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oot/data/overlays/actors/z_obj_mure.data.s

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ArmAsm
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2020-03-17 04:31:30 +00:00
.include "macro.inc"
# assembler directives
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
.set gp=64 # allow use of 64-bit general purpose registers
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.section .data
.balign 16
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glabel Obj_Mure_InitVars
.word 0x00940700, 0x00000000, 0x00010000, 0x000001AC
.word ObjMure_Init
.word ObjMure_Destroy
.word ObjMure_Update
.word 0x00000000
glabel D_80B99A50
.word 0x44C80000, 0x44C80000, 0x447A0000, 0x447A0000, 0x447A0000
glabel D_80B99A64
.word 0x0000000C, 0x00000009, 0x00000008, 0x00000000
glabel D_80B99A74
.word 0x01250000, 0x00210020, 0x001E0000
glabel D_80B99A80
.word 0x00000002, 0xFFFF0000, 0xFFFF0000
glabel D_80B99A8C
.word 0xB0F404B0, 0xB0F800C8, 0x30FC04B0
glabel D_80B99A98
.word 0x00000000, 0x00000000
.word func_80B995A4
.word func_80B995A4
.word func_80B997CC
.word 0x00000000