSaveContext.event_chk_inf[12] |= 0x100;
|
||
|
globalCtx->nextEntranceIndex = 0x0610;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
gSaveContext.transition_type = 3;
|
||
|
}
|
||
|
break;
|
||
|
case 97:
|
||
|
if (gBitFlags[3] & gSaveContext.quest_items)
|
||
|
{
|
||
|
globalCtx->nextEntranceIndex = 0x006B;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF1;
|
||
|
globalCtx->fadeOutTransition = 5;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
globalCtx->nextEntranceIndex = 0x0580;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
gSaveContext.transition_type = 3;
|
||
|
}
|
||
|
break;
|
||
|
case 98:
|
||
|
globalCtx->nextEntranceIndex = 0x0564;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
gSaveContext.transition_type = 3;
|
||
|
break;
|
||
|
case 99:
|
||
|
globalCtx->nextEntranceIndex = 0x0608;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
gSaveContext.transition_type = 2;
|
||
|
break;
|
||
|
case 100:
|
||
|
globalCtx->nextEntranceIndex = 0x00EE;
|
||
|
gSaveContext.cutscene_index = 0xFFF8;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
gSaveContext.transition_type = 3;
|
||
|
break;
|
||
|
case 101:
|
||
|
globalCtx->nextEntranceIndex = 0x01F5;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 0xF;
|
||
|
break;
|
||
|
case 102:
|
||
|
globalCtx->nextEntranceIndex = 0x0590;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 103:
|
||
|
globalCtx->nextEntranceIndex = 0x00CD;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF3;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 104:
|
||
|
switch (sTitleCsState)
|
||
|
{
|
||
|
case 0:
|
||
|
globalCtx->nextEntranceIndex = 0x008D;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF2;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
sTitleCsState++;
|
||
|
break;
|
||
|
case 1:
|
||
|
globalCtx->nextEntranceIndex = 0x0147;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF1;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
sTitleCsState++;
|
||
|
break;
|
||
|
case 2:
|
||
|
globalCtx->nextEntranceIndex = 0x00A0;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF6;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
sTitleCsState = 0;
|
||
|
break;
|
||
|
}
|
||
|
break;
|
||
|
case 105:
|
||
|
globalCtx->nextEntranceIndex = 0x00E4;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
gSaveContext.cutscene_index = 0xFFF1;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 106:
|
||
|
globalCtx->nextEntranceIndex = 0x0574;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 107:
|
||
|
globalCtx->nextEntranceIndex = 0x0538;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 108:
|
||
|
globalCtx->nextEntranceIndex = 0x053C;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 109:
|
||
|
globalCtx->nextEntranceIndex = 0x0540;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 110:
|
||
|
globalCtx->nextEntranceIndex = 0x0544;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 111:
|
||
|
globalCtx->nextEntranceIndex = 0x0548;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 112:
|
||
|
globalCtx->nextEntranceIndex = 0x054C;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 113:
|
||
|
if (Flags_GetEventChkInf(0xBB) && Flags_GetEventChkInf(0xBC) && Flags_GetEventChkInf(0xBD) &&
|
||
|
Flags_GetEventChkInf(0xBE) && Flags_GetEventChkInf(0xBF) && Flags_GetEventChkInf(0xAD))
|
||
|
{
|
||
|
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(&D_0201DA50);
|
||
|
globalCtx->csCtx.frames = 0;
|
||
|
gSaveContext.cutscene_trigger = 1;
|
||
|
gSaveContext.cutscene_index = 0xFFFF;
|
||
|
csCtx->state = CS_STATE_UNSKIPPABLE_INIT;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
gSaveContext.cutscene_index = 0xFFFF;
|
||
|
csCtx->state = CS_STATE_UNSKIPPABLE_INIT;
|
||
|
}
|
||
|
break;
|
||
|
case 114:
|
||
|
globalCtx->nextEntranceIndex = 0x0185;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
break;
|
||
|
case 115:
|
||
|
globalCtx->nextEntranceIndex = 0x0594;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 2;
|
||
|
gSaveContext.transition_type = 2;
|
||
|
break;
|
||
|
case 116:
|
||
|
if (gSaveContext.event_chk_inf[12] & 0x100)
|
||
|
{
|
||
|
globalCtx->nextEntranceIndex = 0x0580;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
globalCtx->nextEntranceIndex = 0x0610;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
}
|
||
|
gSaveContext.transition_type = 3;
|
||
|
break;
|
||
|
case 117:
|
||
|
gSaveContext.game_mode = 3;
|
||
|
func_800F7260(0x6F);
|
||
|
globalCtx->linkAgeOnLoad = 0;
|
||
|
globalCtx->nextEntranceIndex = 0x00CD;
|
||
|
gSaveContext.cutscene_index = 0xFFF7;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
case 118:
|
||
|
gSaveContext.respawn[RESPAWN_MODE_DOWN].entrance_index = 0x0517;
|
||
|
func_800C0B60(globalCtx);
|
||
|
gSaveContext.respawn_flag = -2;
|
||
|
gSaveContext.transition_type = 2;
|
||
|
break;
|
||
|
case 119:
|
||
|
gSaveContext.day_time = 0x8000;
|
||
|
gSaveContext.environment_time = 0x8000;
|
||
|
globalCtx->nextEntranceIndex = 0x05F0;
|
||
|
globalCtx->sceneLoadFlag = 0x14;
|
||
|
globalCtx->fadeOutTransition = 3;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Command 0x2D: Transition Effects
|
||
|
void Cutscene_Command_TransitionFX(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdBase* cmd)
|
||
|
{
|
||
|
f32 temp;
|
||
|
|
||
|
if ((csCtx->frames >= cmd->startFrame) && (csCtx->frames <= cmd->endFrame))
|
||
|
{
|
||
|
globalCtx->unk_10B05 = 1;
|
||
|
temp = func_8006F93C(cmd->endFrame, cmd->startFrame, csCtx->frames);
|
||
|
|
||
|
switch (cmd->base)
|
||
|
{
|
||
|
case 1:
|
||
|
case 5:
|
||
|
globalCtx->unk_10B06[0] = 0xA0;
|
||
|
globalCtx->unk_10B06[1] = 0xA0;
|
||
|
globalCtx->unk_10B06[2] = 0xA0;
|
||
|
if (cmd->base == 1)
|
||
|
{
|
||
|
globalCtx->unk_10B06[3] = 255.0f * temp;
|
||
|
if ((temp == 0.0f) && (gSaveContext.entrance_index == 0x006B))
|
||
|
Audio_PlaySoundGeneral(NA_SE_SY_WHITE_OUT_S, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||
|
else if ((temp == 0.0f) &&
|
||
|
((gSaveContext.entrance_index == 0x0053) ||
|
||
|
(gSaveContext.entrance_index == 0x0138) ||
|
||
|
(gSaveContext.entrance_index == 0x0371)))
|
||
|
Audio_PlaySoundGeneral(NA_SE_EV_WHITE_OUT, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
||
|
else if ((temp == 0.0f) && (globalCtx->sceneNum == SCENE_GANONTIKA))
|
||
|
func_800788CC(NA_SE_EV_WHITE_OUT);
|
||
|
}
|
||
|
else
|
||
|
globalCtx->unk_10B06[3] = (1.0f - temp) * 255.0f;
|
||
|
break;
|
||
|
case 2:
|
||
|
case 6:
|
||
|
globalCtx->unk_10B06[0] = 0;
|
||
|
globalCtx->unk_10B06[1] = 0;
|
||
|
globalCtx->unk_10B06[2] = 0xFF;
|
||
|
if (cmd->base == 2)
|
||
|
globalCtx->unk_10B06[3] = 255.0f * temp;
|
||
|
else
|
||
|
globalCtx->unk_10B06[3] = (1.0f - temp) * 255.0f;
|
||
|
break;
|
||
|
case 3:
|
||
|
case 7:
|
||
|
globalCtx->unk_10B06[0] = 0xFF;
|
||
|
globalCtx->unk_10B06[1] = 0;
|
||
|
globalCtx->unk_10B06[2] = 0;
|
||
|
if (cmd->base == 3)
|
||
|
globalCtx->unk_10B06[3] = (1.0f - temp) * 255.0f;
|
||
|
else
|
||
|
globalCtx->unk_10B06[3] = 255.0f * temp;
|
||
|
break;
|
||
|
case 4:
|
||
|
case 8:
|
||
|
globalCtx->unk_10B06[0] = 0;
|
||
|
globalCtx->unk_10B06[1] = 0xFF;
|
||
|
globalCtx->unk_10B06[2] = 0;
|
||
|
if (cmd->base == 4)
|
||
|
globalCtx->unk_10B06[3] = (1.0f - temp) * 255.0f;
|
||
|
else
|
||
|
globalCtx->unk_10B06[3] = 255.0f * temp;
|
||
|
break;
|
||
|
case 9:
|
||
|
gSaveContext.unk_1410 = 1;
|
||
|
break;
|
||
|
case 10:
|
||
|
case 11:
|
||
|
globalCtx->unk_10B06[0] = 0;
|
||
|
globalCtx->unk_10B06[1] = 0;
|
||
|
globalCtx->unk_10B06[2] = 0;
|
||
|
if (cmd->base == 10)
|
||
|
globalCtx->unk_10B06[3] = (1.0f - temp) * 255.0f;
|
||
|
else
|
||
|
globalCtx->unk_10B06[3] = 255.0f * temp;
|
||
|
break;
|
||
|
case 12:
|
||
|
gSaveContext.unk_1410 = 255.0f - (155.0f * temp);
|
||
|
break;
|
||
|
case 13:
|
||
|
globalCtx->unk_10B06[0] = 0;
|
||
|
globalCtx->unk_10B06[1] = 0;
|
||
|
globalCtx->unk_10B06[2] = 0;
|
||
|
globalCtx->unk_10B06[3] = 255.0f - ((1.0f - temp) * 155.0f);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Command 0x1 & 0x5: Camera Positions
|
||
|
s32 Cutscene_Command_CameraPositions(GlobalContext* globalCtx, CutsceneContext* csCtx, u8* cmd, u8 relativeToLink)
|
||
|
{
|
||
|
s32 shouldContinue = 1;
|
||
|
CsCmdBase* cmdBase = (CsCmdBase*)cmd;
|
||
|
s32 size;
|
||
|
|
||
|
cmd += 8;
|
||
|
size = 8;
|
||
|
|
||
|
if ((cmdBase->startFrame < csCtx->frames) && (csCtx->frames < cmdBase->endFrame) &&
|
||
|
((csCtx->unk_18 < cmdBase->startFrame) || (csCtx->unk_18 >= 0xF000)))
|
||
|
{
|
||
|
csCtx->unk_1B = 1;
|
||
|
csCtx->cameraPosition = (CutsceneCameraPoint*)cmd;
|
||
|
if (csCtx->unk_1A != 0)
|
||
|
{
|
||
|
csCtx->unk_18 = cmdBase->startFrame;
|
||
|
if (D_8015FCC8 != 0)
|
||
|
{
|
||
|
func_800C0874(globalCtx, csCtx->unk_16, 0x25);
|
||
|
func_800C0314(globalCtx, D_8015FCC6, 1);
|
||
|
func_800C0314(globalCtx, csCtx->unk_16, 7);
|
||
|
func_8005AC60(func_800C04A4(globalCtx, csCtx->unk_16));
|
||
|
func_8005AC6C(func_800C04A4(globalCtx, csCtx->unk_16), csCtx->cameraFocus, csCtx->cameraPosition,
|
||
|
PLAYER, relativeToLink);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
while (shouldContinue)
|
||
|
{
|
||
|
if (((CutsceneCameraPoint*)cmd)->continueFlag == -1)
|
||
|
shouldContinue = 0;
|
||
|
cmd += 0x10;
|
||
|
size += 0x10;
|
||
|
}
|
||
|
|
||
|
return size;
|
||
|
}
|
||
|
|
||
|
// Command 0x2 & 0x6: Camera Focus Points
|
||
|
s32 Cutscene_Command_CameraFocus(GlobalContext* globalCtx, CutsceneContext* csCtx, u8* cmd, u8 relativeToLink)
|
||
|
{
|
||
|
s32 shouldContinue = 1;
|
||
|
CsCmdBase* cmdBase = (CsCmdBase*)cmd;
|
||
|
s32 size;
|
||
|
|
||
|
cmd += 8;
|
||
|
size = 8;
|
||
|
|
||
|
if ((cmdBase->startFrame < csCtx->frames) && (csCtx->frames < cmdBase->endFrame) &&
|
||
|
((D_8015FCC0 < cmdBase->startFrame) || (D_8015FCC0 >= 0xF000)))
|
||
|
{
|
||
|
csCtx->unk_1A = 1;
|
||
|
csCtx->cameraFocus = (CutsceneCameraPoint*)cmd;
|
||
|
if (csCtx->unk_1B != 0)
|
||
|
{
|
||
|
D_8015FCC0 = cmdBase->startFrame;
|
||
|
if (D_8015FCC8 != 0)
|
||
|
{
|
||
|
func_800C0874(globalCtx, csCtx->unk_16, 0x25);
|
||
|
func_800C0314(globalCtx, D_8015FCC6, 1);
|
||
|
func_800C0314(globalCtx, csCtx->unk_16, 7);
|
||
|
func_8005AC60(func_800C04A4(globalCtx, csCtx->unk_16));
|
||
|
func_8005AC6C(func_800C04A4(globalCtx, csCtx->unk_16), csCtx->cameraFocus, csCtx->cameraPosition,
|
||
|
PLAYER, relativeToLink);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
while (shouldContinue)
|
||
|
{
|
||
|
if (((CutsceneCameraPoint*)cmd)->continueFlag == -1)
|
||
|
shouldContinue = 0;
|
||
|
cmd += 0x10;
|
||
|
size += 0x10;
|
||
|
}
|
||
|
|
||
|
return size;
|
||
|
}
|
||
|
|
||
|
// Command 0x7: ? (Related to camera positons)
|
||
|
s32 Cutscene_Command_07(GlobalContext* globalCtx, CutsceneContext* csCtx, u8* cmd, u8 unused)
|
||
|
{
|
||
|
CsCmdBase* cmdBase = (CsCmdBase*)cmd;
|
||
|
s32 size;
|
||
|
Vec3f sp3C;
|
||
|
Vec3f sp30;
|
||
|
Camera* sp2C;
|
||
|
f32 sp28;
|
||
|
|
||
|
cmd += 8;
|
||
|
size = 8;
|
||
|
|
||
|
if ((cmdBase->startFrame < csCtx->frames) && (csCtx->frames < cmdBase->endFrame) &&
|
||
|
((D_8015FCC2 < cmdBase->startFrame) || (D_8015FCC2 >= 0xF000)))
|
||
|
{
|
||
|
csCtx->unk_1B = 1;
|
||
|
csCtx->cameraPosition = (CutsceneCameraPoint*)cmd;
|
||
|
if (csCtx->unk_1A != 0)
|
||
|
{
|
||
|
D_8015FCC2 = cmdBase->startFrame;
|
||
|
if (D_8015FCC8 != 0)
|
||
|
{
|
||
|
sp2C = func_800C04A4(globalCtx, csCtx->unk_16);
|
||
|
sp2C->player = NULL;
|
||
|
func_800C0314(globalCtx, 0, 1);
|
||
|
func_800C0314(globalCtx, csCtx->unk_16, 7);
|
||
|
func_800C0874(globalCtx, csCtx->unk_16, 0x21);
|
||
|
sp28 = csCtx->cameraFocus->cameraRoll * 1.40625f;
|
||
|
func_8005AA90(sp2C, 64, &sp28);
|
||
|
sp3C.x = csCtx->cameraFocus->pos.x;
|
||
|
sp3C.y = csCtx->cameraFocus->pos.y;
|
||
|
sp3C.z = csCtx->cameraFocus->pos.z;
|
||
|
sp30.x = csCtx->cameraPosition->pos.x;
|
||
|
sp30.y = csCtx->cameraPosition->pos.y;
|
||
|
sp30.z = csCtx->cameraPosition->pos.z;
|
||
|
func_800C04D8(globalCtx, csCtx->unk_16, &sp3C, &sp30);
|
||
|
func_800C0704(globalCtx, csCtx->unk_16, csCtx->cameraPosition->viewAngle);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
size += 0x10;
|
||
|
|
||
|
return size;
|
||
|
}
|
||
|
|
||
|
// Command 0x8: ? (Related to camera focus points)
|
||
|
s32 Cutscene_Command_08(GlobalContext* globalCtx, CutsceneContext* csCtx, u8* cmd, u8 unused)
|
||
|
{
|
||
|
CsCmdBase* cmdBase = (CsCmdBase*)cmd;
|
||
|
s32 size;
|
||
|
Vec3f sp3C;
|
||
|
Vec3f sp30;
|
||
|
Camera* sp2C;
|
||
|
f32 sp28;
|
||
|
|
||
|
cmd += 8;
|
||
|
size = 8;
|
||
|
|
||
|
if ((cmdBase->startFrame < csCtx->frames) && (csCtx->frames < cmdBase->endFrame) &&
|
||
|
((D_8015FCC4 < cmdBase->startFrame) || (D_8015FCC4 >= 0xF000)))
|
||
|
{
|
||
|
csCtx->unk_1A = 1;
|
||
|
csCtx->cameraFocus = (CutsceneCameraPoint*)cmd;
|
||
|
if (csCtx->unk_1B != 0)
|
||
|
{
|
||
|
D_8015FCC4 = cmdBase->startFrame;
|
||
|
if (D_8015FCC8 != 0)
|
||
|
{
|
||
|
sp2C = func_800C04A4(globalCtx, csCtx->unk_16);
|
||
|
sp2C->player = NULL;
|
||
|
func_800C0314(globalCtx, 0, 1);
|
||
|
func_800C0314(globalCtx, csCtx->unk_16, 7);
|
||
|
func_800C0874(globalCtx, csCtx->unk_16, 0x21);
|
||
|
sp3C.x = csCtx->cameraFocus->pos.x;
|
||
|
sp3C.y = csCtx->cameraFocus->pos.y;
|
||
|
sp3C.z = csCtx->cameraFocus->pos.z;
|
||
|
sp30.x = csCtx->cameraPosition->pos.x;
|
||
|
sp30.y = csCtx->cameraPosition->pos.y;
|
||
|
sp30.z = csCtx->cameraPosition->pos.z;
|
||
|
func_800C04D8(globalCtx, csCtx->unk_16, &sp3C, &sp30);
|
||
|
func_800C0704(globalCtx, csCtx->unk_16, csCtx->cameraPosition->viewAngle);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
size += 0x10;
|
||
|
|
||
|
return size;
|
||
|
}
|
||
|
|
||
|
// Command 0x13: Textbox
|
||
|
void Cutscene_Command_Textbox(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdTextbox* cmd)
|
||
|
{
|
||
|
u8 dialogState;
|
||
|
s16 originalCsFrames;
|
||
|
|
||
|
if ((cmd->startFrame < csCtx->frames) && (csCtx->frames <= cmd->endFrame))
|
||
|
{
|
||
|
if (cmd->type != 2)
|
||
|
{
|
||
|
if (D_8011E1C0 != cmd->base)
|
||
|
{
|
||
|
D_8011E1C0 = cmd->base;
|
||
|
if ((cmd->type == 3) && (gBitFlags[20] & gSaveContext.quest_items))
|
||
|
func_8010B680(globalCtx, cmd->textId1, 0);
|
||
|
else if ((cmd->type == 4) && (gBitFlags[19] & gSaveContext.quest_items))
|
||
|
func_8010B680(globalCtx, cmd->textId1, 0);
|
||
|
else
|
||
|
func_8010B680(globalCtx, cmd->base, 0);
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (D_8011E1C4 != cmd->base)
|
||
|
{
|
||
|
D_8011E1C4 = cmd->base;
|
||
|
func_8010BD58(globalCtx, cmd->base);
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (csCtx->frames >= cmd->endFrame)
|
||
|
{
|
||
|
originalCsFrames = csCtx->frames;
|
||
|
dialogState = func_8010BDBC(&globalCtx->msgCtx);
|
||
|
|
||
|
if ((dialogState != 2) && (dialogState != 0) && (dialogState != 7) && (dialogState != 8))
|
||
|
{
|
||
|
csCtx->frames--;
|
||
|
|
||
|
if ((dialogState == 4) && (func_80106BC8(globalCtx) != 0))
|
||
|
{
|
||
|
if (globalCtx->msgCtx.choiceIndex == 0)
|
||
|
{
|
||
|
if (cmd->textId1 != 0xFFFF)
|
||
|
func_8010B720(globalCtx, cmd->textId1);
|
||
|
else
|
||
|
csCtx->frames++;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (cmd->textId2 != 0xFFFF)
|
||
|
func_8010B720(globalCtx, cmd->textId2);
|
||
|
else
|
||
|
csCtx->frames++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (dialogState == 9)
|
||
|
{
|
||
|
if (cmd->textId1 != 0xFFFF)
|
||
|
func_8010B720(globalCtx, cmd->textId1);
|
||
|
else
|
||
|
csCtx->frames++;
|
||
|
}
|
||
|
|
||
|
if (dialogState == 5)
|
||
|
{
|
||
|
if (func_80106BC8(globalCtx) != 0)
|
||
|
func_8010BD58(globalCtx, cmd->base);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (csCtx->frames == originalCsFrames)
|
||
|
{
|
||
|
Interface_ChangeAlpha(1);
|
||
|
D_8011E1C0 = 0;
|
||
|
D_8011E1C4 = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Cutscene_ProcessCommands(GlobalContext* globalCtx, CutsceneContext* csCtx, u8* cutscenePtr)
|
||
|
{
|
||
|
s16 i;
|
||
|
s32 totalEntries;
|
||
|
s32 cmdType;
|
||
|
s32 cmdEntries;
|
||
|
CsCmdBase* cmd;
|
||
|
s32 cutsceneEndFrame;
|
||
|
s16 j;
|
||
|
|
||
|
MemCopy(&totalEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
MemCopy(&cutsceneEndFrame, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
|
||
|
if ((cutsceneEndFrame < csCtx->frames) && (csCtx->state != CS_STATE_UNSKIPPABLE_EXEC))
|
||
|
{
|
||
|
csCtx->state = CS_STATE_UNSKIPPABLE_INIT;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (!~(globalCtx->state.input[0].padPressed | -0x101))
|
||
|
{
|
||
|
csCtx->state = CS_STATE_UNSKIPPABLE_INIT;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < totalEntries; i++)
|
||
|
{
|
||
|
MemCopy(&cmdType, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
|
||
|
if (cmdType == -1)
|
||
|
return;
|
||
|
|
||
|
switch (cmdType)
|
||
|
{
|
||
|
case CS_CMD_MISC:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
func_80064824(globalCtx, csCtx, (void*)cutscenePtr);
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case CS_CMD_SET_LIGHTING:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
Cutscene_Command_SetLighting(globalCtx, csCtx, (void*)cutscenePtr);
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case CS_CMD_PLAYBGM:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
Cutscene_Command_PlayBGM(globalCtx, csCtx, (void*)cutscenePtr);
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case CS_CMD_STOPBGM:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
Cutscene_Command_StopBGM(globalCtx, csCtx, (void*)cutscenePtr);
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case CS_CMD_FADEBGM:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
Cutscene_Command_FadeBGM(globalCtx, csCtx, (void*)cutscenePtr);
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case CS_CMD_09:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
Cutscene_Command_09(globalCtx, csCtx, (void*)cutscenePtr);
|
||
|
cutscenePtr += 0xC;
|
||
|
}
|
||
|
break;
|
||
|
case CS_CMD_SETTIME:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
func_80065134(globalCtx, csCtx, (void*)cutscenePtr);
|
||
|
cutscenePtr += 0xC;
|
||
|
}
|
||
|
break;
|
||
|
case CS_CMD_SET_ACTOR_ACTION_0:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
cmd = (CsCmdBase*)cutscenePtr;
|
||
|
if ((cmd->startFrame < csCtx->frames) && (csCtx->frames <= cmd->endFrame))
|
||
|
csCtx->linkAction = (void*)cutscenePtr;
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case CS_CMD_SET_ACTOR_ACTION_1:
|
||
|
case 17:
|
||
|
case 18:
|
||
|
case 23:
|
||
|
case 34:
|
||
|
case 39:
|
||
|
case 46:
|
||
|
case 76:
|
||
|
case 85:
|
||
|
case 93:
|
||
|
case 105:
|
||
|
case 107:
|
||
|
case 110:
|
||
|
case 119:
|
||
|
case 123:
|
||
|
case 138:
|
||
|
case 139:
|
||
|
case 144:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
cmd = (CsCmdBase*)cutscenePtr;
|
||
|
if ((cmd->startFrame < csCtx->frames) && (csCtx->frames <= cmd->endFrame))
|
||
|
csCtx->actorActions[0] = (void*)cutscenePtr;
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case 14:
|
||
|
case 16:
|
||
|
case 24:
|
||
|
case 35:
|
||
|
case 40:
|
||
|
case 48:
|
||
|
case 64:
|
||
|
case 68:
|
||
|
case 70:
|
||
|
case 78:
|
||
|
case 80:
|
||
|
case 94:
|
||
|
case 116:
|
||
|
case 118:
|
||
|
case 120:
|
||
|
case 125:
|
||
|
case 131:
|
||
|
case 141:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
cmd = (CsCmdBase*)cutscenePtr;
|
||
|
if ((cmd->startFrame < csCtx->frames) && (csCtx->frames <= cmd->endFrame))
|
||
|
csCtx->actorActions[1] = (void*)cutscenePtr;
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case 25:
|
||
|
case 36:
|
||
|
case 41:
|
||
|
case 50:
|
||
|
case 67:
|
||
|
case 69:
|
||
|
case 72:
|
||
|
case 74:
|
||
|
case 81:
|
||
|
case 106:
|
||
|
case 117:
|
||
|
case 121:
|
||
|
case 126:
|
||
|
case 132:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
cmd = (CsCmdBase*)cutscenePtr;
|
||
|
if ((cmd->startFrame < csCtx->frames) && (csCtx->frames <= cmd->endFrame))
|
||
|
csCtx->actorActions[2] = (void*)cutscenePtr;
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case 29:
|
||
|
case 37:
|
||
|
case 42:
|
||
|
case 51:
|
||
|
case 53:
|
||
|
case 63:
|
||
|
case 65:
|
||
|
case 66:
|
||
|
case 75:
|
||
|
case 82:
|
||
|
case 108:
|
||
|
case 127:
|
||
|
case 133:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
cmd = (CsCmdBase*)cutscenePtr;
|
||
|
if ((cmd->startFrame < csCtx->frames) && (csCtx->frames <= cmd->endFrame))
|
||
|
csCtx->actorActions[3] = (void*)cutscenePtr;
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case 30:
|
||
|
case 38:
|
||
|
case 43:
|
||
|
case 47:
|
||
|
case 54:
|
||
|
case 79:
|
||
|
case 83:
|
||
|
case 128:
|
||
|
case 135:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
cmd = (CsCmdBase*)cutscenePtr;
|
||
|
if ((cmd->startFrame < csCtx->frames) && (csCtx->frames <= cmd->endFrame))
|
||
|
csCtx->actorActions[4] = (void*)cutscenePtr;
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case 44:
|
||
|
case 55:
|
||
|
case 77:
|
||
|
case 84:
|
||
|
case 90:
|
||
|
case 129:
|
||
|
case 136:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
cmd = (CsCmdBase*)cutscenePtr;
|
||
|
if ((cmd->startFrame < csCtx->frames) && (csCtx->frames <= cmd->endFrame))
|
||
|
csCtx->actorActions[5] = (void*)cutscenePtr;
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case 31:
|
||
|
case 52:
|
||
|
case 57:
|
||
|
case 58:
|
||
|
case 88:
|
||
|
case 115:
|
||
|
case 130:
|
||
|
case 137:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
cmd = (CsCmdBase*)cutscenePtr;
|
||
|
if ((cmd->startFrame < csCtx->frames) && (csCtx->frames <= cmd->endFrame))
|
||
|
csCtx->actorActions[6] = (void*)cutscenePtr;
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case 49:
|
||
|
case 60:
|
||
|
case 89:
|
||
|
case 111:
|
||
|
case 114:
|
||
|
case 134:
|
||
|
case 142:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
cmd = (CsCmdBase*)cutscenePtr;
|
||
|
if ((cmd->startFrame < csCtx->frames) && (csCtx->frames <= cmd->endFrame))
|
||
|
csCtx->actorActions[7] = (void*)cutscenePtr;
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case 62:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
cmd = (CsCmdBase*)cutscenePtr;
|
||
|
if ((cmd->startFrame < csCtx->frames) && (csCtx->frames <= cmd->endFrame))
|
||
|
csCtx->actorActions[8] = (void*)cutscenePtr;
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case CS_CMD_SET_ACTOR_ACTION_10:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
cmd = (CsCmdBase*)cutscenePtr;
|
||
|
if ((cmd->startFrame < csCtx->frames) && (csCtx->frames <= cmd->endFrame))
|
||
|
csCtx->actorActions[9] = (void*)cutscenePtr;
|
||
|
cutscenePtr += 0x30;
|
||
|
}
|
||
|
break;
|
||
|
case CS_CMD_CAMERA_POS:
|
||
|
cutscenePtr += Cutscene_Command_CameraPositions(globalCtx, csCtx, (void*)cutscenePtr, 0);
|
||
|
break;
|
||
|
case CS_CMD_CAMERA_POS_LINK:
|
||
|
cutscenePtr += Cutscene_Command_CameraPositions(globalCtx, csCtx, (void*)cutscenePtr, 1);
|
||
|
break;
|
||
|
case CS_CMD_CAMERA_FOCUS:
|
||
|
cutscenePtr += Cutscene_Command_CameraFocus(globalCtx, csCtx, (void*)cutscenePtr, 0);
|
||
|
break;
|
||
|
case CS_CMD_CAMERA_FOCUS_LINK:
|
||
|
cutscenePtr += Cutscene_Command_CameraFocus(globalCtx, csCtx, (void*)cutscenePtr, 1);
|
||
|
break;
|
||
|
case CS_CMD_07:
|
||
|
cutscenePtr += Cutscene_Command_07(globalCtx, csCtx, (void*)cutscenePtr, 0);
|
||
|
break;
|
||
|
case CS_CMD_08:
|
||
|
cutscenePtr += Cutscene_Command_08(globalCtx, csCtx, (void*)cutscenePtr, 0);
|
||
|
break;
|
||
|
case CS_CMD_TERMINATOR:
|
||
|
cutscenePtr += 4;
|
||
|
Cutscene_Command_Terminator(globalCtx, csCtx, (void*)cutscenePtr);
|
||
|
cutscenePtr += 8;
|
||
|
break;
|
||
|
case CS_CMD_TEXTBOX:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
{
|
||
|
cmd = (CsCmdBase*)cutscenePtr;
|
||
|
if (cmd->base != 0xFFFF)
|
||
|
Cutscene_Command_Textbox(globalCtx, csCtx, (void*)cutscenePtr);
|
||
|
cutscenePtr += 0xC;
|
||
|
}
|
||
|
break;
|
||
|
case CS_CMD_SCENE_TRANS_FX:
|
||
|
cutscenePtr += 4;
|
||
|
Cutscene_Command_TransitionFX(globalCtx, csCtx, (void*)cutscenePtr);
|
||
|
cutscenePtr += 8;
|
||
|
break;
|
||
|
default:
|
||
|
MemCopy(&cmdEntries, cutscenePtr, 4);
|
||
|
cutscenePtr += 4;
|
||
|
for (j = 0; j < cmdEntries; j++)
|
||
|
cutscenePtr += 0x30;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void func_80068C3C(GlobalContext* globalCtx, CutsceneContext* csCtx)
|
||
|
{
|
||
|
Gfx* displayList;
|
||
|
Gfx* prevDisplayList;
|
||
|
GraphicsContext* gfxCtx;
|
||
|
Gfx* gfxArr[4];
|
||
|
|
||
|
if (0) ; // Necessary to match
|
||
|
|
||
|
if (gSaveContext.cutscene_index >= 0xFFF0)
|
||
|
{
|
||
|
if (0) ; // Also necessary to match
|
||
|
|
||
|
if (BREG(0) != 0)
|
||
|
{
|
||
|
gfxCtx = globalCtx->state.gfxCtx;
|
||
|
func_800C6AC4(gfxArr, globalCtx->state.gfxCtx, "../z_demo.c", 4101);
|
||
|
|
||
|
prevDisplayList = gfxCtx->polyOpa.p;
|
||
|
displayList = func_800C6C20(gfxCtx->polyOpa.p);
|
||
|
gSPDisplayList(gfxCtx->overlay.p++, displayList);
|
||
|
Cutscene_DrawDebugInfo(globalCtx, &displayList, csCtx);
|
||
|
gSPEndDisplayList(displayList++);
|
||
|
func_800C6C28(prevDisplayList, displayList);
|
||
|
gfxCtx->polyOpa.p = displayList;
|
||
|
|
||
|
func_800C6B54(gfxArr, globalCtx->state.gfxCtx, "../z_demo.c", 4108);
|
||
|
}
|
||
|
|
||
|
csCtx->frames++;
|
||
|
if (dREG(95) != 0)
|
||
|
Cutscene_ProcessCommands(globalCtx, csCtx, D_8012D1F0);
|
||
|
else
|
||
|
Cutscene_ProcessCommands(globalCtx, csCtx, globalCtx->csCtx.segment);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void func_80068D84(GlobalContext* globalCtx, CutsceneContext* csCtx)
|
||
|
{
|
||
|
if (func_8006472C(globalCtx, csCtx, 0.0f))
|
||
|
{
|
||
|
func_800F68BC(0);
|
||
|
csCtx->state = CS_STATE_IDLE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void func_80068DC0(GlobalContext* globalCtx, CutsceneContext* csCtx)
|
||
|
{
|
||
|
s16 i;
|
||
|
|
||
|
if (func_8006472C(globalCtx, csCtx, 0.0f))
|
||
|
{
|
||
|
csCtx->linkAction = NULL;
|
||
|
|
||
|
for (i = 0; i < 10; i++)
|
||
|
csCtx->actorActions[i] = NULL;
|
||
|
|
||
|
// Translates to: "RIGHT HERE, HUH"
|
||
|
osSyncPrintf("\n\n\n\n\nやっぱりここかいな");
|
||
|
gSaveContext.cutscene_index = 0;
|
||
|
gSaveContext.game_mode = 0;
|
||
|
|
||
|
if (D_8015FCC8 != 0)
|
||
|
{
|
||
|
switch (gSaveContext.entrance_index)
|
||
|
{
|
||
|
case 0x028A:
|
||
|
case 0x028E:
|
||
|
case 0x0292:
|
||
|
case 0x0476:
|
||
|
func_800C078C(globalCtx, D_8015FCC6, csCtx->unk_16);
|
||
|
}
|
||
|
|
||
|
func_800C0314(globalCtx, D_8015FCC6, 7);
|
||
|
func_800C0384(globalCtx, csCtx->unk_16);
|
||
|
func_8005B1A4(globalCtx->cameraCtx.activeCameraPtrs[D_8015FCC6]);
|
||
|
}
|
||
|
|
||
|
func_800F68BC(0);
|
||
|
csCtx->state = CS_STATE_IDLE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void func_80068ECC(GlobalContext* globalCtx, CutsceneContext* csCtx)
|
||
|
{
|
||
|
u8 i;
|
||
|
|
||
|
if ((gSaveContext.cutscene_trigger != 0) && (csCtx->state == CS_STATE_IDLE) && !func_8008E988(globalCtx))
|
||
|
gSaveContext.cutscene_index = 0xFFFD;
|
||
|
|
||
|
if ((gSaveContext.cutscene_index >= 0xFFF0) && (csCtx->state == CS_STATE_IDLE))
|
||
|
{
|
||
|
func_8006C438(globalCtx, 0);
|
||
|
|
||
|
D_8011E1C0 = 0;
|
||
|
D_8011E1C4 = 0;
|
||
|
csCtx->unk_12 = 0;
|
||
|
csCtx->linkAction = NULL;
|
||
|
|
||
|
for (i = 0; i < 10; i++)
|
||
|
csCtx->actorActions[i] = NULL;
|
||
|
|
||
|
csCtx->state++;
|
||
|
|
||
|
if (csCtx->state == CS_STATE_SKIPPABLE_INIT)
|
||
|
{
|
||
|
func_800F68BC(1);
|
||
|
|
||
|
csCtx->frames = 0xFFFF;
|
||
|
csCtx->unk_18 = 0xFFFF;
|
||
|
D_8015FCC0 = 0xFFFF;
|
||
|
D_8015FCC2 = 0xFFFF;
|
||
|
D_8015FCC4 = 0xFFFF;
|
||
|
csCtx->unk_1A = 0;
|
||
|
csCtx->unk_1B = 0;
|
||
|
D_8015FCC6 = globalCtx->cameraCtx.unk_5C0;
|
||
|
|
||
|
if (D_8015FCC8 != 0)
|
||
|
csCtx->unk_14_all = func_800C0230(globalCtx);
|
||
|
|
||
|
if (gSaveContext.cutscene_trigger == 0)
|
||
|
{
|
||
|
Interface_ChangeAlpha(1);
|
||
|
func_800B3840(0x20);
|
||
|
func_800B38A4(0x20);
|
||
|
csCtx->state++;
|
||
|
}
|
||
|
|
||
|
func_80068C3C(globalCtx, csCtx);
|
||
|
}
|
||
|
|
||
|
gSaveContext.cutscene_trigger = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void func_80069048(GlobalContext* globalCtx)
|
||
|
{
|
||
|
s16 i;
|
||
|
|
||
|
D_8015FCCC = 0;
|
||
|
for (i = 0; i < 20; i++) ; // Empty Loop
|
||
|
D_8015FCE4 = 0;
|
||
|
}
|
||
|
|
||
|
void func_8006907C(GlobalContext* globalCtx)
|
||
|
{
|
||
|
if (D_8015FCCC != 0)
|
||
|
D_8015FCCC = 0;
|
||
|
}
|
||
|
|
||
|
void Cutscene_HandleEntranceTriggers(GlobalContext* globalCtx)
|
||
|
{
|
||
|
EntranceCutscene* entranceCutscene;
|
||
|
u8 requiredAge;
|
||
|
s16 i;
|
||
|
|
||
|
for (i = 0; i < ARRAY_COUNT(sEntranceCutsceneTable); i++)
|
||
|
{
|
||
|
entranceCutscene = &sEntranceCutsceneTable[i];
|
||
|
|
||
|
requiredAge = entranceCutscene->ageRestriction;
|
||
|
if (requiredAge == 2)
|
||
|
requiredAge = gSaveContext.link_age;
|
||
|
|
||
|
if ((gSaveContext.entrance_index == entranceCutscene->entrance) &&
|
||
|
(!Flags_GetEventChkInf(entranceCutscene->flag) || (entranceCutscene->flag == 0x18)) &&
|
||
|
(gSaveContext.cutscene_index < 0xFFF0) &&
|
||
|
((u8)gSaveContext.link_age == requiredAge) &&
|
||
|
(gSaveContext.respawn_flag <= 0))
|
||
|
{
|
||
|
Flags_SetEventChkInf(entranceCutscene->flag);
|
||
|
Cutscene_SetSegment(globalCtx, entranceCutscene->segAddr);
|
||
|
gSaveContext.cutscene_trigger = 2;
|
||
|
gSaveContext.unk_13C7 = 0;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#ifdef NON_MATCHING
|
||
|
// regalloc differences
|
||
|
void Cutscene_HandleConditionalTriggers(GlobalContext* globalCtx)
|
||
|
{
|
||
|
osSyncPrintf("\ngame_info.mode=[%d] restart_flag", gSaveContext.respawn_flag);
|
||
|
|
||
|
if ((gSaveContext.game_mode == 0) && (gSaveContext.respawn_flag <= 0) && (gSaveContext.cutscene_index < 0xFFF0))
|
||
|
{
|
||
|
if ((gSaveContext.entrance_index == 0x01E1) && !Flags_GetEventChkInf(0xAC))
|
||
|
{
|
||
|
Flags_SetEventChkInf(0xAC);
|
||
|
gSaveContext.entrance_index = 0x0123;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
}
|
||
|
else if ((gSaveContext.entrance_index == 0x00DB) && LINK_IS_ADULT &&
|
||
|
(gSaveContext.event_chk_inf[4] & 0x0100) && (gSaveContext.event_chk_inf[4] & 0x0200) &&
|
||
|
(gSaveContext.event_chk_inf[4] & 0x0400) && !Flags_GetEventChkInf(0xAA))
|
||
|
{
|
||
|
Flags_SetEventChkInf(0xAA);
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
}
|
||
|
else if ((gSaveContext.entrance_index == 0x05E0) && !Flags_GetEventChkInf(0xC1))
|
||
|
{
|
||
|
Flags_SetEventChkInf(0xC1);
|
||
|
Item_Give(globalCtx, ITEM_OCARINA_FAIRY);
|
||
|
gSaveContext.entrance_index = 0x011E;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
}
|
||
|
else if ((gBitFlags[3] & gSaveContext.quest_items) && (gBitFlags[4] & gSaveContext.quest_items) &&
|
||
|
LINK_IS_ADULT && !Flags_GetEventChkInf(0xC4) &&
|
||
|
(gEntranceTable[gSaveContext.entrance_index].scene == 67))
|
||
|
{
|
||
|
Flags_SetEventChkInf(0xC4);
|
||
|
gSaveContext.entrance_index = 0x0053;
|
||
|
gSaveContext.cutscene_index = 0xFFF8;
|
||
|
}
|
||
|
else if (!Flags_GetEventChkInf(0xC7) && (gEntranceTable[gSaveContext.entrance_index].scene == 79))
|
||
|
{
|
||
|
Flags_SetEventChkInf(0xC7);
|
||
|
gSaveContext.entrance_index = 0x0517;
|
||
|
gSaveContext.cutscene_index = 0xFFF0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#else
|
||
|
#pragma GLOBAL_ASM("asm/non_matchings/code/z_demo/Cutscene_HandleConditionalTriggers.s")
|
||
|
#endif
|
||
|
|
||
|
void Cutscene_SetSegment(GlobalContext* globalCtx, u32 segment)
|
||
|
{
|
||
|
if (SEGMENT_NUMBER(segment) != 0)
|
||
|
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(segment);
|
||
|
else
|
||
|
globalCtx->csCtx.segment = (void*)segment;
|
||
|
}
|