2021-03-14 15:40:25 +00:00
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#ifndef GFXD_H
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#define GFXD_H
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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enum
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{
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gfxd_Word, /* generic word */
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gfxd_Opcode, /* command opcode (G_*) */
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gfxd_Coordi, /* integer coordinate */
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gfxd_Coordq, /* fractional (q10.2) coordinate */
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gfxd_Pal, /* palette index */
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gfxd_Tlut, /* tlut pointer */
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gfxd_Timg, /* texture image pointer */
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gfxd_Tmem, /* tmem address */
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gfxd_Tile, /* tile index */
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gfxd_Fmt, /* texture format */
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gfxd_Siz, /* texture pixel size */
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gfxd_Dim, /* integer dimension (width / height) */
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gfxd_Cm, /* clamp and mirror flags */
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gfxd_Tm, /* tile mask */
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gfxd_Ts, /* tile shift */
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gfxd_Dxt, /* texture dxt */
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gfxd_Tag, /* generic tag */
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gfxd_Pm, /* pipeline mode */
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gfxd_Colorpart, /* color component */
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gfxd_Color, /* color */
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gfxd_Lodfrac, /* lod fraction (q0.8) */
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gfxd_Cimg, /* color image pointer */
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gfxd_Zimg, /* depth image pointer */
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gfxd_Ac, /* alpha compare mode */
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gfxd_Ad, /* alpha dither mode */
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gfxd_Cd, /* color dither mode */
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gfxd_Ccpre, /* color combiner preset index */
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gfxd_Ccmuxa, /* color mux operand (a) */
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gfxd_Ccmuxb, /* color mux operand (b) */
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gfxd_Ccmuxc, /* color mux operand (c) */
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gfxd_Ccmuxd, /* color mux operand (d) */
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gfxd_Acmuxabd, /* alpha mux operand (a, b, or d) */
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gfxd_Acmuxc, /* alpha mux operand (c) */
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gfxd_Cv, /* color convert operand */
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gfxd_Tc, /* texture convert mode */
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gfxd_Cyc, /* cycle type */
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gfxd_Zs, /* depth source mode */
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gfxd_Ck, /* combine key mode */
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gfxd_Keyscale, /* combine key scale */
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gfxd_Keywidth, /* combine key width */
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gfxd_Zi, /* integer depth */
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gfxd_Rm1, /* cycle 1 render mode */
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gfxd_Rm2, /* cycle 2 render mode */
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gfxd_Sc, /* scissor mode */
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gfxd_Td, /* texture detail mode */
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gfxd_Tf, /* texture filter mode */
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gfxd_Tl, /* texture LOD mode */
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gfxd_Tt, /* textuure LUT mode */
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gfxd_Tp, /* texture perspective mode */
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gfxd_Line, /* texture line size */
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gfxd_Vtx, /* vertex index */
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gfxd_Vtxflag, /* vertex flag */
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gfxd_Dl, /* display list pointer */
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gfxd_Zraw, /* raw depth value (q16.16) */
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gfxd_Dlflag, /* display list flag */
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gfxd_Cr, /* clip ratio */
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gfxd_Num, /* element count */
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gfxd_Fogz, /* fog factor */
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gfxd_Fogp, /* fog position (0 - 1000) */
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gfxd_Mtxptr, /* matrix pointer */
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gfxd_Gm, /* geometry mode */
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gfxd_Mwo_matrix, /* matrix moveword offset */
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gfxd_Linewd, /* line width (1.5 + q7.1) */
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gfxd_Uctext, /* microcode text pointer */
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gfxd_Ucdata, /* microcode data pointer */
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gfxd_Size, /* data size */
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gfxd_Lookatptr, /* lookat pointer */
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gfxd_Mtxparam, /* matrix param */
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gfxd_Mtxstack, /* matrix param (stack select only) */
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gfxd_Mwo_point, /* vertex moveword offset */
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gfxd_Wscale, /* w-component scale (perspnorm) */
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gfxd_Seg, /* segment number */
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gfxd_Segptr, /* segment pointer */
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gfxd_Lightsn, /* dereferenced Lighstn pointer */
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gfxd_Numlights, /* light count (NUMLIGHTS_*) */
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gfxd_Lightnum, /* light number (LIGHT_*) */
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gfxd_Lightptr, /* light pointer */
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gfxd_Tcscale, /* texture coordinate scale */
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gfxd_Switch, /* on-off value */
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gfxd_St, /* vertex coordinate (q10.5) */
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gfxd_Stdelta, /* vertex coordinate delta (q5.10) */
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gfxd_Vtxptr, /* vertex pointer */
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gfxd_Vpptr, /* viewport pointer */
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gfxd_Dram, /* generic dram address */
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gfxd_Sftlo, /* othermode lo shift */
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gfxd_Othermodelo, /* othermode lo value */
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gfxd_Sfthi, /* othermode hi shift */
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gfxd_Othermodehi, /* othermode hi value */
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gfxd_Mw, /* moveword index */
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gfxd_Mwo, /* moveword offset */
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gfxd_Mwo_clip, /* clip ratio moveword offset */
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gfxd_Mwo_lightcol, /* light color moveword offset */
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gfxd_Mv, /* movemem index */
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gfxd_Mvo, /* movemem offset */
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gfxd_Dmem, /* dmem address */
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gfxd_Dmaflag, /* dma io flag */
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};
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enum
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{
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gfxd_Invalid,
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gfxd_DPFillRectangle,
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gfxd_DPFullSync,
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gfxd_DPLoadSync,
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gfxd_DPTileSync,
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gfxd_DPPipeSync,
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gfxd_DPLoadTLUT_pal16,
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gfxd_DPLoadTLUT_pal256,
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gfxd_DPLoadMultiBlockYuvS,
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gfxd_DPLoadMultiBlockYuv,
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gfxd_DPLoadMultiBlock_4bS,
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gfxd_DPLoadMultiBlock_4b,
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gfxd_DPLoadMultiBlockS,
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gfxd_DPLoadMultiBlock,
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gfxd__DPLoadTextureBlockYuvS,
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gfxd__DPLoadTextureBlockYuv,
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gfxd__DPLoadTextureBlock_4bS,
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gfxd__DPLoadTextureBlock_4b,
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gfxd__DPLoadTextureBlockS,
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gfxd__DPLoadTextureBlock,
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gfxd_DPLoadTextureBlockYuvS,
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gfxd_DPLoadTextureBlockYuv,
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gfxd_DPLoadTextureBlock_4bS,
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gfxd_DPLoadTextureBlock_4b,
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gfxd_DPLoadTextureBlockS,
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gfxd_DPLoadTextureBlock,
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gfxd_DPLoadMultiTileYuv,
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gfxd_DPLoadMultiTile_4b,
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gfxd_DPLoadMultiTile,
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gfxd__DPLoadTextureTileYuv,
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gfxd__DPLoadTextureTile_4b,
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gfxd__DPLoadTextureTile,
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gfxd_DPLoadTextureTileYuv,
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gfxd_DPLoadTextureTile_4b,
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gfxd_DPLoadTextureTile,
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gfxd_DPLoadBlock,
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gfxd_DPNoOp,
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gfxd_DPNoOpTag,
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gfxd_DPPipelineMode,
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gfxd_DPSetBlendColor,
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gfxd_DPSetEnvColor,
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gfxd_DPSetFillColor,
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gfxd_DPSetFogColor,
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gfxd_DPSetPrimColor,
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gfxd_DPSetColorImage,
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gfxd_DPSetDepthImage,
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gfxd_DPSetTextureImage,
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gfxd_DPSetAlphaCompare,
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gfxd_DPSetAlphaDither,
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gfxd_DPSetColorDither,
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gfxd_DPSetCombineMode,
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gfxd_DPSetCombineLERP,
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gfxd_DPSetConvert,
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gfxd_DPSetTextureConvert,
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gfxd_DPSetCycleType,
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gfxd_DPSetDepthSource,
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gfxd_DPSetCombineKey,
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gfxd_DPSetKeyGB,
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gfxd_DPSetKeyR,
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gfxd_DPSetPrimDepth,
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gfxd_DPSetRenderMode,
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gfxd_DPSetScissor,
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gfxd_DPSetScissorFrac,
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gfxd_DPSetTextureDetail,
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gfxd_DPSetTextureFilter,
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gfxd_DPSetTextureLOD,
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gfxd_DPSetTextureLUT,
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gfxd_DPSetTexturePersp,
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gfxd_DPSetTile,
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gfxd_DPSetTileSize,
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gfxd_SP1Triangle,
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gfxd_SP2Triangles,
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gfxd_SP1Quadrangle,
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gfxd_SPBranchLessZraw,
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gfxd_SPBranchList,
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gfxd_SPClipRatio,
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gfxd_SPCullDisplayList,
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gfxd_SPDisplayList,
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gfxd_SPEndDisplayList,
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gfxd_SPFogFactor,
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gfxd_SPFogPosition,
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gfxd_SPForceMatrix,
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gfxd_SPSetGeometryMode,
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gfxd_SPClearGeometryMode,
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gfxd_SPLoadGeometryMode,
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gfxd_SPInsertMatrix,
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gfxd_SPLine3D,
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gfxd_SPLineW3D,
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gfxd_SPLoadUcode,
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gfxd_SPLookAtX,
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gfxd_SPLookAtY,
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gfxd_SPLookAt,
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gfxd_SPMatrix,
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gfxd_SPModifyVertex,
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gfxd_SPPerspNormalize,
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gfxd_SPPopMatrix,
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gfxd_SPPopMatrixN,
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gfxd_SPSegment,
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gfxd_SPSetLights1,
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gfxd_SPSetLights2,
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gfxd_SPSetLights3,
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gfxd_SPSetLights4,
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gfxd_SPSetLights5,
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gfxd_SPSetLights6,
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gfxd_SPSetLights7,
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gfxd_SPNumLights,
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gfxd_SPLight,
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gfxd_SPLightColor,
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gfxd_SPTexture,
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gfxd_SPTextureRectangle,
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gfxd_SPTextureRectangleFlip,
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gfxd_SPVertex,
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gfxd_SPViewport,
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gfxd_DPLoadTLUTCmd,
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gfxd_DPLoadTLUT,
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gfxd_BranchZ,
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gfxd_DisplayList,
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gfxd_DPHalf1,
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gfxd_DPHalf2,
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gfxd_DPWord,
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gfxd_DPLoadTile,
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gfxd_SPGeometryMode,
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gfxd_SPSetOtherMode,
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gfxd_SPSetOtherModeLo,
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gfxd_SPSetOtherModeHi,
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gfxd_DPSetOtherMode,
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gfxd_MoveWd,
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gfxd_MoveMem,
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gfxd_SPDma_io,
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gfxd_SPDmaRead,
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gfxd_SPDmaWrite,
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gfxd_LoadUcode,
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gfxd_SPLoadUcodeEx,
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gfxd_TexRect,
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gfxd_TexRectFlip,
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gfxd_SPNoOp,
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gfxd_Special3,
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gfxd_Special2,
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gfxd_Special1,
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};
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enum
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{
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gfxd_stop_on_invalid,
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gfxd_stop_on_end,
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gfxd_emit_dec_color,
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gfxd_emit_q_macro,
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gfxd_emit_ext_macro,
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};
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enum
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{
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gfxd_endian_big,
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gfxd_endian_little,
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gfxd_endian_host,
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};
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enum
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{
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gfxd_argfmt_i,
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gfxd_argfmt_u,
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gfxd_argfmt_f,
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};
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typedef union
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{
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int32_t i;
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uint32_t u;
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float f;
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} gfxd_value_t;
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typedef const struct gfxd_ucode *gfxd_ucode_t;
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typedef int gfxd_input_fn_t(void *buf, int count);
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void gfxd_input_buffer(const void *buf, int size);
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void gfxd_input_fd(int fd);
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void gfxd_input_callback(gfxd_input_fn_t *fn);
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typedef int gfxd_output_fn_t(const char *buf, int count);
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void gfxd_output_buffer(char *buf, int size);
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void gfxd_output_fd(int fd);
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void gfxd_output_callback(gfxd_output_fn_t *fn);
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typedef int gfxd_macro_fn_t(void);
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void gfxd_macro_fn(gfxd_macro_fn_t *fn);
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gfxd_macro_fn_t gfxd_macro_dflt;
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typedef void gfxd_arg_fn_t(int arg_num);
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void gfxd_arg_fn(gfxd_arg_fn_t *fn);
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gfxd_arg_fn_t gfxd_arg_dflt;
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typedef int gfxd_tlut_fn_t(uint32_t tlut, int32_t idx, int32_t count);
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void gfxd_tlut_callback(gfxd_tlut_fn_t *fn);
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typedef int gfxd_timg_fn_t(uint32_t timg, int32_t fmt, int32_t siz,
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int32_t width, int32_t height, int32_t pal);
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void gfxd_timg_callback(gfxd_timg_fn_t *fn);
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typedef int gfxd_cimg_fn_t(uint32_t cimg, int32_t fmt, int32_t siz,
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int32_t width);
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void gfxd_cimg_callback(gfxd_cimg_fn_t *fn);
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typedef int gfxd_zimg_fn_t(uint32_t zimg);
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void gfxd_zimg_callback(gfxd_zimg_fn_t *fn);
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typedef int gfxd_dl_fn_t(uint32_t dl);
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void gfxd_dl_callback(gfxd_dl_fn_t *fn);
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typedef int gfxd_mtx_fn_t(uint32_t mtx);
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void gfxd_mtx_callback(gfxd_mtx_fn_t *fn);
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typedef int gfxd_lookat_fn_t(uint32_t lookat, int32_t count);
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void gfxd_lookat_callback(gfxd_lookat_fn_t *fn);
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typedef int gfxd_light_fn_t(uint32_t light, int32_t count);
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void gfxd_light_callback(gfxd_light_fn_t *fn);
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typedef int gfxd_seg_fn_t(uint32_t seg, int32_t num);
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void gfxd_seg_callback(gfxd_seg_fn_t *fn);
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typedef int gfxd_vtx_fn_t(uint32_t vtx, int32_t num);
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void gfxd_vtx_callback(gfxd_vtx_fn_t *fn);
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typedef int gfxd_vp_fn_t(uint32_t vp);
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void gfxd_vp_callback(gfxd_vp_fn_t *fn);
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typedef int gfxd_uctext_fn_t(uint32_t text, uint32_t size);
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void gfxd_uctext_callback(gfxd_uctext_fn_t *fn);
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typedef int gfxd_ucdata_fn_t(uint32_t data, uint32_t size);
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void gfxd_ucdata_callback(gfxd_ucdata_fn_t *fn);
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typedef int gfxd_dram_fn_t(uint32_t dram, uint32_t size);
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void gfxd_dram_callback(gfxd_dram_fn_t *fn);
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int gfxd_write(const void *buf, int count);
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int gfxd_puts(const char *str);
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int gfxd_printf(const char *fmt, ...);
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int gfxd_print_value(int type, const gfxd_value_t *value);
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void gfxd_target(gfxd_ucode_t ucode);
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void gfxd_endian(int endian, int wordsize);
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void gfxd_dynamic(const char *arg);
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void gfxd_enable(int cap);
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void gfxd_disable(int cap);
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2021-03-20 16:02:12 +00:00
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void gfxd_udata_set(void *ptr);
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void *gfxd_udata_get(void);
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2021-03-14 15:40:25 +00:00
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int gfxd_execute(void);
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int gfxd_macro_offset(void);
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int gfxd_macro_packets(void);
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const void *gfxd_macro_data(void);
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int gfxd_macro_id(void);
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const char *gfxd_macro_name(void);
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int gfxd_arg_count(void);
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int gfxd_arg_type(int arg_num);
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const char *gfxd_arg_name(int arg_num);
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int gfxd_arg_fmt(int arg_num);
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const gfxd_value_t *gfxd_arg_value(int arg_num);
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const gfxd_value_t *gfxd_value_by_type(int type, int idx);
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int gfxd_arg_valid(int arg_num);
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int gfxd_arg_callbacks(int arg_num);
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extern const gfxd_ucode_t gfxd_f3d;
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extern const gfxd_ucode_t gfxd_f3db;
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extern const gfxd_ucode_t gfxd_f3dex;
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extern const gfxd_ucode_t gfxd_f3dexb;
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extern const gfxd_ucode_t gfxd_f3dex2;
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#ifdef __cplusplus
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}
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#endif
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#endif
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