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MAKEFLAGS += --no-builtin-rules
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# Build options can either be changed by modifying the makefile, or by building with 'make SETTING=value'
# If COMPARE is 1, check the output md5sum after building
COMPARE ?= 1
# If NON_MATCHING is 1, define the NON_MATCHING C flag when building
NON_MATCHING ?= 0
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# If ORIG_COMPILER is 1, compile with QEMU_IRIX and the original compiler
ORIG_COMPILER ?= 0
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i f e q ( $( NON_MATCHING ) , 1 )
CFLAGS := -DNON_MATCHING
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CPPFLAGS := -DNON_MATCHING
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COMPARE := 0
e n d i f
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PROJECT_DIR := $( dir $( realpath $( firstword $( MAKEFILE_LIST) ) ) )
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MAKE = make
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CPPFLAGS += -P
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i f e q ( $( OS ) , W i n d o w s _ N T )
$( error Native Windows builds not yet supported. Please use WSL, Docker or a Linux VM)
e l s e
UNAME_S := $( shell uname -s)
ifeq ( $( UNAME_S) ,Linux)
DETECTED_OS = linux
endif
ifeq ( $( UNAME_S) ,Darwin)
DETECTED_OS = macos
MAKE = gmake
CPPFLAGS += -xc++
endif
e n d i f
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#### Tools ####
i f e q ( $( shell type mips -linux -gnu -ld >/dev /null 2>/dev /null ; echo $ $ ?) , 0 )
MIPS_BINUTILS_PREFIX := mips-linux-gnu-
e l s e
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$( error Please install or build mips-linux-gnu)
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e n d i f
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CC := tools/ido_recomp/$( DETECTED_OS) /7.1/cc
CC_OLD := tools/ido_recomp/$( DETECTED_OS) /5.3/cc
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# if ORIG_COMPILER is 1, check that either QEMU_IRIX is set or qemu-irix package installed
i f e q ( $( ORIG_COMPILER ) , 1 )
ifndef QEMU_IRIX
QEMU_IRIX := $( shell which qemu-irix)
ifeq ( , $( QEMU_IRIX) )
$( error Please install qemu-irix package or set QEMU_IRIX env var to the full qemu-irix binary path)
endif
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endif
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CC = $( QEMU_IRIX) -L tools/ido7.1_compiler tools/ido7.1_compiler/usr/bin/cc
CC_OLD = $( QEMU_IRIX) -L tools/ido5.3_compiler tools/ido5.3_compiler/usr/bin/cc
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e n d i f
AS := $( MIPS_BINUTILS_PREFIX) as
LD := $( MIPS_BINUTILS_PREFIX) ld
OBJCOPY := $( MIPS_BINUTILS_PREFIX) objcopy
OBJDUMP := $( MIPS_BINUTILS_PREFIX) objdump
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EMULATOR = mupen64plus
EMU_FLAGS = --noosd
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# Check code syntax with host compiler
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CHECK_WARNINGS := -Wall -Wextra -Wno-format-security -Wno-unknown-pragmas -Wno-unused-parameter -Wno-unused-variable -Wno-missing-braces -Wno-int-conversion
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CC_CHECK := gcc -fno-builtin -fsyntax-only -fsigned-char -std= gnu90 -D _LANGUAGE_C -D NON_MATCHING -Iinclude -Isrc -Iassets -Ibuild -include stdarg.h $( CHECK_WARNINGS)
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CPP := cpp
MKLDSCRIPT := tools/mkldscript
ELF2ROM := tools/elf2rom
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ZAPD := tools/ZAPD/ZAPD.out
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OPTFLAGS := -O2
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ASFLAGS := -march= vr4300 -32 -Iinclude
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MIPS_VERSION := -mips2
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# we support Microsoft extensions such as anonymous structs, which the compiler does support but warns for their usage. Surpress the warnings with -woff.
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CFLAGS += -G 0 -non_shared -Xfullwarn -Xcpluscomm -Iinclude -Isrc -Iassets -Ibuild -Wab,-r4300_mul -woff 649,838,712
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i f e q ( $( shell getconf LONG_BIT ) , 3 2 )
# Work around memory allocation bug in QEMU
export QEMU_GUEST_BASE := 1
e l s e
# Ensure that gcc treats the code as 32-bit
CC_CHECK += -m32
e n d i f
#### Files ####
# ROM image
ROM := zelda_ocarina_mq_dbg.z64
ELF := $( ROM:.z64= .elf)
# description of ROM segments
SPEC := spec
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SRC_DIRS := $( shell find src -type d)
ASM_DIRS := $( shell find asm -type d -not -path "asm/non_matchings*" ) $( shell find data -type d)
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ASSET_DIRS := assets/objects assets/textures assets/scenes assets/overlays
ASSET_BIN_DIRS := $( shell find assets/* -type d -not -path "assets/xml*" )
ASSET_FILES_XML := $( foreach dir,$( ASSET_BIN_DIRS) ,$( wildcard $( dir) /*.xml) )
ASSET_FILES_BIN := $( foreach dir,$( ASSET_BIN_DIRS) ,$( wildcard $( dir) /*.bin) )
ASSET_FILES_OUT := $( foreach f,$( ASSET_FILES_XML:.xml= .c) ,$f ) \
$( foreach f,$( ASSET_FILES_BIN:.bin= .bin.inc.c) ,build/$f )
TEXTURE_DIRS := assets/textures assets/scenes assets/objects assets/overlays
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# source files
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C_FILES := $( foreach dir,$( SRC_DIRS) $( ASSET_BIN_DIRS) ,$( wildcard $( dir) /*.c) )
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S_FILES := $( foreach dir,$( ASM_DIRS) ,$( wildcard $( dir) /*.s) )
O_FILES := $( foreach f,$( S_FILES:.s= .o) ,build/$f ) \
$( foreach f,$( C_FILES:.c= .o) ,build/$f ) \
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$( foreach f,$( wildcard baserom/*) ,build/$f .o)
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TEXTURE_BIN_DIRS := $( shell find assets/objects/* assets/textures/* assets/scenes/* assets/overlays/* -type d)
TEXTURE_FILES_RGBA32 := $( foreach dir,$( TEXTURE_BIN_DIRS) ,$( wildcard $( dir) /*.rgba32.png) )
TEXTURE_FILES_RGBA16 := $( foreach dir,$( TEXTURE_BIN_DIRS) ,$( wildcard $( dir) /*.rgb5a1.png) )
TEXTURE_FILES_GRAY4 := $( foreach dir,$( TEXTURE_BIN_DIRS) ,$( wildcard $( dir) /*.i4.png) )
TEXTURE_FILES_GRAY8 := $( foreach dir,$( TEXTURE_BIN_DIRS) ,$( wildcard $( dir) /*.i8.png) )
TEXTURE_FILES_GRAYA4 := $( foreach dir,$( TEXTURE_BIN_DIRS) ,$( wildcard $( dir) /*.ia4.png) )
TEXTURE_FILES_GRAYA8 := $( foreach dir,$( TEXTURE_BIN_DIRS) ,$( wildcard $( dir) /*.ia8.png) )
TEXTURE_FILES_GRAYA16 := $( foreach dir,$( TEXTURE_BIN_DIRS) ,$( wildcard $( dir) /*.ia16.png) )
TEXTURE_FILES_CI4 := $( foreach dir,$( TEXTURE_BIN_DIRS) ,$( wildcard $( dir) /*.ci4.png) )
TEXTURE_FILES_CI8 := $( foreach dir,$( TEXTURE_BIN_DIRS) ,$( wildcard $( dir) /*.ci8.png) )
TEXTURE_FILES_OUT := $( foreach f,$( TEXTURE_FILES_RGBA32:.rgba32.png= .rgba32.inc.c) ,build/$f ) \
$( foreach f,$( TEXTURE_FILES_RGBA16:.rgb5a1.png= .rgb5a1.inc.c) ,build/$f ) \
$( foreach f,$( TEXTURE_FILES_GRAY4:.i4.png= .i4.inc.c) ,build/$f ) \
$( foreach f,$( TEXTURE_FILES_GRAY8:.i8.png= .i8.inc.c) ,build/$f ) \
$( foreach f,$( TEXTURE_FILES_GRAYA4:.ia4.png= .ia4.inc.c) ,build/$f ) \
$( foreach f,$( TEXTURE_FILES_GRAYA8:.ia8.png= .ia8.inc.c) ,build/$f ) \
$( foreach f,$( TEXTURE_FILES_GRAYA16:.ia16.png= .ia16.inc.c) ,build/$f ) \
$( foreach f,$( TEXTURE_FILES_CI4:.ci4.png= .ci4.inc.c) ,build/$f ) \
$( foreach f,$( TEXTURE_FILES_CI8:.ci8.png= .ci8.inc.c) ,build/$f ) \
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# create build directories
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$( shell mkdir -p build /baserom $ ( foreach dir ,$ ( SRC_DIRS ) $ ( ASM_DIRS ) $ ( TEXTURE_DIRS ) $ ( ASSET_BIN_DIRS ) ,build /$ ( dir ) ) )
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build/src/libultra_boot_O1/%.o : OPTFLAGS := -O 1
build/src/libultra_boot_O2/%.o : OPTFLAGS := -O 2
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build/src/libultra_code_O1/%.o : OPTFLAGS := -O 1
build/src/libultra_code_O2/%.o : OPTFLAGS := -O 2
build/src/libultra_code_O2_g3/%.o : OPTFLAGS := -O 2 -g 3
build/src/libultra_code_O1/llcvt.o : MIPS_VERSION := -mips 3 -32
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build/src/code/fault.o : CFLAGS += -trapuv
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build/src/code/fault.o : OPTFLAGS := -O 2 -g 3
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build/src/code/fault_drawer.o : CFLAGS += -trapuv
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build/src/code/fault_drawer.o : OPTFLAGS := -O 2 -g 3
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build/src/code/ucode_disas.o : OPTFLAGS := -O 2 -g 3
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build/src/code/code_801068B0.o : OPTFLAGS := -g
build/src/code/code_80106860.o : OPTFLAGS := -g
build/src/code/code_801067F0.o : OPTFLAGS := -g
build/src/libultra_boot_O1/%.o : CC := $( CC_OLD )
build/src/libultra_boot_O2/%.o : CC := $( CC_OLD )
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build/src/libultra_code_O1/%.o : CC := python 3 tools /asm_processor /build .py $( CC_OLD ) -- $( AS ) $( ASFLAGS ) --
build/src/libultra_code_O2/%.o : CC := python 3 tools /asm_processor /build .py $( CC_OLD ) -- $( AS ) $( ASFLAGS ) --
build/src/libultra_code_O2_g3/%.o : CC := python 3 tools /asm_processor /build .py $( CC_OLD ) -- $( AS ) $( ASFLAGS ) --
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build/src/code/jpegutils.o : CC := python 3 tools /asm_processor /build .py $( CC_OLD ) -- $( AS ) $( ASFLAGS ) --
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build/src/code/jpegdecoder.o : CC := python 3 tools /asm_processor /build .py $( CC_OLD ) -- $( AS ) $( ASFLAGS ) --
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build/src/boot/%.o : CC := python 3 tools /asm_processor /build .py $( CC ) -- $( AS ) $( ASFLAGS ) --
build/src/code/%.o : CC := python 3 tools /asm_processor /build .py $( CC ) -- $( AS ) $( ASFLAGS ) --
build/src/overlays/actors/%.o : CC := python 3 tools /asm_processor /build .py $( CC ) -- $( AS ) $( ASFLAGS ) --
build/src/overlays/effects/%.o : CC := python 3 tools /asm_processor /build .py $( CC ) -- $( AS ) $( ASFLAGS ) --
build/src/overlays/gamestates/%.o : CC := python 3 tools /asm_processor /build .py $( CC ) -- $( AS ) $( ASFLAGS ) --
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#### Main Targets ###
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all : $( ROM )
i f e q ( $( COMPARE ) , 1 )
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@md5sum $( ROM)
@md5sum -c checksum.md5
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e n d i f
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$(ROM) : $( ELF )
$( ELF2ROM) -cic 6105 $< $@
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$(ELF) : $( TEXTURE_FILES_OUT ) $( ASSET_FILES_OUT ) $( O_FILES ) build /ldscript .txt build /undefined_syms .txt
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$( LD) -T build/undefined_syms.txt -T build/ldscript.txt --no-check-sections --accept-unknown-input-arch --emit-relocs -Map build/z64.map -o $@
build/ldscript.txt : $( SPEC )
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$( CPP) $( CPPFLAGS) $< > build/spec
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$( MKLDSCRIPT) build/spec $@
build/undefined_syms.txt : undefined_syms .txt
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$( CPP) $( CPPFLAGS) $< > build/undefined_syms.txt
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clean :
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$( RM) -r $( ROM) $( ELF) build
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setup :
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$( MAKE) -C tools -j
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python3 fixbaserom.py
python3 extract_baserom.py
python3 extract_assets.py
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resources : $( ASSET_FILES_OUT )
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test : $( ROM )
$( EMULATOR) $( EMU_FLAGS) $<
.PHONY : all clean setup test
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#### Various Recipes ####
build/baserom/%.o : baserom /%
$( OBJCOPY) -I binary -O elf32-big $< $@
build/asm/%.o : asm /%.s
$( AS) $( ASFLAGS) $^ -o $@
build/data/%.o : data /%.s
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iconv --from UTF-8 --to EUC-JP $^ | $( AS) $( ASFLAGS) -o $@
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build/assets/%.o : assets /%.c
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$( CC) -c $( CFLAGS) $( MIPS_VERSION) $( OPTFLAGS) -o $@ $^
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$( OBJCOPY) -O binary $@ $@ .bin
build/src/overlays/%.o : src /overlays /%.c
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$( CC) -c $( CFLAGS) $( MIPS_VERSION) $( OPTFLAGS) -o $@ $^
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$( CC_CHECK) $^
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$( ZAPD) bovl -i $@ -cfg $^ --outputpath $( @D) /$( notdir $( @D) ) _reloc.s
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-test -f $( @D) /$( notdir $( @D) ) _reloc.s && $( AS) $( ASFLAGS) $( @D) /$( notdir $( @D) ) _reloc.s -o $( @D) /$( notdir $( @D) ) _reloc.o
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@$( OBJDUMP) -d $@ > $( @:.o= .s)
build/src/%.o : src /%.c
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$( CC) -c $( CFLAGS) $( MIPS_VERSION) $( OPTFLAGS) -o $@ $^
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$( CC_CHECK) $^
@$( OBJDUMP) -d $@ > $( @:.o= .s)
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build/src/libultra_code_O1/llcvt.o : src /libultra_code_O 1/llcvt .c
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$( CC) -c $( CFLAGS) $( MIPS_VERSION) $( OPTFLAGS) -o $@ $^
$( CC_CHECK) $^
python3 tools/set_o32abi_bit.py $@
@$( OBJDUMP) -d $@ > $( @:.o= .s)
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assets/%.c : assets /%.xml
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# $(ZAPD) bsf -i $< -o $(dir $@)
$( ZAPD) bsf -eh -i $< -o $( dir $<)
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$( CC) -c $( CFLAGS) $( MIPS_VERSION) $( OPTFLAGS) -o build/$( @:.c= .o) $@
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build/%.rgba32.inc.c : %.rgba 32.png
python3 tools/touchasset.py $( addsuffix basefile.txt, $( dir $@ ) )
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$( ZAPD) btex -tt rgba32 -i $< -o $@
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build/%.rgb5a1.inc.c : %.rgb 5a 1.png
python3 tools/touchasset.py $( addsuffix basefile.txt, $( dir $@ ) )
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$( ZAPD) btex -tt rgb5a1 -i $< -o $@
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build/%.i4.inc.c : %.i 4.png
python3 tools/touchasset.py $( addsuffix basefile.txt, $( dir $@ ) )
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$( ZAPD) btex -tt i4 -i $< -o $@
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build/%.i8.inc.c : %.i 8.png
python3 tools/touchasset.py $( addsuffix basefile.txt, $( dir $@ ) )
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$( ZAPD) btex -tt i8 -i $< -o $@
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build/%.ia4.inc.c : %.ia 4.png
python3 tools/touchasset.py $( addsuffix basefile.txt, $( dir $@ ) )
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$( ZAPD) btex -tt ia4 -i $< -o $@
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build/%.ia8.inc.c : %.ia 8.png
python3 tools/touchasset.py $( addsuffix basefile.txt, $( dir $@ ) )
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$( ZAPD) btex -tt ia8 -i $< -o $@
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build/%.ia16.inc.c : %.ia 16.png
python3 tools/touchasset.py $( addsuffix basefile.txt, $( dir $@ ) )
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$( ZAPD) btex -tt ia16 -i $< -o $@
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build/assets/%.ci4.inc.c : assets /%.ci 4.png
python3 tools/touchasset.py $( addsuffix basefile.txt, $( dir $@ ) )
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$( ZAPD) btex -tt ci4 -i $< -o $@
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build/%.ci8.inc.c : %.ci 8.png
python3 tools/touchasset.py $( addsuffix basefile.txt, $( dir $@ ) )
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$( ZAPD) btex -tt ci8 -i $< -o $@
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build/assets/%.bin.inc.c : assets /%.bin
python3 tools/touchasset.py $( addsuffix basefile.txt, $( dir $@ ) )
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$( ZAPD) bblb -i $< -o $@