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oot/include/speedmeter.h

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#ifndef SPEEDMETER_H
#define SPEEDMETER_H
#include "ultra64/ultratypes.h"
struct GraphicsContext;
struct GameState;
typedef struct {
/* 0x00 */ char unk_00[0x18];
/* 0x18 */ s32 x; // Unused
/* 0x1C */ s32 y;
} SpeedMeter; // size = 0x20
void SpeedMeter_Init(SpeedMeter* this);
void SpeedMeter_Destroy(SpeedMeter* this);
void SpeedMeter_DrawTimeEntries(SpeedMeter* this, struct GraphicsContext* gfxCtx);
void SpeedMeter_DrawAllocEntries(SpeedMeter* meter, struct GraphicsContext* gfxCtx, struct GameState* state);
#endif