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https://github.com/zeldaret/oot.git
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15 lines
1.1 KiB
XML
15 lines
1.1 KiB
XML
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<Root>
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<File Name="object_fa" Segment="6">
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<Texture Name="object_fa_TLUT_000000" OutName="tlut_00000000" Format="rgb5a1" Width="16" Height="16" Offset="0x0"/>
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<Texture Name="object_fa_Tex_000200" OutName="tex_00000200" Format="ci8" Width="8" Height="8" Offset="0x200"/>
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<Texture Name="object_fa_Tex_000240" OutName="tex_00000240" Format="ci8" Width="32" Height="32" Offset="0x240"/>
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<Texture Name="object_fa_Tex_000640" OutName="tex_00000640" Format="ci8" Width="32" Height="16" Offset="0x640"/>
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<Texture Name="object_fa_Tex_000840" OutName="tex_00000840" Format="ci8" Width="8" Height="16" Offset="0x840"/>
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<Texture Name="object_fa_Tex_0008C0" OutName="tex_000008C0" Format="ci8" Width="8" Height="8" Offset="0x8C0"/>
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<Texture Name="object_fa_Tex_000900" OutName="tex_00000900" Format="rgb5a1" Width="32" Height="16" Offset="0x900"/>
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<Texture Name="object_fa_Tex_000D00" OutName="tex_00000D00" Format="ci8" Width="8" Height="8" Offset="0xD00"/>
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<Blob Name="object_fa_Blob_000D40" Size="0x800" Offset="0xD40"/>
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<DList Name="object_fa_DL_002940" Offset="0x2940"/>
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</File>
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</Root>
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