2020-08-23 17:43:26 +00:00
MAKEFLAGS += --no-builtin-rules
2020-03-17 04:31:30 +00:00
2020-07-19 19:42:05 +00:00
# Build options can either be changed by modifying the makefile, or by building with 'make SETTING=value'
# If COMPARE is 1, check the output md5sum after building
COMPARE ?= 1
# If NON_MATCHING is 1, define the NON_MATCHING C flag when building
NON_MATCHING ?= 0
2020-08-22 23:06:52 +00:00
# If ORIG_COMPILER is 1, compile with QEMU_IRIX and the original compiler
ORIG_COMPILER ?= 0
2021-12-03 02:00:42 +00:00
# If COMPILER is GCC, compile with GCC instead of IDO.
COMPILER ?= ido
# Convert text in source files (.c) to EUC-JP before compilation, but only on GCC.
# This is required in order to preserve debug print functionality on GCC since it
# doesn't seem to recognize EUC-JP marked files without doing this beforehand.
CONV_SOURCE_TEXT ?= 1
# If gcc is used, define the NON_MATCHING flag respectively so the files that
# are safe to be used can avoid using GLOBAL_ASM which doesn't work with gcc.
i f e q ( $( COMPILER ) , g c c )
NON_MATCHING := 1
CPPFLAGS := -DCOMPILER_GCC
e n d i f
2020-07-19 19:42:05 +00:00
i f e q ( $( NON_MATCHING ) , 1 )
2021-12-03 02:00:42 +00:00
CFLAGS += -DNON_MATCHING
CPPFLAGS += -DNON_MATCHING
2020-07-19 19:42:05 +00:00
COMPARE := 0
e n d i f
2020-03-17 04:31:30 +00:00
PROJECT_DIR := $( dir $( realpath $( firstword $( MAKEFILE_LIST) ) ) )
2020-09-21 07:00:28 +00:00
MAKE = make
2020-12-20 18:10:13 +00:00
CPPFLAGS += -P
2020-09-21 07:00:28 +00:00
i f e q ( $( OS ) , W i n d o w s _ N T )
2021-01-20 19:46:25 +00:00
DETECTED_OS = windows
2020-09-21 07:00:28 +00:00
e l s e
UNAME_S := $( shell uname -s)
ifeq ( $( UNAME_S) ,Linux)
DETECTED_OS = linux
endif
ifeq ( $( UNAME_S) ,Darwin)
DETECTED_OS = macos
MAKE = gmake
CPPFLAGS += -xc++
endif
e n d i f
2020-03-17 04:31:30 +00:00
#### Tools ####
i f e q ( $( shell type mips -linux -gnu -ld >/dev /null 2>/dev /null ; echo $ $ ?) , 0 )
MIPS_BINUTILS_PREFIX := mips-linux-gnu-
e l s e
2020-08-15 18:08:53 +00:00
$( error Please install or build mips-linux-gnu)
2020-03-17 04:31:30 +00:00
e n d i f
2021-12-03 02:00:42 +00:00
# Detect compiler and set variables appropriately.
i f e q ( $( COMPILER ) , g c c )
ifeq ( $( CONV_SOURCE_TEXT) ,1)
CC = iconv -f UTF-8 -t EUC-JP $< | mips-linux-gnu-gcc -x c -
else
CC = mips-linux-gnu-gcc $<
endif
CC_OLD := $( CC)
e l s e
i f e q ( $( COMPILER ) , i d o )
CC := tools/ido_recomp/$( DETECTED_OS) /7.1/cc
CC_OLD := tools/ido_recomp/$( DETECTED_OS) /5.3/cc
e l s e
$( error Unsupported compiler . Please use either ido or gcc as the COMPILER variable .)
e n d i f
e n d i f
2020-08-22 23:06:52 +00:00
# if ORIG_COMPILER is 1, check that either QEMU_IRIX is set or qemu-irix package installed
i f e q ( $( ORIG_COMPILER ) , 1 )
ifndef QEMU_IRIX
QEMU_IRIX := $( shell which qemu-irix)
ifeq ( , $( QEMU_IRIX) )
$( error Please install qemu-irix package or set QEMU_IRIX env var to the full qemu-irix binary path)
endif
2020-03-17 04:31:30 +00:00
endif
2020-08-22 23:06:52 +00:00
CC = $( QEMU_IRIX) -L tools/ido7.1_compiler tools/ido7.1_compiler/usr/bin/cc
CC_OLD = $( QEMU_IRIX) -L tools/ido5.3_compiler tools/ido5.3_compiler/usr/bin/cc
2020-03-17 04:31:30 +00:00
e n d i f
AS := $( MIPS_BINUTILS_PREFIX) as
LD := $( MIPS_BINUTILS_PREFIX) ld
OBJCOPY := $( MIPS_BINUTILS_PREFIX) objcopy
OBJDUMP := $( MIPS_BINUTILS_PREFIX) objdump
2020-12-22 00:14:25 +00:00
EMULATOR = mupen64plus
EMU_FLAGS = --noosd
2020-03-17 04:31:30 +00:00
2021-09-18 12:07:51 +00:00
INC := -Iinclude -Isrc -Iassets -Ibuild -I.
2020-03-23 22:15:45 +00:00
# Check code syntax with host compiler
2020-09-19 01:45:39 +00:00
CHECK_WARNINGS := -Wall -Wextra -Wno-format-security -Wno-unknown-pragmas -Wno-unused-parameter -Wno-unused-variable -Wno-missing-braces -Wno-int-conversion
2021-12-01 00:08:57 +00:00
CC_CHECK := gcc -fno-builtin -fsyntax-only -fsigned-char -std= gnu90 -D _LANGUAGE_C -D NON_MATCHING $( INC) $( CHECK_WARNINGS)
2020-03-17 04:31:30 +00:00
CPP := cpp
MKLDSCRIPT := tools/mkldscript
2021-11-30 23:29:09 +00:00
MKDMADATA := tools/mkdmadata
2020-03-17 04:31:30 +00:00
ELF2ROM := tools/elf2rom
2021-01-02 04:24:29 +00:00
ZAPD := tools/ZAPD/ZAPD.out
2020-03-17 04:31:30 +00:00
2020-05-01 01:49:35 +00:00
OPTFLAGS := -O2
2020-04-18 08:50:41 +00:00
ASFLAGS := -march= vr4300 -32 -Iinclude
2020-03-17 04:31:30 +00:00
2021-12-03 02:00:42 +00:00
i f e q ( $( COMPILER ) , g c c )
CFLAGS += -c -G 0 -nostdinc -Iinclude -Isrc -Iassets -Ibuild -I. -DNON_MATCHING= 1 -DMODDING= 1 -DNORMAL_GAMEPLAY= 1 -DAVOID_UB= 1 -mno-shared -march= vr4300 -mfix4300 -mabi= 32 -mhard-float -mdivide-breaks -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -mno-abicalls -fno-strict-aliasing -fno-inline-functions -fno-inline-small-functions -fno-toplevel-reorder -ffreestanding -fwrapv $( CHECK_WARNINGS) -g -mno-explicit-relocs -mno-split-addresses -funsigned-char
MIPS_VERSION := -mips3
PIPEIN =
e l s e
# we support Microsoft extensions such as anonymous structs, which the compiler does support but warns for their usage. Surpress the warnings with -woff.
CFLAGS += -G 0 -non_shared -Xfullwarn -Xcpluscomm $( INC) -Wab,-r4300_mul -woff 649,838,712
MIPS_VERSION := -mips2
PIPEIN = $<
e n d i f
2020-03-17 04:31:30 +00:00
i f e q ( $( shell getconf LONG_BIT ) , 3 2 )
# Work around memory allocation bug in QEMU
export QEMU_GUEST_BASE := 1
e l s e
# Ensure that gcc treats the code as 32-bit
CC_CHECK += -m32
e n d i f
#### Files ####
# ROM image
ROM := zelda_ocarina_mq_dbg.z64
ELF := $( ROM:.z64= .elf)
# description of ROM segments
SPEC := spec
2020-05-01 01:49:35 +00:00
SRC_DIRS := $( shell find src -type d)
ASM_DIRS := $( shell find asm -type d -not -path "asm/non_matchings*" ) $( shell find data -type d)
z_message_PAL, message_data_static and surrounding doc (#996)
* Initial progress on z_message_PAL, very messy
* Fix merge
* Some more progress
* Fix merge
* More z_message_PAL
* Small progress
* More small progress
* message_data_static files OK
* Prepare z_message_tables
* Matched another function, small updates
* Attempt to use asm-processor static-symbols branch
* Refactor text id declarations
* Begin large text codes parser function
* Fix merge
* Refactor done
* Build OK, add color and highscore names
* Remove encoded text headers and automatically encode during build
* Fix kanfont
* Various cleanups
* DISP macros
* Another match aside data
* Further progress
* Small improvements
* Deduplicate magic values for text control codes, small improvements
* Tiny progress
* Minor cleanups
* Clean up z_message_PAL comment
* Progress on large functions
* Further progress on large functions
* Changes to mkldscript to link .data in the .rodata section
* data OK
* Few improvements
* Use gDPLoadTextureBlock macros where appropriate
* rm z_message_tables, progress on large functions
* 2 more matches
* Improvements
* Small progress
* More progress on big function
* progress
* match func_80107980
* match Message_Update
* match func_8010BED8
* done
* Progress on remaining large functions
* Small progress on largest function
* Another match, extract text and move to assets, improve text build system
* Small nonmatchings improvements
* docs wip
* Largest function maybe equivalent
* Fix merge
* Document do_action values, largest function is almost instruction-matching
* Rename NAVI do_action to NONE, as that appears to be how that value is used in practice
* Fix merge
* one match
* Last function is instruction-matching
* Fix
* Improvements thanks to engineer124
* Stack matched thanks to petrie911, now just a/v/low t regalloc issues, some cleanup
* More variables labeled, use text state enum everywhere
* More labels and names
* Fix
* Actor_IsTalking -> Actor_TalkRequested
* Match func_8010C39C and remove unused asm
* More docs
* Mostly ocarina related docs
* All msgModes named
* Fix assetclean
* Cleanup
* Extraction fixes and headers
* Suggestions
* Review suggestions
* Change text extraction again, only extract if the headers do not already exist
* Fix
* Use ast for charmap, fix assetclean for real this time
* Review suggestions
* BGM ids and ran formatter
* Review comments
* rename include_readonly to include_data_with_rodata
* Remove leading 0s in number directives
* Review suggestions for message_data_static
* textbox pos enum comments, rename several enum names from Message to TextBox
Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: Zelllll <56516451+Zelllll@users.noreply.github.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <romanlasnier@hotmail.com>
2021-11-23 01:20:30 +00:00
ASSET_BIN_DIRS := $( shell find assets/* -type d -not -path "assets/xml*" -not -path "assets/text" )
2020-12-26 11:39:52 +00:00
ASSET_FILES_XML := $( foreach dir,$( ASSET_BIN_DIRS) ,$( wildcard $( dir) /*.xml) )
ASSET_FILES_BIN := $( foreach dir,$( ASSET_BIN_DIRS) ,$( wildcard $( dir) /*.bin) )
ASSET_FILES_OUT := $( foreach f,$( ASSET_FILES_XML:.xml= .c) ,$f ) \
z_message_PAL, message_data_static and surrounding doc (#996)
* Initial progress on z_message_PAL, very messy
* Fix merge
* Some more progress
* Fix merge
* More z_message_PAL
* Small progress
* More small progress
* message_data_static files OK
* Prepare z_message_tables
* Matched another function, small updates
* Attempt to use asm-processor static-symbols branch
* Refactor text id declarations
* Begin large text codes parser function
* Fix merge
* Refactor done
* Build OK, add color and highscore names
* Remove encoded text headers and automatically encode during build
* Fix kanfont
* Various cleanups
* DISP macros
* Another match aside data
* Further progress
* Small improvements
* Deduplicate magic values for text control codes, small improvements
* Tiny progress
* Minor cleanups
* Clean up z_message_PAL comment
* Progress on large functions
* Further progress on large functions
* Changes to mkldscript to link .data in the .rodata section
* data OK
* Few improvements
* Use gDPLoadTextureBlock macros where appropriate
* rm z_message_tables, progress on large functions
* 2 more matches
* Improvements
* Small progress
* More progress on big function
* progress
* match func_80107980
* match Message_Update
* match func_8010BED8
* done
* Progress on remaining large functions
* Small progress on largest function
* Another match, extract text and move to assets, improve text build system
* Small nonmatchings improvements
* docs wip
* Largest function maybe equivalent
* Fix merge
* Document do_action values, largest function is almost instruction-matching
* Rename NAVI do_action to NONE, as that appears to be how that value is used in practice
* Fix merge
* one match
* Last function is instruction-matching
* Fix
* Improvements thanks to engineer124
* Stack matched thanks to petrie911, now just a/v/low t regalloc issues, some cleanup
* More variables labeled, use text state enum everywhere
* More labels and names
* Fix
* Actor_IsTalking -> Actor_TalkRequested
* Match func_8010C39C and remove unused asm
* More docs
* Mostly ocarina related docs
* All msgModes named
* Fix assetclean
* Cleanup
* Extraction fixes and headers
* Suggestions
* Review suggestions
* Change text extraction again, only extract if the headers do not already exist
* Fix
* Use ast for charmap, fix assetclean for real this time
* Review suggestions
* BGM ids and ran formatter
* Review comments
* rename include_readonly to include_data_with_rodata
* Remove leading 0s in number directives
* Review suggestions for message_data_static
* textbox pos enum comments, rename several enum names from Message to TextBox
Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: Zelllll <56516451+Zelllll@users.noreply.github.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <romanlasnier@hotmail.com>
2021-11-23 01:20:30 +00:00
$( foreach f,$( ASSET_FILES_BIN:.bin= .bin.inc.c) ,build/$f ) \
$( foreach f,$( wildcard assets/text/*.c) ,build/$( f:.c= .o) )
2020-12-26 11:39:52 +00:00
2020-05-01 01:49:35 +00:00
# source files
2020-12-26 11:39:52 +00:00
C_FILES := $( foreach dir,$( SRC_DIRS) $( ASSET_BIN_DIRS) ,$( wildcard $( dir) /*.c) )
2020-03-17 04:31:30 +00:00
S_FILES := $( foreach dir,$( ASM_DIRS) ,$( wildcard $( dir) /*.s) )
O_FILES := $( foreach f,$( S_FILES:.s= .o) ,build/$f ) \
$( foreach f,$( C_FILES:.c= .o) ,build/$f ) \
2020-05-01 01:49:35 +00:00
$( foreach f,$( wildcard baserom/*) ,build/$f .o)
2020-12-26 11:39:52 +00:00
2021-05-02 20:21:27 +00:00
# Automatic dependency files
# (Only asm_processor dependencies are handled for now)
DEP_FILES := $( O_FILES:.o= .asmproc.d)
2021-05-15 18:14:51 +00:00
TEXTURE_FILES_PNG := $( foreach dir,$( ASSET_BIN_DIRS) ,$( wildcard $( dir) /*.png) )
2021-04-02 22:07:29 +00:00
TEXTURE_FILES_JPG := $( foreach dir,$( ASSET_BIN_DIRS) ,$( wildcard $( dir) /*.jpg) )
2021-05-15 18:14:51 +00:00
TEXTURE_FILES_OUT := $( foreach f,$( TEXTURE_FILES_PNG:.png= .inc.c) ,build/$f ) \
2021-04-02 22:07:29 +00:00
$( foreach f,$( TEXTURE_FILES_JPG:.jpg= .jpg.inc.c) ,build/$f ) \
2020-03-17 04:31:30 +00:00
# create build directories
z_message_PAL, message_data_static and surrounding doc (#996)
* Initial progress on z_message_PAL, very messy
* Fix merge
* Some more progress
* Fix merge
* More z_message_PAL
* Small progress
* More small progress
* message_data_static files OK
* Prepare z_message_tables
* Matched another function, small updates
* Attempt to use asm-processor static-symbols branch
* Refactor text id declarations
* Begin large text codes parser function
* Fix merge
* Refactor done
* Build OK, add color and highscore names
* Remove encoded text headers and automatically encode during build
* Fix kanfont
* Various cleanups
* DISP macros
* Another match aside data
* Further progress
* Small improvements
* Deduplicate magic values for text control codes, small improvements
* Tiny progress
* Minor cleanups
* Clean up z_message_PAL comment
* Progress on large functions
* Further progress on large functions
* Changes to mkldscript to link .data in the .rodata section
* data OK
* Few improvements
* Use gDPLoadTextureBlock macros where appropriate
* rm z_message_tables, progress on large functions
* 2 more matches
* Improvements
* Small progress
* More progress on big function
* progress
* match func_80107980
* match Message_Update
* match func_8010BED8
* done
* Progress on remaining large functions
* Small progress on largest function
* Another match, extract text and move to assets, improve text build system
* Small nonmatchings improvements
* docs wip
* Largest function maybe equivalent
* Fix merge
* Document do_action values, largest function is almost instruction-matching
* Rename NAVI do_action to NONE, as that appears to be how that value is used in practice
* Fix merge
* one match
* Last function is instruction-matching
* Fix
* Improvements thanks to engineer124
* Stack matched thanks to petrie911, now just a/v/low t regalloc issues, some cleanup
* More variables labeled, use text state enum everywhere
* More labels and names
* Fix
* Actor_IsTalking -> Actor_TalkRequested
* Match func_8010C39C and remove unused asm
* More docs
* Mostly ocarina related docs
* All msgModes named
* Fix assetclean
* Cleanup
* Extraction fixes and headers
* Suggestions
* Review suggestions
* Change text extraction again, only extract if the headers do not already exist
* Fix
* Use ast for charmap, fix assetclean for real this time
* Review suggestions
* BGM ids and ran formatter
* Review comments
* rename include_readonly to include_data_with_rodata
* Remove leading 0s in number directives
* Review suggestions for message_data_static
* textbox pos enum comments, rename several enum names from Message to TextBox
Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: Zelllll <56516451+Zelllll@users.noreply.github.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <romanlasnier@hotmail.com>
2021-11-23 01:20:30 +00:00
$( shell mkdir -p build /baserom build /assets /text $ ( foreach dir ,$ ( SRC_DIRS ) $ ( ASM_DIRS ) $ ( ASSET_BIN_DIRS ) ,build /$ ( dir ) ) )
2020-03-17 04:31:30 +00:00
2021-12-03 02:00:42 +00:00
i f e q ( $( COMPILER ) , i d o )
2020-03-17 04:31:30 +00:00
build/src/code/fault.o : CFLAGS += -trapuv
2020-05-01 01:49:35 +00:00
build/src/code/fault.o : OPTFLAGS := -O 2 -g 3
2020-03-17 04:31:30 +00:00
build/src/code/fault_drawer.o : CFLAGS += -trapuv
2020-05-01 01:49:35 +00:00
build/src/code/fault_drawer.o : OPTFLAGS := -O 2 -g 3
2020-06-05 17:18:39 +00:00
build/src/code/ucode_disas.o : OPTFLAGS := -O 2 -g 3
2020-05-01 01:49:35 +00:00
build/src/code/code_801068B0.o : OPTFLAGS := -g
build/src/code/code_80106860.o : OPTFLAGS := -g
build/src/code/code_801067F0.o : OPTFLAGS := -g
2021-12-01 00:08:57 +00:00
build/src/libultra/libc/absf.o : OPTFLAGS := -O 2 -g 3
build/src/libultra/libc/sqrt.o : OPTFLAGS := -O 2 -g 3
build/src/libultra/libc/ll.o : OPTFLAGS := -O 1
build/src/libultra/libc/ll.o : MIPS_VERSION := -mips 3 -32
build/src/libultra/libc/llcvt.o : OPTFLAGS := -O 1
build/src/libultra/libc/llcvt.o : MIPS_VERSION := -mips 3 -32
build/src/libultra/os/%.o : OPTFLAGS := -O 1
build/src/libultra/io/%.o : OPTFLAGS := -O 2
build/src/libultra/libc/%.o : OPTFLAGS := -O 2
build/src/libultra/rmon/%.o : OPTFLAGS := -O 2
build/src/libultra/gu/%.o : OPTFLAGS := -O 2
build/src/libultra/gu/%.o : CC := $( CC_OLD )
build/src/libultra/io/%.o : CC := $( CC_OLD )
build/src/libultra/libc/%.o : CC := $( CC_OLD )
build/src/libultra/os/%.o : CC := $( CC_OLD )
build/src/libultra/rmon/%.o : CC := $( CC_OLD )
2020-05-01 01:49:35 +00:00
2021-09-18 17:13:53 +00:00
build/src/code/jpegutils.o : CC := $( CC_OLD )
build/src/code/jpegdecoder.o : CC := $( CC_OLD )
2020-03-17 04:31:30 +00:00
2020-05-01 01:49:35 +00:00
build/src/boot/%.o : CC := python 3 tools /asm_processor /build .py $( CC ) -- $( AS ) $( ASFLAGS ) --
build/src/code/%.o : CC := python 3 tools /asm_processor /build .py $( CC ) -- $( AS ) $( ASFLAGS ) --
2021-11-28 13:25:30 +00:00
build/src/overlays/%.o : CC := python 3 tools /asm_processor /build .py $( CC ) -- $( AS ) $( ASFLAGS ) --
2021-04-30 21:23:22 +00:00
build/assets/%.o : CC := python 3 tools /asm_processor /build .py $( CC ) -- $( AS ) $( ASFLAGS ) --
2021-12-03 02:00:42 +00:00
e n d i f
2020-04-16 18:08:23 +00:00
2020-03-17 04:31:30 +00:00
#### Main Targets ###
2020-07-19 19:42:05 +00:00
all : $( ROM )
i f e q ( $( COMPARE ) , 1 )
2020-03-17 04:31:30 +00:00
@md5sum $( ROM)
@md5sum -c checksum.md5
2020-07-19 19:42:05 +00:00
e n d i f
2020-03-17 04:31:30 +00:00
$(ROM) : $( ELF )
$( ELF2ROM) -cic 6105 $< $@
2020-12-26 11:39:52 +00:00
$(ELF) : $( TEXTURE_FILES_OUT ) $( ASSET_FILES_OUT ) $( O_FILES ) build /ldscript .txt build /undefined_syms .txt
2020-03-17 04:31:30 +00:00
$( LD) -T build/undefined_syms.txt -T build/ldscript.txt --no-check-sections --accept-unknown-input-arch --emit-relocs -Map build/z64.map -o $@
2021-11-30 23:29:09 +00:00
build/$(SPEC) : $( SPEC )
$( CPP) $( CPPFLAGS) $< > $@
build/ldscript.txt : build /$( SPEC )
$( MKLDSCRIPT) $< $@
2020-03-17 04:31:30 +00:00
build/undefined_syms.txt : undefined_syms .txt
2020-09-21 07:00:28 +00:00
$( CPP) $( CPPFLAGS) $< > build/undefined_syms.txt
2020-03-17 04:31:30 +00:00
clean :
2020-08-15 18:08:53 +00:00
$( RM) -r $( ROM) $( ELF) build
2020-03-17 04:31:30 +00:00
2021-05-17 17:50:19 +00:00
assetclean :
2021-03-14 16:07:46 +00:00
$( RM) -r $( ASSET_BIN_DIRS)
z_message_PAL, message_data_static and surrounding doc (#996)
* Initial progress on z_message_PAL, very messy
* Fix merge
* Some more progress
* Fix merge
* More z_message_PAL
* Small progress
* More small progress
* message_data_static files OK
* Prepare z_message_tables
* Matched another function, small updates
* Attempt to use asm-processor static-symbols branch
* Refactor text id declarations
* Begin large text codes parser function
* Fix merge
* Refactor done
* Build OK, add color and highscore names
* Remove encoded text headers and automatically encode during build
* Fix kanfont
* Various cleanups
* DISP macros
* Another match aside data
* Further progress
* Small improvements
* Deduplicate magic values for text control codes, small improvements
* Tiny progress
* Minor cleanups
* Clean up z_message_PAL comment
* Progress on large functions
* Further progress on large functions
* Changes to mkldscript to link .data in the .rodata section
* data OK
* Few improvements
* Use gDPLoadTextureBlock macros where appropriate
* rm z_message_tables, progress on large functions
* 2 more matches
* Improvements
* Small progress
* More progress on big function
* progress
* match func_80107980
* match Message_Update
* match func_8010BED8
* done
* Progress on remaining large functions
* Small progress on largest function
* Another match, extract text and move to assets, improve text build system
* Small nonmatchings improvements
* docs wip
* Largest function maybe equivalent
* Fix merge
* Document do_action values, largest function is almost instruction-matching
* Rename NAVI do_action to NONE, as that appears to be how that value is used in practice
* Fix merge
* one match
* Last function is instruction-matching
* Fix
* Improvements thanks to engineer124
* Stack matched thanks to petrie911, now just a/v/low t regalloc issues, some cleanup
* More variables labeled, use text state enum everywhere
* More labels and names
* Fix
* Actor_IsTalking -> Actor_TalkRequested
* Match func_8010C39C and remove unused asm
* More docs
* Mostly ocarina related docs
* All msgModes named
* Fix assetclean
* Cleanup
* Extraction fixes and headers
* Suggestions
* Review suggestions
* Change text extraction again, only extract if the headers do not already exist
* Fix
* Use ast for charmap, fix assetclean for real this time
* Review suggestions
* BGM ids and ran formatter
* Review comments
* rename include_readonly to include_data_with_rodata
* Remove leading 0s in number directives
* Review suggestions for message_data_static
* textbox pos enum comments, rename several enum names from Message to TextBox
Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: Zelllll <56516451+Zelllll@users.noreply.github.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <romanlasnier@hotmail.com>
2021-11-23 01:20:30 +00:00
$( RM) -r assets/text/*.h
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$( RM) -r build/assets
$( RM) -r .extracted-assets.json
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distclean : clean assetclean
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$( RM) -r baserom/
$( MAKE) -C tools distclean
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setup :
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$( MAKE) -C tools
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python3 fixbaserom.py
python3 extract_baserom.py
python3 extract_assets.py
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resources : $( ASSET_FILES_OUT )
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test : $( ROM )
$( EMULATOR) $( EMU_FLAGS) $<
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.PHONY : all clean setup test distclean assetclean
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#### Various Recipes ####
build/baserom/%.o : baserom /%
$( OBJCOPY) -I binary -O elf32-big $< $@
build/asm/%.o : asm /%.s
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$( AS) $( ASFLAGS) $< -o $@
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build/data/%.o : data /%.s
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iconv --from UTF-8 --to EUC-JP $< | $( AS) $( ASFLAGS) -o $@
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z_message_PAL, message_data_static and surrounding doc (#996)
* Initial progress on z_message_PAL, very messy
* Fix merge
* Some more progress
* Fix merge
* More z_message_PAL
* Small progress
* More small progress
* message_data_static files OK
* Prepare z_message_tables
* Matched another function, small updates
* Attempt to use asm-processor static-symbols branch
* Refactor text id declarations
* Begin large text codes parser function
* Fix merge
* Refactor done
* Build OK, add color and highscore names
* Remove encoded text headers and automatically encode during build
* Fix kanfont
* Various cleanups
* DISP macros
* Another match aside data
* Further progress
* Small improvements
* Deduplicate magic values for text control codes, small improvements
* Tiny progress
* Minor cleanups
* Clean up z_message_PAL comment
* Progress on large functions
* Further progress on large functions
* Changes to mkldscript to link .data in the .rodata section
* data OK
* Few improvements
* Use gDPLoadTextureBlock macros where appropriate
* rm z_message_tables, progress on large functions
* 2 more matches
* Improvements
* Small progress
* More progress on big function
* progress
* match func_80107980
* match Message_Update
* match func_8010BED8
* done
* Progress on remaining large functions
* Small progress on largest function
* Another match, extract text and move to assets, improve text build system
* Small nonmatchings improvements
* docs wip
* Largest function maybe equivalent
* Fix merge
* Document do_action values, largest function is almost instruction-matching
* Rename NAVI do_action to NONE, as that appears to be how that value is used in practice
* Fix merge
* one match
* Last function is instruction-matching
* Fix
* Improvements thanks to engineer124
* Stack matched thanks to petrie911, now just a/v/low t regalloc issues, some cleanup
* More variables labeled, use text state enum everywhere
* More labels and names
* Fix
* Actor_IsTalking -> Actor_TalkRequested
* Match func_8010C39C and remove unused asm
* More docs
* Mostly ocarina related docs
* All msgModes named
* Fix assetclean
* Cleanup
* Extraction fixes and headers
* Suggestions
* Review suggestions
* Change text extraction again, only extract if the headers do not already exist
* Fix
* Use ast for charmap, fix assetclean for real this time
* Review suggestions
* BGM ids and ran formatter
* Review comments
* rename include_readonly to include_data_with_rodata
* Remove leading 0s in number directives
* Review suggestions for message_data_static
* textbox pos enum comments, rename several enum names from Message to TextBox
Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: Zelllll <56516451+Zelllll@users.noreply.github.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <romanlasnier@hotmail.com>
2021-11-23 01:20:30 +00:00
build/assets/text/%.enc.h : assets /text /%.h assets /text /charmap .txt
python3 tools/msgenc.py assets/text/charmap.txt $< $@
build/assets/text/fra_message_data_static.o : build /assets /text /message_data .enc .h
build/assets/text/ger_message_data_static.o : build /assets /text /message_data .enc .h
build/assets/text/nes_message_data_static.o : build /assets /text /message_data .enc .h
build/assets/text/staff_message_data_static.o : build /assets /text /message_data_staff .enc .h
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build/assets/%.o : assets /%.c
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$( CC) -c $( CFLAGS) -I $( <D) $( MIPS_VERSION) $( OPTFLAGS) -o $@ $( PIPEIN)
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$( OBJCOPY) -O binary $@ $@ .bin
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build/dmadata_table_spec.h : build /$( SPEC )
$( MKDMADATA) $< $@
build/src/boot/z_std_dma.o : build /dmadata_table_spec .h
build/src/dmadata/dmadata.o : build /dmadata_table_spec .h
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build/src/overlays/%.o : src /overlays /%.c
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$( CC) -c $( CFLAGS) -I $( <D) $( MIPS_VERSION) $( OPTFLAGS) -o $@ $( PIPEIN)
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$( CC_CHECK) $<
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$( ZAPD) bovl -eh -i $@ -cfg $< --outputpath $( @D) /$( notdir $( @D) ) _reloc.s --gcc-compat
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-test -f $( @D) /$( notdir $( @D) ) _reloc.s && $( AS) $( ASFLAGS) $( @D) /$( notdir $( @D) ) _reloc.s -o $( @D) /$( notdir $( @D) ) _reloc.o
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@$( OBJDUMP) -d $@ > $( @:.o= .s)
build/src/%.o : src /%.c
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$( CC) -c $( CFLAGS) -I $( <D) $( MIPS_VERSION) $( OPTFLAGS) -o $@ $( PIPEIN)
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$( CC_CHECK) $<
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@$( OBJDUMP) -d $@ > $( @:.o= .s)
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build/src/libultra/libc/ll.o : src /libultra /libc /ll .c
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$( CC) -c $( CFLAGS) -I $( <D) $( MIPS_VERSION) $( OPTFLAGS) -o $@ $( PIPEIN)
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$( CC_CHECK) $<
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python3 tools/set_o32abi_bit.py $@
@$( OBJDUMP) -d $@ > $( @:.o= .s)
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build/src/libultra/libc/llcvt.o : src /libultra /libc /llcvt .c
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$( CC) -c $( CFLAGS) -I $( <D) $( MIPS_VERSION) $( OPTFLAGS) -o $@ $( PIPEIN)
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$( CC_CHECK) $<
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python3 tools/set_o32abi_bit.py $@
@$( OBJDUMP) -d $@ > $( @:.o= .s)
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build/%.inc.c : %.png
$( ZAPD) btex -eh -tt $( subst .,,$( suffix $* ) ) -i $< -o $@
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build/assets/%.bin.inc.c : assets /%.bin
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$( ZAPD) bblb -eh -i $< -o $@
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build/assets/%.jpg.inc.c : assets /%.jpg
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$( ZAPD) bren -eh -i $< -o $@
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- i n c l u d e $( DEP_FILES )